diff options
Diffstat (limited to '')
-rw-r--r-- | src/entities/Ped.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/entities/Ped.cpp b/src/entities/Ped.cpp index 04157f4e..a82d4fdc 100644 --- a/src/entities/Ped.cpp +++ b/src/entities/Ped.cpp @@ -17,6 +17,7 @@ #include "Shadows.h" #include "Weather.h" #include "CullZones.h" +#include "Population.h" bool &CPed::bNastyLimbsCheat = *(bool*)0x95CD44; bool &CPed::bPedCheat2 = *(bool*)0x95CD5A; @@ -27,8 +28,65 @@ CVector &CPed::offsetToOpenLowCarDoor = *(CVector*)0x62E03C; CVector &CPed::offsetToOpenVanDoor = *(CVector*)0x62E048; void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); } +void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->New(handle); } void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); } +CPed::~CPed(void) +{ + CWorld::Remove(this); + CRadar::ClearBlipForEntity(BLIP_CHAR, CPools::GetPedPool()->GetIndex(this)); + if (bInVehicle && m_pMyVehicle){ + uint8 door_flag = 0; + switch (m_vehEnterType) { + case VEHICLE_ENTER_FRONT_LEFT: door_flag = 1; break; + case VEHICLE_ENTER_REAR_LEFT: door_flag = 2; break; + case VEHICLE_ENTER_FRONT_RIGHT: door_flag = 4; break; + case VEHICLE_ENTER_REAR_RIGHT: door_flag = 8; break; + default: break; + } + if (m_pMyVehicle->pDriver == this) + m_pMyVehicle->pDriver = nil; + else { + for (int i = 0; i < m_pMyVehicle->m_nNumMaxPassengers; i++) { + if (m_pMyVehicle->pPassengers[i] == this) + m_pMyVehicle->pPassengers[i] = nil; + } + } + if (m_nPedState == PED_EXIT_CAR || m_nPedState == PED_DRAG_FROM_CAR) + m_pMyVehicle->m_nGettingOutFlags &= ~door_flag; + bInVehicle = false; + m_pMyVehicle = nil; + }else if (m_nPedState == PED_ENTER_CAR || m_nPedState == PED_CARJACK){ + QuitEnteringCar(); + } + if (m_pFire) + m_pFire->Extinguish(); + CPopulation::UpdatePedCount(m_nPedType, true); + DMAudio.DestroyEntity(m_audioEntityId); +} + +void CPed::FlagToDestroyWhenNextProcessed(void) +{ + bRemoveFromWorld = true; + if (!bInVehicle || !m_pMyVehicle) + return; + if (m_pMyVehicle->pDriver == this){ + m_pMyVehicle->pDriver = nil; + if (IsPlayer() && m_pMyVehicle->m_status != STATUS_WRECKED) + m_pMyVehicle->m_status = STATUS_ABANDONED; + }else{ + m_pMyVehicle->RemovePassenger(this); + } + bInVehicle = false; + m_pMyVehicle = nil; + if (m_nCreatedBy == 2) /* TODO: enum (MISSION) */ + m_nPedState = PED_DEAD; + else + m_nPedState = PED_NONE; + m_pVehicleAnim = nil; +} + +WRAPPER void CPed::QuitEnteringCar() { EAXJMP(0x4E0E00); } WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); } WRAPPER void CPed::Say(uint16 audio) { EAXJMP(0x4E5A10); } WRAPPER void CPed::SetDie(AnimationId anim, float arg1, float arg2) { EAXJMP(0x4D37D0); } @@ -1625,6 +1683,7 @@ WRAPPER void FinishFuckUCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x4 WRAPPER void CPed::RestoreHeadingRateCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x4D6550); } STARTPATCHES + InjectHook(0x4C50D0, &CPed::dtor, PATCH_JUMP); InjectHook(0x4CF8F0, &CPed::AddWeaponModel, PATCH_JUMP); InjectHook(0x4C6AA0, &CPed::AimGun, PATCH_JUMP); InjectHook(0x4EB470, &CPed::ApplyHeadShot, PATCH_JUMP); |