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-rw-r--r--src/control/SceneEdit.cpp2
-rw-r--r--src/control/SceneEdit.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
index 8dec3435..4c05e11b 100644
--- a/src/control/SceneEdit.cpp
+++ b/src/control/SceneEdit.cpp
@@ -2,7 +2,7 @@
#include "patcher.h"
#include "SceneEdit.h"
-int &CSceneEdit::m_bCameraFollowActor = *(int*)0x940590;
+int32 &CSceneEdit::m_bCameraFollowActor = *(int*)0x940590;
bool &CSceneEdit::m_bRecording = *(bool*)0x95CD1F;
CVector &CSceneEdit::m_vecCurrentPosition = *(CVector*)0x943064;
CVector &CSceneEdit::m_vecCamHeading = *(CVector*)0x942F8C;
diff --git a/src/control/SceneEdit.h b/src/control/SceneEdit.h
index efcdb022..ec321b27 100644
--- a/src/control/SceneEdit.h
+++ b/src/control/SceneEdit.h
@@ -3,7 +3,7 @@
class CSceneEdit
{
public:
- static int &m_bCameraFollowActor;
+ static int32 &m_bCameraFollowActor;
static bool &m_bRecording;
static CVector &m_vecCurrentPosition;
static CVector &m_vecCamHeading;