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author | bunnei <bunneidev@gmail.com> | 2020-12-06 09:25:58 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2020-12-06 09:27:13 +0100 |
commit | 1bdb756d28a00f168094e490143dba89569fe35a (patch) | |
tree | 9944737cb93c974f999909f882f5a3b9860b2066 /src/core/hle/kernel | |
parent | core: cpu_manager: Fix a typo in PreemptSingleCore, which broke many games. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/process.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index 36d8547bd..e412e58aa 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -217,12 +217,12 @@ public: } /// Gets the process schedule count, used for thread yelding - constexpr s64 GetScheduledCount() const { + s64 GetScheduledCount() const { return schedule_count; } /// Increments the process schedule count, used for thread yielding. - constexpr void IncrementScheduledCount() { + void IncrementScheduledCount() { ++schedule_count; } |