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-rw-r--r-- | sdk/dx8sdk/Include/Amvideo.h | 433 |
1 files changed, 0 insertions, 433 deletions
diff --git a/sdk/dx8sdk/Include/Amvideo.h b/sdk/dx8sdk/Include/Amvideo.h deleted file mode 100644 index 89339266..00000000 --- a/sdk/dx8sdk/Include/Amvideo.h +++ /dev/null @@ -1,433 +0,0 @@ -//------------------------------------------------------------------------------ -// File: AMVideo.h -// -// Desc: Video related definitions and interfaces for ActiveMovie. -// -// Copyright (c) 1992 - 2001, Microsoft Corporation. All rights reserved. -//------------------------------------------------------------------------------ - - -#ifndef __AMVIDEO__ -#define __AMVIDEO__ - -#ifdef __cplusplus -extern "C" { -#endif // __cplusplus - -#include <ddraw.h> - - -// This is an interface on the video renderer that provides information about -// DirectDraw with respect to its use by the renderer. For example it allows -// an application to get details of the surface and any hardware capabilities -// that are available. It also allows someone to adjust the surfaces that the -// renderer should use and furthermore even set the DirectDraw instance. We -// allow someone to set the DirectDraw instance because DirectDraw can only -// be opened once per process so it helps resolve conflicts. There is some -// duplication in this interface as the hardware/emulated/FOURCCs available -// can all be found through the IDirectDraw interface, this interface allows -// simple access to that information without calling the DirectDraw provider -// itself. The AMDDS prefix is ActiveMovie DirectDraw Switches abbreviated. - -#define AMDDS_NONE 0x00 // No use for DCI/DirectDraw -#define AMDDS_DCIPS 0x01 // Use DCI primary surface -#define AMDDS_PS 0x02 // Use DirectDraw primary -#define AMDDS_RGBOVR 0x04 // RGB overlay surfaces -#define AMDDS_YUVOVR 0x08 // YUV overlay surfaces -#define AMDDS_RGBOFF 0x10 // RGB offscreen surfaces -#define AMDDS_YUVOFF 0x20 // YUV offscreen surfaces -#define AMDDS_RGBFLP 0x40 // RGB flipping surfaces -#define AMDDS_YUVFLP 0x80 // YUV flipping surfaces -#define AMDDS_ALL 0xFF // ALL the previous flags -#define AMDDS_DEFAULT AMDDS_ALL // Use all available surfaces - -#define AMDDS_YUV (AMDDS_YUVOFF | AMDDS_YUVOVR | AMDDS_YUVFLP) -#define AMDDS_RGB (AMDDS_RGBOFF | AMDDS_RGBOVR | AMDDS_RGBFLP) -#define AMDDS_PRIMARY (AMDDS_DCIPS | AMDDS_PS) - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IDirectDrawVideo - -DECLARE_INTERFACE_(IDirectDrawVideo, IUnknown) -{ - // IUnknown methods - - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - // IDirectDrawVideo methods - - STDMETHOD(GetSwitches)(THIS_ DWORD *pSwitches) PURE; - STDMETHOD(SetSwitches)(THIS_ DWORD Switches) PURE; - STDMETHOD(GetCaps)(THIS_ DDCAPS *pCaps) PURE; - STDMETHOD(GetEmulatedCaps)(THIS_ DDCAPS *pCaps) PURE; - STDMETHOD(GetSurfaceDesc)(THIS_ DDSURFACEDESC *pSurfaceDesc) PURE; - STDMETHOD(GetFourCCCodes)(THIS_ DWORD *pCount,DWORD *pCodes) PURE; - STDMETHOD(SetDirectDraw)(THIS_ LPDIRECTDRAW pDirectDraw) PURE; - STDMETHOD(GetDirectDraw)(THIS_ LPDIRECTDRAW *ppDirectDraw) PURE; - STDMETHOD(GetSurfaceType)(THIS_ DWORD *pSurfaceType) PURE; - STDMETHOD(SetDefault)(THIS) PURE; - STDMETHOD(UseScanLine)(THIS_ long UseScanLine) PURE; - STDMETHOD(CanUseScanLine)(THIS_ long *UseScanLine) PURE; - STDMETHOD(UseOverlayStretch)(THIS_ long UseOverlayStretch) PURE; - STDMETHOD(CanUseOverlayStretch)(THIS_ long *UseOverlayStretch) PURE; - STDMETHOD(UseWhenFullScreen)(THIS_ long UseWhenFullScreen) PURE; - STDMETHOD(WillUseFullScreen)(THIS_ long *UseWhenFullScreen) PURE; -}; - - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IQualProp - -DECLARE_INTERFACE_(IQualProp, IUnknown) -{ - // IUnknown methods - - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - // Compare these with the functions in class CGargle in gargle.h - - STDMETHOD(get_FramesDroppedInRenderer)(THIS_ int *pcFrames) PURE; // Out - STDMETHOD(get_FramesDrawn)(THIS_ int *pcFramesDrawn) PURE; // Out - STDMETHOD(get_AvgFrameRate)(THIS_ int *piAvgFrameRate) PURE; // Out - STDMETHOD(get_Jitter)(THIS_ int *iJitter) PURE; // Out - STDMETHOD(get_AvgSyncOffset)(THIS_ int *piAvg) PURE; // Out - STDMETHOD(get_DevSyncOffset)(THIS_ int *piDev) PURE; // Out -}; - - -// This interface allows an application or plug in distributor to control a -// full screen renderer. The Modex renderer supports this interface. When -// connected a renderer should load the display modes it has available -// The number of modes available can be obtained through CountModes. Then -// information on each individual mode is available by calling GetModeInfo -// and IsModeAvailable. An application may enable and disable any modes -// by calling the SetEnabled flag with OATRUE or OAFALSE (not C/C++ TRUE -// and FALSE values) - the current value may be queried by IsModeEnabled - -// A more generic way of setting the modes enabled that is easier to use -// when writing applications is the clip loss factor. This defines the -// amount of video that can be lost when deciding which display mode to -// use. Assuming the decoder cannot compress the video then playing an -// MPEG file (say 352x288) into a 320x200 display will lose about 25% of -// the image. The clip loss factor specifies the upper range permissible. -// To allow typical MPEG video to be played in 320x200 it defaults to 25% - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IFullScreenVideo - -DECLARE_INTERFACE_(IFullScreenVideo, IUnknown) -{ - // IUnknown methods - - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - // IFullScreenVideo methods - - STDMETHOD(CountModes)(THIS_ long *pModes) PURE; - STDMETHOD(GetModeInfo)(THIS_ long Mode,long *pWidth,long *pHeight,long *pDepth) PURE; - STDMETHOD(GetCurrentMode)(THIS_ long *pMode) PURE; - STDMETHOD(IsModeAvailable)(THIS_ long Mode) PURE; - STDMETHOD(IsModeEnabled)(THIS_ long Mode) PURE; - STDMETHOD(SetEnabled)(THIS_ long Mode,long bEnabled) PURE; - STDMETHOD(GetClipFactor)(THIS_ long *pClipFactor) PURE; - STDMETHOD(SetClipFactor)(THIS_ long ClipFactor) PURE; - STDMETHOD(SetMessageDrain)(THIS_ HWND hwnd) PURE; - STDMETHOD(GetMessageDrain)(THIS_ HWND *hwnd) PURE; - STDMETHOD(SetMonitor)(THIS_ long Monitor) PURE; - STDMETHOD(GetMonitor)(THIS_ long *Monitor) PURE; - STDMETHOD(HideOnDeactivate)(THIS_ long Hide) PURE; - STDMETHOD(IsHideOnDeactivate)(THIS) PURE; - STDMETHOD(SetCaption)(THIS_ BSTR strCaption) PURE; - STDMETHOD(GetCaption)(THIS_ BSTR *pstrCaption) PURE; - STDMETHOD(SetDefault)(THIS) PURE; -}; - - -// This adds the accelerator table capabilities in fullscreen. This is being -// added between the original runtime release and the full SDK release. We -// cannot just add the method to IFullScreenVideo as we don't want to force -// applications to have to ship the ActiveMovie support DLLs - this is very -// important to applications that plan on being downloaded over the Internet - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IFullScreenVideoEx - -DECLARE_INTERFACE_(IFullScreenVideoEx, IFullScreenVideo) -{ - // IUnknown methods - - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - // IFullScreenVideo methods - - STDMETHOD(CountModes)(THIS_ long *pModes) PURE; - STDMETHOD(GetModeInfo)(THIS_ long Mode,long *pWidth,long *pHeight,long *pDepth) PURE; - STDMETHOD(GetCurrentMode)(THIS_ long *pMode) PURE; - STDMETHOD(IsModeAvailable)(THIS_ long Mode) PURE; - STDMETHOD(IsModeEnabled)(THIS_ long Mode) PURE; - STDMETHOD(SetEnabled)(THIS_ long Mode,long bEnabled) PURE; - STDMETHOD(GetClipFactor)(THIS_ long *pClipFactor) PURE; - STDMETHOD(SetClipFactor)(THIS_ long ClipFactor) PURE; - STDMETHOD(SetMessageDrain)(THIS_ HWND hwnd) PURE; - STDMETHOD(GetMessageDrain)(THIS_ HWND *hwnd) PURE; - STDMETHOD(SetMonitor)(THIS_ long Monitor) PURE; - STDMETHOD(GetMonitor)(THIS_ long *Monitor) PURE; - STDMETHOD(HideOnDeactivate)(THIS_ long Hide) PURE; - STDMETHOD(IsHideOnDeactivate)(THIS) PURE; - STDMETHOD(SetCaption)(THIS_ BSTR strCaption) PURE; - STDMETHOD(GetCaption)(THIS_ BSTR *pstrCaption) PURE; - STDMETHOD(SetDefault)(THIS) PURE; - - // IFullScreenVideoEx - - STDMETHOD(SetAcceleratorTable)(THIS_ HWND hwnd,HACCEL hAccel) PURE; - STDMETHOD(GetAcceleratorTable)(THIS_ HWND *phwnd,HACCEL *phAccel) PURE; - STDMETHOD(KeepPixelAspectRatio)(THIS_ long KeepAspect) PURE; - STDMETHOD(IsKeepPixelAspectRatio)(THIS_ long *pKeepAspect) PURE; -}; - - -// The SDK base classes contain a base video mixer class. Video mixing in a -// software environment is tricky because we typically have multiple streams -// each sending data at unpredictable times. To work with this we defined a -// pin that is the lead pin, when data arrives on this pin we do a mix. As -// an alternative we may not want to have a lead pin but output samples at -// predefined spaces, like one every 1/15 of a second, this interfaces also -// supports that mode of operations (there is a working video mixer sample) - -// be nice to our friends in C -#undef INTERFACE -#define INTERFACE IBaseVideoMixer - -DECLARE_INTERFACE_(IBaseVideoMixer, IUnknown) -{ - STDMETHOD(SetLeadPin)(THIS_ int iPin) PURE; - STDMETHOD(GetLeadPin)(THIS_ int *piPin) PURE; - STDMETHOD(GetInputPinCount)(THIS_ int *piPinCount) PURE; - STDMETHOD(IsUsingClock)(THIS_ int *pbValue) PURE; - STDMETHOD(SetUsingClock)(THIS_ int bValue) PURE; - STDMETHOD(GetClockPeriod)(THIS_ int *pbValue) PURE; - STDMETHOD(SetClockPeriod)(THIS_ int bValue) PURE; -}; - -#define iPALETTE_COLORS 256 // Maximum colours in palette -#define iEGA_COLORS 16 // Number colours in EGA palette -#define iMASK_COLORS 3 // Maximum three components -#define iTRUECOLOR 16 // Minimum true colour device -#define iRED 0 // Index position for RED mask -#define iGREEN 1 // Index position for GREEN mask -#define iBLUE 2 // Index position for BLUE mask -#define iPALETTE 8 // Maximum colour depth using a palette -#define iMAXBITS 8 // Maximum bits per colour component - - -// Used for true colour images that also have a palette - -typedef struct tag_TRUECOLORINFO { - DWORD dwBitMasks[iMASK_COLORS]; - RGBQUAD bmiColors[iPALETTE_COLORS]; -} TRUECOLORINFO; - - -// The BITMAPINFOHEADER contains all the details about the video stream such -// as the actual image dimensions and their pixel depth. A source filter may -// also request that the sink take only a section of the video by providing a -// clipping rectangle in rcSource. In the worst case where the sink filter -// forgets to check this on connection it will simply render the whole thing -// which isn't a disaster. Ideally a sink filter will check the rcSource and -// if it doesn't support image extraction and the rectangle is not empty then -// it will reject the connection. A filter should use SetRectEmpty to reset a -// rectangle to all zeroes (and IsRectEmpty to later check the rectangle). -// The rcTarget specifies the destination rectangle for the video, for most -// source filters they will set this to all zeroes, a downstream filter may -// request that the video be placed in a particular area of the buffers it -// supplies in which case it will call QueryAccept with a non empty target - -typedef struct tagVIDEOINFOHEADER { - - RECT rcSource; // The bit we really want to use - RECT rcTarget; // Where the video should go - DWORD dwBitRate; // Approximate bit data rate - DWORD dwBitErrorRate; // Bit error rate for this stream - REFERENCE_TIME AvgTimePerFrame; // Average time per frame (100ns units) - - BITMAPINFOHEADER bmiHeader; - -} VIDEOINFOHEADER; - -// make sure the pbmi is initialized before using these macros -#define TRUECOLOR(pbmi) ((TRUECOLORINFO *)(((LPBYTE)&((pbmi)->bmiHeader)) \ - + (pbmi)->bmiHeader.biSize)) -#define COLORS(pbmi) ((RGBQUAD *)(((LPBYTE)&((pbmi)->bmiHeader)) \ - + (pbmi)->bmiHeader.biSize)) -#define BITMASKS(pbmi) ((DWORD *)(((LPBYTE)&((pbmi)->bmiHeader)) \ - + (pbmi)->bmiHeader.biSize)) - -// All the image based filters use this to communicate their media types. It's -// centred principally around the BITMAPINFO. This structure always contains a -// BITMAPINFOHEADER followed by a number of other fields depending on what the -// BITMAPINFOHEADER contains. If it contains details of a palettised format it -// will be followed by one or more RGBQUADs defining the palette. If it holds -// details of a true colour format then it may be followed by a set of three -// DWORD bit masks that specify where the RGB data can be found in the image -// (For more information regarding BITMAPINFOs see the Win32 documentation) - -// The rcSource and rcTarget fields are not for use by filters supplying the -// data. The destination (target) rectangle should be set to all zeroes. The -// source may also be zero filled or set with the dimensions of the video. So -// if the video is 352x288 pixels then set it to (0,0,352,288). These fields -// are mainly used by downstream filters that want to ask the source filter -// to place the image in a different position in an output buffer. So when -// using for example the primary surface the video renderer may ask a filter -// to place the video images in a destination position of (100,100,452,388) -// on the display since that's where the window is positioned on the display - -// !!! WARNING !!! -// DO NOT use this structure unless you are sure that the BITMAPINFOHEADER -// has a normal biSize == sizeof(BITMAPINFOHEADER) ! -// !!! WARNING !!! - -typedef struct tagVIDEOINFO { - - RECT rcSource; // The bit we really want to use - RECT rcTarget; // Where the video should go - DWORD dwBitRate; // Approximate bit data rate - DWORD dwBitErrorRate; // Bit error rate for this stream - REFERENCE_TIME AvgTimePerFrame; // Average time per frame (100ns units) - - BITMAPINFOHEADER bmiHeader; - - union { - RGBQUAD bmiColors[iPALETTE_COLORS]; // Colour palette - DWORD dwBitMasks[iMASK_COLORS]; // True colour masks - TRUECOLORINFO TrueColorInfo; // Both of the above - }; - -} VIDEOINFO; - -// These macros define some standard bitmap format sizes - -#define SIZE_EGA_PALETTE (iEGA_COLORS * sizeof(RGBQUAD)) -#define SIZE_PALETTE (iPALETTE_COLORS * sizeof(RGBQUAD)) -#define SIZE_MASKS (iMASK_COLORS * sizeof(DWORD)) -#define SIZE_PREHEADER (FIELD_OFFSET(VIDEOINFOHEADER,bmiHeader)) -#define SIZE_VIDEOHEADER (sizeof(BITMAPINFOHEADER) + SIZE_PREHEADER) -// !!! for abnormal biSizes -// #define SIZE_VIDEOHEADER(pbmi) ((pbmi)->bmiHeader.biSize + SIZE_PREHEADER) - -// DIBSIZE calculates the number of bytes required by an image - -#define WIDTHBYTES(bits) ((DWORD)(((bits)+31) & (~31)) / 8) -#define DIBWIDTHBYTES(bi) (DWORD)WIDTHBYTES((DWORD)(bi).biWidth * (DWORD)(bi).biBitCount) -#define _DIBSIZE(bi) (DIBWIDTHBYTES(bi) * (DWORD)(bi).biHeight) -#define DIBSIZE(bi) ((bi).biHeight < 0 ? (-1)*(_DIBSIZE(bi)) : _DIBSIZE(bi)) - -// This compares the bit masks between two VIDEOINFOHEADERs - -#define BIT_MASKS_MATCH(pbmi1,pbmi2) \ - (((pbmi1)->dwBitMasks[iRED] == (pbmi2)->dwBitMasks[iRED]) && \ - ((pbmi1)->dwBitMasks[iGREEN] == (pbmi2)->dwBitMasks[iGREEN]) && \ - ((pbmi1)->dwBitMasks[iBLUE] == (pbmi2)->dwBitMasks[iBLUE])) - -// These zero fill different parts of the VIDEOINFOHEADER structure - -// Only use these macros for pbmi's with a normal BITMAPINFOHEADER biSize -#define RESET_MASKS(pbmi) (ZeroMemory((PVOID)(pbmi)->dwBitFields,SIZE_MASKS)) -#define RESET_HEADER(pbmi) (ZeroMemory((PVOID)(pbmi),SIZE_VIDEOHEADER)) -#define RESET_PALETTE(pbmi) (ZeroMemory((PVOID)(pbmi)->bmiColors,SIZE_PALETTE)); - -#if 0 -// !!! This is the right way to do it, but may break existing code -#define RESET_MASKS(pbmi) (ZeroMemory((PVOID)(((LPBYTE)(pbmi)->bmiHeader) + \ - (pbmi)->bmiHeader.biSize,SIZE_MASKS))) -#define RESET_HEADER(pbmi) (ZeroMemory((PVOID)(pbmi), SIZE_PREHEADER + \ - sizeof(BITMAPINFOHEADER))) -#define RESET_PALETTE(pbmi) (ZeroMemory((PVOID)(((LPBYTE)(pbmi)->bmiHeader) + \ - (pbmi)->bmiHeader.biSize,SIZE_PALETTE)) -#endif - -// Other (hopefully) useful bits and bobs - -#define PALETTISED(pbmi) ((pbmi)->bmiHeader.biBitCount <= iPALETTE) -#define PALETTE_ENTRIES(pbmi) ((DWORD) 1 << (pbmi)->bmiHeader.biBitCount) - -// Returns the address of the BITMAPINFOHEADER from the VIDEOINFOHEADER -#define HEADER(pVideoInfo) (&(((VIDEOINFOHEADER *) (pVideoInfo))->bmiHeader)) - - -// MPEG variant - includes a DWORD length followed by the -// video sequence header after the video header. -// -// The sequence header includes the sequence header start code and the -// quantization matrices associated with the first sequence header in the -// stream so is a maximum of 140 bytes long. - -typedef struct tagMPEG1VIDEOINFO { - - VIDEOINFOHEADER hdr; // Compatible with VIDEOINFO - DWORD dwStartTimeCode; // 25-bit Group of pictures time code - // at start of data - DWORD cbSequenceHeader; // Length in bytes of bSequenceHeader - BYTE bSequenceHeader[1]; // Sequence header including - // quantization matrices if any -} MPEG1VIDEOINFO; - -#define MAX_SIZE_MPEG1_SEQUENCE_INFO 140 -#define SIZE_MPEG1VIDEOINFO(pv) (FIELD_OFFSET(MPEG1VIDEOINFO, bSequenceHeader[0]) + (pv)->cbSequenceHeader) -#define MPEG1_SEQUENCE_INFO(pv) ((const BYTE *)(pv)->bSequenceHeader) - - -// Analog video variant - Use this when the format is FORMAT_AnalogVideo -// -// rcSource defines the portion of the active video signal to use -// rcTarget defines the destination rectangle -// both of the above are relative to the dwActiveWidth and dwActiveHeight fields -// dwActiveWidth is currently set to 720 for all formats (but could change for HDTV) -// dwActiveHeight is 483 for NTSC and 575 for PAL/SECAM (but could change for HDTV) - -typedef struct tagAnalogVideoInfo { - RECT rcSource; // Width max is 720, height varies w/ TransmissionStd - RECT rcTarget; // Where the video should go - DWORD dwActiveWidth; // Always 720 (CCIR-601 active samples per line) - DWORD dwActiveHeight; // 483 for NTSC, 575 for PAL/SECAM - REFERENCE_TIME AvgTimePerFrame; // Normal ActiveMovie units (100 nS) -} ANALOGVIDEOINFO; - -// -// AM_KSPROPSETID_FrameStep property set definitions -// -typedef enum { - // Step - AM_PROPERTY_FRAMESTEP_STEP = 0x01, - AM_PROPERTY_FRAMESTEP_CANCEL = 0x02, - - // S_OK for these 2 means we can - S_FALSE if we can't - AM_PROPERTY_FRAMESTEP_CANSTEP = 0x03, - AM_PROPERTY_FRAMESTEP_CANSTEPMULTIPLE = 0x04 -} AM_PROPERTY_FRAMESTEP; - -typedef struct _AM_FRAMESTEP_STEP -{ - // 1 means step 1 frame forward - // 0 is invalid - // n (n > 1) means skip n - 1 frames and show the nth - DWORD dwFramesToStep; -} AM_FRAMESTEP_STEP; - -#ifdef __cplusplus -} -#endif // __cplusplus -#endif // __AMVIDEO__ - |