diff options
author | FearlessTobi <thm.frey@gmail.com> | 2019-09-22 02:21:56 +0200 |
---|---|---|
committer | FearlessTobi <thm.frey@gmail.com> | 2019-09-22 02:21:56 +0200 |
commit | 01fc969a5f5427f22cd8260b2e38fb4fc607265a (patch) | |
tree | ac70d7ec0396579a0a85ba275775e80d8226a493 | |
parent | fermi_2d: Lower surface copy log severity to DEBUG (diff) | |
download | yuzu-01fc969a5f5427f22cd8260b2e38fb4fc607265a.tar yuzu-01fc969a5f5427f22cd8260b2e38fb4fc607265a.tar.gz yuzu-01fc969a5f5427f22cd8260b2e38fb4fc607265a.tar.bz2 yuzu-01fc969a5f5427f22cd8260b2e38fb4fc607265a.tar.lz yuzu-01fc969a5f5427f22cd8260b2e38fb4fc607265a.tar.xz yuzu-01fc969a5f5427f22cd8260b2e38fb4fc607265a.tar.zst yuzu-01fc969a5f5427f22cd8260b2e38fb4fc607265a.zip |
-rw-r--r-- | src/video_core/engines/fermi_2d.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index 20672f70e..7ff44f06d 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -30,7 +30,7 @@ void Fermi2D::CallMethod(const GPU::MethodCall& method_call) { void Fermi2D::HandleSurfaceCopy() { LOG_DEBUG(HW_GPU, "Requested a surface copy with operation {}", - static_cast<u32>(regs.operation)); + static_cast<u32>(regs.operation)); // TODO(Subv): Only raw copies are implemented. ASSERT(regs.operation == Operation::SrcCopy); diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 5b81af37f..173b76c4e 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -97,7 +97,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI - {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F TODO + {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5 |