From a2e59564c858d3befff922692cd38d27ef25c11b Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Sun, 27 Oct 2019 18:39:17 +0100 Subject: Implement PreloadMissionAudio + small fixes --- src/audio/AudioManager.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/audio/AudioManager.h') diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 2a4fcb2c..30f411a7 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -576,8 +576,8 @@ public: void PlayerJustLeftCar() const; /// ok void PostInitialiseGameSpecificSetup(); /// ok void PostTerminateGameSpecificShutdown(); /// ok - void PreInitialiseGameSpecificSetup() const; // ok - void PreloadMissionAudio(char *); // todo + void PreInitialiseGameSpecificSetup() const; /// ok + void PreloadMissionAudio(const char *name); /// ok void PreTerminateGameSpecificShutdown(); /// ok /// processX - main logic of adding new sounds void ProcessActiveQueues(); // todo -- cgit v1.2.3