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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-08-28 20:17:09 +0200 |
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committer | Tony Wasserka <NeoBrainX@gmail.com> | 2014-10-12 14:37:24 +0200 |
commit | fec7f6b035c1328cefac8a97cd26f3a79d033fa4 (patch) | |
tree | 0451cf6cd83d19aa4bcb8e033546bae3b8cc5bcb /src/core/hw/gpu.cpp | |
parent | OpenGL renderer: Shuffle initialization code around and rename functions. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/hw/gpu.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index 9c7192313..33a0e0fe7 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -89,7 +89,7 @@ inline void Write(u32 addr, const T data) { } source_color = { 0, 0, 0, 0 }; switch (config.input_format) { - case Regs::FramebufferFormat::RGBA8: + case Regs::PixelFormat::RGBA8: { // TODO: Most likely got the component order messed up. u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4; @@ -106,7 +106,7 @@ inline void Write(u32 addr, const T data) { } switch (config.output_format) { - /*case Regs::FramebufferFormat::RGBA8: + /*case Regs::PixelFormat::RGBA8: { // TODO: Untested u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4); @@ -117,7 +117,7 @@ inline void Write(u32 addr, const T data) { break; }*/ - case Regs::FramebufferFormat::RGB8: + case Regs::PixelFormat::RGB8: { // TODO: Most likely got the component order messed up. u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3; @@ -236,13 +236,13 @@ void Init() { framebuffer_top.width = 240; framebuffer_top.height = 400; framebuffer_top.stride = 3 * 240; - framebuffer_top.color_format = Regs::FramebufferFormat::RGB8; + framebuffer_top.color_format = Regs::PixelFormat::RGB8; framebuffer_top.active_fb = 0; framebuffer_sub.width = 240; framebuffer_sub.height = 320; framebuffer_sub.stride = 3 * 240; - framebuffer_sub.color_format = Regs::FramebufferFormat::RGB8; + framebuffer_sub.color_format = Regs::PixelFormat::RGB8; framebuffer_sub.active_fb = 0; NOTICE_LOG(GPU, "initialized OK"); |