Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-08-18 | Fix acceleration sound playing when exiting the vehicle | Sergeanur | 1 | -1/+1 | |
2021-08-18 | One more type fix | Sergeanur | 1 | -2/+2 | |
2021-08-18 | More type fixes in audio | Sergeanur | 4 | -23/+23 | |
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 8 | -211/+304 | |
2021-08-17 | Remove FIX_BUGS that wasn't needed | Sergeanur | 1 | -4/+0 | |
2021-08-16 | Fix ped comments playing at full volume behind the wall | Sergeanur | 2 | -6/+16 | |
2021-08-16 | Remove not needed entry from config | Sergeanur | 1 | -2/+2 | |
2021-08-16 | Make UpdateReflections a bit more binary exact + small code changes to sync with miami | Sergeanur | 2 | -5/+10 | |
2021-08-15 | Fix ifdef for audio reflection members | Sergeanur | 2 | -2/+2 | |
2021-08-15 | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity | Sergeanur | 4 | -244/+266 | |
2021-08-12 | Sync fixes from miami | Sergeanur | 2 | -15/+15 | |
2021-08-12 | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | 1 | -79/+27 | |
2021-08-12 | Rename unused audio member | Sergeanur | 2 | -8/+8 | |
2021-08-12 | Fix sampman_null | Sergeanur | 1 | -0/+4 | |
2021-08-12 | Put more things under ifdef | Sergeanur | 7 | -137/+194 | |
2021-08-12 | Add define to enable/disable external 3d audio simulation | Sergeanur | 4 | -2/+123 | |
2021-08-11 | Fix unset emitting volume for sawmill | Sergeanur | 1 | -0/+3 | |
2021-08-11 | Fix unset emitting volume for moan sound | Sergeanur | 1 | -0/+3 | |
2021-07-31 | Fix radio scroll when player controls disabled | erorcun | 1 | -1/+1 | |
2021-07-28 | Reverse unused audio functions from mobile | Sergeanur | 4 | -2/+34 | |
2021-07-28 | Fix comments | Sergeanur | 2 | -5/+5 | |
2021-07-27 | One more type fix | Sergeanur | 1 | -1/+1 | |
2021-07-27 | Type fix | Sergeanur | 2 | -2/+2 | |
2021-07-27 | cAudioManager::GetCollisionOneShotRatio cleanup | Sergeanur | 1 | -9/+10 | |
2021-07-26 | Fix | Sergeanur | 1 | -1/+1 | |
2021-07-26 | Audio changes: | Sergeanur | 9 | -849/+873 | |
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | |||||
2021-07-23 | sync | Nikolay Korolev | 3 | -44/+237 | |
2021-07-15 | Make PS2 VB files work together with PC audio files | Sergeanur | 3 | -44/+237 | |
2021-07-11 | fix the fix (and another fix) | withmorten | 1 | -1/+1 | |
2021-07-11 | tiny diff fixes | withmorten | 1 | -1/+2 | |
2021-07-10 | Merge/sync fixes after threaded audio | erorcun | 1 | -0/+2 | |
2021-07-10 | Remove waiting for stream closure in multi-thread audio | erorcun | 3 | -20/+23 | |
2021-07-10 | Multi-threaded audio fixes | erorcun | 3 | -118/+111 | |
2021-07-10 | Multi-threaded audio streams | erorcun | 3 | -95/+558 | |
Under MULTITHREADED_AUDIO define. | |||||
2021-07-08 | fix macro redefinition warnings on win-glfw build | withmorten | 1 | -0/+1 | |
2021-07-07 | fix sampman_null build | withmorten | 1 | -5/+5 | |
2021-07-03 | Fix overflow in audio code | Sergeanur | 1 | -1/+1 | |
2021-07-03 | Sanitizer fixes | erorcun | 1 | -6/+6 | |
2021-06-30 | Pause radio when game is paused | Sergeanur | 1 | -1/+16 | |
2021-06-28 | Fix MP3 finding stack crash | erorcun | 1 | -98/+47 | |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 5 | -11/+11 | |
2021-06-27 | Revert "Use PS2-y global names on SampMan" | erorcun | 6 | -273/+273 | |
We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. | |||||
2021-06-27 | Use PS2-y global names on SampMan | erorcun | 6 | -273/+273 | |
2021-06-26 | Revert "Revert "Redo ReadSaveBuf + common.h cleanup"" | withmorten | 1 | -3/+6 | |
This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f. | |||||
2021-06-25 | Pool fixes | erorcun | 2 | -8/+8 | |
Mostly for Linux | |||||
2021-06-25 | Revert "Redo ReadSaveBuf + common.h cleanup" | erorcun | 1 | -6/+3 | |
This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069. | |||||
2021-06-25 | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 1 | -3/+6 | |
2021-06-24 | Don't restart OAL device when switching EAX | Sergeanur | 3 | -162/+167 | |
2021-06-24 | Fix police scanner on high fps | Sergeanur | 1 | -0/+8 | |
2021-06-24 | Fix redone + add hud fix | Sergeanur | 3 | -17/+6 | |
2021-06-24 | Fix cut off sfx on high framerates | Sergeanur | 2 | -2/+23 | |
2021-06-24 | Make sampman stream functions default to stream 0 | Sergeanur | 2 | -72/+72 | |
2021-06-24 | Fix use of enum in ped comment banks switch | Sergeanur | 1 | -5/+5 | |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 5 | -165/+105 | |
2021-06-24 | Fix typo | Sergeanur | 1 | -1/+1 | |
2021-06-24 | Set number of stereo sources | Sergeanur | 1 | -1/+2 | |
2021-06-24 | Patch PolRadio | Sergeanur | 1 | -15/+12 | |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 8 | -85/+113 | |
2021-06-24 | This means sound should be panned right, not volume | Sergeanur | 1 | -2/+2 | |
2021-06-24 | Fix cAudioManager::SetupJumboFlySound | Sergeanur | 1 | -6/+7 | |
2021-06-24 | Fix return type | Sergeanur | 2 | -3/+3 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 13 | -1150/+1150 | |
2021-06-24 | Fix quiet police scanner on OpenAL | Sergeanur | 2 | -1/+19 | |
2021-02-26 | Uhh, right | Sergeanur | 2 | -2/+2 | |
2021-02-26 | PoliceRadio -> PolRadio (original name) | Sergeanur | 2 | -0/+0 | |
2021-02-19 | Fix MP3 player | erorcun | 2 | -190/+170 | |
2021-02-14 | Try to fix streams stop after a while | erorcun | 2 | -4/+9 | |
2021-02-03 | MP3 player fixes | erorcun | 1 | -3/+22 | |
2021-02-03 | OAL Loops, fixes | erorcun | 5 | -66/+136 | |
2021-02-03 | MusicManager fixes | erorcun | 7 | -148/+172 | |
2021-01-31 | Add radio off text | Sergeanur | 1 | -2/+2 | |
2021-01-22 | small fix regarding codewarrior and AUDIO_MSS | withmorten | 1 | -2/+3 | |
2021-01-22 | m_nWantedLevel -> GetWantedLevel() | withmorten | 1 | -2/+2 | |
2021-01-21 | codewarrior: finishing touches | withmorten | 1 | -1/+1 | |
2021-01-21 | make building with Codewarrior 7 possible | withmorten | 5 | -7/+7 | |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 5 | -25/+18 | |
2021-01-11 | audio: only use #pragma comment(lib, xxx.lib) on MSVC | Anonymous Maarten | 1 | -1/+1 | |
2021-01-08 | Use original names | Sergeanur | 1 | -1/+1 | |
2021-01-07 | Add MPG123_QUIET to mp3 files | Sergeanur | 1 | -1/+1 | |
2021-01-07 | Make opus available alongside other formats | Sergeanur | 3 | -24/+28 | |
2021-01-06 | Cleanup and fixes for new decoders | Sergeanur | 1 | -118/+149 | |
2021-01-06 | Fixes for CVbFile | Filip Gawin | 1 | -4/+4 | |
2021-01-06 | Small fixes for new wav decoder | Filip Gawin | 1 | -3/+3 | |
2021-01-06 | Implementing our own WAV decoder to replace SndFile | Sergeanur | 1 | -28/+329 | |
2021-01-05 | duh | Sergeanur | 1 | -2/+0 | |
2021-01-05 | Add support of PS2 audio streams to OpenAL | Sergeanur | 3 | -11/+255 | |
2021-01-04 | More audio fix | Sergeanur | 1 | -25/+25 | |
2021-01-04 | Audio fixes | Sergeanur | 2 | -75/+75 | |
2021-01-04 | Handle stereo panning in OAL manually for streams | Sergeanur | 3 | -60/+184 | |
2021-01-03 | Sync miami things | Sergeanur | 2 | -4/+7 | |
2021-01-01 | Overhaul and enable cache for openal build | Filip Gawin | 1 | -13/+17 | |
2020-12-26 | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 1 | -2/+2 | |
2020-12-25 | cVehicleParams ctor | Sergeanur | 2 | -4/+13 | |
2020-12-25 | Use intensity in ProcessBoatEngine | Sergeanur | 1 | -4/+4 | |
2020-12-25 | cAudioManager::ProcessBoatEngine fixes | Sergeanur | 1 | -4/+4 | |
2020-12-25 | cPedParams fixes | Sergeanur | 2 | -49/+33 | |
2020-12-25 | Fix cAudioManager::ProcessSpecial | Sergeanur | 1 | -2/+1 | |
2020-12-25 | Small type use fixes | Sergeanur | 4 | -13/+13 | |
2020-12-20 | fixes to last HUD commits | erorcun | 1 | -0/+2 | |
2020-12-19 | restore original code, fixes, ps2 font | Fire-Head | 1 | -1/+1 | |
2020-12-19 | style change | erorcun | 1 | -12/+5 | |
2020-12-15 | radio scroll fix | erorcun | 1 | -4/+4 | |
2020-12-15 | Radio scroll to prev. station & radio off text | erorcun | 1 | -8/+84 | |
2020-12-07 | ps2 hud, restore original code | Fire-Head | 1 | -0/+4 | |
2020-12-07 | audio: define openal extensions in re3 owned namespace | Anonymous Maarten | 2 | -0/+18 | |
2020-12-07 | int32 enum fixed | withmorten | 1 | -1/+1 | |
2020-12-07 | uint32 enums fixed | withmorten | 1 | -1/+1 | |
2020-12-07 | uint16 enums fixed | withmorten | 1 | -2/+2 | |
2020-12-07 | int8 enums fixed | withmorten | 1 | -1/+1 | |
2020-12-07 | uint8 enums fixed | withmorten | 1 | -2/+2 | |
2020-12-06 | crossplatform is needed for casepath on non-Windows systems | Anonymous Maarten | 1 | -2/+4 | |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | 1 | -8/+8 | |
2020-11-22 | More audio fix | Sergeanur | 1 | -27/+27 | |
2020-11-22 | Audio fixes | Sergeanur | 3 | -215/+40 | |
2020-11-08 | easy way to safe few petaseconds | Roman Masanin | 1 | -0/+8 | |
2020-11-08 | return bad code, becouse no one knows what to do with it | Roman Masanin | 1 | -2/+2 | |
2020-11-08 | Revert "Font: Fix text dimensions" | erorcun | 1 | -1/+1 | |
This reverts commit 6729de49b16da9a1be3c95b146ba053bf214c91c. | |||||
2020-11-08 | pointers to referencies too | Roman Masanin | 2 | -218/+218 | |
2020-11-07 | Fix cAudioManager::GetPhrase | Sergeanur | 2 | -399/+399 | |
2020-11-01 | some "optimizations". same like I did in VC | Roman Masanin | 1 | -3/+5 | |
2020-10-27 | OpenAL channels now use their own sound buffers | Sergeanur | 4 | -179/+96 | |
2020-10-26 | Revert "(TEST) Try to fix OAL audio problems" | erorcun | 1 | -2/+2 | |
This reverts commit 19cc6fafe04b3a0b80c76f857eb68f2390525ea0. | |||||
2020-10-26 | Fixes to OpenAL | Sergeanur | 1 | -6/+19 | |
2020-10-26 | (TEST) Try to fix OAL audio problems | erorcun | 1 | -2/+2 | |
2020-10-25 | Font: Fix text dimensions | erorcun | 1 | -1/+1 | |
2020-10-25 | Remove redundant includes | Sergeanur | 1 | -2/+0 | |
2020-10-25 | Possible fix of linux build | Sergeanur | 1 | -1/+0 | |
2020-10-25 | DMAudio fixes | Sergeanur | 2 | -31/+2 | |
2020-10-24 | Fix playback of vanilla opus | Sergeanur | 1 | -1/+1 | |
2020-10-22 | Fix argument type | Sergeanur | 2 | -2/+2 | |
2020-10-22 | Police Radio fixes | Sergeanur | 3 | -11/+11 | |
2020-10-18 | Fix build | erorcun | 1 | -3/+2 | |
2020-10-18 | Fixes and style changes from miami | erorcun | 6 | -81/+707 | |
2020-10-18 | Add missing breaks in AudioLogic.cpp | Filip Gawin | 1 | -52/+23 | |
2020-10-17 | ProcessWaterCannon bug and refractoring (#773) | Roman Masanin | 1 | -8/+20 | |
* fix audio bug and some refractoring * mark original bugs | |||||
2020-10-17 | mark original bugs | Roman Masanin | 1 | -0/+12 | |
2020-10-17 | fix audio bug and some refractoring | Roman Masanin | 1 | -9/+9 | |
2020-10-11 | Some unicode funcs belong to Font.cpp + small fix | Sergeanur | 1 | -0/+1 | |
2020-10-05 | Fix Linux audio path | eray orçunus | 1 | -2/+3 | |
2020-10-05 | Fix Audio | eray orçunus | 2 | -9/+9 | |
2020-09-30 | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 1 | -1/+1 | |
2020-09-29 | Fix build (if -> ifdef) | Filip Gawin | 1 | -1/+1 | |
2020-09-29 | Make frequency more consistent with vanilla | Filip Gawin | 1 | -1/+5 | |
2020-09-28 | Fix arg types | Sergeanur | 2 | -4/+4 | |
2020-09-28 | change for better understanding | Roman Masanin | 1 | -1/+1 | |
2020-09-28 | fix for frequency misscalculation | Roman Masanin | 1 | -1/+1 | |
2020-09-27 | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 1 | -1/+1 | |
2020-09-19 | Fixes to MusicManager | Sergeanur | 2 | -34/+32 | |
2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | 10 | -518/+518 | |
2020-09-10 | Fixes from miami | eray orçunus | 1 | -1/+1 | |
2020-08-20 | Fix cAudioScriptObject | Sergeanur | 3 | -2/+15 | |
2020-08-20 | changed a sound enum | aap | 2 | -57/+57 | |
2020-08-05 | clang throws an error if fixed comparisons are against NULL | blingu | 1 | -3/+3 | |
2020-08-03 | Update mpg123.32 | Sergeanur | 1 | -6/+1 | |
2020-08-02 | Move sdk and eax | Sergeanur | 3 | -0/+2007 | |
2020-07-28 | Fix casepath chaos | eray orçunus | 1 | -8/+4 | |
2020-07-26 | Provide more memory for casepath's arg | Filip Gawin | 1 | -1/+1 | |
2020-07-23 | Add ps2 audio paths | Sergeanur | 1 | -0/+98 | |
2020-07-22 | 64-bit on Windows | eray orçunus | 2 | -2/+10 | |
2020-07-22 | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 1 | -1/+1 | |
2020-07-18 | Fix another float | Sergeanur | 1 | -1/+1 | |
2020-07-18 | Fix some audio floats | Sergeanur | 1 | -6/+6 | |
2020-07-17 | Add audio cache for faster initialization | Sergeanur | 2 | -2/+28 | |
2020-07-16 | Audio fixes | Sergeanur | 2 | -44/+41 | |
2020-06-30 | Audio fixes | Sergeanur | 3 | -24/+18 | |
2020-06-29 | menu fixes | Fire-Head | 1 | -2/+2 | |
2020-06-29 | Update AudioLogic.cpp | Fire_Head | 1 | -3/+3 | |
2020-06-27 | mips overdose | Fire-Head | 5 | -8/+21 | |
2020-06-08 | remove numbers from enum | Sergeanur | 1 | -14/+14 | |
2020-06-08 | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 5 | -10/+10 | |
2020-06-06 | ps2 audio banks | Sergeanur | 4 | -162/+402 | |
2020-06-05 | ProcessTrainAnnouncements | Sergeanur | 2 | -5/+5 | |
2020-06-04 | fixes, mostly from miami | eray orçunus | 3 | -39/+38 | |
2020-05-27 | Fix city sound playing on restarting a new game | Sergeanur | 1 | -2/+2 | |
2020-05-27 | Restore original logic | Sergeanur | 1 | -2/+2 | |
2020-05-26 | eSurfaceType | aap | 2 | -65/+65 | |
2020-05-25 | Even more audio cleanups | Sergeanur | 1 | -107/+104 | |
2020-05-25 | Ped comments cleanup | Sergeanur | 1 | -43/+53 | |
2020-05-25 | More audio cleanup and bugfixes | Sergeanur | 1 | -55/+44 | |
2020-05-25 | Fix names of static variables | Sergeanur | 1 | -19/+19 | |
2020-05-25 | cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes | Sergeanur | 1 | -149/+108 | |
2020-05-24 | Clean cAudioManager::ProcessGarages up a bit | Sergeanur | 1 | -89/+79 | |
2020-05-24 | fixes | Sergeanur | 1 | -2/+2 | |
2020-05-24 | Optimize ALDeviceList | Sergeanur | 3 | -85/+70 | |
2020-05-24 | Fix OAL crash | Sergeanur | 3 | -6/+10 | |
2020-05-23 | Cleanup | Sergeanur | 1 | -31/+17 | |
2020-05-23 | Even more small audio cleanup | Sergeanur | 2 | -5/+5 | |
2020-05-23 | More audio cleanup | Sergeanur | 2 | -315/+319 | |
2020-05-22 | Fix linux build | eray orçunus | 1 | -3/+2 | |
2020-05-22 | Possibly fix travis | Sergeanur | 1 | -2/+3 | |
2020-05-22 | OpenAL configs | Sergeanur | 6 | -9/+7 | |
2020-05-22 | opus support | Sergeanur | 3 | -5/+206 | |
2020-05-20 | fixed dumb | Nikolay Korolev | 2 | -4/+4 | |
2020-05-20 | fixed ped comment | Nikolay Korolev | 2 | -0/+8 | |
2020-05-18 | Fix string assignment (aldlist.cpp) | shfil | 1 | -1/+1 | |
2020-05-18 | Remove MAX_VOLUME dups | Sergeanur | 4 | -76/+71 | |
2020-05-17 | nullsampman | Fire-Head | 1 | -0/+368 | |
2020-05-16 | More small audio fixes | Sergeanur | 2 | -14/+13 | |
2020-05-16 | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 5 | -9330/+9358 | |
2020-05-16 | Fix audio use of number instead of enum for CAR_ACCEL | Sergeanur | 1 | -2/+2 | |
2020-05-16 | Remove unused audio enum | Sergeanur | 5 | -429/+299 | |
2020-05-14 | it works differently | Nikolay Korolev | 2 | -6/+6 | |
2020-05-14 | some fixes | Nikolay Korolev | 2 | -0/+8 | |
2020-05-12 | Fix linux warnings | Filip Gawin | 2 | -4/+4 | |
2020-05-11 | Linux build support | eray orçunus | 5 | -17/+49 | |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 5 | -21/+12 | |
2020-05-10 | defined out asserts. | bigbossbro08 | 2 | -1/+9 | |
2020-05-07 | Fix looping collision sound | Sergeanur | 1 | -8/+8 | |
2020-05-07 | Fix GetDistanceSquared | Sergeanur | 3 | -30/+32 | |
2020-05-07 | Fixed arguments for sound collisions | Sergeanur | 3 | -59/+76 | |
2020-05-07 | dont hardcode first vehicle ID; little fix for roadblocks | aap | 1 | -1/+1 | |
2020-05-07 | oal update | Fire-Head | 1 | -27/+32 | |
2020-05-07 | oal wav/mp3 stream update | Fire-Head | 5 | -107/+592 | |
2020-05-06 | Fix cAudioManager::ProcessActiveQueues loop | Sergeanur | 1 | -5/+3 | |
2020-05-06 | some work on zones | aap | 1 | -2/+2 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 3 | -14/+14 | |
2020-05-05 | CAutoPilot + CCarAI + fixes | Nikolay Korolev | 1 | -2/+2 | |
2020-05-04 | bb std::string | Fire-Head | 1 | -5/+5 | |
2020-05-04 | fix typo | Fire-Head | 1 | -1/+1 | |
2020-05-04 | openal-soft added | Fire-Head | 2 | -62/+55 | |
2020-05-04 | oal upd | Fire-Head | 19 | -2106/+2844 | |
2020-05-02 | Adding sound intensity consts | Sergeanur | 1 | -154/+203 | |
2020-05-02 | Cleanup cAudioManager::ProcessVehicleSkidding | Sergeanur | 1 | -37/+23 | |
2020-05-02 | A bit more audio cleanup | Sergeanur | 3 | -118/+88 | |
2020-05-02 | cleanup cAudioManager::UpdateReflections | Sergeanur | 1 | -44/+31 | |
2020-05-02 | AudioManager.cpp autoformat | Sergeanur | 1 | -2493/+2334 | |
2020-05-02 | Replacing >> and << to / and * in AudioManager | Sergeanur | 1 | -51/+45 | |
2020-05-02 | SetPosition, part 1 | Sergeanur | 2 | -2/+2 | |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 2 | -11/+11 | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 8 | -905/+907 | |
2020-04-27 | Fix tVehicleSampleData struct | Sergeanur | 1 | -75/+73 | |
2020-04-27 | Audio structs moved to their AudioManager.h | Sergeanur | 1 | -3/+22 | |
2020-04-27 | Fix use of integers instead of enum/bool/nil | Sergeanur | 1 | -120/+109 | |
2020-04-27 | Audio fixes | Sergeanur | 1 | -234/+60 | |
2020-04-23 | fix #ifdef | Fire-Head | 1 | -1/+1 | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 8 | -2595/+4359 | |
2020-04-22 | Crossplatform work continues | eray orçunus | 1 | -1/+0 | |
2020-04-20 | Try to build with mingw | Filip Gawin | 5 | -85/+104 | |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 1 | -1/+1 | |
2020-04-18 | bug fixes | Nikolay Korolev | 1 | -0/+6 | |
2020-04-18 | Revert "Part one" | Filip Gawin | 3 | -71/+51 | |
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | |||||
2020-04-18 | Fix crash in cAudioManager::ServicePoliceRadio | Filip Gawin | 1 | -4/+8 | |
2020-04-18 | Remove padding fields | Sergeanur | 1 | -37/+0 | |
2020-04-17 | Part one | Filip Gawin | 3 | -51/+71 | |
2020-04-17 | Remove patches | Sergeanur | 7 | -403/+7 | |
2020-04-17 | rem refs | Fire-Head | 4 | -22/+22 | |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 1 | -0/+3 | |
2020-04-16 | More refs removed | Sergeanur | 2 | -5/+5 | |
2020-04-16 | Removed refs from sampman | Fire-Head | 2 | -69/+33 | |
2020-04-16 | Various fixes | eray orçunus | 1 | -0/+3 | |
2020-04-15 | implemented most of librw wrapper | aap | 1 | -2/+2 | |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -1/+1 | |
2020-04-14 | Added missing audio ctors | Sergeanur | 4 | -28/+65 | |
2020-04-13 | Cleanup cAudioManager::ProcessRainOnVehicle a bit | Filip Gawin | 1 | -7/+3 | |
2020-04-13 | Finish audio code | Filip Gawin | 2 | -1639/+2965 | |
2020-04-12 | Cleanup audio code | Filip Gawin | 4 | -242/+270 | |
2020-04-09 | normalized line endings to LF | aap | 5 | -1273/+1273 | |
2020-04-07 | Fix CI build | Filip Gawin | 1 | -5/+5 | |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 4 | -630/+637 | |
2020-04-06 | Cranes done | Nikolay Korolev | 2 | -4/+4 | |
2020-04-02 | fixes | Sergeanur | 1 | -2/+2 | |
2020-04-01 | AudioScriptObject finished | Sergeanur | 2 | -127/+174 | |
2020-03-28 | audio16 fixes for review | Filip Gawin | 1 | -9/+5 | |
2020-03-28 | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 2 | -40/+457 | |
Also some smaller fixes, thx erorcun for help. | |||||
2020-03-28 | garage update part 2 | Nikolay Korolev | 2 | -2/+2 | |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 5 | -1/+5 | |
2020-03-28 | WaterCannon done, resource ico | Fire-Head | 1 | -2/+2 | |
2020-03-28 | garages part 1 | Nikolay Korolev | 2 | -7/+7 | |
2020-03-22 | Fix order of math operations on integers (fires) | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Remove all constexpr | Filip Gawin | 4 | -16/+17 | |
2020-03-22 | fix include | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Fixes for review | Filip Gawin | 4 | -38/+42 | |
2020-03-22 | Cleanup audio code + fixes for review | Filip Gawin | 3 | -313/+178 | |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -272/+106 | |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 4 | -3084/+3384 | |
2020-03-22 | Implement SetupJumboEngineSound | Filip Gawin | 2 | -13/+39 | |
2020-03-22 | Implement ProcessFires | Filip Gawin | 2 | -6/+78 | |
2020-03-22 | Implement ProcessCrane | Filip Gawin | 1 | -2/+50 | |
2020-03-22 | Implement ProcessCesna | Filip Gawin | 2 | -4/+67 | |
2020-03-11 | GenericSave complete, still needs some testing | Wes Hampson | 2 | -0/+4 | |
2020-02-22 | Fix police radio condition | Filip Gawin | 1 | -1/+1 | |
thx @Nick007J | |||||
2020-02-07 | Fixed random sound volume | Sergeanur | 1 | -1/+1 | |
2020-02-07 | cMusicManager | Sergeanur | 6 | -300/+1000 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 5 | -550/+551 | |
2020-02-01 | Removed dup hook | Sergeanur | 1 | -1/+0 | |
2020-01-25 | audio stuff | Sergeanur | 10 | -1448/+1392 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | |||||
2020-01-13 | Two audio structs renamed to their original names | Sergeanur | 2 | -10/+10 | |
2020-01-07 | Fixing Projectile code | Sergeanur | 1 | -2/+3 | |
2019-12-28 | CPlayerPed & fixes | eray orçunus | 1 | -1/+5 | |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -3/+3 | |
2019-12-01 | Fix CalculateDistance | Filip Gawin | 1 | -3/+3 | |
2019-12-01 | Audio fixes for erorcun review | Filip Gawin | 2 | -38/+38 | |
2019-12-01 | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 2 | -4/+49 | |
2019-12-01 | Fix sound when "up" and "down" are pressed together | Filip Gawin | 1 | -10/+6 | |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -3/+3 | |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -3/+3 | |
2019-11-11 | Fix max iterator value in `InitialisePoliceRadio` | Filip Gawin | 1 | -1/+1 | |
2019-11-05 | RE cAudioManager::UpdateReflections | Filip Gawin | 2 | -3/+68 | |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 2 | -12/+13 | |
2019-10-29 | Some fixes for cAudioManager::SetupSuspectLastSeenReport | Sergeanur | 1 | -25/+102 | |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 4 | -48/+131 | |
2019-10-27 | Audio fixes | Sergeanur | 2 | -48/+54 | |
2019-10-27 | Fix cAudioManager::AddReleasingSounds | Sergeanur | 1 | -36/+36 | |
2019-10-27 | ProcessFrontEnd fixes | Filip Gawin | 1 | -24/+36 | |
2019-10-27 | SfxEnum | Sergeanur | 2 | -3899/+3913 | |
2019-10-27 | Audio9 (fixes) | Filip Gawin | 2 | -81/+63 | |
2019-10-27 | cAudioManager::TranslateEntity cleanup | Sergeanur | 1 | -11/+2 | |
2019-10-26 | Fix hornPatternsArray | Sergeanur | 1 | -1/+10 | |
2019-10-26 | Fix audio bug | Sergeanur | 1 | -1/+1 | |
2019-10-26 | A bit more enums for ChangeMusicMode | Sergeanur | 1 | -2/+3 | |
2019-10-26 | audio.h -> audio_enums.h | Sergeanur | 3 | -2/+2 | |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 7 | -377/+373 | |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 2 | -2303/+1228 | |
2019-10-26 | Audio fixes from Serg | Filip Gawin | 2 | -27/+41 | |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -79/+82 | |
2019-10-26 | Cleanup audio | Filip Gawin | 2 | -63/+44 | |
2019-10-26 | Cleanup police radio | Filip Gawin | 2 | -962/+717 | |
2019-10-26 | More audio windows | Filip Gawin | 2 | -50/+986 | |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 2 | -56/+509 | |
2019-10-26 | More work | Filip Gawin | 4 | -147/+264 | |
2019-10-26 | audio7 | Filip Gawin | 6 | -136/+924 | |
2019-10-17 | Fixed nasty warnings | Sergeanur | 1 | -2/+1 | |
2019-10-17 | Fixed train sounds not working | Sergeanur | 1 | -7/+4 | |
2019-10-06 | Radio shadow fix, RAMPAGE!! message fix | Sergeanur | 1 | -1/+1 | |
2019-10-01 | Moar peds | eray orçunus | 1 | -9/+9 | |
2019-08-27 | Audio fixes | Filip Gawin | 6 | -576/+70 | |
2019-08-27 | Cleanup | Filip Gawin | 4 | -898/+1366 | |
2019-08-27 | More more more audio | Filip Gawin | 3 | -620/+1322 | |
2019-08-27 | Cleanup | Filip Gawin | 3 | -527/+1251 | |
2019-08-27 | More audio ped | Filip Gawin | 3 | -71/+1327 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 8 | -204/+705 | |
2019-08-03 | sampman cosmetic fix | Fire-Head | 2 | -44/+47 | |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 3 | -1/+7 | |
2019-08-02 | sampman done | Fire-Head | 9 | -406/+2872 | |
2019-07-31 | implemented CPlane | aap | 1 | -11/+8 | |
2019-07-28 | Peds, mainly audio | eray orçunus | 1 | -12/+12 | |
2019-07-26 | fixed bridge | Nikolay Korolev | 1 | -1/+1 | |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 1 | -3/+3 | |
2019-07-21 | Try to fix rpg bug | Filip Gawin | 1 | -3/+1 | |
2019-07-21 | Fix setting sampleIndex | Filip Gawin | 1 | -2/+2 | |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2 | -0/+11 | |
2019-07-19 | fixes for #142 | Filip Gawin | 4 | -5/+5 | |
2019-07-19 | More audio script | Filip Gawin | 2 | -45/+548 | |
2019-07-19 | more audio process | Filip Gawin | 4 | -103/+1125 | |
2019-07-19 | ProcessActiveQueues | Filip Gawin | 4 | -121/+510 | |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 6 | -268/+1355 | |
2019-07-14 | started making frontend accurate to game | aap | 2 | -6/+6 | |
2019-07-12 | more CWanted; added CEventList | aap | 2 | -1/+4 | |
2019-07-10 | added wrappers around math functions | aap | 1 | -1/+1 | |
2019-07-09 | more CVehicle | aap | 2 | -2/+2 | |
2019-07-08 | more CAutomobile | aap | 1 | -1/+1 | |
2019-07-07 | Fix reverse warn and air brakes | Filip Gawin | 2 | -11/+165 | |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 6 | -6/+167 | |
2019-07-07 | cleanup AudioManager | Filip Gawin | 1 | -7/+3 | |
2019-07-06 | some work on vehicles | aap | 1 | -7/+80 | |
2019-07-04 | More AudioManager | Filip Gawin | 4 | -972/+1006 | |
2019-07-04 | RandomDisplacement | Filip Gawin | 2 | -0/+21 | |
2019-07-04 | RequireDigitalHandle | Filip Gawin | 4 | -5/+30 | |
2019-07-04 | ReleaseDigitalHandle | Filip Gawin | 4 | -45/+65 | |
2019-07-04 | PlayerJustGotInCar | Filip Gawin | 2 | -2/+12 | |
2019-07-04 | CreateEntity | Filip Gawin | 2 | -7/+33 | |
2019-07-04 | Introduce totalAudioEntities | Filip Gawin | 1 | -4/+8 | |
2019-07-04 | SetEntityStatus | Filip Gawin | 2 | -0/+10 | |
2019-07-04 | PreTerminateGameSpecificShutdown | Filip Gawin | 2 | -0/+35 | |
2019-07-04 | DestroyEntity | Filip Gawin | 2 | -0/+20 | |
2019-07-04 | PostTerminateGameSpecificShutdown | Filip Gawin | 2 | -2/+10 | |
2019-07-04 | SetDynamicAcousticModelingStatus | Filip Gawin | 2 | -3/+9 | |
2019-07-04 | IsAudioInitialised | Filip Gawin | 2 | -0/+9 | |
2019-07-04 | GenerateIntegerRandomNumberTable | Filip Gawin | 2 | -0/+9 | |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 2 | -0/+2 | |
2019-07-03 | Update Frontend. | _AG | 2 | -3/+14 | |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 2 | -14/+3 | |
2019-07-02 | Implemented frontend inputs. | _AG | 2 | -3/+14 | |
Fixed #66 and few other stuff. | |||||
2019-06-30 | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 2 | -8/+212 | |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2 | -1/+2 | |
2019-06-30 | Cleanup project a bit | Filip Gawin | 1 | -2/+2 | |
2019-06-29 | Implement the rest of GetXTalkSfx | Filip Gawin | 2 | -265/+2238 | |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 4 | -220/+609 | |
2019-06-29 | fixes for AudioManager::GetPhrase | Filip Gawin | 3 | -15/+267 | |
2019-06-29 | AudioManager::GetPhrase | Filip Gawin | 3 | -3/+3268 | |
2019-06-29 | miscellaneous, mostly world related | aap | 2 | -3/+3 | |
2019-06-26 | Fixed merge errors | Nikolay Korolev | 1 | -0/+2 | |
2019-06-25 | Better organization for Frontend.cpp | _AG | 4 | -1/+11 | |
2019-06-25 | Initial commit for Frontend. | _AG | 4 | -0/+7 | |
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup... | |||||
2019-06-25 | More replay stuff | Nikolay Korolev | 2 | -0/+13 | |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2 | -0/+23 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> | |||||
2019-06-22 | First commit of replay system | Nikolay Korolev | 1 | -1/+1 | |
2019-06-20 | Big CPed update | eray orçunus | 2 | -3/+5 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> | |||||
2019-06-20 | Code clean up. | _AG | 1 | -2/+4 | |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 2 | -87/+118 | |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 2 | -16/+23 | |
Added environment variables to premake5.lua. Update README.md | |||||
2019-06-17 | got rid of upper case types | aap | 5 | -20/+20 | |
2019-06-16 | some more cleanup | aap | 1 | -4/+4 | |
2019-06-16 | Delete duplicate enum | eray orçunus | 1 | -8/+8 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> | |||||
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 4 | -2/+414 | |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -0/+171 | |
2019-06-12 | RE more stuff from COnscreenTimer | Filip Gawin | 2 | -3/+7 | |
2019-06-02 | skeleton updated, windows specific stuff added | Fire-Head | 2 | -0/+10 | |
2019-05-31 | rw skeleton | Fire-Head | 2 | -0/+5 | |
2019-05-31 | more high level functions | aap | 2 | -6/+3 | |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2 | -0/+15 | |
2019-05-29 | Updates, CTimer started | Fire-Head | 2 | -0/+7 | |
2019-05-29 | Particle, ParticleMgr done | Fire-Head | 2 | -0/+138 | |
2019-05-19 | CPhysical almost done | aap | 2 | -2/+5 | |
2019-05-18 | more work on CPhysical | aap | 2 | -0/+14 | |