diff options
-rw-r--r-- | src/control/CarCtrl.cpp | 2 | ||||
-rw-r--r-- | src/control/Script3.cpp | 2 | ||||
-rw-r--r-- | src/render/Particle.cpp | 6 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 1023f2a3..6f47db05 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -2930,7 +2930,7 @@ void CCarCtrl::SteerAICarWithPhysicsHeadingForTarget(CVehicle* pVehicle, CPhysic *pHandbrake = true; float maxAngle = FindMaxSteerAngle(pVehicle); steerAngle = Min(maxAngle, Max(-maxAngle, steerAngle)); - float speedMultiplier = FindSpeedMultiplier(angleToTarget - angleForward, + float speedMultiplier = FindSpeedMultiplier(CGeneral::GetATanOfXY(targetX - pVehicle->GetPosition().x, targetY - pVehicle->GetPosition().y) - angleForward, MIN_ANGLE_FOR_SPEED_LIMITING, MAX_ANGLE_FOR_SPEED_LIMITING, MIN_LOWERING_SPEED_COEFFICIENT); float speedTarget = pVehicle->AutoPilot.m_nCruiseSpeed * speedMultiplier; float currentSpeed = pVehicle->GetMoveSpeed().Magnitude() * GAME_SPEED_TO_CARAI_SPEED; diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp index 67d6fdda..aba06d03 100644 --- a/src/control/Script3.cpp +++ b/src/control/Script3.cpp @@ -2400,7 +2400,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]); script_assert(pPed); script_assert(pLeader); - UpdateCompareFlag(pPed->m_leader == pLeader); + UpdateCompareFlag(pPed->m_leader == pLeader && !pPed->bWaitForLeaderToComeCloser); return 0; } default: diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index 0ad4681d..51249844 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -2331,9 +2331,9 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize vecStepPos, CVector ( - CGeneral::GetRandomNumberInRange(-0.2f, 0.2f), - CGeneral::GetRandomNumberInRange(-0.2f, 0.2f), - CGeneral::GetRandomNumberInRange(-0.2f, 0.0f) + CGeneral::GetRandomNumberInRange(-0.02f, 0.02f), + CGeneral::GetRandomNumberInRange(-0.02f, 0.02f), + CGeneral::GetRandomNumberInRange(-0.02f, 0.0f) ), nil, fSize, color, 0, 0, 0, 0); |