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authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-15 23:23:57 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:38 +0200
commitd36f667bc0adaa9f50d53efb4c908aadc38921a6 (patch)
tree13a6a6106ca576214db66d50a618b404cc5c7cac /src/shader_recompiler/shader_info.h
parentglsl: Move gl_Position/generic attribute initialization to EmitProlgue (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/shader_info.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index 74d7a6a94..e9ebc16a4 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -75,6 +75,7 @@ using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDes
struct ImageBufferDescriptor {
ImageFormat format;
bool is_written;
+ bool is_read;
u32 cbuf_index;
u32 cbuf_offset;
u32 count;
@@ -99,6 +100,7 @@ struct ImageDescriptor {
TextureType type;
ImageFormat format;
bool is_written;
+ bool is_read;
u32 cbuf_index;
u32 cbuf_offset;
u32 count;