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-rw-r--r--src/core/Fire.cpp21
1 files changed, 20 insertions, 1 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 274c06a5..5c777eab 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -5,6 +5,9 @@
CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); }
+WRAPPER void CFireManager::StartFire(CEntity* entityOnFire, CEntity* culprit, float, uint32) { EAXJMP(0x479590); }
+WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); }
+WRAPPER CFire* CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); }
uint32 CFireManager::GetTotalActiveFires() const
{
@@ -38,12 +41,28 @@ CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance)
return nil;
}
+void
+CFireManager::ExtinguishPoint(CVector point, float range)
+{
+ for (int i = 0; i < NUM_FIRES; i++) {
+ if (m_aFires[i].m_bIsOngoing) {
+ if ((point - m_aFires[i].m_vecPos).MagnitudeSqr() < sq(range))
+ m_aFires[i].Extinguish();
+ }
+ }
+}
+
WRAPPER CFire *CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); }
WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }
WRAPPER void CFireManager::StartFire(CVector, float, uint8) { EAXJMP(0x479500); }
-WRAPPER void CFireManager::ExtinguishPoint(CVector, float) { EAXJMP(0x479DB0); }
WRAPPER int32 CFireManager::StartScriptFire(const CVector& pos, CEntity* culprit, float, uint8) { EAXJMP(0x479E60); }
WRAPPER bool CFireManager::IsScriptFireExtinguish(int16) { EAXJMP(0x479FC0); }
WRAPPER void CFireManager::RemoveScriptFire(int16) { EAXJMP(0x479FE0); }
WRAPPER void CFireManager::RemoveAllScriptFires(void) { EAXJMP(0x47A000); }
WRAPPER void CFireManager::SetScriptFireAudio(int16, bool) { EAXJMP(0x47A040); }
+
+STARTPATCHES
+ InjectHook(0x479DB0, &CFireManager::ExtinguishPoint, PATCH_JUMP);
+ InjectHook(0x479340, &CFireManager::FindNearestFire, PATCH_JUMP);
+ENDPATCHES
+