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author | bunnei <bunneidev@gmail.com> | 2018-08-19 23:01:20 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-19 23:01:20 +0200 |
commit | 9b17486be613be2764c179e289fe855a732780ba (patch) | |
tree | de4a986464292b6b24e54513db021fa33fc9aaf0 | |
parent | Merge pull request #1113 from Subv/texs_mask (diff) | |
parent | Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions. (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 7ae745356..44c6120b8 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1293,8 +1293,6 @@ private: break; } case OpCode::Type::Conversion: { - ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented"); - switch (opcode->GetId()) { case OpCode::Id::I2I_R: { ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); |