From c69edce8007178755d979f638852abb9359950c2 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sun, 1 Aug 2021 12:54:05 +0300 Subject: mission replay --- src/save/GenericGameStorage.cpp | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src/save') diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index d2fbb9b0..90a5711e 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -1176,13 +1176,20 @@ void DisplaySaveResult(int unk, char* name) bool SaveGameForPause(int type) { - if (AllowMissionReplay != 0 || type != 3 && WaitForSave > CTimer::GetTimeInMilliseconds()) + if (AllowMissionReplay != 0 && AllowMissionReplay != 7) { + debug("SaveGameForPause failed during AllowMissionReplay %d", AllowMissionReplay); return false; + } + if (type != 3 && WaitForSave > CTimer::GetTimeInMilliseconds()) { + debug("SaveGameForPause failed WaitForSave"); + return false; + } WaitForSave = 0; - if (gGameState != GS_PLAYING_GAME || CTheScripts::IsPlayerOnAMission() || CStats::LastMissionPassedName[0] == '\0') { + if (gGameState != GS_PLAYING_GAME || (CTheScripts::bAlreadyRunningAMissionScript && type != 5)) { DisplaySaveResult(3, CStats::LastMissionPassedName); return false; } + debug("SaveGameForPause ******************************** %s doSave %d", CStats::LastMissionPassedName, !CTheScripts::bAlreadyRunningAMissionScript); IsQuickSave = type; MissionStartTime = 0; int res = PcSaveHelper.SaveSlot(PAUSE_SAVE_SLOT); -- cgit v1.2.3