diff options
Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r-- | src/core/Frontend.cpp | 2353 |
1 files changed, 2353 insertions, 0 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp new file mode 100644 index 00000000..fdb2420b --- /dev/null +++ b/src/core/Frontend.cpp @@ -0,0 +1,2353 @@ +#define DIRECTINPUT_VERSION 0x0800 +#include <dinput.h> +#include "common.h" +#include "patcher.h" +#include "win.h" +#include "Frontend.h" +#include "Font.h" +#include "Pad.h" +#include "Text.h" +#include "main.h" +#include "Timer.h" +#include "Game.h" +#include "DMAudio.h" +#include "MusicManager.h" +#include "FileMgr.h" +#include "Streaming.h" +#include "TxdStore.h" +#include "General.h" +#include "PCSave.h" +#include "Script.h" +#include "Camera.h" +#include "MenuScreens.h" +#include "ControllerConfig.h" +#include "Vehicle.h" +#include "MBlur.h" +#include "PlayerSkin.h" + +int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; +int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; +int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D; +int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; +int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; +int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; +int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; +int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E; +int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C; +int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; +int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238; + +bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; +bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4; +bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A; + +int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23; +int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4; +int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C; +int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; +float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4; +int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC; +int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; +int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; + +uint8 *CMenuManager::m_PrefsSkinFile = (uint8*)0x5F2E74; + +CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; + +// Move this somewhere else. +float lodMultiplier = *(float*)0x5F726C; + +// Stuff not in CMenuManager: +int VibrationTime; +char* pEditString; +int32 pControlEdit; +int8 DisplayComboButtonErrMsg; +bool MouseButtonJustClicked; +bool JoyButtonJustClicked; + +// Frontend inputs. +bool GetPadBack(); +bool GetPadExitEnter(); +bool GetPadForward(); +bool GetPadMoveUp(); +bool GetPadMoveDown(); +bool GetPadMoveLeft(); +bool GetPadMoveRight(); +bool GetMouseForward(); +bool GetMouseBack(); +bool GetMousePos(); +bool GetMouseMoveLeft(); +bool GetMouseMoveRight(); +bool GetPadInput(); +bool GetMouseInput(); + +char *FrontendFilenames[] = { + "fe2_mainpanel_ul", + "fe2_mainpanel_ur", + "fe2_mainpanel_dl", + "fe2_mainpanel_dr", + "fe2_mainpanel_dr2", + "fe2_tabactive", + "fe_iconbrief", + "fe_iconstats", + "fe_iconcontrols", + "fe_iconsave", + "fe_iconaudio", + "fe_icondisplay", + "fe_iconlanguage", + "fe_controller", + "fe_controllersh", + "fe_arrows1", + "fe_arrows2", + "fe_arrows3", + "fe_arrows4", + "fe_radio1", // HEAD_RADIO + "fe_radio2", // DOUBLE_CLEF + "fe_radio5", // JAH_RADIO + "fe_radio7", // RISE_FM + "fe_radio8", // LIPS_106 + "fe_radio3", // GAME_FM + "fe_radio4", // MSX_FM + "fe_radio6", // FLASHBACK + "fe_radio9", // CHATTERBOX +}; + +char *MenuFilenames[] = { + "connection24", "", + "findgame24", "", + "hostgame24", "", + "mainmenu24", "", + "Playersetup24", "", + "singleplayer24", "", + "multiplayer24", "", + "dmalogo128", "dmalogo128m", + "gtaLogo128", "gtaLogo128", + "rockstarLogo128", "rockstarlogo128m", + "gamespy256", "gamespy256a", + "mouse", "mousetimera", + "mousetimer", "mousetimera", + "mp3logo", "mp3logoA", + "downOFF", "buttonA", + "downON", "buttonA", + "upOFF", "buttonA", + "upON", "buttonA", + "gta3logo256", "gta3logo256m", + nil, nil +}; + +#if 1 +WRAPPER void CMenuManager::BuildStatLine(char *, void *, uint16, void *) { EAXJMP(0x483870); } +#else +void CMenuManager::BuildStatLine(char *, void *, uint16, void *) +{ + +} +#endif + +#if 0 +WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); } +#else +void CMenuManager::CentreMousePointer() +{ + tagPOINT Point; + + if (SCREEN_WIDTH * 0.5f == 0.0f && 0.0f == SCREEN_HEIGHT * 0.5f) { + Point.x = SCREEN_WIDTH / 2; + Point.y = SCREEN_HEIGHT / 2; + ClientToScreen(PSGLOBAL(window), &Point); + SetCursorPos(Point.x, Point.y); + + PSGLOBAL(lastMousePos.x) = SCREEN_WIDTH / 2; + PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2; + } +} +#endif + +#if 1 +WRAPPER void CMenuManager::CheckCodesForControls(int, int) { EAXJMP(0x48A950); } +#else +void CMenuManager::CheckCodesForControls() +{ + +} +#endif + +#if 0 +WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); } +#else +bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) +{ + return m_nMousePosX > x1 && m_nMousePosX < x2 && + m_nMousePosY > y1 && m_nMousePosY < y2; +} +#endif + +void CMenuManager::CheckSliderMovement(int value) +{ + float fBrightness = 0.0f; + float fDrawDistance = 0.0f; + float fRadioVolume = 0.0f; + float fSfxVolume = 0.0f; + float fMouseSens = 0.0f; + + switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { + case MENUACTION_BRIGHTNESS: + fBrightness = m_PrefsBrightness + (value * (512.0f) / 16.0f); + + if (fBrightness > 511.0f) + fBrightness = 511.0f; + else if (fBrightness < 0.0f) + fBrightness = 0.0f; + + m_PrefsBrightness = fBrightness; + SaveSettings(); + break; + case MENUACTION_DRAWDIST: + fDrawDistance = m_PrefsLOD + (value * (1.8f - 0.8f) / 16.0f); + + if (fDrawDistance > 1.8f) + fDrawDistance = 1.8f; + else if (fDrawDistance < 0.8f) + fDrawDistance = 0.8f; + + m_PrefsLOD = fDrawDistance; + SaveSettings(); + break; + case MENUACTION_MUSICVOLUME: + fRadioVolume = m_PrefsMusicVolume + (value * (128.0f) / 16.0f); + + if (fRadioVolume > 127.0f) + fRadioVolume = 127.0f; + else if (fRadioVolume < 0.0f) + fRadioVolume = 0.0f; + + m_PrefsMusicVolume = fRadioVolume; + DMAudio.SetMusicMasterVolume(fRadioVolume); + SaveSettings(); + break; + case MENUACTION_SFXVOLUME: + fSfxVolume = m_PrefsSfxVolume + (value * (128.0f) / 16.0f); + + if (fSfxVolume > 127) + fSfxVolume = 127; + else if (fSfxVolume < 0.0f) + fSfxVolume = 0.0f; + + m_PrefsSfxVolume = fSfxVolume; + DMAudio.SetEffectsMasterVolume(fSfxVolume); + SaveSettings(); + break; + case MENUACTION_MOUSESENS: + fMouseSens = TheCamera.m_fMouseAccelHorzntl + (value * (0.005f - 0.0003125f) / 16.0f); + + if (fMouseSens > 0.005f) + fMouseSens = 0.005f; + else if (fMouseSens < 0.0003125f) + fMouseSens = 0.0003125f; + + TheCamera.m_fMouseAccelHorzntl = fMouseSens; + + // BUG: game doesn't set Y Axis. + TheCamera.m_fMouseAccelVertical = fMouseSens; + SaveSettings(); + break; + }; +} + +#if 1 +WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); } +#else +int CMenuManager::CostructStatLine(int) +{ + +} +#endif + +#if 0 +WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); } +#else +void CMenuManager::DisplayHelperText() +{ + static int32 AlphaText = 255; + static int32 Time = 0; + + if (m_nHelperTextMsgId && m_nHelperTextMsgId != 1) { + if (CTimer::GetTimeInMillisecondsPauseMode() - Time > 10) { + Time = CTimer::GetTimeInMillisecondsPauseMode(); + m_nHelperTextAlpha -= 2; + + if (AlphaText < 1) + ResetHelperText(); + + AlphaText = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha; + } + } + + wchar *HelperTextToPrint = nil; + // TODO: name this cases? + switch (m_nHelperTextMsgId) { + case 0: + HelperTextToPrint = TheText.Get("FET_MIG"); + break; + case 1: + HelperTextToPrint = TheText.Get("FET_APP"); + break; + case 2: + HelperTextToPrint = TheText.Get("FET_HRD"); + break; + case 3: + HelperTextToPrint = TheText.Get("FET_RSO"); + break; + case 4: + HelperTextToPrint = TheText.Get("FET_RSC"); + break; + default: + break; + }; + + CFont::SetAlignment(ALIGN_CENTER); + CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetDropColor(CRGBA(0, 0, 0, AlphaText)); + CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); + CFont::SetColor(CRGBA(255, 255, 255, AlphaText)); + + CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), HelperTextToPrint); +} +#endif + +#if 0 +WRAPPER float CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); } +#else +float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress) +{ + CRGBA color; + float sizeRange; + + float input = 0.0f; + for (int i = 0; i < 16; i++) { + input = i * rectSize/16.0f + x; + + if (i/16.0f + 1/32.0f < progress) + color = CRGBA(255, 217, 106, FadeIn(255)); + else + color = CRGBA(185, 120, 0, FadeIn(255)); + + sizeRange = max(leftSize, rightSize); + + float _x = i * rectSize/16.0f + x; + float _y = y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f; + float _w = SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x; + float _h = y + sizeRange; + float _s = SCREEN_SCALE_X(2.0f); + CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow + CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color); + }; + return input; +} +#endif + +#if 0 +WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); } +#else +void CMenuManager::DoSettingsBeforeStartingAGame() +{ + CCamera::m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; + + m_bStartGameLoading = true; + + ShutdownJustMenu(); + UnloadTextures(); + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); +} +#endif + +#if 0 +WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); } +#else +void CMenuManager::Draw() +{ + CFont::SetBackgroundOff(); + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f)); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A))); + + switch (m_nCurrScreen) { + case MENUPAGE_STATS: + PrintStats(); + break; + case MENUPAGE_BRIEFS: + PrintBriefs(); + break; + case MENUPAGE_CONTROLLER_DEBUG: + DrawControllerScreenExtraText(0, 350, 20); + break; + } + + // Header. + if (aScreens[m_nCurrScreen].m_ScreenName[0]) { + CFont::SetDropShadowPosition(0); + CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); + CFont::SetRightJustifyOn(); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetScale(SCREEN_SCALE_X(MENUHEADER_WIDTH), SCREEN_SCALE_Y(MENUHEADER_HEIGHT)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + } + + // Action text. + wchar *str; + if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { + switch (m_nCurrScreen) { + case MENUPAGE_LOAD_SLOT_CONFIRM: + if (m_bGameNotLoaded) + str = TheText.Get("FES_LCG"); + else + str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); + break; + case MENUPAGE_SAVE_OVERWRITE_CONFIRM: + if (Slots[m_nCurrSaveSlot] == 1) + str = TheText.Get("FESZ_QZ"); + else + str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); + break; + case MENUPAGE_EXIT: + if (m_bGameNotLoaded) + str = TheText.Get("FEQ_SRW"); + else + str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); + break; + default: + str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); + break; + }; + + CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); + CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A))); + CFont::SetFontStyle(FONT_BANK); + CFont::SetScale(SCREEN_SCALE_X(MENUACTION_WIDTH), SCREEN_SCALE_Y(MENUACTION_HEIGHT)); + CFont::SetAlignment(ALIGN_LEFT); + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + CFont::PrintString(SCREEN_SCALE_X(MENUACTION_POS_X), SCREEN_SCALE_Y(MENUACTION_POS_Y), str); + } + + for (int i = 0; i < MENUROWS; ++i) { + if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) { + wchar *textToPrint[MENUCOLUMNS] = { nil, nil }; + bool Locked = false; + + if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { + textToPrint[MENUCOLUMN_LEFT] = GetNameOfSavedGame(i - 1); + textToPrint[MENUCOLUMN_RIGHT] = GetSavedGameDateAndTime(i - 1); + + if (!textToPrint[MENUCOLUMN_LEFT][0]) { + sprintf(gString, "FEM_SL%d", i); + textToPrint[MENUCOLUMN_LEFT] = TheText.Get(gString); + } + } + else { + textToPrint[MENUCOLUMN_LEFT] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName); + + if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_SCREENRES) { + if (m_bGameNotLoaded) + Locked = false; + else + Locked = true; + } + } + + switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { + case MENUACTION_CTRLVIBRATION: + break; + case MENUACTION_CTRLCONFIG: + switch (CPad::GetPad(0)->Mode) { + case 0: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF1"); + break; + case 1: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF2"); + break; + case 2: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF3"); + break; + case 3: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF4"); + break; + }; + break; + case MENUACTION_CTRLDISPLAY: + break; + case MENUACTION_FRAMESYNC: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF"); + break; + case MENUACTION_FRAMELIMIT: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF"); + break; + case MENUACTION_TRAILS: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CMBlur::BlurOn ? "FEM_ON" : "FEM_OFF"); + break; + case MENUACTION_SUBTITLES: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF"); + break; + case MENUACTION_WIDESCREEN: +#ifndef ASPECT_RATIO_SCALE + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF"); +#else + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"AUTO"; + break; + case AR_4_3: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"4:3"; + break; + case AR_16_9: + textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9"; + break; + }; +#endif + break; + case MENUACTION_RADIO: + sprintf(gString, "FEA_FM%d", m_PrefsRadioStation); + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(gString); + break; + case MENUACTION_SETDBGFLAG: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF"); + break; + case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF"); + break; + case MENUACTION_INVVERT: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_ON" : "FEM_OFF"); + break; + case MENUACTION_SCREENRES: + { + char *res = _psGetVideoModeList()[m_nDisplayVideoMode]; + + if (!res) + res = ""; + + AsciiToUnicode(res, gUString); + textToPrint[MENUCOLUMN_RIGHT] = gUString; + } + break; + case MENUACTION_AUDIOHW: + if (m_nPrefsAudio3DProviderIndex == -1) + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); + else { + char *provider = MusicManager.Get3DProviderName(m_nPrefsAudio3DProviderIndex); + AsciiToUnicode(provider, gUString); + textToPrint[MENUCOLUMN_RIGHT] = gUString; + } + break; + case MENUACTION_SPEAKERCONF: + if (m_nPrefsAudio3DProviderIndex == -1) + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); + else { + switch (m_PrefsSpeakers) { + case 0: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_2SP"); + break; + case 1: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_EAR"); + break; + case 2: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_4SP"); + break; + }; + } + break; + case MENUACTION_CTRLMETHOD: + switch (m_ControlMethod) { + case 0: + textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_SCN"); + break; + case 1: + textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_CCN"); + break; + }; + break; + case MENUACTION_DYNAMICACOUSTIC: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF"); + break; + case MENUACTION_MOUSESTEER: + textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF"); + break; + }; + + CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); + CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A))); + CFont::SetCentreSize(SCREEN_WIDTH); + CFont::SetWrapx(SCREEN_WIDTH); + CFont::SetRightJustifyWrap(-SCREEN_WIDTH); + + // Set alignment. + CVector2D vecPositions = { 0.0f, 0.0f }; + float fVerticalSpacing; + float fBarSize; + + int SavePageSlot = + m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT || + m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT || + m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT; + + if (SavePageSlot) { + CFont::SetFontStyle(FONT_BANK); + CFont::SetAlignment(ALIGN_LEFT); + CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f)); + fVerticalSpacing = MENUCOLUMN_SPACING_MIN; + fBarSize = MENUSELECT_BOX_MIN; + + vecPositions.x = SCREEN_SCALE_X(MENUCOLUMN_SAVE_X); + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_SAVE_Y); + } + else { + CFont::SetFontStyle(FONT_HEADING); + + int LeftMenuColumn = + m_nCurrScreen == MENUPAGE_SOUND_SETTINGS || + m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS || + m_nCurrScreen == MENUPAGE_MOUSE_CONTROLS; + + if (LeftMenuColumn) { + CFont::SetAlignment(ALIGN_LEFT); + CFont::SetScale(SCREEN_SCALE_X(0.55f), SCREEN_SCALE_Y(0.8f)); + fVerticalSpacing = MENUCOLUMN_SPACING_MIN; + fBarSize = MENUSELECT_BOX_MIN; + } + else { + CFont::SetAlignment(ALIGN_CENTER); + CFont::SetScale(SCREEN_SCALE_X(0.75f), SCREEN_SCALE_Y(0.9f)); + fVerticalSpacing = MENUCOLUMN_SPACING_MAX; + fBarSize = MENUSELECT_BOX_MAX; + } + + // Set positions. + if (CFont::GetDetails().centre) + vecPositions.x = SCREEN_WIDTH / 2; + else + vecPositions.x = SCREEN_SCALE_X(MENUCOLUMN_POS_X); + + switch (m_nCurrScreen) { + case MENUPAGE_BRIEFS: + case MENUPAGE_STATS: + vecPositions.y = SCREEN_SCALE_FROM_BOTTOM(MENUCOLUMN_FEDS); + break; + case MENUPAGE_SOUND_SETTINGS: + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y); + + if (i > 5) + vecPositions.y += SCREEN_SCALE_Y(MENURADIO_ICON_H * 1.16f); + break; + case MENUPAGE_LANGUAGE_SETTINGS: + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MIN_Y); + break; + case MENUPAGE_MOUSE_CONTROLS: + case MENUPAGE_GRAPHICS_SETTINGS: + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y); + break; + case MENUPAGE_OPTIONS: + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y); + break; + case MENUPAGE_PAUSE_MENU: + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_PAUSE_Y); + break; + case MENUPAGE_NEW_GAME: + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y); + break; + case MENUPAGE_START_MENU: + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_START_Y); + break; + default: + vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y); + break; + }; + } + + if (i > 0) + vecPositions.y += SCREEN_SCALE_Y(fVerticalSpacing * i); + + // Set color and draw selection bar. + if (i == m_nCurrOption && m_nMenuFadeAlpha >= 255) { + CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); + CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50)); + } + else + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + + // Draw + if (textToPrint[MENUCOLUMN_LEFT]) + CFont::PrintString(vecPositions.x, vecPositions.y, textToPrint[MENUCOLUMN_LEFT]); + + if (textToPrint[MENUCOLUMN_RIGHT]) { + if (Locked) + CFont::SetColor(CRGBA(190, 130, 40, FadeIn(255))); + + CFont::SetAlignment(ALIGN_RIGHT); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? MENUCOLUMN_SAVE_X : MENUCOLUMN_POS_X), vecPositions.y, textToPrint[MENUCOLUMN_RIGHT]); + } + + // Mouse support. + // TODO: inputs for these pages. + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + } + else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + + } + else { + static bool bIsMouseInPosition = false; + if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) { + CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; + if (m_bShowMouse && + ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) + bIsMouseInPosition = true; + else + bIsMouseInPosition = false; + + if (bIsMouseInPosition) { + if (m_nCurrOption != i) { + m_nCurrOption = i; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + + m_nPrevOption = m_nCurrOption; + + if (GetMouseForward()) + m_nHoverOption = IGNORE_OPTION; + else + m_nHoverOption = ACTIVATE_OPTION; + } + } + } + + // Sliders + // TODO: CheckHover + switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { + case MENUACTION_BRIGHTNESS: + DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness/512.0f); + break; + case MENUACTION_DRAWDIST: + DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), (m_PrefsLOD - 0.8f) * 1.0f); + break; + case MENUACTION_MUSICVOLUME: + DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume/128.0f); + break; + case MENUACTION_SFXVOLUME: + DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume/128.0f); + break; + case MENUACTION_MOUSESENS: + DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f); + break; + }; + + // Radio icons. + float fIconSpacing = 59.52f; + if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { + for (int i = 0; i < POLICE_RADIO; i++) { +#ifndef ASPECT_RATIO_SCALE + if (i < USERTRACK) + m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); + if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable()) + m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); +#else + float fMp3Pos = 0.0f; + if (DMAudio.IsMP3RadioChannelAvailable()) + fMp3Pos = 34.0f; + + if (i < USERTRACK) + m_aFrontEndSprites[i + FE_RADIO1].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); + if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable()) + m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); +#endif + } + } + + // Helpers + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES")) { + if (m_nDisplayVideoMode == m_nPrefsVideoMode) { + if (m_nHelperTextMsgId == 1) + ResetHelperText(); + } + else + SetHelperText(1); + } + else { + if (m_nDisplayVideoMode != m_nPrefsVideoMode) { + m_nDisplayVideoMode = m_nPrefsVideoMode; + SetHelperText(3); + } + } + + switch (m_nCurrScreen) { + case MENUPAGE_CONTROLLER_SETTINGS: + case MENUPAGE_SOUND_SETTINGS: + case MENUPAGE_GRAPHICS_SETTINGS: + case MENUPAGE_SKIN_SELECT: + case MENUPAGE_CONTROLLER_PC: + case MENUPAGE_MOUSE_CONTROLS: + DisplayHelperText(); + break; + }; + } + }; +} +#endif + +#if 1 +WRAPPER void CMenuManager::DrawControllerBound(int, int, int, uint8) { EAXJMP(0x489710); } +#else +void CMenuManager::DrawControllerBound(int, int, int, uint8) +{ + +} +#endif + +#if 1 +WRAPPER void CMenuManager::DrawControllerScreenExtraText(int, int, int) { EAXJMP(0x4892F0); } +#else +void CMenuManager::DrawControllerScreenExtraText(int, int, int) +{ + +} +#endif + +#if 1 +WRAPPER void CMenuManager::DrawControllerSetupScreen() { EAXJMP(0x481210); } +#else +void CMenuManager::DrawControllerSetupScreen() +{ + +} +#endif + +#if 0 +WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); } +#else +void CMenuManager::DrawFrontEnd() +{ + CFont::SetAlphaFade(255.0f); + + if (m_nCurrScreen == MENUPAGE_NONE) { + m_nMenuFadeAlpha = 0; + + if (m_bGameNotLoaded) + m_nCurrScreen = MENUPAGE_START_MENU; + else + m_nCurrScreen = MENUPAGE_PAUSE_MENU; + } + + if (!m_nCurrOption && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) + m_nCurrOption = MENUROW_1; + + CMenuManager::DrawFrontEndNormal(); + CMenuManager::PrintErrorMessage(); +} +#endif + +#if 0 +WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); } +#else +void CMenuManager::DrawFrontEndNormal() +{ + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void *)FALSE); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSCLAMP); + + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + + eMenuSprites previousSprite = MENUSPRITE_MAINMENU; + if (m_nMenuFadeAlpha < 255) { + switch (m_nPrevScreen) { + case MENUPAGE_STATS: + case MENUPAGE_START_MENU: + case MENUPAGE_PAUSE_MENU: + previousSprite = MENUSPRITE_MAINMENU; + break; + case MENUPAGE_NEW_GAME: + case MENUPAGE_CHOOSE_LOAD_SLOT: + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_NEW_GAME_RELOAD: + case MENUPAGE_LOAD_SLOT_CONFIRM: + case MENUPAGE_DELETE_SLOT_CONFIRM: + case MENUPAGE_EXIT: + previousSprite = MENUSPRITE_SINGLEPLAYER; + break; + case MENUPAGE_MULTIPLAYER_MAIN: + previousSprite = MENUSPRITE_MULTIPLAYER; + break; + case MENUPAGE_MULTIPLAYER_MAP: + case MENUPAGE_MULTIPLAYER_FIND_GAME: + case MENUPAGE_SKIN_SELECT: + case MENUPAGE_KEYBOARD_CONTROLS: + case MENUPAGE_MOUSE_CONTROLS: + previousSprite = MENUSPRITE_FINDGAME; + break; + case MENUPAGE_MULTIPLAYER_CONNECTION: + case MENUPAGE_MULTIPLAYER_MODE: + previousSprite = MENUSPRITE_CONNECTION; + break; + case MENUPAGE_MULTIPLAYER_CREATE: + previousSprite = MENUSPRITE_HOSTGAME; + break; + case MENUPAGE_SKIN_SELECT_OLD: + case MENUPAGE_OPTIONS: + previousSprite = MENUSPRITE_PLAYERSET; + break; + }; + + if (m_nPrevScreen == MENUPAGE_NONE) + CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255)); + else + m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); + } + + eMenuSprites currentSprite = MENUSPRITE_MAINMENU; + switch (m_nCurrScreen) { + case MENUPAGE_STATS: + case MENUPAGE_START_MENU: + case MENUPAGE_PAUSE_MENU: + currentSprite = MENUSPRITE_MAINMENU; + break; + case MENUPAGE_NEW_GAME: + case MENUPAGE_CHOOSE_LOAD_SLOT: + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_NEW_GAME_RELOAD: + case MENUPAGE_LOAD_SLOT_CONFIRM: + case MENUPAGE_DELETE_SLOT_CONFIRM: + case MENUPAGE_EXIT: + currentSprite = MENUSPRITE_SINGLEPLAYER; + break; + case MENUPAGE_MULTIPLAYER_MAIN: + currentSprite = MENUSPRITE_MULTIPLAYER; + break; + case MENUPAGE_MULTIPLAYER_MAP: + case MENUPAGE_MULTIPLAYER_FIND_GAME: + case MENUPAGE_SKIN_SELECT: + case MENUPAGE_KEYBOARD_CONTROLS: + case MENUPAGE_MOUSE_CONTROLS: + currentSprite = MENUSPRITE_FINDGAME; + break; + case MENUPAGE_MULTIPLAYER_CONNECTION: + case MENUPAGE_MULTIPLAYER_MODE: + currentSprite = MENUSPRITE_CONNECTION; + break; + case MENUPAGE_MULTIPLAYER_CREATE: + currentSprite = MENUSPRITE_HOSTGAME; + break; + case MENUPAGE_SKIN_SELECT_OLD: + case MENUPAGE_OPTIONS: + currentSprite = MENUSPRITE_PLAYERSET; + break; + }; + + uint32 savedShade; + uint32 savedAlpha; + RwRenderStateGet(rwRENDERSTATESHADEMODE, &savedShade); + RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(rwSHADEMODEGOURAUD)); + RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &savedAlpha); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(TRUE)); + if (m_nMenuFadeAlpha >= 255) { + m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); + } + else { + if (m_nMenuFadeAlpha < 255) { + m_nMenuFadeAlpha += 0.1f * 255.0f; + + if (m_nMenuFadeAlpha >= 255) + m_nMenuFadeAlpha = 255; + + m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); + } + else + m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); + } + + // GTA LOGO + if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) { + if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) + m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255))); + else + m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255))); + } + RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(savedShade)); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(savedAlpha)); + + switch (m_nCurrScreen) { + case MENUPAGE_SKIN_SELECT: + CMenuManager::DrawPlayerSetupScreen(); + break; + case MENUPAGE_KEYBOARD_CONTROLS: + CMenuManager::DrawControllerSetupScreen(); + break; + default: + CMenuManager::Draw(); + break; + }; + + CFont::DrawFonts(); + + // Draw mouse + if (m_bShowMouse) + m_aMenuSprites[MENUSPRITE_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255)); +} +#endif + +#if 1 +WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); } +#else +void CMenuManager::DrawPlayerSetupScreen() +{ + +} +#endif + +#if 0 +WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); } +#else +int CMenuManager::FadeIn(int alpha) +{ + if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS || + m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS || + m_nCurrScreen == MENUPAGE_DELETING) + return alpha; + + if (m_nMenuFadeAlpha >= alpha) + return alpha; + + return m_nMenuFadeAlpha; +} +#endif + +#if 1 +WRAPPER void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { EAXJMP(0x4889C0); } +#else +void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) +{ + +} +#endif + +#if 1 +WRAPPER int CMenuManager::GetStartOptionsCntrlConfigScreens() { EAXJMP(0x489270); } +#else +int CMenuManager::GetStartOptionsCntrlConfigScreens() +{ + +} +#endif + +#if 0 +WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); } +#else +void CMenuManager::InitialiseChangedLanguageSettings() +{ + if (m_bFrontEnd_ReloadObrTxtGxt) { + m_bFrontEnd_ReloadObrTxtGxt = false; + CTimer::Stop(); + TheText.Unload(); + TheText.Load(); + CTimer::Update(); + CGame::frenchGame = false; + CGame::germanGame = false; + switch (CMenuManager::m_PrefsLanguage) { + case LANGUAGE_FRENCH: + CGame::frenchGame = true; + break; + case LANGUAGE_GERMAN: + CGame::germanGame = true; + break; + default: + break; + }; + } +} +#endif + +#if 0 +WRAPPER void CMenuManager::LoadAllTextures() { EAXJMP(0x47A230); } +#else +void CMenuManager::LoadAllTextures() +{ + if (!m_bSpritesLoaded) { + CMenuManager::CentreMousePointer(); + DMAudio.ChangeMusicMode(0); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); + m_nCurrOption = MENUROW_0; + m_PrefsRadioStation = DMAudio.GetRadioInCar(); + + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (CMenuManager::m_PrefsRadioStation > USERTRACK) + CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; + } + else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) + CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; + + CFileMgr::SetDir(""); + CTimer::Stop(); + CStreaming::MakeSpaceFor(700 * 1024); + CStreaming::ImGonnaUseStreamingMemory(); + CTxdStore::PushCurrentTxd(); + + int frontend = CTxdStore::AddTxdSlot("frontend"); + CTxdStore::LoadTxd(frontend, "MODELS/FRONTEND.TXD"); + CTxdStore::AddRef(frontend); + CTxdStore::SetCurrentTxd(frontend); + CStreaming::IHaveUsedStreamingMemory(); + CTimer::Update(); + + debug("LOAD frontend\n"); + for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) { + m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i]); + m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); + }; + + CTxdStore::PopCurrentTxd(); + + int menu = CTxdStore::AddTxdSlot("menu"); + CTxdStore::LoadTxd(menu, "MODELS/MENU.TXD"); + CTxdStore::AddRef(menu); + CTxdStore::SetCurrentTxd(menu); + + debug("LOAD sprite\n"); + for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; i++) { + m_aMenuSprites[i].SetTexture(MenuFilenames[i*2], MenuFilenames[i*2+1]); + m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); + }; + + CTxdStore::PopCurrentTxd(); + + m_bSpritesLoaded = true; + } +} +#endif + +#if 0 +WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); } +#else +void CMenuManager::LoadSettings() +{ + + CFileMgr::SetDirMyDocuments(); + + uint8 prevLang = m_PrefsLanguage; + MousePointerStateHelper.bInvertVertically = true; + + static char Ver; + int fileHandle = CFileMgr::OpenFile("gta3.set", "r"); + if (fileHandle) { + CFileMgr::Read(fileHandle, buf(&Ver), sizeof(Ver)); + + if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) { + CFileMgr::Seek(fileHandle, 0, 0); + ControlsManager.LoadSettings(fileHandle); + CFileMgr::Read(fileHandle, buf(&gString), 20); + CFileMgr::Read(fileHandle, buf(&gString), 20); + CFileMgr::Read(fileHandle, buf(&gString), 4); + CFileMgr::Read(fileHandle, buf(&gString), 4); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&gString), 1); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), 1); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4); + CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4); + CFileMgr::Read(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), 1); + CFileMgr::Read(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsSfxVolume), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsMusicVolume), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsRadioStation), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsSpeakers), 1); + CFileMgr::Read(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsDMA), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsBrightness), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsLOD), 4); + CFileMgr::Read(fileHandle, buf(&m_PrefsShowSubtitles), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsUseWideScreen), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsVsyncDisp), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsFrameLimiter), 1); + CFileMgr::Read(fileHandle, buf(&m_nDisplayVideoMode), 1); + CFileMgr::Read(fileHandle, buf(&CMBlur::BlurOn), 1); + CFileMgr::Read(fileHandle, buf(m_PrefsSkinFile), 256); + CFileMgr::Read(fileHandle, buf(&m_ControlMethod), 1); + CFileMgr::Read(fileHandle, buf(&m_PrefsLanguage), 1); + } + } + + CFileMgr::CloseFile(fileHandle); + CFileMgr::SetDir(""); + + m_PrefsVsync = m_PrefsVsyncDisp; + lodMultiplier = m_PrefsLOD; + + if (m_nPrefsAudio3DProviderIndex == -1) + m_nPrefsAudio3DProviderIndex = -2; + + if (m_PrefsLanguage == prevLang) + m_bLanguageLoaded = false; + else { + m_bLanguageLoaded = true; + TheText.Unload(); + TheText.Load(); + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + + debug("The previously saved language is now in use"); + } + + /*struct _WIN32_FIND_DATAA FindFileData; + HANDLE H = FindFirstFileA("skins\*.bmp", &FindFileData); + char Dest; + bool SkinFound = false; + + for (int i = 1; H != (HANDLE)-1 && i; i = FindNextFileA(H, &FindFileData)) { + strcpy(&Dest, buf(m_PrefsSkinFile)); + strcat(&Dest, ".bmp"); + if (!strcmp(FindFileData.cFileName, &Dest)) + SkinFound = true; + } + + FindClose(H); + + if (!SkinFound) { + debug("Default skin set as no other skins are available OR saved skin not found!"); + strcpy((char *)CMenuManager::m_PrefsSkinFile, "$$\"\""); + strcpy(m_aSkinName, "$$\"\""); + }*/ +} +#endif + +#if 1 +WRAPPER void CMenuManager::MessageScreen(char *) { EAXJMP(0x48B7E0); } +#else +void CMenuManager::MessageScreen(char *) +{ + +} +#endif + +#if 1 +WRAPPER void CMenuManager::PickNewPlayerColour() { EAXJMP(0x488C40); } +#else +void CMenuManager::PickNewPlayerColour() +{ + +} +#endif + +#if 1 +WRAPPER void CMenuManager::PrintBriefs() { EAXJMP(0x484D60); } +#else +void CMenuManager::PrintBriefs() +{ + +} +#endif + +#if 0 +WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); } +#else +void CMenuManager::PrintErrorMessage() +{ + if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage) + return; + + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_WIDTH - SCREEN_SCALE_X(20.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(140.0f)), CRGBA(64, 16, 16, 224)); + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCREEN_WIDTH - 40.0f); + CFont::SetColor(CRGBA(165, 165, 165, 255)); + CFont::SetScale(SCREEN_SCALE_X(0.9f), SCREEN_SCALE_Y(0.9f)); + CFont::PrintString(SCREEN_SCALE_X(40.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(60.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT")); + CFont::DrawFonts(); +} +#endif + +#if 1 +WRAPPER void CMenuManager::PrintStats() { EAXJMP(0x482100); } +#else +void CMenuManager::PrintStats() +{ + +} +#endif + +#if 0 +WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } +#else +void CMenuManager::Process(void) +{ + if (m_bSaveMenuActive && TheCamera.GetScreenFadeStatus()) + return; + + field_113 = 0; + InitialiseChangedLanguageSettings(); + + SwitchMenuOnAndOff(); + + if (m_bMenuActive) { + LoadAllTextures(); + + if (m_nCurrScreen == MENUPAGE_DELETING) { + bool SlotPopulated = false; + + if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { + PcSaveHelper.PopulateSlotInfo(); + SlotPopulated = true; + } + + if (SlotPopulated) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_DELETE_SUCCESS; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { + int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + PcSaveHelper.PopulateSlotInfo(); + if (SaveSlot) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { + if (CheckSlotDataValid(m_nCurrSaveSlot)) { + TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; + DMAudio.Service(); + m_bStartGameLoading = 1; + RequestFrontEndShutdown(); + m_bLoadingSavedGame = 1; + b_FoundRecentSavedGameWantToLoad = 1; + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + + ProcessButtonPresses(); + } + else { + if (GetPadExitEnter()) + RequestFrontEndStartUp(); + + UnloadTextures(); + m_nPrevScreen = MENUPAGE_NONE; + m_nCurrScreen = m_nPrevScreen; + m_nCurrOption = MENUROW_0; + } +} +#endif + +#if 0 +WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } +#else +void CMenuManager::ProcessButtonPresses() +{ + // Update Mouse Position + m_nMouseOldPosX = m_nMousePosX; + m_nMouseOldPosY = m_nMousePosY; + + m_nMousePosX = m_nMouseTempPosX; + m_nMousePosY = m_nMouseTempPosY; + + if (m_nMousePosX < 0) + m_nMousePosX = 0; + if (m_nMousePosX > SCREEN_WIDTH) + m_nMousePosX = SCREEN_WIDTH; + if (m_nMousePosY < 0) + m_nMousePosY = 0; + if (m_nMousePosY > SCREEN_HEIGHT) + m_nMousePosY = SCREEN_HEIGHT; + + // Show/hide mouse cursor. + if (GetMouseInput()) + m_bShowMouse = true; + else if (GetPadInput()) + m_bShowMouse = false; + + // Get number of menu options. + uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); + + // Select next/previous option with pad. Mouse is done in drawing function. + if (GetPadMoveUp()) { + m_nPrevOption = m_nCurrOption; + m_nCurrOption -= 1; + + if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { + if (m_nCurrOption < MENUROW_1) + m_nCurrOption = NumberOfMenuOptions; + } + else { + if (m_nCurrOption < MENUROW_0) + m_nCurrOption = NumberOfMenuOptions; + } + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if (GetPadMoveDown()) { + m_nPrevOption = m_nCurrOption; + m_nCurrOption += 1; + + if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { + if (m_nCurrOption > NumberOfMenuOptions) + m_nCurrOption = MENUROW_1; + } + else { + if (m_nCurrOption > NumberOfMenuOptions) + m_nCurrOption = MENUROW_0; + } + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + + // Set what happens if ESC is pressed. + if (GetPadBack()) { + bool PlayEscSound = false; + switch (m_nCurrScreen) { + case MENUPAGE_START_MENU: + break; + case MENUPAGE_CHOOSE_SAVE_SLOT: + case MENUPAGE_PAUSE_MENU: + RequestFrontEndShutdown(); + PlayEscSound = true; + break; + default: + SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]); + PlayEscSound = true; + break; + }; + + if (PlayEscSound) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + } + + // TODO: finish hover options. + // Set mouse buttons. + if (GetMouseForward()) { + switch (m_nHoverOption) { + case ACTIVATE_OPTION: + if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU) + m_nCurrOption = m_nPrevOption; + + m_nHoverOption = ACTIVATE_OPTION; + break; + default: + break; + }; + } + + // Process all menu options here, but first check if it's an option or a redirect. + int32 CurrAction = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; + if ((GetPadForward() || GetMouseForward()) || + ((GetPadMoveLeft() || GetMouseMoveRight()) || (GetPadMoveRight() || GetMouseMoveLeft())) && + (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == m_nCurrScreen && + CurrAction != MENUACTION_CHANGEMENU && + CurrAction != MENUACTION_LOADRADIO && + CurrAction != MENUACTION_RESTOREDEF && + CurrAction != MENUACTION_PLAYERSETUP)) { + + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB")) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + + ProcessOnOffMenuOptions(); + } + + // Process screens that may redirect you somewhere, or may not. + switch (m_nCurrScreen) { + case MENUPAGE_LOAD_SLOT_CONFIRM: + break; + case MENUPAGE_NEW_GAME_RELOAD: + if (m_bGameNotLoaded) + DoSettingsBeforeStartingAGame(); + break; + case MENUPAGE_CHOOSE_DELETE_SLOT: + case MENUPAGE_CHOOSE_SAVE_SLOT: + case MENUPAGE_CHOOSE_LOAD_SLOT: + PcSaveHelper.PopulateSlotInfo(); + break; + default: + break; + }; + + // Reset pad shaking. + if (VibrationTime != 0) { + if (CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { + CPad::GetPad(0)->StopShaking(0); + VibrationTime = 0; + } + } +} +#endif + +#if 0 +WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); } +#else +void CMenuManager::ProcessOnOffMenuOptions() +{ + int8 InputDirection = (GetPadMoveLeft() || GetMouseMoveLeft()) && (!GetPadForward() && !GetMouseForward()) ? -1 : 1; + int8 InputEnter = GetPadForward(); + + uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); + + // In numerical order. + switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { + case MENUACTION_CHANGEMENU: + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + break; + case MENUACTION_CTRLVIBRATION: + if (!m_PrefsUseVibration) + m_PrefsUseVibration = true; + + if (m_PrefsUseVibration) { + CPad::GetPad(0)->StartShake(350, 150); + VibrationTime = CTimer::GetTimeInMillisecondsPauseMode() + 500; + } + SaveSettings(); + break; + case MENUACTION_FRAMESYNC: + m_PrefsVsync = m_PrefsVsync == false; + SaveSettings(); + break; + case MENUACTION_FRAMELIMIT: + m_PrefsFrameLimiter = m_PrefsFrameLimiter == false; + SaveSettings(); + break; + case MENUACTION_TRAILS: + CMBlur::BlurOn = CMBlur::BlurOn == false; + if (CMBlur::BlurOn) + CMBlur::MotionBlurOpen(Scene.camera); + else + CMBlur::MotionBlurClose(); + + SaveSettings(); + break; + case MENUACTION_SUBTITLES: + m_PrefsShowSubtitles = m_PrefsShowSubtitles == false; + SaveSettings(); + break; + case MENUACTION_WIDESCREEN: +#ifndef ASPECT_RATIO_SCALE + m_PrefsUseWideScreen = m_PrefsUseWideScreen == false; +#else + if (InputDirection > 0) { + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + m_PrefsUseWideScreen = AR_4_3; + break; + case AR_4_3: + m_PrefsUseWideScreen = AR_16_9; + break; + case AR_16_9: + m_PrefsUseWideScreen = AR_AUTO; + break; + }; + } + else { + switch (m_PrefsUseWideScreen) { + case AR_AUTO: + m_PrefsUseWideScreen = AR_16_9; + break; + case AR_4_3: + m_PrefsUseWideScreen = AR_AUTO; + break; + case AR_16_9: + m_PrefsUseWideScreen = AR_4_3; + break; + }; + } +#endif + SaveSettings(); + break; + case MENUACTION_BRIGHTNESS: + case MENUACTION_DRAWDIST: + case MENUACTION_MUSICVOLUME: + case MENUACTION_SFXVOLUME: + case MENUACTION_MOUSESENS: + if (InputDirection > 0) + CheckSliderMovement(1.0f); + else + CheckSliderMovement(-1.0f); + break; + case MENUACTION_RADIO: + if (InputDirection < 0) + m_PrefsRadioStation -= 1; + else + m_PrefsRadioStation += 1; + + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; + else if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = USERTRACK; + } + else { + if (m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = HEAD_RADIO; + else if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = CHATTERBOX; + } + + SaveSettings(); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + break; + case MENUACTION_LANG_ENG: + if (m_PrefsLanguage != LANGUAGE_AMERICAN) { + m_PrefsLanguage = LANGUAGE_AMERICAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_FRE: + if (m_PrefsLanguage != LANGUAGE_FRENCH) { + m_PrefsLanguage = LANGUAGE_FRENCH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_GER: + if (m_PrefsLanguage != LANGUAGE_GERMAN) { + m_PrefsLanguage = LANGUAGE_GERMAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_ITA: + if (m_PrefsLanguage != LANGUAGE_ITALIAN) { + m_PrefsLanguage = LANGUAGE_ITALIAN; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_LANG_SPA: + if (m_PrefsLanguage != LANGUAGE_SPANISH) { + m_PrefsLanguage = LANGUAGE_SPANISH; + m_bFrontEnd_ReloadObrTxtGxt = true; + InitialiseChangedLanguageSettings(); + SaveSettings(); + } + break; + case MENUACTION_UPDATESAVE: + PcSaveHelper.PopulateSlotInfo(); + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) { + m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2; + + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + } + break; + case MENUACTION_CHECKSAVE: + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) { + m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2; + + if (Slots[m_nCurrSaveSlot] != 1 && Slots[m_nCurrSaveSlot] != 2) + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + } + break; + case MENUACTION_NEWGAME: + DoSettingsBeforeStartingAGame(); + break; + case MENUACTION_SETDBGFLAG: + CTheScripts::DbgFlag = CTheScripts::DbgFlag == false; + break; + case MENUACTION_UPDATEMEMCARDSAVE: + RequestFrontEndShutdown(); + break; + case MENUACTION_INVVERT: + MousePointerStateHelper.bInvertVertically = MousePointerStateHelper.bInvertVertically == false; + return; + case MENUACTION_CANCLEGAME: + DMAudio.Service(); + RsEventHandler(rsQUITAPP, 0); + break; + case MENUACTION_RESUME: + RequestFrontEndShutdown(); + break; + case MENUACTION_SCREENRES: + if (m_bGameNotLoaded) { + if (InputEnter) { + if (m_nDisplayVideoMode != m_nPrefsVideoMode) { + m_nPrefsVideoMode = m_nDisplayVideoMode; + _psSelectScreenVM(m_nPrefsVideoMode); + CentreMousePointer(); + m_PrefsUseWideScreen = false; + SaveSettings(); + } + } + else { + char** VideoModeList = _psGetVideoModeList(); + int NumVideoModes = _psGetNumVideModes(); + + if (InputDirection > 0) { + int nCurrentVidMode = m_nDisplayVideoMode + 1; + + if (nCurrentVidMode >= NumVideoModes) + nCurrentVidMode = 0; + + while (!VideoModeList[nCurrentVidMode]) { + ++nCurrentVidMode; + + if (nCurrentVidMode >= NumVideoModes) + nCurrentVidMode = 0; + } + + m_nDisplayVideoMode = nCurrentVidMode; + } + else { + int nCurrentVidMode = m_nDisplayVideoMode - 1; + + if (nCurrentVidMode < 0) + nCurrentVidMode = NumVideoModes - 1; + + while (!VideoModeList[nCurrentVidMode]) { + --nCurrentVidMode; + + if (nCurrentVidMode < 0) + nCurrentVidMode = NumVideoModes - 1; + } + + m_nDisplayVideoMode = nCurrentVidMode; + } + } + } + break; + case MENUACTION_AUDIOHW: + { + int8 AudioHardware = m_nPrefsAudio3DProviderIndex; + if (m_nPrefsAudio3DProviderIndex == -1) + break; + + if (InputDirection > 0) { + switch (m_nPrefsAudio3DProviderIndex) { + case 0: + m_nPrefsAudio3DProviderIndex = 1; + break; + case 1: + m_nPrefsAudio3DProviderIndex = 2; + break; + case 2: + m_nPrefsAudio3DProviderIndex = 3; + break; + case 3: + m_nPrefsAudio3DProviderIndex = 4; + break; + case 4: + m_nPrefsAudio3DProviderIndex = 5; + break; + case 5: + m_nPrefsAudio3DProviderIndex = 6; + break; + case 6: + m_nPrefsAudio3DProviderIndex = 0; + break; + } + } + else { + switch (m_nPrefsAudio3DProviderIndex) { + case 0: + m_nPrefsAudio3DProviderIndex = 6; + break; + case 1: + m_nPrefsAudio3DProviderIndex = 0; + break; + case 2: + m_nPrefsAudio3DProviderIndex = 1; + break; + case 3: + m_nPrefsAudio3DProviderIndex = 2; + break; + case 4: + m_nPrefsAudio3DProviderIndex = 3; + break; + case 5: + m_nPrefsAudio3DProviderIndex = 4; + break; + case 6: + m_nPrefsAudio3DProviderIndex = 5; + break; + } + } + + DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); + + if (AudioHardware == m_nPrefsAudio3DProviderIndex) + SetHelperText(0); + else + SetHelperText(4); + + SaveSettings(); + break; + } + case MENUACTION_SPEAKERCONF: + if (m_nPrefsAudio3DProviderIndex == -1) + break; + + if (InputDirection > 0) { + switch (m_PrefsSpeakers) { + case 0: + m_PrefsSpeakers = 1; + break; + case 1: + m_PrefsSpeakers = 2; + break; + case 2: + m_PrefsSpeakers = 0; + break; + }; + } + else { + switch (m_PrefsSpeakers) { + case 0: + m_PrefsSpeakers = 2; + break; + case 1: + m_PrefsSpeakers = 0; + break; + case 2: + m_PrefsSpeakers = 1; + break; + }; + } + + DMAudio.SetSpeakerConfig(m_PrefsSpeakers); + SaveSettings(); + break; + case MENUACTION_RESTOREDEF: + SetDefaultPreferences(m_nCurrScreen); + SetHelperText(2); + SaveSettings(); + break; + case MENUACTION_CTRLMETHOD: + if (m_ControlMethod) { + TheCamera.m_bUseMouse3rdPerson = 1; + m_ControlMethod = 0; + } + else { + TheCamera.m_bUseMouse3rdPerson = 0; + m_ControlMethod = 1; + } + SaveSettings(); + break; + case MENUACTION_DYNAMICACOUSTIC: + m_PrefsDMA = m_PrefsDMA == false; + break; + case MENUACTION_MOUSESTEER: + m_bDisableMouseSteering = m_bDisableMouseSteering == false; + return; + }; +} +#endif + +#if 0 +WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); } +#else +void CMenuManager::RequestFrontEndShutdown() +{ + m_bShutDownFrontEndRequested = true; + DMAudio.ChangeMusicMode(1); +} +#endif + +#if 0 +WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); } +#else +void CMenuManager::RequestFrontEndStartUp() +{ + m_bStartUpFrontEndRequested = 1; +} +#endif + +#if 0 +WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); } +#else +void CMenuManager::ResetHelperText() +{ + m_nHelperTextMsgId = 0; + m_nHelperTextAlpha = 300; +} +#endif + +#if 0 +WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); } +#else +void CMenuManager::SaveLoadFileError_SetUpErrorScreen() +{ + switch (PcSaveHelper.m_nHelper) { + case 1: + case 2: + case 3: + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_SAVE_FAILED; + m_nCurrOption = MENUROW_0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + break; + break; + case 4: + case 5: + case 6: + this->m_nPrevScreen = m_nCurrScreen; + this->m_nCurrScreen = MENUPAGE_LOAD_FAILED; + m_nCurrOption = MENUROW_0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + break; + case 7: + this->m_nPrevScreen = m_nCurrScreen; + this->m_nCurrScreen = MENUPAGE_LOAD_FAILED_2; + m_nCurrOption = MENUROW_0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + break; + case 8: + case 9: + case 10: + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_DELETE_FAILED; + m_nCurrOption = MENUROW_0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + break; + default: + return; + } +} +#endif + +#if 0 +WRAPPER void CMenuManager::SetHelperText() { EAXJMP(0x48B450); } +#else +void CMenuManager::SetHelperText(int text) +{ + m_nHelperTextMsgId = text; + m_nHelperTextAlpha = 300; +} +#endif + +#if 0 +WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); } +#else +void CMenuManager::SaveSettings() +{ + CFileMgr::SetDirMyDocuments(); + + int fileHandle = CFileMgr::OpenFile("gta3.set", "w"); + if (fileHandle) { + + ControlsManager.SaveSettings(fileHandle); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_bHeadBob), 1); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4); + CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4); + CFileMgr::Write(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), 1); + CFileMgr::Write(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsSfxVolume), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsMusicVolume), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsRadioStation), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsSpeakers), 1); + CFileMgr::Write(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsDMA), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsBrightness), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD)); + CFileMgr::Write(fileHandle, buf(&m_PrefsShowSubtitles), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsUseWideScreen), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsVsyncDisp), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsFrameLimiter), 1); + CFileMgr::Write(fileHandle, buf(&m_nDisplayVideoMode), 1); + CFileMgr::Write(fileHandle, buf(&CMBlur::BlurOn), 1); + CFileMgr::Write(fileHandle, buf(m_PrefsSkinFile), 256); + CFileMgr::Write(fileHandle, buf(&m_ControlMethod), 1); + CFileMgr::Write(fileHandle, buf(&m_PrefsLanguage), 1); + } + + CFileMgr::CloseFile(fileHandle); + CFileMgr::SetDir(""); +} +#endif + +#if 0 +WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); } +#else +void CMenuManager::ShutdownJustMenu() +{ + m_bMenuActive = false; + CTimer::EndUserPause(); +} +#endif + +// We won't ever use this again. +#if 0 +WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); } +#else +float CMenuManager::StretchX(float x) +{ + if (SCREEN_WIDTH == 640) + return x; + else + return SCREEN_WIDTH * x * 0.0015625f; +} +#endif + +#if 0 +WRAPPER float CMenuManager::StretchY(float) { EAXJMP(0x48AC20); } +#else +float CMenuManager::StretchY(float y) +{ + if (SCREEN_HEIGHT == 448) + return y; + else + return SCREEN_HEIGHT * y * 0.002232143f; +} +#endif + +#if 0 +WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); } +#else +void CMenuManager::SwitchMenuOnAndOff() +{ + // Just what the function name says. + if (m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { + if (!m_bMenuActive) + m_bMenuActive = true; + + if (m_bShutDownFrontEndRequested) + m_bMenuActive = false; + if (m_bStartUpFrontEndRequested) + m_bMenuActive = true; + + if (m_bMenuActive) { + CTimer::StartUserPause(); + } + else { + ShutdownJustMenu(); + SaveSettings(); + m_bStartUpFrontEndRequested = false; + pControlEdit = 0; + m_bShutDownFrontEndRequested = false; + DisplayComboButtonErrMsg = 0; + CPad::GetPad(0)->Clear(0); + CPad::GetPad(1)->Clear(0); + SwitchToNewScreen(0); + } + } + if (m_bSaveMenuActive && !m_bQuitGameNoCD) { + m_bSaveMenuActive = false; + m_bMenuActive = true; + CTimer::StartUserPause(); + SwitchToNewScreen(MENUPAGE_CHOOSE_SAVE_SLOT); + PcSaveHelper.PopulateSlotInfo(); + } + + if (!m_bMenuActive) + field_112 = 1; + + m_bStartUpFrontEndRequested = false; + m_bShutDownFrontEndRequested = false; +} +#endif + +#if 0 +WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); } +#else +void CMenuManager::UnloadTextures() +{ + if (m_bSpritesLoaded) { + debug("Remove frontend\n"); + for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i) + m_aFrontEndSprites[i].Delete(); + + int frontend = CTxdStore::FindTxdSlot("frontend"); + CTxdStore::RemoveTxdSlot(frontend); + + debug("Remove menu textures\n"); + for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; ++i) + m_aMenuSprites[i].Delete(); + + int menu = CTxdStore::FindTxdSlot("menu"); + CTxdStore::RemoveTxdSlot(menu); + + m_bSpritesLoaded = false; + } +} +#endif + +#if 0 +WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); } +#else +void CMenuManager::WaitForUserCD() +{ + LoadSplash(0); + if (!RsGlobal.quit) { + HandleExit(); + CPad::UpdatePads(); + MessageScreen("NO_PCCD"); + + if (GetPadBack()) { + m_bQuitGameNoCD = true; + RsEventHandler(rsQUITAPP, 0); + } + } +} +#endif + +// New content: +uint8 CMenuManager::GetNumberOfMenuOptions() +{ + uint8 Rows = MENUROW_NONE; + for (int i = 0; i < MENUROWS; i++) { + if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING) + break; + + ++Rows; + }; + return Rows; +} + +void CMenuManager::SwitchToNewScreen(int8 screen) +{ + ResetHelperText(); + + // Return to - behaviour. + if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB") || + (screen == aScreens[m_nCurrScreen].m_PreviousPage[0])) { + if (m_bGameNotLoaded) { + m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[0]; + m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[0]; + } + else { + m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[1]; + m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[1]; + } + + m_nMenuFadeAlpha = 0; + } + else { + // Go through - behaviour. + if (screen) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = screen; + m_nCurrOption = MENUROW_0; + m_nMenuFadeAlpha = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else { + m_nPrevScreen = MENUPAGE_NONE; + m_nCurrScreen = MENUPAGE_NONE; + m_nCurrOption = MENUROW_0; + } + } + + // Set player skin. + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + CPlayerSkin::BeginFrontEndSkinEdit(); + field_535 = 19; + m_bSkinsFound = false; + } + + // Set radio station. + if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugStringA("FRONTEND AUDIO TRACK STOPPED"); + } + else + DMAudio.StopFrontEndTrack(); +} + +void CMenuManager::SetDefaultPreferences(int8 screen) +{ + switch (screen) { + case MENUPAGE_SOUND_SETTINGS: + m_PrefsMusicVolume = 102; + m_PrefsSfxVolume = 102; + m_PrefsSpeakers = 0; + m_nPrefsAudio3DProviderIndex = 6; + m_PrefsDMA = true; + DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); + DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex); + break; + case MENUPAGE_GRAPHICS_SETTINGS: + m_PrefsBrightness = 256; + m_PrefsFrameLimiter = true; + m_PrefsVsync = true; + m_PrefsLOD = 1.2f; + m_PrefsVsyncDisp = true; + lodMultiplier = 1.2; + CMBlur::BlurOn = true; + CMBlur::MotionBlurOpen(Scene.camera); + m_PrefsUseVibration = false; + m_PrefsShowSubtitles = true; + m_nDisplayVideoMode = m_nPrefsVideoMode; + m_PrefsUseWideScreen = false; + break; + case MENUPAGE_CONTROLLER_PC: + ControlsManager.MakeControllerActionsBlank(); + ControlsManager.InitDefaultControlConfiguration(); + + CMouseControllerState state = MousePointerStateHelper.GetMouseSetUp(); + ControlsManager.InitDefaultControlConfigMouse(state); + + if (1) { + //TODO: JoyPad stuff. + } + TheCamera.m_bUseMouse3rdPerson = 1; + m_ControlMethod = 0; + MousePointerStateHelper.bInvertVertically = true; + TheCamera.m_fMouseAccelHorzntl = 0.0025f; + TheCamera.m_fMouseAccelVertical = 0.0025f; + CVehicle::m_bDisableMouseSteering = true; + TheCamera.m_bHeadBob = false; + break; + }; +} + +// Frontend inputs. +bool GetPadBack() +{ + return + (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) || + (CPad::GetPad(0)->NewState.Triangle && !CPad::GetPad(0)->OldState.Triangle); +} + +bool GetPadExitEnter() +{ + return + (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) || + (CPad::GetPad(0)->NewState.Start && !CPad::GetPad(0)->OldState.Start); +} + +bool GetPadForward() +{ + return + (CPad::GetPad(0)->NewKeyState.EXTENTER && !CPad::GetPad(0)->OldKeyState.EXTENTER) || + (CPad::GetPad(0)->NewKeyState.ENTER && !CPad::GetPad(0)->OldKeyState.ENTER) || + (CPad::GetPad(0)->NewState.Cross && !CPad::GetPad(0)->OldState.Cross); +} + +bool GetPadMoveUp() +{ + return + (CPad::GetPad(0)->NewState.DPadUp && !CPad::GetPad(0)->OldState.DPadUp) || + (CPad::GetPad(0)->NewKeyState.UP && !CPad::GetPad(0)->OldKeyState.UP) || + (CPad::GetPad(0)->NewState.LeftStickY < 0 && !CPad::GetPad(0)->OldState.LeftStickY < 0); +} + +bool GetPadMoveDown() +{ + return + (CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) || + (CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) || + (CPad::GetPad(0)->NewState.LeftStickY > 0 && !CPad::GetPad(0)->OldState.LeftStickY > 0); +} + +bool GetPadMoveLeft() +{ + return + (CPad::GetPad(0)->NewState.DPadLeft && !CPad::GetPad(0)->OldState.DPadLeft) || + (CPad::GetPad(0)->NewKeyState.LEFT && !CPad::GetPad(0)->OldKeyState.LEFT) || + (CPad::GetPad(0)->NewState.LeftStickX < 0 && !CPad::GetPad(0)->OldState.LeftStickX < 0); +} + +bool GetPadMoveRight() +{ + return + (CPad::GetPad(0)->NewState.DPadRight && !CPad::GetPad(0)->OldState.DPadRight) || + (CPad::GetPad(0)->NewKeyState.RIGHT && !CPad::GetPad(0)->OldKeyState.RIGHT) || + (CPad::GetPad(0)->NewState.LeftStickX > 0 && !CPad::GetPad(0)->OldState.LeftStickX > 0); +} + +bool GetMouseForward() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB); +} + +bool GetMouseBack() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB); +} + +bool GetMousePos() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.x != 0.0f || CPad::GetPad(0)->OldMouseControllerState.y != 0.0f); +} + +bool GetMouseMoveLeft() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f); +} + +bool GetMouseMoveRight() +{ + return + (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f); +} + +bool GetPadInput() +{ + return + GetPadBack() || + GetPadForward() || + GetPadMoveUp() || + GetPadMoveDown() || + GetPadMoveLeft() || + GetPadMoveRight(); +} + +bool GetMouseInput() +{ + return + GetMouseForward() || + GetMouseBack() || + GetMousePos() || + GetMouseMoveLeft() || + GetMouseMoveRight(); +} + +STARTPATCHES + InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); + InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP); + InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP); + InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP); + InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP); + InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP); + InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP); + + for (int i = 1; i < ARRAY_SIZE(aScreens); i++) + Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); +ENDPATCHES
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