Commit message (Collapse) | Author | Files | Lines | ||
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2021-08-16 | Auto-detect X11 dependency | erorcun | 1 | -0/+16 | |
2021-08-16 | Auto-detect X11 dependency | erorcun | 1 | -0/+16 | |
2021-07-13 | Nintendo Switch support | Adrian Graber | 1 | -5/+22 | |
2021-07-13 | Finish cmake stuff for Switch build | Adrian Graber | 1 | -24/+1 | |
* SDL2 for OpenAL not needed anymore * Add re3_platform_target function and use that instead of manually building NRO | |||||
2021-07-13 | Move assets to dedicated folder and redefine GLFW mappings for Switch | Adrian Graber | 1 | -1/+1 | |
2021-07-13 | Fix WINDOWS -> WIN32 on cmake | Adrian Graber | 1 | -1/+1 | |
2021-07-13 | cmake: fix OpenAL on Switch + using X11 on Linux | Anonymous Maarten | 1 | -4/+12 | |
2021-07-13 | Replace GTA_SWITCH macro and use GAMEPAD_MENU | Adrian Graber | 1 | -4/+0 | |
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds | |||||
2021-07-13 | Add Nintendo Switch initial support | Adrian Graber | 1 | -2/+38 | |
2021-07-11 | fix the fix (and another fix) | withmorten | 1 | -1/+1 | |
2021-06-25 | add no-git-hash option to premake | withmorten | 1 | -0/+1 | |
2021-06-25 | add no-git-hash option to premake | withmorten | 1 | -0/+1 | |
2021-02-12 | Cmake version for hash | Filip Gawin | 1 | -1/+6 | |
2021-02-12 | Cmake version for hash | Filip Gawin | 1 | -1/+6 | |
2021-02-02 | fix gcc/clang build by adding -fpermssive and -Wno-address-of-temporary | withmorten | 1 | -0/+2 | |
2021-01-24 | Add cmake option for sanitizers | shfil | 1 | -0/+15 | |
2021-01-24 | Add cmake option for sanitizers | shfil | 1 | -0/+15 | |
2021-01-24 | Add cmake option for sanitizers | shfil | 1 | -0/+15 | |
2021-01-14 | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK | Filip Gawin | 1 | -1/+1 | |
2021-01-13 | Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"" | Fire-Head | 1 | -79/+87 | |
This reverts commit 97c9a4a02c9f801d35fbcf47658756a89a33f6d9. | |||||
2021-01-13 | Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs" | Fire-Head | 1 | -87/+79 | |
This reverts commit d63e3f155995f2b82cee1f19bcf5c0f00bda491a, reversing changes made to ec173550561d7cb36505853fed13967d5299cce1. | |||||
2021-01-13 | Port cmake improvements to miami | Filip Gawin | 1 | -79/+87 | |
2021-01-13 | Make cmake files more generic | Filip Gawin | 1 | -34/+34 | |
2021-01-11 | conan: build re3 + librw with RelWithDebInfo build_type | Anonymous Maarten | 1 | -0/+3 | |
2021-01-11 | cmake: install files ready for copying in game folder | Anonymous Maarten | 1 | -8/+6 | |
2021-01-11 | cmake: add resource (settings windows icon) | Anonymous Maarten | 1 | -2/+5 | |
2021-01-11 | cmake: opus is now optional + libsndfile only when using openal | Anonymous Maarten | 1 | -3/+7 | |
2021-01-11 | cmake: search for miles import library | Anonymous Maarten | 1 | -0/+9 | |
2021-01-11 | cmake: use openal/opusfile/mpg123/libsndfile correctly | Anonymous Maarten | 1 | -1/+7 | |
2021-01-11 | audio: only use #pragma comment(lib, "xxx.lib") on MSVC | Anonymous Maarten | 1 | -0/+1 | |
2021-01-11 | cmake: null audio is not possible + add cmake opus support | Anonymous Maarten | 1 | -23/+30 | |
2021-01-11 | cmake: make librw non-vendorable + rename Findmpg123 + create targets for dependencies | Anonymous Maarten | 1 | -51/+28 | |
2020-12-19 | fixed cmakelists | Nikolay Korolev | 1 | -6/+6 | |
2020-11-15 | Make collision code placement more like original (+ small fixes) | Sergeanur | 1 | -0/+1 | |
2020-11-02 | Add basic support for cmake on linux | Filip Gawin | 1 | -0/+112 | |