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author | aap <aap@papnet.eu> | 2019-07-27 13:02:49 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-27 13:02:49 +0200 |
commit | 8de701dd70c823e5151559b2b793670fe0f9b6cf (patch) | |
tree | 28348dcc87f5c3a2a8be965f6c81dcc420f77927 /src/vehicles/Vehicle.cpp | |
parent | CAutomobile::Render; moved some math code into .cpp (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Vehicle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index d8ea6211..f7df645d 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -70,7 +70,7 @@ CVehicle::CVehicle(uint8 CreatedBy) bHasBeenOwnedByPlayer = false; m_veh_flagC20 = false; bCanBeDamaged = true; - bUseSpecialColModel = false; + bUsingSpecialColModel = false; m_veh_flagD1 = false; m_veh_flagD2 = false; m_nGunFiringTime = 0; |