diff options
Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r-- | src/audio/AudioLogic.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index c692a51b..cd341eac 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -9407,7 +9407,7 @@ struct MissionAudioData { const MissionAudioData MissionAudioNameSfxAssoc[] = { - {"mobring", STREAMED_SOUND_MISSION_MOBR1}, {"pagring", STREAMED_SOUND_MISSION_PAGER}, {"carrev", STREAMED_SOUND_MISSION_CARREV}, + /*{"mobring", STREAMED_SOUND_MISSION_MOBR1}, {"pagring", STREAMED_SOUND_MISSION_PAGER}, {"carrev", STREAMED_SOUND_MISSION_CARREV}, {"bikerev", STREAMED_SOUND_MISSION_BIKEREV}, {"liftop", STREAMED_SOUND_MISSION_LIFTOP}, {"liftcl", STREAMED_SOUND_MISSION_LIFTCL}, {"liftrun", STREAMED_SOUND_MISSION_LIFTRUN}, {"liftbel", STREAMED_SOUND_MISSION_LIFTBEL}, {"inlift", STREAMED_SOUND_MISSION_INLIFT}, {"caml", STREAMED_SOUND_MISSION_CAMERAL}, {"camr", STREAMED_SOUND_MISSION_CAMERAR}, {"cheer1", STREAMED_SOUND_MISSION_CHEER1}, @@ -9780,7 +9780,7 @@ const MissionAudioData MissionAudioNameSfxAssoc[] = { {"bust_18", STREAMED_SOUND_MISSION_BUST_18}, {"bust_19", STREAMED_SOUND_MISSION_BUST_19}, {"bust_20", STREAMED_SOUND_MISSION_BUST_20}, {"bust_21", STREAMED_SOUND_MISSION_BUST_21}, {"bust_22", STREAMED_SOUND_MISSION_BUST_22}, {"bust_23", STREAMED_SOUND_MISSION_BUST_23}, {"bust_24", STREAMED_SOUND_MISSION_BUST_24}, {"bust_25", STREAMED_SOUND_MISSION_BUST_25}, {"bust_26", STREAMED_SOUND_MISSION_BUST_26}, - {"bust_27", STREAMED_SOUND_MISSION_BUST_27}, {"bust_28", STREAMED_SOUND_MISSION_BUST_28}, {nil, 0} }; + {"bust_27", STREAMED_SOUND_MISSION_BUST_27}, {"bust_28", STREAMED_SOUND_MISSION_BUST_28}, */ {nil, 0} }; int32 FindMissionAudioSfx(const char *name) @@ -9847,8 +9847,8 @@ cAudioManager::PlayLoadedMissionAudio(uint8 slot) bool cAudioManager::ShouldDuckMissionAudio(uint8 slot) const { - if (IsMissionAudioSamplePlaying(slot)) - return m_sMissionAudio.m_nSampleIndex[slot] != STREAMED_SOUND_MISSION_ROK2_01; + //if (IsMissionAudioSamplePlaying(slot)) + // return m_sMissionAudio.m_nSampleIndex[slot] != STREAMED_SOUND_MISSION_ROK2_01; return false; } @@ -9947,11 +9947,11 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot) if (m_nUserPause) SampleManager.PauseStream(1, slot + 1); if (m_sMissionAudio.m_bPredefinedProperties[slot]) { - if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAL) - SampleManager.SetStreamedVolumeAndPan(80, 0, 1, slot + 1); - else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAR) - SampleManager.SetStreamedVolumeAndPan(80, 127, 1, slot + 1); - else + //if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAL) + // SampleManager.SetStreamedVolumeAndPan(80, 0, 1, slot + 1); + //else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAR) + // SampleManager.SetStreamedVolumeAndPan(80, 127, 1, slot + 1); + //else SampleManager.SetStreamedVolumeAndPan(80, 63, 1, slot + 1); } else { distSquared = GetDistanceSquared(m_sMissionAudio.m_vecPos[slot]); @@ -9973,8 +9973,8 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot) } m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_PLAYING; nCheckPlayingDelay[slot] = 30; - if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A) - m_sMissionAudio.m_bIsMobile[slot] = true; + //if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A) + // m_sMissionAudio.m_bIsMobile[slot] = true; break; case PLAY_STATUS_PLAYING: if (m_bTimerJustReset) { @@ -10017,12 +10017,12 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot) SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, 1, slot + 1); } } - } else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_ROK2_01) { - m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED; + //} else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_ROK2_01) { + // m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED; } else { m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_FINISHED; - if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A) - m_sMissionAudio.m_bIsMobile[slot] = false; + //if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A) + // m_sMissionAudio.m_bIsMobile[slot] = false; m_sMissionAudio.m_nSampleIndex[slot] = NO_SAMPLE; SampleManager.StopStreamedFile(slot + 1); m_sMissionAudio.m_nMissionAudioCounter[slot] = 0; |