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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-17 04:59:28 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | 85cce78583bc2232428a8fb39e43182877c8d5ad (patch) | |
tree | 308f4ef2d145652e08dff1da31c72c2f00dad2e1 /src/shader_recompiler/environment.h | |
parent | shader: Remove old shader management (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/environment.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index f6230e817..0ba681fb9 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -1,5 +1,7 @@ #pragma once +#include <array> + #include "common/common_types.h" namespace Shader { @@ -8,7 +10,9 @@ class Environment { public: virtual ~Environment() = default; - [[nodiscard]] virtual u64 ReadInstruction(u32 address) const = 0; + [[nodiscard]] virtual u64 ReadInstruction(u32 address) = 0; + + [[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() = 0; }; } // namespace Shader |