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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-01-01 00:42:00 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-01-01 00:42:00 +0100 |
commit | 5b0cf80a76e49cee88e796bb8c4b53fd3ca8f3c5 (patch) | |
tree | 2e2bca559ef34473733d63a022c74a711c894830 /src/weapons/ProjectileInfo.cpp | |
parent | some not fully tested stuff (diff) | |
parent | making particleobject compile on vs2015 (diff) | |
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Diffstat (limited to 'src/weapons/ProjectileInfo.cpp')
-rw-r--r-- | src/weapons/ProjectileInfo.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/ProjectileInfo.cpp b/src/weapons/ProjectileInfo.cpp index a915504d..7919b8ab 100644 --- a/src/weapons/ProjectileInfo.cpp +++ b/src/weapons/ProjectileInfo.cpp @@ -3,6 +3,6 @@ #include "ProjectileInfo.h" #include "Projectile.h" - +WRAPPER void CProjectileInfo::RemoveAllProjectiles(void) { EAXJMP(0x55BB80); } WRAPPER bool CProjectileInfo::RemoveIfThisIsAProjectile(CObject *pObject) { EAXJMP(0x55BBD0); } WRAPPER bool CProjectileInfo::IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove) { EAXJMP(0x55BA50); } |