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author | David Marcec <dmarcecguzman@gmail.com> | 2020-04-29 03:15:21 +0200 |
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committer | David Marcec <dmarcecguzman@gmail.com> | 2020-04-29 03:15:21 +0200 |
commit | b4dbf1b9c7a69ee7ba9682fe0d6c8377f0512a34 (patch) | |
tree | 93daa1ff710211388755f1dbf06a06dbd3d3cce6 /src/core/hle/service/ns | |
parent | Merge pull request #3784 from ReinUsesLisp/shader-memory-util (diff) | |
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Diffstat (limited to 'src/core/hle/service/ns')
-rw-r--r-- | src/core/hle/service/ns/ns.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 8fb88990e..7e5ceccdb 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -371,10 +371,15 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage( // Convert to application language, get priority list const auto application_language = ConvertToApplicationLanguage(language_code); if (application_language == std::nullopt) { + LOG_ERROR(Service_NS, "Could not convert application language! language_code={}", + language_code); return ERR_APPLICATION_LANGUAGE_NOT_FOUND; } const auto priority_list = GetApplicationLanguagePriorityList(*application_language); if (!priority_list) { + LOG_ERROR(Service_NS, + "Could not find application language priorities! application_language={}", + *application_language); return ERR_APPLICATION_LANGUAGE_NOT_FOUND; } @@ -386,6 +391,8 @@ ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage( } } + LOG_ERROR(Service_NS, "Could not find a valid language! supported_languages={:08X}", + supported_languages); return ERR_APPLICATION_LANGUAGE_NOT_FOUND; } @@ -410,6 +417,7 @@ ResultVal<u64> IApplicationManagerInterface::ConvertApplicationLanguageToLanguag const auto language_code = ConvertToLanguageCode(static_cast<ApplicationLanguage>(application_language)); if (language_code == std::nullopt) { + LOG_ERROR(Service_NS, "Language not found! application_language={}", application_language); return ERR_APPLICATION_LANGUAGE_NOT_FOUND; } |