diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioManager.h | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 0a21f92a..a3cbd37d 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -239,7 +239,7 @@ struct Crime { int32 type; CVector position; uint16 timer; - uint16 b; + uint16 gap; }; static_assert(sizeof(Crime) == 20, "Crime: error "); @@ -282,12 +282,11 @@ public: int32 m_nFireAudioEntity; int32 m_nWaterCannonEntity; int32 m_nPoliceChannelEntity; - uint8 stuff[239]; - uint8 unk1; + int32 crimesSamples[60]; uint8 policeChannelTimer; - uint8 unk3; + uint8 policeChannelTimerSeconds; uint8 policeChannelCounterSeconds; - uint8 unk5; + uint8 gap30; Crime crimes[10]; int32 m_nFrontEndEntity; int32 m_nCollisionEntity; @@ -447,7 +446,7 @@ public: void PlayLoadedMissionAudio(); /// ok void PlayOneShot(int32 index, int16 sound, float vol); // to do (need testing) - uint32 PlaySuspectLastSeen(float x, float y, float z); // todo + void PlaySuspectLastSeen(float x, float y, float z); // todo cleanup and hook void PlayerJustGotInCar() const; /// ok void PlayerJustLeftCar() const; /// ok void PostInitialiseGameSpecificSetup(); /// ok @@ -552,14 +551,14 @@ public: void SetSpeakerConfig(int32 conf) const; void SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter); /// ok void SetUpOneShotCollisionSound(cAudioCollision *col); /// ok - bool SetupCrimeReport(); // todo + bool SetupCrimeReport(); // todo cleanup and hook bool SetupJumboEngineSound(uint8 a2, int32 a3); // todo bool SetupJumboFlySound(uint8 emittingVol); /// ok bool SetupJumboRumbleSound(uint8 emittingVol); /// ok bool SetupJumboTaxiSound(uint8 vol); /// ok bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok void SetupPedComments(cPedParams *params, uint32 sound); /// ok - void SetupSuspectLastSeenReport(); // todo + void SetupSuspectLastSeenReport(); // todo cleanup and hook void Terminate(); void TranslateEntity(CVector *v1, CVector *v2) const; |