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-rw-r--r--src/entities/Entity.cpp4
-rw-r--r--src/entities/Physical.cpp4
2 files changed, 6 insertions, 2 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index 83c65eeb..cd50923a 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -901,7 +901,7 @@ CEntity::SaveEntityFlags(uint8*& buf)
if (bStreamingDontDelete) tmp |= BIT(30);
if (bRemoveFromWorld) tmp |= BIT(31);
- WriteSaveBuf<uint32>(buf, tmp);
+ WriteSaveBuf(buf, tmp);
tmp = 0;
@@ -922,7 +922,7 @@ CEntity::SaveEntityFlags(uint8*& buf)
if (bUnderwater) tmp |= BIT(13);
if (bHasPreRenderEffects) tmp |= BIT(14);
- WriteSaveBuf<uint32>(buf, tmp);
+ WriteSaveBuf(buf, tmp);
}
void
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index 69110a83..fd635b90 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -529,6 +529,10 @@ CPhysical::ApplySpringDampening(float damping, float dampingLimit, CVector &spri
{
float speedA = DotProduct(speed, springDir);
float speedB = DotProduct(GetSpeed(point), springDir);
+#ifdef FIX_BUGS
+ if (speedB == 0.0f)
+ return true;
+#endif
float step = Min(CTimer::GetTimeStep(), 3.0f);
damping *= step;
if(bIsHeavy)