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authorFernandoS27 <fsahmkow27@gmail.com>2021-10-22 19:22:34 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-11-16 22:11:32 +0100
commite6f1ed08fb1f11d86bb4cb7c03d83a9f443d6c12 (patch)
treeba44ab7773ea458d19c8c751caefa354540b458f /src/video_core
parentOpenGL: fix FXAA with scaling (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/host_shaders/fxaa.vert2
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp390
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h17
3 files changed, 387 insertions, 22 deletions
diff --git a/src/video_core/host_shaders/fxaa.vert b/src/video_core/host_shaders/fxaa.vert
index 715fce462..01d5ff4df 100644
--- a/src/video_core/host_shaders/fxaa.vert
+++ b/src/video_core/host_shaders/fxaa.vert
@@ -15,7 +15,7 @@ layout (location = 0) out vec4 posPos;
#ifdef VULKAN
-#define BINDING_COLOR_TEXTURE 1
+#define BINDING_COLOR_TEXTURE 0
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 0d6bce214..c0abcc17a 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -17,6 +17,8 @@
#include "core/frontend/emu_window.h"
#include "core/memory.h"
#include "video_core/gpu.h"
+#include "video_core/host_shaders/fxaa_frag_spv.h"
+#include "video_core/host_shaders/fxaa_vert_spv.h"
#include "video_core/host_shaders/present_bicubic_frag_spv.h"
#include "video_core/host_shaders/present_gaussian_frag_spv.h"
#include "video_core/host_shaders/present_scaleforce_frag_spv.h"
@@ -149,15 +151,9 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
scheduler.Wait(resource_ticks[image_index]);
resource_ticks[image_index] = scheduler.CurrentTick();
- const VkImageView source_image_view =
+ VkImageView source_image_view =
use_accelerated ? screen_info.image_view : *raw_image_views[image_index];
- if (!fsr) {
- const bool is_nn =
- Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::NearestNeighbor;
- UpdateDescriptorSet(image_index, source_image_view, is_nn);
- }
-
BufferData data;
SetUniformData(data, layout);
SetVertexData(data, framebuffer, layout);
@@ -239,6 +235,68 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
});
}
+ const auto anti_alias_pass = Settings::values.anti_aliasing.GetValue();
+ if (use_accelerated && anti_alias_pass != Settings::AntiAliasing::None) {
+ UpdateAADescriptorSet(image_index, source_image_view, false);
+ const u32 up_scale = Settings::values.resolution_info.up_scale;
+ const u32 down_shift = Settings::values.resolution_info.down_shift;
+ VkExtent2D size{
+ .width = (up_scale * framebuffer.width) >> down_shift,
+ .height = (up_scale * framebuffer.height) >> down_shift,
+ };
+ source_image_view = *aa_image_view;
+ scheduler.Record([this, image_index, size, anti_alias_pass](vk::CommandBuffer cmdbuf) {
+ const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
+ const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
+ const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
+ const VkClearValue clear_color{
+ .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+ };
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = *aa_renderpass,
+ .framebuffer = *aa_framebuffer,
+ .renderArea =
+ {
+ .offset = {0, 0},
+ .extent = size,
+ },
+ .clearValueCount = 1,
+ .pClearValues = &clear_color,
+ };
+ const VkViewport viewport{
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = static_cast<float>(size.width),
+ .height = static_cast<float>(size.height),
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ };
+ const VkRect2D scissor{
+ .offset = {0, 0},
+ .extent = size,
+ };
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+ switch (anti_alias_pass) {
+ case Settings::AntiAliasing::Fxaa:
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline);
+ break;
+ default:
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline);
+ break;
+ }
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+
+ cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline_layout, 0,
+ aa_descriptor_sets[image_index], {});
+ cmdbuf.Draw(4, 1, 0, 0);
+ cmdbuf.EndRenderPass();
+ });
+ }
+
if (fsr) {
auto crop_rect = framebuffer.crop_rect;
if (crop_rect.GetWidth() == 0) {
@@ -251,6 +309,10 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
VkImageView fsr_image_view =
fsr->Draw(scheduler, image_index, source_image_view, crop_rect);
UpdateDescriptorSet(image_index, fsr_image_view, true);
+ } else {
+ const bool is_nn =
+ Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::NearestNeighbor;
+ UpdateDescriptorSet(image_index, source_image_view, is_nn);
}
scheduler.Record(
@@ -329,11 +391,16 @@ VkSemaphore VKBlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& frameb
}
vk::Framebuffer VKBlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) {
+ return CreateFramebuffer(image_view, extent, renderpass);
+}
+
+vk::Framebuffer VKBlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent,
+ vk::RenderPass& rd) {
return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .renderPass = *renderpass,
+ .renderPass = *rd,
.attachmentCount = 1,
.pAttachments = &image_view,
.width = extent.width,
@@ -390,6 +457,8 @@ void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer)
void VKBlitScreen::CreateShaders() {
vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
+ fxaa_vertex_shader = BuildShader(device, FXAA_VERT_SPV);
+ fxaa_fragment_shader = BuildShader(device, FXAA_FRAG_SPV);
bilinear_fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV);
bicubic_fragment_shader = BuildShader(device, PRESENT_BICUBIC_FRAG_SPV);
gaussian_fragment_shader = BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV);
@@ -413,6 +482,13 @@ void VKBlitScreen::CreateDescriptorPool() {
},
}};
+ const std::array<VkDescriptorPoolSize, 1> pool_sizes_aa{{
+ {
+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = static_cast<u32>(2 * image_count),
+ },
+ }};
+
const VkDescriptorPoolCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr,
@@ -422,19 +498,33 @@ void VKBlitScreen::CreateDescriptorPool() {
.pPoolSizes = pool_sizes.data(),
};
descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
+
+ const VkDescriptorPoolCreateInfo ci_aa{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
+ .maxSets = static_cast<u32>(image_count),
+ .poolSizeCount = static_cast<u32>(pool_sizes_aa.size()),
+ .pPoolSizes = pool_sizes_aa.data(),
+ };
+ aa_descriptor_pool = device.GetLogical().CreateDescriptorPool(ci_aa);
}
void VKBlitScreen::CreateRenderPass() {
+ renderpass = CreateRenderPassImpl(swapchain.GetImageViewFormat());
+}
+
+vk::RenderPass VKBlitScreen::CreateRenderPassImpl(VkFormat format, bool is_present) {
const VkAttachmentDescription color_attachment{
.flags = 0,
- .format = swapchain.GetImageViewFormat(),
+ .format = format,
.samples = VK_SAMPLE_COUNT_1_BIT,
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
- .finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
+ .finalLayout = is_present ? VK_IMAGE_LAYOUT_PRESENT_SRC_KHR : VK_IMAGE_LAYOUT_GENERAL,
};
const VkAttachmentReference color_attachment_ref{
@@ -477,7 +567,7 @@ void VKBlitScreen::CreateRenderPass() {
.pDependencies = &dependency,
};
- renderpass = device.GetLogical().CreateRenderPass(renderpass_ci);
+ return device.GetLogical().CreateRenderPass(renderpass_ci);
}
void VKBlitScreen::CreateDescriptorSetLayout() {
@@ -498,6 +588,23 @@ void VKBlitScreen::CreateDescriptorSetLayout() {
},
}};
+ const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings_aa{{
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
+ .pImmutableSamplers = nullptr,
+ },
+ {
+ .binding = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = nullptr,
+ },
+ }};
+
const VkDescriptorSetLayoutCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = nullptr,
@@ -506,11 +613,21 @@ void VKBlitScreen::CreateDescriptorSetLayout() {
.pBindings = layout_bindings.data(),
};
+ const VkDescriptorSetLayoutCreateInfo ci_aa{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .bindingCount = static_cast<u32>(layout_bindings_aa.size()),
+ .pBindings = layout_bindings_aa.data(),
+ };
+
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
+ aa_descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci_aa);
}
void VKBlitScreen::CreateDescriptorSets() {
const std::vector layouts(image_count, *descriptor_set_layout);
+ const std::vector layouts_aa(image_count, *aa_descriptor_set_layout);
const VkDescriptorSetAllocateInfo ai{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
@@ -520,7 +637,16 @@ void VKBlitScreen::CreateDescriptorSets() {
.pSetLayouts = layouts.data(),
};
+ const VkDescriptorSetAllocateInfo ai_aa{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .pNext = nullptr,
+ .descriptorPool = *aa_descriptor_pool,
+ .descriptorSetCount = static_cast<u32>(image_count),
+ .pSetLayouts = layouts_aa.data(),
+ };
+
descriptor_sets = descriptor_pool.Allocate(ai);
+ aa_descriptor_sets = aa_descriptor_pool.Allocate(ai_aa);
}
void VKBlitScreen::CreatePipelineLayout() {
@@ -533,7 +659,17 @@ void VKBlitScreen::CreatePipelineLayout() {
.pushConstantRangeCount = 0,
.pPushConstantRanges = nullptr,
};
+ const VkPipelineLayoutCreateInfo ci_aa{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .setLayoutCount = 1,
+ .pSetLayouts = aa_descriptor_set_layout.address(),
+ .pushConstantRangeCount = 0,
+ .pPushConstantRanges = nullptr,
+ };
pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
+ aa_pipeline_layout = device.GetLogical().CreatePipelineLayout(ci_aa);
}
void VKBlitScreen::CreateGraphicsPipeline() {
@@ -862,7 +998,7 @@ void VKBlitScreen::CreateFramebuffers() {
for (std::size_t i = 0; i < image_count; ++i) {
const VkImageView image_view{swapchain.GetImageViewIndex(i)};
- framebuffers[i] = CreateFramebuffer(image_view, size);
+ framebuffers[i] = CreateFramebuffer(image_view, size, renderpass);
}
}
@@ -872,6 +1008,11 @@ void VKBlitScreen::ReleaseRawImages() {
}
raw_images.clear();
raw_buffer_commits.clear();
+
+ aa_image_view.reset();
+ aa_image.reset();
+ aa_commit = MemoryCommit{};
+
buffer.reset();
buffer_commit = MemoryCommit{};
}
@@ -898,8 +1039,11 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
raw_image_views.resize(image_count);
raw_buffer_commits.resize(image_count);
- for (size_t i = 0; i < image_count; ++i) {
- raw_images[i] = device.GetLogical().CreateImage(VkImageCreateInfo{
+ const auto create_image = [&](bool used_on_framebuffer = false, u32 up_scale = 1,
+ u32 down_shift = 0) {
+ u32 extra_usages = used_on_framebuffer ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
+ : VK_IMAGE_USAGE_TRANSFER_DST_BIT;
+ return device.GetLogical().CreateImage(VkImageCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -907,26 +1051,30 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
.format = GetFormat(framebuffer),
.extent =
{
- .width = framebuffer.width,
- .height = framebuffer.height,
+ .width = (up_scale * framebuffer.width) >> down_shift,
+ .height = (up_scale * framebuffer.height) >> down_shift,
.depth = 1,
},
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
- .tiling = VK_IMAGE_TILING_LINEAR,
- .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
+ .tiling = used_on_framebuffer ? VK_IMAGE_TILING_OPTIMAL : VK_IMAGE_TILING_LINEAR,
+ .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | extra_usages,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
- raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], MemoryUsage::DeviceLocal);
- raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
+ };
+ const auto create_commit = [&](vk::Image& image) {
+ return memory_allocator.Commit(image, MemoryUsage::DeviceLocal);
+ };
+ const auto create_image_view = [&](vk::Image& image) {
+ return device.GetLogical().CreateImageView(VkImageViewCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .image = *raw_images[i],
+ .image = *image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = GetFormat(framebuffer),
.components =
@@ -945,7 +1093,207 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
.layerCount = 1,
},
});
+ };
+
+ for (size_t i = 0; i < image_count; ++i) {
+ raw_images[i] = create_image();
+ raw_buffer_commits[i] = create_commit(raw_images[i]);
+ raw_image_views[i] = create_image_view(raw_images[i]);
}
+
+ // AA Resources
+ const u32 up_scale = Settings::values.resolution_info.up_scale;
+ const u32 down_shift = Settings::values.resolution_info.down_shift;
+ aa_image = create_image(true, up_scale, down_shift);
+ aa_commit = create_commit(aa_image);
+ aa_image_view = create_image_view(aa_image);
+ VkExtent2D size{
+ .width = (up_scale * framebuffer.width) >> down_shift,
+ .height = (up_scale * framebuffer.height) >> down_shift,
+ };
+ if (aa_renderpass) {
+ aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
+ return;
+ }
+ aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer), false);
+ aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
+
+ const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_VERTEX_BIT,
+ .module = *fxaa_vertex_shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .module = *fxaa_fragment_shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ }};
+
+ const auto vertex_binding_description = ScreenRectVertex::GetDescription();
+ const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
+
+ const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .vertexBindingDescriptionCount = 1,
+ .pVertexBindingDescriptions = &vertex_binding_description,
+ .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
+ .pVertexAttributeDescriptions = vertex_attrs_description.data(),
+ };
+
+ const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = VK_FALSE,
+ };
+
+ const VkPipelineViewportStateCreateInfo viewport_state_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .viewportCount = 1,
+ .pViewports = nullptr,
+ .scissorCount = 1,
+ .pScissors = nullptr,
+ };
+
+ const VkPipelineRasterizationStateCreateInfo rasterization_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .depthClampEnable = VK_FALSE,
+ .rasterizerDiscardEnable = VK_FALSE,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_CLOCKWISE,
+ .depthBiasEnable = VK_FALSE,
+ .depthBiasConstantFactor = 0.0f,
+ .depthBiasClamp = 0.0f,
+ .depthBiasSlopeFactor = 0.0f,
+ .lineWidth = 1.0f,
+ };
+
+ const VkPipelineMultisampleStateCreateInfo multisampling_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
+ .sampleShadingEnable = VK_FALSE,
+ .minSampleShading = 0.0f,
+ .pSampleMask = nullptr,
+ .alphaToCoverageEnable = VK_FALSE,
+ .alphaToOneEnable = VK_FALSE,
+ };
+
+ const VkPipelineColorBlendAttachmentState color_blend_attachment{
+ .blendEnable = VK_FALSE,
+ .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .colorBlendOp = VK_BLEND_OP_ADD,
+ .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .alphaBlendOp = VK_BLEND_OP_ADD,
+ .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
+ };
+
+ const VkPipelineColorBlendStateCreateInfo color_blend_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .logicOpEnable = VK_FALSE,
+ .logicOp = VK_LOGIC_OP_COPY,
+ .attachmentCount = 1,
+ .pAttachments = &color_blend_attachment,
+ .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
+ };
+
+ static constexpr std::array dynamic_states{
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ };
+ const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
+ .pDynamicStates = dynamic_states.data(),
+ };
+
+ const VkGraphicsPipelineCreateInfo fxaa_pipeline_ci{
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stageCount = static_cast<u32>(fxaa_shader_stages.size()),
+ .pStages = fxaa_shader_stages.data(),
+ .pVertexInputState = &vertex_input_ci,
+ .pInputAssemblyState = &input_assembly_ci,
+ .pTessellationState = nullptr,
+ .pViewportState = &viewport_state_ci,
+ .pRasterizationState = &rasterization_ci,
+ .pMultisampleState = &multisampling_ci,
+ .pDepthStencilState = nullptr,
+ .pColorBlendState = &color_blend_ci,
+ .pDynamicState = &dynamic_state_ci,
+ .layout = *aa_pipeline_layout,
+ .renderPass = *aa_renderpass,
+ .subpass = 0,
+ .basePipelineHandle = 0,
+ .basePipelineIndex = 0,
+ };
+
+ // AA
+ aa_pipeline = device.GetLogical().CreateGraphicsPipeline(fxaa_pipeline_ci);
+}
+
+void VKBlitScreen::UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view,
+ bool nn) const {
+ const VkDescriptorImageInfo image_info{
+ .sampler = nn ? *nn_sampler : *sampler,
+ .imageView = image_view,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+
+ const VkWriteDescriptorSet sampler_write{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = aa_descriptor_sets[image_index],
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = &image_info,
+ .pBufferInfo = nullptr,
+ .pTexelBufferView = nullptr,
+ };
+
+ const VkWriteDescriptorSet sampler_write_2{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = aa_descriptor_sets[image_index],
+ .dstBinding = 1,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = &image_info,
+ .pBufferInfo = nullptr,
+ .pTexelBufferView = nullptr,
+ };
+
+ device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, sampler_write_2}, {});
}
void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view,
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 96a5598ad..e8737537e 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -68,6 +68,9 @@ public:
[[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
VkExtent2D extent);
+ [[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
+ VkExtent2D extent, vk::RenderPass& rd);
+
private:
struct BufferData;
@@ -76,6 +79,7 @@ private:
void CreateSemaphores();
void CreateDescriptorPool();
void CreateRenderPass();
+ vk::RenderPass CreateRenderPassImpl(VkFormat, bool is_present = true);
void CreateDescriptorSetLayout();
void CreateDescriptorSets();
void CreatePipelineLayout();
@@ -91,6 +95,7 @@ private:
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const;
+ void UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const;
void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
const Layout::FramebufferLayout layout) const;
@@ -109,6 +114,8 @@ private:
const VKScreenInfo& screen_info;
vk::ShaderModule vertex_shader;
+ vk::ShaderModule fxaa_vertex_shader;
+ vk::ShaderModule fxaa_fragment_shader;
vk::ShaderModule bilinear_fragment_shader;
vk::ShaderModule bicubic_fragment_shader;
vk::ShaderModule gaussian_fragment_shader;
@@ -116,6 +123,7 @@ private:
vk::DescriptorPool descriptor_pool;
vk::DescriptorSetLayout descriptor_set_layout;
vk::PipelineLayout pipeline_layout;
+ vk::Pipeline aa_pipeline;
vk::Pipeline nearest_neightbor_pipeline;
vk::Pipeline bilinear_pipeline;
vk::Pipeline bicubic_pipeline;
@@ -136,6 +144,15 @@ private:
std::vector<vk::Image> raw_images;
std::vector<vk::ImageView> raw_image_views;
std::vector<MemoryCommit> raw_buffer_commits;
+ vk::Image aa_image;
+ vk::ImageView aa_image_view;
+ MemoryCommit aa_commit;
+ vk::Framebuffer aa_framebuffer;
+ vk::RenderPass aa_renderpass;
+ vk::DescriptorSets aa_descriptor_sets;
+ vk::DescriptorPool aa_descriptor_pool;
+ vk::DescriptorSetLayout aa_descriptor_set_layout;
+ vk::PipelineLayout aa_pipeline_layout;
u32 raw_width = 0;
u32 raw_height = 0;