Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Move CRunningScript | Sergeanur | 2021-01-25 | 1 | -167/+167 |
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* | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-23 | 1 | -2/+3 |
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| * | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-23 | 1 | -2/+2 |
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| * | more fix | Nikolay Korolev | 2021-01-16 | 1 | -2/+1 |
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* | | colstore done | aap | 2021-01-23 | 1 | -1/+1 |
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* | | script coronas | Nikolay Korolev | 2021-01-23 | 1 | -1/+21 |
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* | | script fixes | Nikolay Korolev | 2021-01-20 | 1 | -5/+2 |
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* | | fixes | Nikolay Korolev | 2021-01-19 | 1 | -1/+1 |
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* | | more fix | Nikolay Korolev | 2021-01-16 | 1 | -1/+1 |
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* | | Script5.cpp | Nikolay Korolev | 2021-01-16 | 1 | -2/+2 |
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* | | some script | Nikolay Korolev | 2021-01-13 | 1 | -2/+33 |
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* | | Script4.cpp | Nikolay Korolev | 2021-01-12 | 1 | -0/+1 |
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* | | script file 1 done (hopefully) | Nikolay Korolev | 2021-01-10 | 1 | -0/+8 |
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* | | just original marker color | majestic | 2021-01-09 | 1 | -3/+3 |
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* | | more script | Nikolay Korolev | 2021-01-09 | 1 | -22/+18 |
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* | | lcs script mode | Nikolay Korolev | 2021-01-08 | 1 | -20/+45 |
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* | | more stuff | Nikolay Korolev | 2021-01-08 | 1 | -3/+8 |
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* | | sync with upstream | Nikolay Korolev | 2021-01-07 | 1 | -36/+32 |
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| * | minor refactoring | Nikolay Korolev | 2021-01-07 | 1 | -34/+29 |
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| * | obsolete comment | Nikolay Korolev | 2021-01-03 | 1 | -2/+2 |
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| * | fixed intro text line defaults | Nikolay Korolev | 2021-01-03 | 1 | -1/+2 |
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| * | fixed array size | Nikolay Korolev | 2021-01-03 | 1 | -1/+1 |
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* | | some lcs stuff | Nikolay Korolev | 2021-01-07 | 1 | -1/+4 |
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* | merge master to miami | Nikolay Korolev | 2021-01-01 | 1 | -6/+36 |
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| * | actual struct name | Nikolay Korolev | 2021-01-01 | 1 | -3/+3 |
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| * | fix | Nikolay Korolev | 2020-12-20 | 1 | -1/+1 |
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| * | implemented collectives in script | Nikolay Korolev | 2020-12-20 | 1 | -3/+35 |
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| * | Fix wrong define | Sergeanur | 2020-12-08 | 1 | -1/+1 |
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| * | Script commands split to original files | Sergeanur | 2020-11-24 | 1 | -0/+23 |
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| * | add mission switcher from miami | withmorten | 2020-11-16 | 1 | -0/+7 |
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* | | script from other platforms and unused commands | Nikolay Korolev | 2020-12-05 | 1 | -0/+13 |
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* | | Script commands split to original files | Sergeanur | 2020-11-24 | 1 | -23/+20 |
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* | | pointers into referencies! | Roman Masanin | 2020-11-08 | 1 | -1/+1 |
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* | | merge Upstream | Roman Masanin | 2020-10-24 | 1 | -2/+2 |
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| * | | Radar, WaterCannon, win/glfw skels | eray orçunus | 2020-10-17 | 1 | -2/+2 |
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* | | | peds | Roman Masanin | 2020-10-18 | 1 | -0/+1 |
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* | | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-09-13 | 1 | -2/+2 |
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| * | | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 2020-09-09 | 1 | -2/+2 |
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* | | | fixes | Nikolay Korolev | 2020-09-02 | 1 | -1/+5 |
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* | | more fix | Nikolay Korolev | 2020-08-31 | 1 | -1/+1 |
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* | | CGame done, Peds, fixes | eray orçunus | 2020-08-30 | 1 | -1/+1 |
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* | | CStreaming done, hopefully | aap | 2020-08-20 | 1 | -1/+1 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -1/+7 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -0/+29 |
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| | * | script logging | Nikolay Korolev | 2020-06-21 | 1 | -0/+6 |
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| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -1/+1 |
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* | | | much better mission switcher | eray orçunus | 2020-06-14 | 1 | -4/+7 |
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* | | | Peds, mission switcher & fixes | eray orçunus | 2020-06-14 | 1 | -0/+4 |
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* | | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-03 | 1 | -0/+22 |
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h | ||||
| * | | Detect R and start game on menu | eray orçunus | 2020-05-28 | 1 | -0/+4 |
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| * | | mission replay | Nikolay Korolev | 2020-05-26 | 1 | -0/+19 |
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* | | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2020-05-29 | 1 | -0/+4 |
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* | | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 1 | -1/+1 |
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* | | new script commands - mostly stubs | Nikolay Korolev | 2020-05-22 | 1 | -0/+2 |
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* | | script revision | Nikolay Korolev | 2020-05-21 | 1 | -0/+6 |
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* | | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-05-20 | 1 | -1/+1 |
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| * | | Fixes for melees and various things | eray orçunus | 2020-05-20 | 1 | -1/+1 |
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* | | | script revision | Nikolay Korolev | 2020-05-20 | 1 | -2/+6 |
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* | | script revision | Nikolay Korolev | 2020-05-19 | 1 | -0/+1 |
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* | | script revision | Nikolay Korolev | 2020-05-19 | 1 | -10/+7 |
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* | | full script basic support | Nikolay Korolev | 2020-05-17 | 1 | -2/+4 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-11 | 1 | -2/+2 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h | ||||
| * | Fixed typos and made all assert functions optional | bigbossbro08 | 2020-05-10 | 1 | -2/+2 |
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* | | script stubs + REQUEST_COLLISION | Nikolay Korolev | 2020-05-06 | 1 | -2/+4 |
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* | | script colstore stuff | Nikolay Korolev | 2020-05-06 | 1 | -0/+2 |
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* | | script stuff | Nikolay Korolev | 2020-05-05 | 1 | -0/+1 |
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* | | cleaned up MIAMI ifdefs | aap | 2020-05-05 | 1 | -2/+0 |
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* | | Revert "Remove Miami stuff" | Sergeanur | 2020-05-05 | 1 | -0/+3 |
|/ | | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252. | ||||
* | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -3/+0 |
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* | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -0/+3 |
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* | script compatibility | Nikolay Korolev | 2020-05-03 | 1 | -8/+6 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -40/+40 |
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* | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -10/+19 |
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* | Cranes done | Nikolay Korolev | 2020-04-06 | 1 | -1/+1 |
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* | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -1/+1 |
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* | Merge branch 'master' into script_dev | Nikolay Korolev | 2020-03-01 | 1 | -34/+33 |
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| * | review fixes | Nikolay Korolev | 2020-03-01 | 1 | -34/+33 |
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* | | save/load | Nikolay Korolev | 2020-03-01 | 1 | -0/+8 |
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* | more stuff + intro fix | Nikolay Korolev | 2020-02-24 | 1 | -3/+13 |
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* | stuff | Nikolay Korolev | 2020-02-23 | 1 | -4/+8 |
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* | some changes | Nikolay Korolev | 2020-02-23 | 1 | -139/+165 |
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* | some cosmetic stuff | Nikolay Korolev | 2020-02-23 | 1 | -1/+28 |
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* | script 1000-1154 | Nikolay Korolev | 2020-02-16 | 1 | -0/+2 |
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* | review fixes | Nikolay Korolev | 2020-02-16 | 1 | -2/+4 |
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* | script 900-999 | Nikolay Korolev | 2020-02-15 | 1 | -0/+6 |
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* | More fixes | Sergeanur | 2020-01-31 | 1 | -12/+12 |
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* | script 800-899 | Nikolay Korolev | 2020-01-03 | 1 | -0/+3 |
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* | some not fully tested stuff | Nikolay Korolev | 2020-01-01 | 1 | -0/+22 |
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* | script 600-699 | Nikolay Korolev | 2019-10-27 | 1 | -1/+4 |
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* | script 400-499 start | Nikolay Korolev | 2019-10-12 | 1 | -4/+5 |
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* | cargen + some script | Nikolay Korolev | 2019-07-27 | 1 | -1/+7 |
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* | Running script part 3 | Nikolay Korolev | 2019-07-25 | 1 | -2/+39 |
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* | fixed script issues | Nikolay Korolev | 2019-07-20 | 1 | -1/+1 |
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* | RunningScript: 1/12 | Nikolay Korolev | 2019-07-09 | 1 | -1/+7 |
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* | Merge pull request #122 from Nick007J/master | aap | 2019-07-08 | 1 | -4/+34 |
|\ | | | | | More script stuff | ||||
| * | More script | Nikolay Korolev | 2019-07-07 | 1 | -2/+16 |
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| * | More scripts | Nikolay Korolev | 2019-07-07 | 1 | -3/+19 |
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* | | cleaned up patching of virtual functions; started CAutomobile | aap | 2019-07-08 | 1 | -4/+6 |
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* | IntoTheScripts! | Nikolay Korolev | 2019-07-07 | 1 | -18/+164 |
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* | Added CUpsideDownCarCheck and CStuckCarCheck | Nikolay Korolev | 2019-07-06 | 1 | -2/+14 |
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* | Script stuff + bug fixes | Nikolay Korolev | 2019-07-04 | 1 | -6/+103 |
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* | Update Radar.cpp | _AG | 2019-06-20 | 1 | -0/+1 |
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* | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 2019-06-20 | 1 | -0/+5 |
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* | got rid of upper case types | aap | 2019-06-17 | 1 | -14/+14 |
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* | New updates for Hud.cpp and more. | _AG | 2019-06-15 | 1 | -0/+35 |
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* | little cleanup | aap | 2019-06-12 | 1 | -0/+7 |