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-rw-r--r--src/control/Pickups.cpp10
-rw-r--r--src/control/Pickups.h2
-rw-r--r--src/peds/Ped.h1
3 files changed, 0 insertions, 13 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 02f2335d..01a28193 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -1458,13 +1458,3 @@ CPacManPickups::ResetPowerPillsCarriedByPlayer()
FindPlayerVehicle()->m_fForceMultiplier = 1.0f;
}
}
-
-bool
-CPickups::TestForPickupsInBubble(CVector pos, float radius)
-{
- for (int i = 0; i < NUMPICKUPS; i++) {
- if ((pos - aPickUps[i].m_vecPos).Magnitude() < radius)
- return true;
- }
- return false;
-}
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index 3971002c..810f3dff 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -94,8 +94,6 @@ public:
static void Load(uint8 *buf, uint32 size);
static void Save(uint8 *buf, uint32 *size);
- static bool TestForPickupsInBubble(CVector pos, float radius);
-
static CPickup aPickUps[NUMPICKUPS];
// unused
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 32c54d5d..0e80c378 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -867,7 +867,6 @@ public:
void SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float, float, int);
void ClearWaitState(void);
- void CreateDeadPedPickupCoors(float* x, float* y, float* z);
bool HasWeaponSlot(uint8 slot) { return m_weapons[slot].m_eWeaponType != WEAPONTYPE_UNARMED; }
CWeapon& GetWeapon(uint8 slot) { return m_weapons[slot]; }