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-rw-r--r--src/render/Antennas.cpp2
-rw-r--r--src/render/Coronas.cpp2
-rw-r--r--src/render/Credits.cpp2
-rw-r--r--src/render/Hud.cpp10
-rw-r--r--src/render/PlayerSkin.cpp2
-rw-r--r--src/render/PointLights.cpp2
-rw-r--r--src/render/Renderer.cpp4
-rw-r--r--src/render/Rubbish.cpp2
-rw-r--r--src/render/Skidmarks.cpp2
-rw-r--r--src/render/SpecialFX.cpp2
-rw-r--r--src/render/Timecycle.cpp2
-rw-r--r--src/render/WaterCannon.cpp2
-rw-r--r--src/render/Weather.cpp2
13 files changed, 4 insertions, 32 deletions
diff --git a/src/render/Antennas.cpp b/src/render/Antennas.cpp
index b9da95cb..452069a0 100644
--- a/src/render/Antennas.cpp
+++ b/src/render/Antennas.cpp
@@ -2,8 +2,6 @@
#include "Antennas.h"
-//--MIAMI: file done
-
CAntenna CAntennas::aAntennas[NUMANTENNAS];
void
diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp
index 515e1000..e3d3416c 100644
--- a/src/render/Coronas.cpp
+++ b/src/render/Coronas.cpp
@@ -18,8 +18,6 @@
#include "Clock.h"
#include "Bridge.h"
-//--MIAMI: file done
-
struct FlareDef
{
float position;
diff --git a/src/render/Credits.cpp b/src/render/Credits.cpp
index 6c811b7f..883ad2f2 100644
--- a/src/render/Credits.cpp
+++ b/src/render/Credits.cpp
@@ -9,8 +9,6 @@
#include "Credits.h"
#include "Pad.h"
-// --MIAMI: file done
-
bool CCredits::bCreditsGoing;
uint32 CCredits::CreditsStartTime;
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 0d302571..38c09e33 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -26,8 +26,6 @@
#include "General.h"
#include "VarConsole.h"
-// --MIAMI: file done
-
#if defined(FIX_BUGS)
#define SCREEN_SCALE_X_FIX(a) SCREEN_SCALE_X(a)
#define SCREEN_SCALE_Y_FIX(a) SCREEN_SCALE_Y(a)
@@ -622,11 +620,11 @@ void CHud::Draw()
/*
DrawWantedLevel
*/
- if (m_LastWanted == playerPed->m_pWanted->m_nWantedLevel) {
+ if (m_LastWanted == playerPed->m_pWanted->GetWantedLevel()) {
alpha = DrawFadeState(HUD_WANTED_FADING, 0);
} else {
alpha = DrawFadeState(HUD_WANTED_FADING, 1);
- m_LastWanted = playerPed->m_pWanted->m_nWantedLevel;
+ m_LastWanted = playerPed->m_pWanted->GetWantedLevel();
}
if (m_WantedState != FADED_OUT) {
@@ -642,7 +640,7 @@ void CHud::Draw()
for (int i = 0; i < 6; i++) {
if (FrontEndMenuManager.m_PrefsShowHud) {
- if (playerPed->m_pWanted->m_nWantedLevel > i
+ if (playerPed->m_pWanted->GetWantedLevel() > i
&& (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange
+ 2000 || CTimer::GetFrameCounter() & 4)) {
@@ -655,7 +653,7 @@ void CHud::Draw()
CFont::SetColor(WANTED_COLOR_FLASH);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
- } else if (playerPed->m_pWanted->m_nWantedLevel <= i) {
+ } else if (playerPed->m_pWanted->GetWantedLevel() <= i) {
NOTWANTED_COLOR.a = alpha;
CFont::SetColor(NOTWANTED_COLOR);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
diff --git a/src/render/PlayerSkin.cpp b/src/render/PlayerSkin.cpp
index 1626716f..ee944ca7 100644
--- a/src/render/PlayerSkin.cpp
+++ b/src/render/PlayerSkin.cpp
@@ -16,8 +16,6 @@
#include "Lights.h"
#include "MemoryMgr.h"
-//--MIAMI: file done
-
RpClump *gpPlayerClump;
float gOldFov;
diff --git a/src/render/PointLights.cpp b/src/render/PointLights.cpp
index c8f21d21..3e73c57f 100644
--- a/src/render/PointLights.cpp
+++ b/src/render/PointLights.cpp
@@ -11,8 +11,6 @@
#include "Timer.h"
#include "PointLights.h"
-//--MIAMI: file done
-
int16 CPointLights::NumLights;
CRegisteredPointLight CPointLights::aLights[NUMPOINTLIGHTS];
CVector CPointLights::aCachedMapReads[32];
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 5c65eea5..bada38b7 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -28,8 +28,6 @@
#include "custompipes.h"
#include "Frontend.h"
-//--MIAMI: file done
-
bool gbShowPedRoadGroups;
bool gbShowCarRoadGroups;
bool gbShowCollisionPolys;
@@ -1202,7 +1200,6 @@ CEntity::RemoveLighting(bool)
{
}
-// --MIAMI: Done
bool
CPed::SetupLighting(void)
{
@@ -1228,7 +1225,6 @@ CPed::SetupLighting(void)
return false;
}
-// --MIAMI: Done
void
CPed::RemoveLighting(bool reset)
{
diff --git a/src/render/Rubbish.cpp b/src/render/Rubbish.cpp
index dada2439..bd69f875 100644
--- a/src/render/Rubbish.cpp
+++ b/src/render/Rubbish.cpp
@@ -13,8 +13,6 @@
#include "RenderBuffer.h"
#include "Rubbish.h"
-//--MIAMI: file done
-
#define RUBBISH_MAX_DIST (23.0f)
#define RUBBISH_FADE_DIST (20.0f)
diff --git a/src/render/Skidmarks.cpp b/src/render/Skidmarks.cpp
index 0251878a..07039c17 100644
--- a/src/render/Skidmarks.cpp
+++ b/src/render/Skidmarks.cpp
@@ -6,8 +6,6 @@
#include "Replay.h"
#include "Skidmarks.h"
-//--MIAMI: file done
-
CSkidmark CSkidmarks::aSkidmarks[NUMSKIDMARKS];
RwImVertexIndex SkidmarkIndexList[SKIDMARK_LENGTH * 6];
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 18e7fd34..35b0b2fc 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -645,8 +645,6 @@ MarkerAtomicCB(RpAtomic *atomic, void *data)
return atomic;
}
-// --MIAMI: C3dMarker and C3dMarkers done
-
bool
C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
diff --git a/src/render/Timecycle.cpp b/src/render/Timecycle.cpp
index 3cb5a0b0..8a3efd85 100644
--- a/src/render/Timecycle.cpp
+++ b/src/render/Timecycle.cpp
@@ -10,8 +10,6 @@
#include "FileMgr.h"
#include "Timecycle.h"
-//--MIAMI: done
-
uint8 CTimeCycle::m_nAmbientRed[NUMHOURS][NUMWEATHERS];
uint8 CTimeCycle::m_nAmbientGreen[NUMHOURS][NUMWEATHERS];
uint8 CTimeCycle::m_nAmbientBlue[NUMHOURS][NUMWEATHERS];
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp
index 91304be3..53b4d30e 100644
--- a/src/render/WaterCannon.cpp
+++ b/src/render/WaterCannon.cpp
@@ -13,8 +13,6 @@
#include "Camera.h"
#include "Particle.h"
-// --MIAMI: file done
-
#define WATERCANNONVERTS 4
#define WATERCANNONINDEXES 12
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index ca4ef349..65343a61 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -21,8 +21,6 @@
#include "SpecialFX.h"
#include "Replay.h"
-//--MIAMI: file done
-
int32 CWeather::SoundHandle = -1;
int32 CWeather::WeatherTypeInList;