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authorLiam <byteslice@airmail.cc>2024-02-21 02:16:41 +0100
committerLiam <byteslice@airmail.cc>2024-02-21 04:15:38 +0100
commit0471e54e5a74e3171da77ca95f0420142d675947 (patch)
treea436bbcb763a23e58ed91844e5ca3906e6ef7523 /src/core/hle/service/audio
parentaudio: rewrite IAudioRendererManager (diff)
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Diffstat (limited to 'src/core/hle/service/audio')
-rw-r--r--src/core/hle/service/audio/audio_renderer.cpp198
-rw-r--r--src/core/hle/service/audio/audio_renderer.h35
2 files changed, 85 insertions, 148 deletions
diff --git a/src/core/hle/service/audio/audio_renderer.cpp b/src/core/hle/service/audio/audio_renderer.cpp
index a408fc3cf..fc20054b4 100644
--- a/src/core/hle/service/audio/audio_renderer.cpp
+++ b/src/core/hle/service/audio/audio_renderer.cpp
@@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audio_renderer.h"
-#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/cmif_serialization.h"
namespace Service::Audio {
using namespace AudioCore::Renderer;
@@ -18,20 +18,20 @@ IAudioRenderer::IAudioRenderer(Core::System& system_, Manager& manager_,
process_handle{process_handle_} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
- {1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
- {2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
- {3, &IAudioRenderer::GetState, "GetState"},
- {4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
- {5, &IAudioRenderer::Start, "Start"},
- {6, &IAudioRenderer::Stop, "Stop"},
- {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
- {8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
- {9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
- {10, &IAudioRenderer::RequestUpdate, "RequestUpdateAuto"},
+ {0, C<&IAudioRenderer::GetSampleRate>, "GetSampleRate"},
+ {1, C<&IAudioRenderer::GetSampleCount>, "GetSampleCount"},
+ {2, C<&IAudioRenderer::GetMixBufferCount>, "GetMixBufferCount"},
+ {3, C<&IAudioRenderer::GetState>, "GetState"},
+ {4, C<&IAudioRenderer::RequestUpdate>, "RequestUpdate"},
+ {5, C<&IAudioRenderer::Start>, "Start"},
+ {6, C<&IAudioRenderer::Stop>, "Stop"},
+ {7, C<&IAudioRenderer::QuerySystemEvent>, "QuerySystemEvent"},
+ {8, C<&IAudioRenderer::SetRenderingTimeLimit>, "SetRenderingTimeLimit"},
+ {9, C<&IAudioRenderer::GetRenderingTimeLimit>, "GetRenderingTimeLimit"},
+ {10, C<&IAudioRenderer::RequestUpdateAuto>, "RequestUpdateAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"},
- {12, &IAudioRenderer::SetVoiceDropParameter, "SetVoiceDropParameter"},
- {13, &IAudioRenderer::GetVoiceDropParameter, "GetVoiceDropParameter"},
+ {12, C<&IAudioRenderer::SetVoiceDropParameter>, "SetVoiceDropParameter"},
+ {13, C<&IAudioRenderer::GetVoiceDropParameter>, "GetVoiceDropParameter"},
};
// clang-format on
RegisterHandlers(functions);
@@ -47,165 +47,93 @@ IAudioRenderer::~IAudioRenderer() {
process_handle->Close();
}
-void IAudioRenderer::GetSampleRate(HLERequestContext& ctx) {
- const auto sample_rate{impl->GetSystem().GetSampleRate()};
-
- LOG_DEBUG(Service_Audio, "called. Sample rate {}", sample_rate);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(sample_rate);
+Result IAudioRenderer::GetSampleRate(Out<u32> out_sample_rate) {
+ *out_sample_rate = impl->GetSystem().GetSampleRate();
+ LOG_DEBUG(Service_Audio, "called. Sample rate {}", *out_sample_rate);
+ R_SUCCEED();
}
-void IAudioRenderer::GetSampleCount(HLERequestContext& ctx) {
- const auto sample_count{impl->GetSystem().GetSampleCount()};
-
- LOG_DEBUG(Service_Audio, "called. Sample count {}", sample_count);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(sample_count);
+Result IAudioRenderer::GetSampleCount(Out<u32> out_sample_count) {
+ *out_sample_count = impl->GetSystem().GetSampleCount();
+ LOG_DEBUG(Service_Audio, "called. Sample count {}", *out_sample_count);
+ R_SUCCEED();
}
-void IAudioRenderer::GetState(HLERequestContext& ctx) {
- const u32 state{!impl->GetSystem().IsActive()};
-
- LOG_DEBUG(Service_Audio, "called, state {}", state);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(state);
+Result IAudioRenderer::GetState(Out<u32> out_state) {
+ *out_state = !impl->GetSystem().IsActive();
+ LOG_DEBUG(Service_Audio, "called, state {}", *out_state);
+ R_SUCCEED();
}
-void IAudioRenderer::GetMixBufferCount(HLERequestContext& ctx) {
+Result IAudioRenderer::GetMixBufferCount(Out<u32> out_mix_buffer_count) {
LOG_DEBUG(Service_Audio, "called");
+ *out_mix_buffer_count = impl->GetSystem().GetMixBufferCount();
+ R_SUCCEED();
+}
- const auto buffer_count{impl->GetSystem().GetMixBufferCount()};
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(buffer_count);
+Result IAudioRenderer::RequestUpdate(OutBuffer<BufferAttr_HipcMapAlias> out_buffer,
+ OutBuffer<BufferAttr_HipcMapAlias> out_performance_buffer,
+ InBuffer<BufferAttr_HipcMapAlias> input) {
+ R_RETURN(this->RequestUpdateAuto(out_buffer, out_performance_buffer, input));
}
-void IAudioRenderer::RequestUpdate(HLERequestContext& ctx) {
+Result IAudioRenderer::RequestUpdateAuto(
+ OutBuffer<BufferAttr_HipcAutoSelect> out_buffer,
+ OutBuffer<BufferAttr_HipcAutoSelect> out_performance_buffer,
+ InBuffer<BufferAttr_HipcAutoSelect> input) {
LOG_TRACE(Service_Audio, "called");
- const auto input{ctx.ReadBuffer(0)};
-
- // These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
- // checking size 0. Performance size is 0 for most games.
-
- auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0};
- if (is_buffer_b) {
- const auto buffersB{ctx.BufferDescriptorB()};
- output_buffer.resize_destructive(buffersB[0].Size());
- performance_buffer.resize_destructive(buffersB[1].Size());
- } else {
- const auto buffersC{ctx.BufferDescriptorC()};
- output_buffer.resize_destructive(buffersC[0].Size());
- performance_buffer.resize_destructive(buffersC[1].Size());
- }
-
- auto result = impl->RequestUpdate(input, performance_buffer, output_buffer);
-
- if (result.IsSuccess()) {
- if (is_buffer_b) {
- ctx.WriteBufferB(output_buffer.data(), output_buffer.size(), 0);
- ctx.WriteBufferB(performance_buffer.data(), performance_buffer.size(), 1);
- } else {
- ctx.WriteBufferC(output_buffer.data(), output_buffer.size(), 0);
- ctx.WriteBufferC(performance_buffer.data(), performance_buffer.size(), 1);
- }
- } else {
+ const auto result = impl->RequestUpdate(input, out_performance_buffer, out_buffer);
+ if (result.IsFailure()) {
LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!", result.GetDescription());
}
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ R_RETURN(result);
}
-void IAudioRenderer::Start(HLERequestContext& ctx) {
+Result IAudioRenderer::Start() {
LOG_DEBUG(Service_Audio, "called");
-
impl->Start();
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ R_SUCCEED();
}
-void IAudioRenderer::Stop(HLERequestContext& ctx) {
+Result IAudioRenderer::Stop() {
LOG_DEBUG(Service_Audio, "called");
-
impl->Stop();
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ R_SUCCEED();
}
-void IAudioRenderer::QuerySystemEvent(HLERequestContext& ctx) {
+Result IAudioRenderer::QuerySystemEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_Audio, "called");
-
- if (impl->GetSystem().GetExecutionMode() == AudioCore::ExecutionMode::Manual) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(Audio::ResultNotSupported);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(rendered_event->GetReadableEvent());
-}
-
-void IAudioRenderer::SetRenderingTimeLimit(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
-
- IPC::RequestParser rp{ctx};
- auto limit = rp.PopRaw<u32>();
-
- auto& system_ = impl->GetSystem();
- system_.SetRenderingTimeLimit(limit);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ R_UNLESS(impl->GetSystem().GetExecutionMode() != AudioCore::ExecutionMode::Manual,
+ Audio::ResultNotSupported);
+ *out_event = &rendered_event->GetReadableEvent();
+ R_SUCCEED();
}
-void IAudioRenderer::GetRenderingTimeLimit(HLERequestContext& ctx) {
+Result IAudioRenderer::SetRenderingTimeLimit(u32 rendering_time_limit) {
LOG_DEBUG(Service_Audio, "called");
-
- auto& system_ = impl->GetSystem();
- auto time = system_.GetRenderingTimeLimit();
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(time);
+ impl->GetSystem().SetRenderingTimeLimit(rendering_time_limit);
+ ;
+ R_SUCCEED();
}
-void IAudioRenderer::ExecuteAudioRendererRendering(HLERequestContext& ctx) {
+Result IAudioRenderer::GetRenderingTimeLimit(Out<u32> out_rendering_time_limit) {
LOG_DEBUG(Service_Audio, "called");
+ *out_rendering_time_limit = impl->GetSystem().GetRenderingTimeLimit();
+ R_SUCCEED();
}
-void IAudioRenderer::SetVoiceDropParameter(HLERequestContext& ctx) {
+Result IAudioRenderer::SetVoiceDropParameter(f32 voice_drop_parameter) {
LOG_DEBUG(Service_Audio, "called");
-
- IPC::RequestParser rp{ctx};
- auto voice_drop_param{rp.Pop<f32>()};
-
- auto& system_ = impl->GetSystem();
- system_.SetVoiceDropParameter(voice_drop_param);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ impl->GetSystem().SetVoiceDropParameter(voice_drop_parameter);
+ R_SUCCEED();
}
-void IAudioRenderer::GetVoiceDropParameter(HLERequestContext& ctx) {
+Result IAudioRenderer::GetVoiceDropParameter(Out<f32> out_voice_drop_parameter) {
LOG_DEBUG(Service_Audio, "called");
-
- auto& system_ = impl->GetSystem();
- auto voice_drop_param{system_.GetVoiceDropParameter()};
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(voice_drop_param);
+ *out_voice_drop_parameter = impl->GetSystem().GetVoiceDropParameter();
+ R_SUCCEED();
}
} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audio_renderer.h b/src/core/hle/service/audio/audio_renderer.h
index d3e7461ef..f25c50ce8 100644
--- a/src/core/hle/service/audio/audio_renderer.h
+++ b/src/core/hle/service/audio/audio_renderer.h
@@ -4,9 +4,14 @@
#pragma once
#include "audio_core/renderer/audio_renderer.h"
+#include "core/hle/service/cmif_types.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
+namespace Kernel {
+class KReadableEvent;
+}
+
namespace Service::Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
@@ -19,19 +24,23 @@ public:
~IAudioRenderer() override;
private:
- void GetSampleRate(HLERequestContext& ctx);
- void GetSampleCount(HLERequestContext& ctx);
- void GetState(HLERequestContext& ctx);
- void GetMixBufferCount(HLERequestContext& ctx);
- void RequestUpdate(HLERequestContext& ctx);
- void Start(HLERequestContext& ctx);
- void Stop(HLERequestContext& ctx);
- void QuerySystemEvent(HLERequestContext& ctx);
- void SetRenderingTimeLimit(HLERequestContext& ctx);
- void GetRenderingTimeLimit(HLERequestContext& ctx);
- void ExecuteAudioRendererRendering(HLERequestContext& ctx);
- void SetVoiceDropParameter(HLERequestContext& ctx);
- void GetVoiceDropParameter(HLERequestContext& ctx);
+ Result GetSampleRate(Out<u32> out_sample_rate);
+ Result GetSampleCount(Out<u32> out_sample_count);
+ Result GetState(Out<u32> out_state);
+ Result GetMixBufferCount(Out<u32> out_mix_buffer_count);
+ Result RequestUpdate(OutBuffer<BufferAttr_HipcMapAlias> out_buffer,
+ OutBuffer<BufferAttr_HipcMapAlias> out_performance_buffer,
+ InBuffer<BufferAttr_HipcMapAlias> input);
+ Result RequestUpdateAuto(OutBuffer<BufferAttr_HipcAutoSelect> out_buffer,
+ OutBuffer<BufferAttr_HipcAutoSelect> out_performance_buffer,
+ InBuffer<BufferAttr_HipcAutoSelect> input);
+ Result Start();
+ Result Stop();
+ Result QuerySystemEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
+ Result SetRenderingTimeLimit(u32 rendering_time_limit);
+ Result GetRenderingTimeLimit(Out<u32> out_rendering_time_limit);
+ Result SetVoiceDropParameter(f32 voice_drop_parameter);
+ Result GetVoiceDropParameter(Out<f32> out_voice_drop_parameter);
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* rendered_event;