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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-04 06:19:45 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-07 05:43:38 +0100 |
commit | c4374d0d4198954675d97193655e953d8c31a7fe (patch) | |
tree | 6c6f1ecd2688c5a3b30391d4a4c4f8d2e3fdfa76 | |
parent | shader/texture: Remove NODEP warnings (diff) | |
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-rw-r--r-- | src/video_core/shader/decode/arithmetic.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp index 1473c282a..bff3d5459 100644 --- a/src/video_core/shader/decode/arithmetic.cpp +++ b/src/video_core/shader/decode/arithmetic.cpp @@ -144,10 +144,11 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) { case OpCode::Id::RRO_C: case OpCode::Id::RRO_R: case OpCode::Id::RRO_IMM: { + LOG_DEBUG(HW_GPU, "(STUBBED) RRO used"); + // Currently RRO is only implemented as a register move. op_b = GetOperandAbsNegFloat(op_b, instr.alu.abs_b, instr.alu.negate_b); SetRegister(bb, instr.gpr0, op_b); - LOG_WARNING(HW_GPU, "RRO instruction is incomplete"); break; } default: |