From fd52285074ca6b1eb4a0b3b7990358ab08b837f4 Mon Sep 17 00:00:00 2001 From: erorcun Date: Sun, 15 Aug 2021 03:29:49 +0300 Subject: Fix premature .ini saving leading to missing bindings --- src/core/Frontend.cpp | 3 --- src/skel/win/win.cpp | 10 ++++++---- 2 files changed, 6 insertions(+), 7 deletions(-) diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 4820427f..875bb76b 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -3169,9 +3169,6 @@ CMenuManager::LoadSettings() if (LoadINISettings()) { LoadINIControllerSettings(); } - // if no reVC.ini, create it, or update it with new values - SaveINISettings(); - SaveINIControllerSettings(); #endif #ifdef FIX_BUGS diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index f251f58d..c49f0ab9 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2179,10 +2179,12 @@ WinMain(HINSTANCE instance, #ifdef LOAD_INI_SETTINGS LoadINIControllerSettings(); - if (connectedPadButtons != 0) { - ControlsManager.InitDefaultControlConfigJoyPad(connectedPadButtons); - SaveINIControllerSettings(); - } + if (connectedPadButtons != 0) + ControlsManager.InitDefaultControlConfigJoyPad(connectedPadButtons); // add (connected-saved) amount of new button assignments on top of ours + + // these have 2 purposes: creating .ini at the start, and adding newly introduced settings to old .ini at the start + SaveINISettings(); + SaveINIControllerSettings(); #endif } -- cgit v1.2.3