| Commit message (Expand) | Author | Files | Lines |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 1 | -19/+19 |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 1 | -16/+16 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -2/+2 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -2/+2 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -2/+2 |
2021-01-27 | Use original animation names from VCS | Sergeanur | 1 | -10/+10 |
2021-01-26 | Fix anim id in replay | Sergeanur | 1 | -4/+4 |
2021-01-26 | Use original animation names from VCS | Sergeanur | 1 | -5/+5 |
2021-01-22 | get rid of most --MIAMI comments | withmorten | 1 | -2/+0 |
2021-01-20 | Sync matrix with master | Sergeanur | 1 | -1/+1 |
2021-01-18 | Get rid of RwMatrix in CMatrix | Sergeanur | 1 | -1/+1 |
2021-01-13 | Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"" | Fire-Head | 1 | -10/+10 |
2021-01-13 | Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs" | Fire-Head | 1 | -10/+10 |
2021-01-13 | more securom fixes | withmorten | 1 | -9/+9 |
2021-01-13 | more securom fixes | withmorten | 1 | -10/+10 |
2021-01-13 | move stuff back into class; securom comments | withmorten | 1 | -1/+1 |
2021-01-08 | Disable water creatures | Sergeanur | 1 | -1/+1 |
2021-01-03 | dumb | Nikolay Korolev | 1 | -2/+2 |
2020-12-26 | fixed replay | Nikolay Korolev | 1 | -2/+18 |
2020-12-19 | restore original code, fixes, ps2 font | Fire-Head | 1 | -4/+11 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -12/+12 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -12/+12 |
2020-12-12 | fixed some replay bugs | Nikolay Korolev | 1 | -1/+41 |
2020-12-01 | Add GTA_REPLAY | Sergeanur | 1 | -1/+2 |
2020-12-01 | Add GTA_REPLAY | Sergeanur | 1 | -1/+2 |
2020-11-01 | finished script and replay | Nikolay Korolev | 1 | -4/+6 |
2020-10-15 | fix bullet traces rener and some renaming | Roman Masanin | 1 | -8/+4 |
2020-10-11 | SpecialFX almost done | Roman Masanin | 1 | -4/+4 |
2020-10-11 | Control updates | Nikolay Korolev | 1 | -42/+2 |
2020-09-26 | fixed tabs | Nikolay Korolev | 1 | -3/+3 |
2020-09-26 | fixed replay bug | Nikolay Korolev | 1 | -8/+8 |
2020-09-26 | VC replays | Nikolay Korolev | 1 | -119/+430 |
2020-08-20 | stable CScriptPaths | majestic | 1 | -1/+4 |
2020-07-24 | 64-bit on Windows | eray orçunus | 1 | -2/+2 |
2020-07-22 | 64-bit on Windows | eray orçunus | 1 | -2/+2 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 1 | -3/+3 |
2020-06-17 | Ped, Weapon and fixes | eray orçunus | 1 | -2/+7 |
2020-06-07 | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 1 | -1/+1 |
2020-06-07 | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 1 | -1/+1 |
2020-05-16 | gangs, script and replay fixes | Nikolay Korolev | 1 | -2/+16 |
2020-05-16 | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 1 | -0/+9 |
2020-05-09 | removed cutscene heads | aap | 1 | -1/+1 |
2020-05-07 | VC vehicles just barely working now | aap | 1 | -1/+2 |
2020-05-06 | new zone stuff | aap | 1 | -2/+2 |
2020-05-06 | some work on zones | aap | 1 | -2/+2 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -4/+4 |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -2/+2 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -2/+2 |
2020-04-27 | Fix use of integers instead of enum/bool/nil | Sergeanur | 1 | -7/+7 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -5/+5 |
2020-04-18 | replays bug fix | Nikolay Korolev | 1 | -9/+24 |
2020-04-17 | Remove patches | Sergeanur | 1 | -14/+1 |
2020-04-17 | rem refs | Fire-Head | 1 | -69/+65 |
2020-04-16 | Reverse CWorld | saml1er | 1 | -1/+1 |
2020-04-15 | implemented most of librw wrapper | aap | 1 | -5/+5 |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 1 | -3/+3 |
2020-04-08 | Small camera fixes | Sergeanur | 1 | -1/+1 |
2020-03-29 | Wrappers cleanup | Sergeanur | 1 | -120/+2 |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 1 | -0/+5 |
2020-03-22 | bullet traces fixes | Nikolay Korolev | 1 | -2/+2 |
2020-03-21 | bullet traces | Nikolay Korolev | 1 | -6/+6 |
2020-03-21 | fixed erroneous assumption | Nikolay Korolev | 1 | -4/+0 |
2020-03-15 | replay bug fixes, script bug fix | Nikolay Korolev | 1 | -66/+169 |
2020-02-17 | CPopulation 1 | eray orçunus | 1 | -2/+2 |
2020-02-01 | Replay crash fix | Sergeanur | 1 | -2/+6 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -1/+1 |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -3/+3 |
2019-10-16 | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 1 | -10/+10 |
2019-09-14 | more CCarCtrl | Nikolay Korolev | 1 | -0/+1 |
2019-09-07 | Peds | eray orçunus | 1 | -1/+1 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -19/+19 |
2019-08-27 | More more more audio | Filip Gawin | 1 | -30/+30 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -19/+19 |
2019-08-27 | More audio ped | Filip Gawin | 1 | -19/+19 |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -2/+2 |
2019-07-25 | Running script part 3 | Nikolay Korolev | 1 | -4/+4 |
2019-07-20 | fixed replay | Nikolay Korolev | 1 | -25/+25 |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -2/+2 |
2019-07-17 | more CAutomobile::ProcessControl | aap | 1 | -1/+1 |
2019-07-10 | added wrappers around math functions | aap | 1 | -3/+3 |
2019-07-09 | more CAutomobile | aap | 1 | -4/+4 |
2019-07-08 | more CAutomobile | aap | 1 | -1/+1 |
2019-07-08 | little changes; one more function of CAutomobile | aap | 1 | -28/+28 |
2019-07-07 | implemented CDoor | aap | 1 | -2/+2 |
2019-07-07 | the great reorganization | aap | 1 | -3/+3 |
2019-07-06 | some work on vehicles | aap | 1 | -63/+63 |
2019-07-05 | finished CDamageManager | aap | 1 | -46/+45 |
2019-07-05 | implemented some CVehicle functions | aap | 1 | -1/+1 |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 1 | -1/+1 |
2019-06-30 | Completed CReplay | Nikolay Korolev | 1 | -0/+35 |
2019-06-30 | little cleanup | aap | 1 | -5/+5 |
2019-06-30 | Changed CReplay::Display slightly | Nikolay Korolev | 1 | -8/+13 |
2019-06-30 | Added camera funcs to Replay | Nikolay Korolev | 1 | -11/+231 |
2019-06-30 | More replay functions, also removed pool iteration error | Nikolay Korolev | 1 | -13/+108 |
2019-06-30 | Reactivated Store(Restore)StuffIn(From)Mem, fixed bugs | Nikolay Korolev | 1 | -31/+31 |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 1 | -0/+249 |
2019-06-29 | ProcessCarUpdate | Nikolay Korolev | 1 | -28/+105 |
2019-06-29 | CReplay::PlaybackThisFrame + fixes | Nikolay Korolev | 1 | -5/+35 |
2019-06-29 | more replay stuff, bug fix | Nikolay Korolev | 1 | -12/+60 |
2019-06-29 | RetrievePedAnimation | Nikolay Korolev | 1 | -0/+41 |
2019-06-29 | ProcessPedUpdate | Nikolay Korolev | 1 | -3/+40 |
2019-06-29 | miscellaneous, mostly world related | aap | 1 | -5/+5 |
2019-06-28 | misc stuff, mostly collision | aap | 1 | -0/+2 |
2019-06-27 | yet more CStreaming | aap | 1 | -1/+1 |
2019-06-26 | fixed autobuild | Nikolay Korolev | 1 | -1/+1 |
2019-06-26 | Fixed merge errors | Nikolay Korolev | 1 | -2/+2 |
2019-06-25 | Initial commit for Frontend. | _AG | 1 | -1/+19 |
2019-06-25 | More replay stuff | Nikolay Korolev | 1 | -3/+434 |
2019-06-23 | CReplay::StorePedAnimation | Nikolay Korolev | 1 | -1/+45 |
2019-06-23 | StorePedUpdate | Nikolay Korolev | 1 | -2/+22 |
2019-06-22 | attempt to fix build error | Nikolay Korolev | 1 | -10/+2 |
2019-06-22 | Added newlines at end of file | Nikolay Korolev | 1 | -1/+1 |
2019-06-22 | First commit of replay system | Nikolay Korolev | 1 | -0/+247 |
2019-06-17 | got rid of upper case types | aap | 1 | -1/+1 |
2019-06-13 | CPad done | Fire-Head | 1 | -0/+1 |
2019-06-12 | RE more stuff from COnscreenTimer | Filip Gawin | 1 | -1/+3 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+5 |