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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-20 22:09:50 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:39 +0200 |
commit | 3877918e9657bcde160080aecc1821cf8cb50ea4 (patch) | |
tree | 408d3d8a710f2662a0497041bbff3d5c727e7201 | |
parent | glsl: Remove frag color initialization (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_graphics_pipeline.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp index ad61a17a5..a93b03cf7 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp @@ -229,7 +229,7 @@ GraphicsPipeline::GraphicsPipeline( writes_global_memory &= !use_storage_buffers; configure_func = ConfigureFunc(stage_infos, enabled_stages_mask); - if (assembly_shaders && key.xfb_enabled) { + if (key.xfb_enabled && device.UseAssemblyShaders()) { GenerateTransformFeedbackState(); } auto func{[this, device, sources, shader_notify](ShaderContext::Context*) mutable { |