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author | Sergeanur <s.anureev@yandex.ua> | 2020-07-13 16:43:09 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-07-13 16:43:09 +0200 |
commit | 841fa5155c17b6edf4774deaa311a4e5935be4d6 (patch) | |
tree | 7fae91d0edd59cdb4c340d9cf590e0cd07a75310 /src/vehicles/Boat.cpp | |
parent | Add cutscene borders switch to the menu (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Boat.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 9113800d..50117690 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -109,7 +109,7 @@ CBoat::GetComponentWorldPosition(int32 component, CVector &pos) void CBoat::ProcessControl(void) { - if(m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory) + if(m_nZoneLevel > LEVEL_GENERIC && m_nZoneLevel != CCollision::ms_collisionInMemory) return; bool onLand = m_fDamageImpulse > 0.0f && m_vecDamageNormal.z > 0.1f; |