diff options
Diffstat (limited to 'src/peds/Ped.h')
-rw-r--r-- | src/peds/Ped.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 2808824f..2a745436 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -304,7 +304,7 @@ public: uint8 bIsDucking : 1; uint8 bGetUpAnimStarted : 1; uint8 bDoBloodyFootprints : 1; - uint8 m_ped_flagE80 : 1; + uint8 m_ped_flagE80 : 1; // bDontDragMeOutCar? bStayInCarOnJack? uint8 bWanderPathAfterExitingCar : 1; uint8 m_ped_flagF2 : 1; @@ -320,8 +320,8 @@ public: uint8 m_ped_flagG4 : 1; uint8 bStartWanderPathOnFoot : 1; // exits the car if he's in it, reset after path found uint8 m_ped_flagG10 : 1; - uint8 m_ped_flagG20 : 1; - uint8 m_ped_flagG40 : 1; + uint8 bBusJacked : 1; + uint8 m_ped_flagG40 : 1; // had to exit car due to someone jacked it from RF door uint8 bFadeOut : 1; uint8 m_ped_flagH1 : 1; @@ -329,7 +329,7 @@ public: uint8 m_ped_flagH4 : 1; uint8 bClearObjective : 1; uint8 m_ped_flagH10 : 1; - uint8 m_ped_flagH20 : 1; // set if our own vehicle damaged us. I don't know how is that possible + uint8 bCollidedWithMyVehicle : 1; uint8 m_ped_flagH40 : 1; uint8 m_ped_flagH80 : 1; |