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* fix opengl; update librwaap2021-08-174-18/+10
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* Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-7/+0
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * removed some f suffixes from shadersaap2021-02-158-8/+8
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| * reorganize shaders; use modulate flag; update librwaap2021-02-0641-80/+18
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* | removed some f suffixes from shadersaap2021-02-157-7/+7
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* | work on colourfiltersaap2021-01-193-9/+7
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* | PSP rendering and shader cleanupaap2021-01-1982-412/+340
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* | little cleanup of vehicle renderingaap2021-01-124-8/+0
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* | mobile vehicle renderingaap2021-01-1211-1/+561
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* | mobile building renderingaap2021-01-107-2/+246
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* | env map renderingaap2021-01-1016-1/+514
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* | fix rendering; update librwaap2021-01-093-9/+4
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* | moved new renderer; implemented leeds building renderingaap2021-01-095-35/+46
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* | timecycle; some renderingaap2021-01-0821-141/+342
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* cam fix; forgot some shadersaap2020-11-243-1/+45
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* neo screen dropletsaap2020-11-196-0/+95
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* more fixes to librw stuffaap2020-11-1812-381/+0
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* changes to librw layer, GLES now runtime choiceaap2020-11-1825-118/+467
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* neo pipelines; postfx fixaap2020-08-1947-5/+1821
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* implemented extended postfxaap2020-08-1115-0/+295