diff options
Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 0e5ed2af..80e8cb6b 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -220,6 +220,16 @@ void LoadINISettings() CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult); #endif gBackfaceCulling = CheckAndReadIniInt("Rendering", "BackfaceCulling", gBackfaceCulling); + +#ifdef PROPER_SCALING + CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling); +#endif +#ifdef FIX_RADAR + CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar); +#endif +#ifdef FIX_SPRITES + CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites); +#endif } void SaveINISettings() @@ -259,6 +269,16 @@ void SaveINISettings() #endif CheckAndSaveIniInt("Rendering", "BackfaceCulling", gBackfaceCulling, changed); +#ifdef PROPER_SCALING + CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed); +#endif +#ifdef FIX_RADAR + CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed); +#endif +#ifdef FIX_SPRITES + CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed); +#endif + if (changed) cfg.write_file("reVC.ini"); } @@ -673,6 +693,16 @@ extern bool gbRenderWorld2; DebugMenuAddVarBool8("Render", "Don't render Vehicles", &gbDontRenderVehicles, nil); DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil); DebugMenuAddVarBool8("Render", "Don't Render Water", &gbDontRenderWater, nil); + +#ifdef PROPER_SCALING + DebugMenuAddVarBool8("Draw", "Proper Scaling", &CDraw::ms_bProperScaling, nil); +#endif +#ifdef FIX_RADAR + DebugMenuAddVarBool8("Draw", "Fix Radar", &CDraw::ms_bFixRadar, nil); +#endif +#ifdef FIX_SPRITES + DebugMenuAddVarBool8("Draw", "Fix Sprites", &CDraw::ms_bFixSprites, nil); +#endif #ifndef FINAL DebugMenuAddVarBool8("Debug", "Print Memory Usage", &gbPrintMemoryUsage, nil); |