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authoraap <aap@papnet.eu>2019-07-17 12:26:45 +0200
committerGitHub <noreply@github.com>2019-07-17 12:26:45 +0200
commit3bda0da403ef4c7cd989fff8035863c5a39b009a (patch)
tree08e908d1ec1fa35efc9626ad3662b71ed10025c5 /src/vehicles/Vehicle.cpp
parentmore fixes; started CAutomobile::ProcessControl (diff)
parentfix fix (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Vehicle.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 2781f9f5..3ef581a0 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -383,6 +383,9 @@ CVehicle::ProcessDelayedExplosion(void)
if(IsCar() && ((CAutomobile*)this)->m_bombType == 4 && (m_nBombTimer & 0xFE00) != 0xFE00)
DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_BOMB_TICK, 0.0f);
+ if (m_nBombTimer != 0)
+ return;
+
if(FindPlayerVehicle() != this && m_pBlowUpEntity == FindPlayerPed())
CWorld::Players[CWorld::PlayerInFocus].AwardMoneyForExplosion(this);
BlowUpCar(m_pBlowUpEntity);