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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-08-28 21:09:33 +0200 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-08-28 21:09:33 +0200 |
commit | e3534700d79aedd696f36430ea2a632506f2b1e3 (patch) | |
tree | 92593bd4554714e738387fb05a8d1dd883066bbf | |
parent | shader_ir/conversion: Implement F2I F16 Ra.H1 (diff) | |
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-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 9 | ||||
-rw-r--r-- | src/video_core/shader/decode/conversion.cpp | 34 |
2 files changed, 24 insertions, 19 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 35201c8be..747284700 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1006,7 +1006,6 @@ union Instruction { } iset; union { - BitField<41, 2, u64> selector; BitField<45, 1, u64> negate_a; BitField<49, 1, u64> abs_a; BitField<10, 2, Register::Size> src_size; @@ -1031,6 +1030,14 @@ union Instruction { return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask); } } f2f; + + union { + BitField<41, 2, u64> selector; + } int_src; + + union { + BitField<41, 1, u64> selector; + } float_src; } conversion; union { diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp index cf328aff8..32facd6ba 100644 --- a/src/video_core/shader/decode/conversion.cpp +++ b/src/video_core/shader/decode/conversion.cpp @@ -14,6 +14,12 @@ using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; using Tegra::Shader::Register; +namespace { +constexpr OperationCode GetFloatSelector(u64 selector) { + return selector == 0 ? OperationCode::FCastHalf0 : OperationCode::FCastHalf1; +} +} // Anonymous namespace + u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); @@ -22,7 +28,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { case OpCode::Id::I2I_R: case OpCode::Id::I2I_C: case OpCode::Id::I2I_IMM: { - UNIMPLEMENTED_IF(instr.conversion.selector.Value()); + UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0); UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word); UNIMPLEMENTED_IF(instr.alu.saturate_d); @@ -57,7 +63,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { case OpCode::Id::I2F_R: case OpCode::Id::I2F_C: case OpCode::Id::I2F_IMM: { - UNIMPLEMENTED_IF(instr.conversion.selector.Value()); + UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0); UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long); UNIMPLEMENTED_IF_MSG(instr.generates_cc, "Condition codes generation in I2F is not implemented"); @@ -93,7 +99,6 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { case OpCode::Id::F2F_R: case OpCode::Id::F2F_C: case OpCode::Id::F2F_IMM: { - UNIMPLEMENTED_IF(instr.conversion.selector.Value()); UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long); UNIMPLEMENTED_IF(instr.conversion.src_size == Register::Size::Long); UNIMPLEMENTED_IF_MSG(instr.generates_cc, @@ -114,8 +119,10 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { }(); if (instr.conversion.src_size == Register::Size::Short) { - // TODO: figure where extract is sey in the encoding - value = Operation(OperationCode::FCastHalf0, PRECISE, value); + value = Operation(GetFloatSelector(instr.conversion.float_src.selector), NO_PRECISE, + std::move(value)); + } else { + ASSERT(instr.conversion.float_src.selector == 0); } value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a); @@ -170,19 +177,10 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { }(); if (instr.conversion.src_size == Register::Size::Short) { - const OperationCode cast = [instr] { - switch (instr.conversion.selector) { - case 0: - return OperationCode::FCastHalf0; - case 1: - return OperationCode::FCastHalf1; - default: - UNREACHABLE_MSG("Invalid selector={}", - static_cast<u32>(instr.conversion.selector)); - return OperationCode::FCastHalf0; - } - }(); - value = Operation(cast, NO_PRECISE, std::move(value)); + value = Operation(GetFloatSelector(instr.conversion.float_src.selector), NO_PRECISE, + std::move(value)); + } else { + ASSERT(instr.conversion.float_src.selector == 0); } value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a); |