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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-05-28 01:11:46 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-07-06 05:37:55 +0200
commitf8ba72d4912fb472f97bc8d5b80f3363e6f714cc (patch)
treea871633dc4e3d35a2a4a123540972d0bd7b34e51 /src/video_core
parentgl_buffer_cache: Return used buffer from Upload function (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp33
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h20
2 files changed, 30 insertions, 23 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index ea8b4c99f..b4277ef73 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -14,10 +14,10 @@
namespace OpenGL {
-CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
- std::size_t alignment, u8* host_ptr)
- : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
- alignment{alignment} {}
+CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, u8* host_ptr, std::size_t size,
+ std::size_t alignment, GLuint buffer, GLintptr offset)
+ : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, alignment{alignment},
+ buffer{buffer}, offset{offset} {}
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
: RasterizerCache{rasterizer}, stream_buffer(size, true) {}
@@ -28,16 +28,20 @@ std::pair<GLuint, GLintptr> OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std:
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
+ const auto& host_ptr{memory_manager.GetPointer(gpu_addr)};
+ if (!host_ptr) {
+ // Return a dummy buffer when host_ptr is invalid.
+ return {0, 0};
+ }
+
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
cache &= size >= 2048;
- const auto& host_ptr{memory_manager.GetPointer(gpu_addr)};
if (cache) {
- auto entry = TryGet(host_ptr);
- if (entry) {
+ if (auto entry = TryGet(host_ptr); entry) {
if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
- return {stream_buffer.GetHandle(), entry->GetOffset()};
+ return {entry->GetBuffer(), entry->GetOffset()};
}
Unregister(entry);
}
@@ -46,21 +50,18 @@ std::pair<GLuint, GLintptr> OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std:
AlignBuffer(alignment);
const GLintptr uploaded_offset = buffer_offset;
- if (!host_ptr) {
- return {stream_buffer.GetHandle(), uploaded_offset};
- }
-
std::memcpy(buffer_ptr, host_ptr, size);
buffer_ptr += size;
buffer_offset += size;
+ const GLuint buffer = stream_buffer.GetHandle();
if (cache) {
- auto entry = std::make_shared<CachedBufferEntry>(
- *memory_manager.GpuToCpuAddress(gpu_addr), size, uploaded_offset, alignment, host_ptr);
- Register(entry);
+ const VAddr cpu_addr = *memory_manager.GpuToCpuAddress(gpu_addr);
+ Register(std::make_shared<CachedBufferEntry>(cpu_addr, host_ptr, size, alignment, buffer,
+ uploaded_offset));
}
- return {stream_buffer.GetHandle(), uploaded_offset};
+ return {buffer, uploaded_offset};
}
std::pair<GLuint, GLintptr> OGLBufferCache::UploadHostMemory(const void* raw_pointer,
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 544f3b010..4a055035a 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -20,8 +20,8 @@ class RasterizerOpenGL;
class CachedBufferEntry final : public RasterizerCacheObject {
public:
- explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
- std::size_t alignment, u8* host_ptr);
+ explicit CachedBufferEntry(VAddr cpu_addr, u8* host_ptr, std::size_t size,
+ std::size_t alignment, GLuint buffer, GLintptr offset);
VAddr GetCpuAddr() const override {
return cpu_addr;
@@ -35,19 +35,25 @@ public:
return size;
}
- GLintptr GetOffset() const {
- return offset;
- }
-
std::size_t GetAlignment() const {
return alignment;
}
+ GLuint GetBuffer() const {
+ return buffer;
+ }
+
+ GLintptr GetOffset() const {
+ return offset;
+ }
+
private:
VAddr cpu_addr{};
std::size_t size{};
- GLintptr offset{};
std::size_t alignment{};
+
+ GLuint buffer{};
+ GLintptr offset{};
};
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {