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-rw-r--r--src/control/Garages.cpp48
-rw-r--r--src/control/Script.cpp4
-rw-r--r--src/control/Script4.cpp6
-rw-r--r--src/control/Script5.cpp10
4 files changed, 46 insertions, 22 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 2c0bf8f2..8978fac4 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -2613,14 +2613,12 @@ void CGarages::SetAllDoorsBackToOriginalHeight()
}
}
+#define GARAGE_SIZE 208
+
void CGarages::Save(uint8 * buf, uint32 * size)
{
-//INITSAVEBUF
- *size = 10692; // for some reason it's not actual size again
- //*size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage));
-#if !defined THIS_IS_STUPID && defined COMPATIBLE_SAVES
- memset(buf + 7340, 0, *size - 7340); // garbage data is written otherwise
-#endif
+INITSAVEBUF
+ *size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * GARAGE_SIZE);
CloseHideOutGaragesBeforeSave();
WriteSaveBuf(buf, NumGarages);
WriteSaveBuf(buf, (uint32)BombsAreFree);
@@ -2661,12 +2659,16 @@ void CGarages::Save(uint8 * buf, uint32 * size)
WriteSaveBuf(buf, aGarages[i].m_vDir1);
WriteSaveBuf(buf, aGarages[i].m_vDir2);
WriteSaveBuf(buf, aGarages[i].m_fSupZ);
+ WriteSaveBuf(buf, aGarages[i].m_vecSSGaragePos);
+ WriteSaveBuf(buf, aGarages[i].m_fSSGarageAngle);
WriteSaveBuf(buf, aGarages[i].m_fDir1Len);
WriteSaveBuf(buf, aGarages[i].m_fDir2Len);
WriteSaveBuf(buf, aGarages[i].m_fInfX);
WriteSaveBuf(buf, aGarages[i].m_fSupX);
WriteSaveBuf(buf, aGarages[i].m_fInfY);
WriteSaveBuf(buf, aGarages[i].m_fSupY);
+ WriteSaveBuf(buf, aGarages[i].m_nTimeCrusherCraneActivated);
+ ZeroSaveBuf(buf, 4);
WriteSaveBuf(buf, aGarages[i].m_fDoorPos);
WriteSaveBuf(buf, aGarages[i].m_fDoorHeight);
WriteSaveBuf(buf, aGarages[i].m_fDoor1X);
@@ -2679,18 +2681,26 @@ void CGarages::Save(uint8 * buf, uint32 * size)
WriteSaveBuf(buf, aGarages[i].m_bCollectedCarsState);
ZeroSaveBuf(buf, 3 + 4);
ZeroSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar));
+ WriteSaveBuf(buf, aGarages[i].m_bInitialized);
+ ZeroSaveBuf(buf, 3);
+#ifdef GTA_NETWORK
+ ZeroSaveBuf(buf, 4);
+#endif
+ WriteSaveBuf(buf, aGarages[i].m_bSSGarageAcceptedVehicle);
+ WriteSaveBuf(buf, aGarages[i].m_bLocked);
+ WriteSaveBuf(buf, aGarages[i].m_nSSGarageState);
+ WriteSaveBuf(buf, aGarages[i].m_bSSGarageStateChanging);
#else
WriteSaveBuf(buf, aGarages[i]);
#endif
}
-//VALIDATESAVEBUF(*size);
+VALIDATESAVEBUF(*size);
}
void CGarages::Load(uint8* buf, uint32 size)
{
-//INITSAVEBUF
- assert(size == 10692);
- //assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage)));
+INITSAVEBUF
+ assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * GARAGE_SIZE));
CloseHideOutGaragesBeforeSave();
ReadSaveBuf(&NumGarages, buf);
int32 tempInt;
@@ -2734,12 +2744,16 @@ void CGarages::Load(uint8* buf, uint32 size)
ReadSaveBuf(&aGarages[i].m_vDir1, buf);
ReadSaveBuf(&aGarages[i].m_vDir2, buf);
ReadSaveBuf(&aGarages[i].m_fSupZ, buf);
+ ReadSaveBuf(&aGarages[i].m_vecSSGaragePos, buf);
+ ReadSaveBuf(&aGarages[i].m_fSSGarageAngle, buf);
ReadSaveBuf(&aGarages[i].m_fDir1Len, buf);
ReadSaveBuf(&aGarages[i].m_fDir2Len, buf);
ReadSaveBuf(&aGarages[i].m_fInfX, buf);
ReadSaveBuf(&aGarages[i].m_fSupX, buf);
ReadSaveBuf(&aGarages[i].m_fInfY, buf);
ReadSaveBuf(&aGarages[i].m_fSupY, buf);
+ ReadSaveBuf(&aGarages[i].m_nTimeCrusherCraneActivated, buf);
+ SkipSaveBuf(buf, 4);
ReadSaveBuf(&aGarages[i].m_fDoorPos, buf);
ReadSaveBuf(&aGarages[i].m_fDoorHeight, buf);
ReadSaveBuf(&aGarages[i].m_fDoor1X, buf);
@@ -2752,6 +2766,15 @@ void CGarages::Load(uint8* buf, uint32 size)
ReadSaveBuf(&aGarages[i].m_bCollectedCarsState, buf);
SkipSaveBuf(buf, 3 + 4);
SkipSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar));
+ ReadSaveBuf(&aGarages[i].m_bInitialized, buf);
+ SkipSaveBuf(buf, 3);
+#ifdef GTA_NETWORK
+ SkipSaveBuf(buf, 4);
+#endif
+ ReadSaveBuf(&aGarages[i].m_bSSGarageAcceptedVehicle, buf);
+ ReadSaveBuf(&aGarages[i].m_bLocked, buf);
+ ReadSaveBuf(&aGarages[i].m_nSSGarageState, buf);
+ ReadSaveBuf(&aGarages[i].m_bSSGarageStateChanging, buf);
#else
ReadSaveBuf(&aGarages[i], buf);
#endif
@@ -2765,11 +2788,14 @@ void CGarages::Load(uint8* buf, uint32 size)
else
aGarages[i].UpdateDoorsHeight();
}
-//VALIDATESAVEBUF(size);
+VALIDATESAVEBUF(size);
MessageEndTime = 0;
bCamShouldBeOutisde = false;
MessageStartTime = 0;
+ hGarages = DMAudio.CreateEntity(AUDIOTYPE_GARAGE, (void*)1);
+ if (hGarages >= 0)
+ DMAudio.SetEntityStatus(hGarages, TRUE);
}
bool
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index fbb7024c..233f5d5d 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -1853,7 +1853,7 @@ void FlushLog()
const uint32 CRunningScript::nSaveStructSize =
#ifdef COMPATIBLE_SAVES
- 136;
+ 536;
#else
sizeof(CRunningScript);
#endif
@@ -2691,7 +2691,7 @@ bool CTheScripts::Init(bool loaddata)
InvisibilitySettingArray[i] = nil;
if (loaddata) {
printf("loaddata = true\n");
- //retval = GenericLoad(); // TODO
+ retval = GenericLoad();
}
for (int i = 0; i < MAX_ALLOWED_COLLISIONS; i++)
AllowedCollision[i] = 0;
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
index d5edc5cf..7ff785d5 100644
--- a/src/control/Script4.cpp
+++ b/src/control/Script4.cpp
@@ -2262,8 +2262,10 @@ void CTheScripts::SwapNearestBuildingModel(float x, float y, float z, float radi
}
}
CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity);
- pReplacedBuilding->ReplaceWithNewModel(mi2);
- AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
+ if (pReplacedBuilding) {
+ pReplacedBuilding->ReplaceWithNewModel(mi2);
+ AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
+ }
}
void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp
index f6036b50..c5d316a3 100644
--- a/src/control/Script5.cpp
+++ b/src/control/Script5.cpp
@@ -2114,8 +2114,8 @@ void CTheScripts::RenderTheScriptDebugLines()
}
*/
-#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\
- 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32)
+#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) + sizeof(tCollectiveData) * MAX_NUM_COLLECTIVES +\
+ 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 4 * sizeof(uint32)
void CTheScripts::SaveAllScripts(uint8* buf, uint32* size)
{
@@ -2124,7 +2124,7 @@ INITSAVEBUF
uint32 runningScripts = 0;
for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
runningScripts++;
- *size = CRunningScript::nSaveStructSize * runningScripts + varSpace + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32);
+ *size = CRunningScript::nSaveStructSize * runningScripts + varSpace + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 5 * sizeof(uint32);
WriteSaveHeader(buf, 'S', 'C', 'R', '\0', *size - SAVE_HEADER_SIZE);
WriteSaveBuf(buf, varSpace);
for (uint32 i = 0; i < varSpace; i++)
@@ -2200,10 +2200,8 @@ INITSAVEBUF
VALIDATESAVEBUF(*size)
}
-// TODO: I don't really understand how script loading works, so I leave it the VC way for now.
bool CTheScripts::LoadAllScripts(uint8* buf, uint32 size)
{
- Init(); // TODO: in LCS CTheScripts::Init call GenericLoad, which then calls LoadAllScripts
INITSAVEBUF
CheckSaveHeader(buf, 'S', 'C', 'R', '\0', size - SAVE_HEADER_SIZE);
uint32 varSpace, type, handle;
@@ -2222,7 +2220,6 @@ INITSAVEBUF
else
SkipSaveBuf(buf, 1);
}
- // everything else is... gone? TODO
ReadSaveBuf(&tmp, buf);
script_assert(tmp == SCRIPT_DATA_SIZE);
ReadSaveBuf(&OnAMissionFlag, buf);
@@ -2304,7 +2301,6 @@ INITSAVEBUF
ReadSaveBuf(&runningScripts, buf);
for (uint32 i = 0; i < runningScripts; i++)
CRunningScript().Load(buf);
- StartTestScript(); // <- tmp hack
return true;
VALIDATESAVEBUF(size)
}