From 934e9db4fc8b4bde193d95bf8f4cdf7b8d1ecd8b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Sat, 7 Mar 2020 22:22:43 +0300 Subject: CPopulation done, CCopPed and fixes --- src/render/Hud.cpp | 9 +++------ src/render/Shadows.h | 3 +++ 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/render') diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index be7329e2..b87f7c71 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -130,12 +130,9 @@ void CHud::Draw() Draw Crosshairs */ if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_1STPERSON_RUNABOUT) { - if (FindPlayerPed()) { - int32 State = FindPlayerPed()->m_nPedState; - if (State != PED_ENTER_CAR && State != PED_CARJACK) { - if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER) - Mode_RunAround = 1; - } + if (FindPlayerPed() && !FindPlayerPed()->EnteringCar()) { + if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER) + Mode_RunAround = 1; } } diff --git a/src/render/Shadows.h b/src/render/Shadows.h index c12327b1..8af8d02d 100644 --- a/src/render/Shadows.h +++ b/src/render/Shadows.h @@ -178,3 +178,6 @@ public: extern RwTexture *&gpBloodPoolTex; extern RwTexture *&gpShadowExplosionTex; extern RwTexture *&gpShadowHeadLightsTex; +extern RwTexture *&gpOutline1Tex; +extern RwTexture *&gpOutline2Tex; +extern RwTexture *&gpOutline3Tex; -- cgit v1.2.3