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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-23 19:07:30 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-23 19:07:30 +0200 |
commit | 2966be41ba98906126b68cd780ff81bdf644c72f (patch) | |
tree | 04f057aea609a4a36f744aa77324626a592ef010 /src/vehicles/Vehicle.cpp | |
parent | set pieces (diff) | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/vehicles/Vehicle.cpp')
-rw-r--r-- | src/vehicles/Vehicle.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 21cf8ce0..f07b633c 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -624,8 +624,10 @@ CVehicle::InflictDamage(CEntity* damagedBy, eWeaponType weaponType, float damage case WEAPONTYPE_SILENCED_INGRAM: case WEAPONTYPE_MP5: case WEAPONTYPE_SHOTGUN: - case WEAPONTYPE_AK47: - case WEAPONTYPE_M16: + case WEAPONTYPE_SPAS12_SHOTGUN: + case WEAPONTYPE_STUBBY_SHOTGUN: + case WEAPONTYPE_RUGER: + case WEAPONTYPE_M4: case WEAPONTYPE_SNIPERRIFLE: case WEAPONTYPE_HELICANNON: case WEAPONTYPE_UZI_DRIVEBY: |