diff options
Diffstat (limited to 'src/render/MBlur.cpp')
-rw-r--r-- | src/render/MBlur.cpp | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp index b7a65adc..1d344d35 100644 --- a/src/render/MBlur.cpp +++ b/src/render/MBlur.cpp @@ -1,6 +1,7 @@ #include "common.h" #include "patcher.h" #include "RwHelper.h" +#include "Camera.h" #include "MBlur.h" RwRaster *&CMBlur::pFrontBuffer = *(RwRaster**)0x8E2C48; @@ -104,26 +105,26 @@ CMBlur::CreateImmediateModeData(RwCamera *cam, RwRect *rect) } void -CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 alpha, int32 type, uint32 bluralpha) +CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 addalpha) { - RwRGBA color = { red, green, blue, alpha }; + RwRGBA color = { red, green, blue, blur }; if(BlurOn){ if(pFrontBuffer){ if(ms_bJustInitialised) ms_bJustInitialised = false; else - OverlayRender(cam, pFrontBuffer, color, type, bluralpha); + OverlayRender(cam, pFrontBuffer, color, type, addalpha); } RwRasterPushContext(pFrontBuffer); RwRasterRenderFast(RwCameraGetRaster(cam), 0, 0); RwRasterPopContext(); }else{ - OverlayRender(cam, nil, color, type, bluralpha); + OverlayRender(cam, nil, color, type, addalpha); } } void -CMBlur::OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, uint32 bluralpha) +CMBlur::OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, uint32 addalpha) { int r, g, b, a; @@ -135,31 +136,31 @@ CMBlur::OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, DefinedState(); switch(type){ - case 3: + case MBLUR_INTRO1: r = 0; g = 255; b = 0; a = 128; break; - case 5: + case MBLUR_INTRO3: r = 100; g = 220; b = 230; a = 158; break; - case 6: + case MBLUR_INTRO4: r = 80; g = 255; b = 230; a = 138; break; - case 8: + case MBLUR_INTRO6: r = 255; g = 60; b = 60; a = 200; break; - case 9: + case MBLUR_UNUSED: r = 255; g = 180; b = 180; @@ -191,7 +192,7 @@ CMBlur::OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); RwIm2DRenderIndexedPrimitive(rwPRIMTYPETRILIST, Vertex, 4, Index, 6); - a = bluralpha/2; + a = addalpha/2; if(a < 30) a = 30; |