diff options
Diffstat (limited to 'src/render/Particle.cpp')
-rw-r--r-- | src/render/Particle.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index 2e0e1c35..aade3578 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -766,7 +766,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, Float fSize, RwRGBA const &color, Int32 nRotationSpeed, Int32 nRotation, Int32 nCurFrame, Int32 nLifeSpan) { - if ( CTimer::m_UserPause || CTimer::m_CodePause ) + if ( CTimer::GetIsPaused() ) return NULL; if ( ( type == PARTICLE_ENGINE_SMOKE @@ -777,7 +777,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe || type == PARTICLE_BURNINGRUBBER_SMOKE || type == PARTICLE_EXHAUST_FUMES || type == PARTICLE_CARCOLLISION_DUST ) - && nParticleCreationInterval & CTimer::m_FrameCounter ) + && nParticleCreationInterval & CTimer::GetFrameCounter() ) { return NULL; } @@ -797,9 +797,9 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe pParticle->m_fExpansionRate = psystem->m_fExpansionRate; if ( nLifeSpan != 0 ) - pParticle->m_nTimeWhenWillBeDestroyed = CTimer::m_snTimeInMilliseconds + nLifeSpan; + pParticle->m_nTimeWhenWillBeDestroyed = CTimer::GetTimeInMilliseconds() + nLifeSpan; else - pParticle->m_nTimeWhenWillBeDestroyed = CTimer::m_snTimeInMilliseconds + psystem->m_nLifeSpan; + pParticle->m_nTimeWhenWillBeDestroyed = CTimer::GetTimeInMilliseconds() + psystem->m_nLifeSpan; pParticle->m_nColorIntensity = psystem->m_nFadeToBlackInitialIntensity; pParticle->m_nAlpha = psystem->m_nFadeAlphaInitialIntensity; @@ -829,7 +829,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe RwRGBAAssign(&pParticle->m_Color, &psystem->m_RenderColouring); if ( psystem->m_ColorFadeTime != 0 ) - pParticle->m_nTimeWhenColorWillBeChanged = CTimer::m_snTimeInMilliseconds + psystem->m_ColorFadeTime; + pParticle->m_nTimeWhenColorWillBeChanged = CTimer::GetTimeInMilliseconds() + psystem->m_ColorFadeTime; if ( psystem->m_InitialColorVariation != 0 ) { @@ -995,17 +995,17 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe void CParticle::Update() { - if ( CTimer::m_UserPause || CTimer::m_CodePause ) + if ( CTimer::GetIsPaused() ) return; CRGBA color(0, 0, 0, 0); - Float fFricDeccel50 = pow(0.50f, CTimer::ms_fTimeStep); - Float fFricDeccel80 = pow(0.80f, CTimer::ms_fTimeStep); - Float fFricDeccel90 = pow(0.90f, CTimer::ms_fTimeStep); - Float fFricDeccel95 = pow(0.95f, CTimer::ms_fTimeStep); - Float fFricDeccel96 = pow(0.96f, CTimer::ms_fTimeStep); - Float fFricDeccel99 = pow(0.99f, CTimer::ms_fTimeStep); + Float fFricDeccel50 = pow(0.50f, CTimer::GetTimeStep()); + Float fFricDeccel80 = pow(0.80f, CTimer::GetTimeStep()); + Float fFricDeccel90 = pow(0.90f, CTimer::GetTimeStep()); + Float fFricDeccel95 = pow(0.95f, CTimer::GetTimeStep()); + Float fFricDeccel96 = pow(0.96f, CTimer::GetTimeStep()); + Float fFricDeccel99 = pow(0.99f, CTimer::GetTimeStep()); CParticleObject::UpdateAll(); @@ -1023,9 +1023,9 @@ void CParticle::Update() { bRemoveParticle = false; - CVector moveStep = particle->m_vecPosition + ( particle->m_vecVelocity * CTimer::ms_fTimeStep ); + CVector moveStep = particle->m_vecPosition + ( particle->m_vecVelocity * CTimer::GetTimeStep() ); - if ( CTimer::m_snTimeInMilliseconds > particle->m_nTimeWhenWillBeDestroyed || particle->m_nAlpha == 0 ) + if ( CTimer::GetTimeInMilliseconds() > particle->m_nTimeWhenWillBeDestroyed || particle->m_nAlpha == 0 ) { bRemoveParticle = true; continue; @@ -1033,9 +1033,9 @@ void CParticle::Update() if ( particle->m_nTimeWhenColorWillBeChanged != 0 ) { - if ( particle->m_nTimeWhenColorWillBeChanged > CTimer::m_snTimeInMilliseconds ) + if ( particle->m_nTimeWhenColorWillBeChanged > CTimer::GetTimeInMilliseconds() ) { - Float colorMul = 1.0f - Float(particle->m_nTimeWhenColorWillBeChanged - CTimer::m_snTimeInMilliseconds) / Float(psystem->m_ColorFadeTime); + Float colorMul = 1.0f - Float(particle->m_nTimeWhenColorWillBeChanged - CTimer::GetTimeInMilliseconds()) / Float(psystem->m_ColorFadeTime); particle->m_Color.red = clamp( psystem->m_RenderColouring.red + Int32(Float(psystem->m_FadeDestinationColor.red - psystem->m_RenderColouring.red) * colorMul), @@ -1103,7 +1103,7 @@ void CParticle::Update() if ( psystem->m_fGravitationalAcceleration > 0.0f ) { if ( -50.0f * psystem->m_fGravitationalAcceleration < particle->m_vecVelocity.z ) - particle->m_vecVelocity.z -= psystem->m_fGravitationalAcceleration * CTimer::ms_fTimeStep; + particle->m_vecVelocity.z -= psystem->m_fGravitationalAcceleration * CTimer::GetTimeStep(); if ( psystem->Flags & ZCHECK_FIRST ) { @@ -1301,7 +1301,7 @@ void CParticle::Update() if ( psystem->m_fGravitationalAcceleration < 0.0f ) { if ( -5.0f * psystem->m_fGravitationalAcceleration > particle->m_vecVelocity.z ) - particle->m_vecVelocity.z -= psystem->m_fGravitationalAcceleration * CTimer::ms_fTimeStep; + particle->m_vecVelocity.z -= psystem->m_fGravitationalAcceleration * CTimer::GetTimeStep(); } else { @@ -1616,7 +1616,7 @@ void CParticle::Render() Float fSpeed = particle->m_vecVelocity.Magnitude(); - Float fNewTrailLength = fSpeed * CTimer::ms_fTimeStep * w * 2.0f; + Float fNewTrailLength = fSpeed * CTimer::GetTimeStep() * w * 2.0f; if ( fDist > fNewTrailLength ) fTrailLength = fNewTrailLength; |