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#pragma once
#include "audio.h"
class tMP3Sample
{
public:
uint32 m_nLength;
uint32 m_nPosition;
uint32 m_nLastPosCheckTimer;
};
class cMusicManager
{
public:
bool m_bIsInitialised;
uint8 field_1;
uint8 m_nMusicMode;
uint8 m_nCurrentStreamedSound;
uint8 m_nPreviousStreamedSound;
uint8 field_5;
uint8 field_6;
uint8 field_7;
bool m_bAnnouncement;
bool m_bPreviousPlayerInCar;
bool m_bPlayerInCar;
bool m_bAnnouncementInProgress;
tMP3Sample m_asMP3Samples[TOTAL_STREAMED_SOUNDS];
uint8 field_2364;
uint8 field_2365;
uint8 field_2366;
uint8 field_2367;
uint32 field_2368;
uint32 field_2372;
uint32 field_2376;
uint8 field_2380;
uint8 field_2381;
uint8 field_2382;
bool m_bRadioSetByScript;
uint8 m_nRadioStation;
uint8 field_2385;
uint8 field_2386;
uint8 field_2387;
uint32 m_nRadioPosition;
bool m_bRadioInCar;
uint8 field_2393;
uint8 field_2394;
uint8 field_2395;
public:
bool IsInitialised() { return m_bIsInitialised; }
uint32 GetMusicMode() { return m_nMusicMode; }
uint8 GetCurrentTrack() { return m_nCurrentStreamedSound; }
void Initialise();
void Terminate();
void ChangeMusicMode(int32 mode);
void StopFrontEndTrack();
bool PlayerInCar();
void DisplayRadioStationName();
void PlayAnnouncement(uint8);
void PlayFrontEndTrack(uint8, uint8);
void PreloadCutSceneMusic(uint8);
void PlayPreloadedCutSceneMusic(void);
void StopCutSceneMusic(void);
int32 GetRadioInCar(void);
void SetRadioInCar(uint32);
void SetRadioChannelByScript(uint8, int32);
void ResetMusicAfterReload();
void ResetTimers(int32);
void Service();
};
static_assert(sizeof(cMusicManager) == 0x95C, "cMusicManager: error");
extern cMusicManager &MusicManager;
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