From 0d05be4e31a40d7ed84f5f0d59b7aee7cd40dfaf Mon Sep 17 00:00:00 2001 From: aap Date: Sat, 2 Jan 2021 20:30:12 +0100 Subject: slightly better variable name --- src/vehicles/Vehicle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/vehicles/Vehicle.cpp') diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index b02d1152..465d9a9e 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -659,7 +659,7 @@ CVehicle::InflictDamage(CEntity* damagedBy, eWeaponType weaponType, float damage if (m_randomSeed < DAMAGE_FLEE_IN_CAR_PROBABILITY_VALUE) { CCarCtrl::SwitchVehicleToRealPhysics(this); AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS; - AutoPilot.m_nCruiseSpeed = GAME_SPEED_TO_CARAI_SPEED * pHandling->Transmission.fUnkMaxVelocity; + AutoPilot.m_nCruiseSpeed = GAME_SPEED_TO_CARAI_SPEED * pHandling->Transmission.fMaxCruiseVelocity; SetStatus(STATUS_PHYSICS); } } -- cgit v1.2.3