Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'miami' into lcs | Sergeanur | 2021-07-12 | 1 | -2/+2 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioManager.h # src/control/Garages.cpp # src/control/Garages.h # src/control/Script5.cpp # src/core/config.h # utils/gxt/american.txt # utils/gxt/spanish.txt | ||||
| * | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | 2021-07-10 | 1 | -2/+2 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-06-28 | 1 | -2/+4 |
|\| | | | | | | | | | | | # Conflicts: # src/control/Script5.cpp # src/entities/Entity.cpp | ||||
| * | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-28 | 1 | -2/+4 |
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| * | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -21/+24 |
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* | | Fixes | Sergeanur | 2021-06-25 | 1 | -1/+0 |
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* | | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -0/+1 |
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* | | CEntity done; C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -28/+102 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-05-10 | 1 | -11/+11 |
|\| | | | | | | | | | # Conflicts: # src/core/World.cpp | ||||
| * | Use some GetMatrix/SetMatrix logic based on SA | Sergeanur | 2021-05-10 | 1 | -11/+11 |
| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp | ||||
* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 1 | -3/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -3/+1 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-20 | 1 | -1/+5 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/control/Script4.cpp # src/render/Weather.cpp # src/render/Weather.h # src/vehicles/Automobile.cpp | ||||
| * | Sync matrix with master | Sergeanur | 2021-01-20 | 1 | -1/+5 |
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* | | streaming fixes | aap | 2021-01-09 | 1 | -3/+9 |
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* | Use original names | Sergeanur | 2021-01-08 | 1 | -1/+1 |
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* | Fix CEntity::UpdateRwFrame | Sergeanur | 2021-01-04 | 1 | -1/+1 |
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* | Entity/Physical proof-read 1 | erorcun | 2021-01-04 | 1 | -6/+4 |
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* | Reorder CEntity functions into their original order | Sergeanur | 2020-12-29 | 1 | -682/+335 |
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* | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -0/+5 |
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| * | start using CMemoryHeap | aap | 2020-11-26 | 1 | -0/+5 |
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| * | fixed hanim for 64 bit | aap | 2020-07-24 | 1 | -1/+1 |
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* | | CWaterCreatures | majestic | 2020-10-11 | 1 | -1/+1 |
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* | | | CWaterCreatures | majestic | 2020-10-08 | 1 | -0/+33 |
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* | | small stuff | aap | 2020-08-19 | 1 | -1/+1 |
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* | | NULL -> nil | Fire-Head | 2020-07-31 | 1 | -2/+2 |
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* | | Merge pull request #1 from GTAmodding/miami | Fire_Head | 2020-07-29 | 1 | -3/+54 |
|\ \ | | | | | | | Miami | ||||
| * | | fixed hanim for 64 bit | aap | 2020-07-24 | 1 | -1/+1 |
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| * | | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 2020-07-22 | 1 | -0/+17 |
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| * | | fixed COcclusion | aap | 2020-07-20 | 1 | -2/+1 |
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| * | | Merge pull request #650 from majesticCoding/miami | aap | 2020-07-20 | 1 | -0/+35 |
| |\ \ | | | | | | | | | COcclusion done, I hope | ||||
| | * | | cosmetic fixes | majestic | 2020-07-20 | 1 | -0/+35 |
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| * | | | Merge branch 'master' into miami | Sergeanur | 2020-07-13 | 1 | -2/+2 |
| |\ \ \ | | |/ / | |/| / | | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp | ||||
| | * | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2020-07-13 | 1 | -2/+2 |
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| | * | renamed 2dfx shadowRange to Size | aap | 2020-06-28 | 1 | -5/+5 |
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| | * | bla | aap | 2020-05-19 | 1 | -1/+1 |
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| | * | small fixes | aap | 2020-05-19 | 1 | -1/+1 |
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| | * | some work on zones | aap | 2020-05-06 | 1 | -1/+1 |
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| | * | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 2020-05-05 | 1 | -17/+0 |
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* | | | miami shadows | Fire-Head | 2020-07-29 | 1 | -2/+2 |
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* | | miami pobj | Fire-Head | 2020-07-03 | 1 | -3/+0 |
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* | | renamed 2dfx shadowRange to Size | aap | 2020-06-28 | 1 | -5/+5 |
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* | | some CAutomobile | aap | 2020-05-31 | 1 | -3/+3 |
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* | | CVehicle | aap | 2020-05-25 | 1 | -1/+1 |
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* | | Fixes for melees and various things | eray orçunus | 2020-05-20 | 1 | -2/+2 |
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* | | CEntity and friends | aap | 2020-05-19 | 1 | -201/+316 |
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* | | script revision | Nikolay Korolev | 2020-05-19 | 1 | -0/+17 |
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* | | Weapon fixes and thingies | eray orçunus | 2020-05-17 | 1 | -17/+16 |
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* | | CVisibilityPlugins | aap | 2020-05-11 | 1 | -1/+1 |
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* | | CRenderer | aap | 2020-05-11 | 1 | -10/+16 |
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* | | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-05-06 | 1 | -0/+1 |
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| * | | setting some areas so objects dont disappear | aap | 2020-05-06 | 1 | -0/+1 |
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* | | | sync with master | Nikolay Korolev | 2020-05-06 | 1 | -1/+1 |
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| * | | new zone stuff | aap | 2020-05-06 | 1 | -1/+1 |
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* | | | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-05-06 | 1 | -8/+4 |
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| * | | getting the vice city map to work | aap | 2020-05-05 | 1 | -8/+4 |
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* | | | colstore support in script | Nikolay Korolev | 2020-05-05 | 1 | -1/+1 |
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* | | | script stuff | Nikolay Korolev | 2020-05-05 | 1 | -0/+2 |
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* | | cleaned up MIAMI ifdefs | aap | 2020-05-05 | 1 | -28/+1 |
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* | | Revert "Remove Miami stuff" | Sergeanur | 2020-05-05 | 1 | -0/+8 |
|/ | | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252. | ||||
* | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -8/+0 |
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* | merged master | aap | 2020-05-05 | 1 | -3/+3 |
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| * | Make CBaseModelInfo fields protected | Sergeanur | 2020-05-05 | 1 | -3/+3 |
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* | | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -0/+26 |
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* | changed saving compatibility | Nikolay Korolev | 2020-05-02 | 1 | -0/+105 |
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* | few fixes | aap | 2020-04-25 | 1 | -22/+0 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -1/+69 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -54/+1 |
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* | More CWorld fixes | saml1er | 2020-04-17 | 1 | -2/+2 |
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* | Reverse CWorld | saml1er | 2020-04-16 | 1 | -0/+10 |
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* | CObject complete | saml1er | 2020-04-10 | 1 | -2/+2 |
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* | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 1 | -7/+7 |
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* | finished CMotionBlurStreaks, CSpecialFX | aap | 2020-04-07 | 1 | -4/+4 |
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* | remove include <new> from common.h | aap | 2020-03-28 | 1 | -0/+2 |
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* | CAutomobile::PreRender; whole class finished | aap | 2019-07-28 | 1 | -1/+1 |
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* | Merge branch 'master' into master | Fire_Head | 2019-07-24 | 1 | -3/+3 |
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| * | update | Fire-Head | 2019-07-24 | 1 | -3/+3 |
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* | | Merge pull request #149 from ShFil119/audio4 | aap | 2019-07-20 | 1 | -2/+2 |
|\ \ | | | | | | | Audio4 | ||||
| * | | ComputeDopplerEffectedFrequency | Filip Gawin | 2019-07-19 | 1 | -2/+2 |
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* | | | fixed references leak | Nikolay Korolev | 2019-07-19 | 1 | -1/+1 |
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* / | CAutomobile ctor, car spawner, fixes | aap | 2019-07-19 | 1 | -1/+1 |
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* | added wrappers around math functions | aap | 2019-07-10 | 1 | -3/+3 |
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* | little changes; one more function of CAutomobile | aap | 2019-07-08 | 1 | -7/+7 |
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* | cleaned up patching of virtual functions; started CAutomobile | aap | 2019-07-08 | 1 | -12/+28 |
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* | finished CEntity | aap | 2019-06-30 | 1 | -5/+430 |
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* | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2019-06-30 | 1 | -0/+2 |
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* | CStreaming almost done | aap | 2019-06-27 | 1 | -9/+9 |
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* | replaced some ctors; made PreRender call game function | aap | 2019-06-24 | 1 | -2/+3 |
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* | More CRadar stuff. | _AG | 2019-06-22 | 1 | -1/+1 |
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* | finished CFileLoader, except a crash! | aap | 2019-06-18 | 1 | -1/+1 |
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* | added some small bits and stubs | aap | 2019-06-02 | 1 | -0/+82 |
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* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -14/+14 |
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* | first commit | aap | 2019-05-15 | 1 | -0/+391 |