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author | Lioncash <mathew1800@gmail.com> | 2020-10-14 08:51:14 +0200 |
---|---|---|
committer | Lioncash <mathew1800@gmail.com> | 2020-10-16 01:37:51 +0200 |
commit | 046c0c91a3ed665531f20955e7cfb86fe5b73213 (patch) | |
tree | 94382af9cc339cf5f384f4d0c8938dd593b4e1c5 /src | |
parent | Merge pull request #4787 from lioncash/conversion (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/math_util.h | 4 | ||||
-rw-r--r-- | src/common/vector_math.h | 75 | ||||
-rw-r--r-- | src/input_common/CMakeLists.txt | 29 | ||||
-rwxr-xr-x | src/input_common/analog_from_button.cpp | 18 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_adapter.cpp | 35 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_adapter.h | 6 | ||||
-rw-r--r-- | src/input_common/gcadapter/gc_poller.cpp | 48 | ||||
-rw-r--r-- | src/input_common/keyboard.cpp | 5 | ||||
-rw-r--r-- | src/input_common/main.cpp | 4 | ||||
-rw-r--r-- | src/input_common/motion_emu.cpp | 41 | ||||
-rw-r--r-- | src/input_common/motion_from_button.cpp | 2 | ||||
-rw-r--r-- | src/input_common/motion_input.cpp | 38 | ||||
-rw-r--r-- | src/input_common/motion_input.h | 10 | ||||
-rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 77 | ||||
-rw-r--r-- | src/input_common/touch_from_button.cpp | 8 | ||||
-rw-r--r-- | src/input_common/udp/client.cpp | 65 | ||||
-rw-r--r-- | src/input_common/udp/client.h | 14 | ||||
-rw-r--r-- | src/input_common/udp/udp.cpp | 28 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_motion_touch.cpp | 2 |
19 files changed, 306 insertions, 203 deletions
diff --git a/src/common/math_util.h b/src/common/math_util.h index b35ad8507..7cec80d57 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -20,8 +20,8 @@ struct Rectangle { constexpr Rectangle() = default; - constexpr Rectangle(T left, T top, T right, T bottom) - : left(left), top(top), right(right), bottom(bottom) {} + constexpr Rectangle(T left_, T top_, T right_, T bottom_) + : left(left_), top(top_), right(right_), bottom(bottom_) {} [[nodiscard]] T GetWidth() const { if constexpr (std::is_floating_point_v<T>) { diff --git a/src/common/vector_math.h b/src/common/vector_math.h index 2a0fcf541..22dba3c2d 100644 --- a/src/common/vector_math.h +++ b/src/common/vector_math.h @@ -87,7 +87,13 @@ public: template <typename V> [[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const { - return {x * f, y * f}; + using TV = decltype(T{} * V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), + }; } template <typename V> @@ -98,7 +104,13 @@ public: template <typename V> [[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const { - return {x / f, y / f}; + using TV = decltype(T{} / V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), + }; } template <typename V> @@ -168,7 +180,10 @@ public: template <typename T, typename V> [[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) { - return Vec2<T>(f * vec.x, f * vec.y); + using C = std::common_type_t<T, V>; + + return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)), + static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y))); } using Vec2f = Vec2<float>; @@ -237,7 +252,14 @@ public: template <typename V> [[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const { - return {x * f, y * f, z * f}; + using TV = decltype(T{} * V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)), + }; } template <typename V> @@ -247,7 +269,14 @@ public: } template <typename V> [[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const { - return {x / f, y / f, z / f}; + using TV = decltype(T{} / V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)), + }; } template <typename V> @@ -367,7 +396,11 @@ public: template <typename T, typename V> [[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) { - return Vec3<T>(f * vec.x, f * vec.y, f * vec.z); + using C = std::common_type_t<T, V>; + + return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)), + static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)), + static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z))); } template <> @@ -446,7 +479,15 @@ public: template <typename V> [[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const { - return {x * f, y * f, z * f, w * f}; + using TV = decltype(T{} * V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)), + static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)), + }; } template <typename V> @@ -457,7 +498,15 @@ public: template <typename V> [[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const { - return {x / f, y / f, z / f, w / f}; + using TV = decltype(T{} / V{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)), + static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)), + }; } template <typename V> @@ -582,7 +631,15 @@ public: template <typename T, typename V> [[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { - return {f * vec.x, f * vec.y, f * vec.z, f * vec.w}; + using TV = decltype(V{} * T{}); + using C = std::common_type_t<T, V>; + + return { + static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)), + static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)), + static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)), + static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)), + }; } using Vec4f = Vec4<float>; diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index c84685214..7b39a38c1 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -29,6 +29,35 @@ add_library(input_common STATIC udp/udp.h ) +if (MSVC) + target_compile_options(input_common PRIVATE + # 'expression' : signed/unsigned mismatch + /we4018 + # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point) + /we4244 + # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch + /we4245 + # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data + /we4254 + # 'var' : conversion from 'size_t' to 'type', possible loss of data + /we4267 + # 'context' : truncation from 'type1' to 'type2' + /we4305 + ) +else() + target_compile_options(input_common PRIVATE + -Werror=conversion + -Werror=ignored-qualifiers + -Werror=implicit-fallthrough + -Werror=reorder + -Werror=shadow + -Werror=sign-compare + -Werror=unused-but-set-parameter + -Werror=unused-but-set-variable + -Werror=unused-variable + ) +endif() + if(SDL2_FOUND) target_sources(input_common PRIVATE sdl/sdl_impl.cpp diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp index 6cabdaa3c..74744d7f3 100755 --- a/src/input_common/analog_from_button.cpp +++ b/src/input_common/analog_from_button.cpp @@ -20,18 +20,22 @@ public: constexpr float SQRT_HALF = 0.707106781f; int x = 0, y = 0; - if (right->GetStatus()) + if (right->GetStatus()) { ++x; - if (left->GetStatus()) + } + if (left->GetStatus()) { --x; - if (up->GetStatus()) + } + if (up->GetStatus()) { ++y; - if (down->GetStatus()) + } + if (down->GetStatus()) { --y; + } - float coef = modifier->GetStatus() ? modifier_scale : 1.0f; - return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF), - y * coef * (x == 0 ? 1.0f : SQRT_HALF)); + const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; + return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF), + static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF)); } bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp index 89c148aba..c95feb0d7 100644 --- a/src/input_common/gcadapter/gc_adapter.cpp +++ b/src/input_common/gcadapter/gc_adapter.cpp @@ -21,7 +21,7 @@ namespace GCAdapter { -/// Used to loop through and assign button in poller +// Used to loop through and assign button in poller constexpr std::array<PadButton, 12> PadButtonArray{ PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT, PadButton::PAD_BUTTON_DOWN, PadButton::PAD_BUTTON_UP, PadButton::PAD_TRIGGER_Z, PadButton::PAD_TRIGGER_R, @@ -29,6 +29,18 @@ constexpr std::array<PadButton, 12> PadButtonArray{ PadButton::PAD_BUTTON_X, PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_START, }; +static void PadToState(const GCPadStatus& pad, GCState& out_state) { + for (const auto& button : PadButtonArray) { + const auto button_key = static_cast<u16>(button); + const auto button_value = (pad.button & button_key) != 0; + out_state.buttons.insert_or_assign(static_cast<s32>(button_key), button_value); + } + + for (std::size_t i = 0; i < pad.axis_values.size(); ++i) { + out_state.axes.insert_or_assign(static_cast<u32>(i), pad.axis_values[i]); + } +} + Adapter::Adapter() { if (usb_adapter_handle != nullptr) { return; @@ -78,17 +90,17 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad for (std::size_t i = 0; i < b1_buttons.size(); ++i) { if ((b1 & (1U << i)) != 0) { - pad.button |= static_cast<u16>(b1_buttons[i]); + pad.button = static_cast<u16>(pad.button | static_cast<u16>(b1_buttons[i])); } } for (std::size_t j = 0; j < b2_buttons.size(); ++j) { if ((b2 & (1U << j)) != 0) { - pad.button |= static_cast<u16>(b2_buttons[j]); + pad.button = static_cast<u16>(pad.button | static_cast<u16>(b2_buttons[j])); } } for (PadAxes axis : axes) { - const std::size_t index = static_cast<std::size_t>(axis); + const auto index = static_cast<std::size_t>(axis); pad.axis_values[index] = adapter_payload[offset + 3 + index]; } @@ -100,17 +112,6 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad return pad; } -void Adapter::PadToState(const GCPadStatus& pad, GCState& state) { - for (const auto& button : PadButtonArray) { - const u16 button_value = static_cast<u16>(button); - state.buttons.insert_or_assign(button_value, pad.button & button_value); - } - - for (size_t i = 0; i < pad.axis_values.size(); ++i) { - state.axes.insert_or_assign(static_cast<u8>(i), pad.axis_values[i]); - } -} - void Adapter::Read() { LOG_DEBUG(Input, "GC Adapter Read() thread started"); @@ -250,7 +251,7 @@ void Adapter::GetGCEndpoint(libusb_device* device) { const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i]; for (u8 e = 0; e < interface->bNumEndpoints; e++) { const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e]; - if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) { + if ((endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) != 0) { input_endpoint = endpoint->bEndpointAddress; } else { output_endpoint = endpoint->bEndpointAddress; @@ -419,7 +420,7 @@ const std::array<GCState, 4>& Adapter::GetPadState() const { return state; } -int Adapter::GetOriginValue(int port, int axis) const { +int Adapter::GetOriginValue(u32 port, u32 axis) const { return origin_status[port].axis_values[axis]; } diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h index 75bf9fe74..4f5f3de8e 100644 --- a/src/input_common/gcadapter/gc_adapter.h +++ b/src/input_common/gcadapter/gc_adapter.h @@ -60,7 +60,7 @@ struct GCPadStatus { struct GCState { std::unordered_map<int, bool> buttons; - std::unordered_map<int, u16> axes; + std::unordered_map<u32, u16> axes; }; enum class ControllerTypes { None, Wired, Wireless }; @@ -89,13 +89,11 @@ public: std::array<GCState, 4>& GetPadState(); const std::array<GCState, 4>& GetPadState() const; - int GetOriginValue(int port, int axis) const; + int GetOriginValue(u32 port, u32 axis) const; private: GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload); - void PadToState(const GCPadStatus& pad, GCState& state); - void Read(); /// Resets status of device connected to port diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index 92e9e8e89..893556916 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -15,7 +15,7 @@ namespace InputCommon { class GCButton final : public Input::ButtonDevice { public: - explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter) + explicit GCButton(u32 port_, int button_, const GCAdapter::Adapter* adapter) : port(port_), button(button_), gcadapter(adapter) {} ~GCButton() override; @@ -28,14 +28,14 @@ public: } private: - const int port; + const u32 port; const int button; const GCAdapter::Adapter* gcadapter; }; class GCAxisButton final : public Input::ButtonDevice { public: - explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_, + explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_, const GCAdapter::Adapter* adapter) : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_), gcadapter(adapter), @@ -56,8 +56,8 @@ public: } private: - const int port; - const int axis; + const u32 port; + const u32 axis; float threshold; bool trigger_if_greater; const GCAdapter::Adapter* gcadapter; @@ -70,8 +70,8 @@ GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_) GCButton::~GCButton() = default; std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) { - const int button_id = params.Get("button", 0); - const int port = params.Get("port", 0); + const auto button_id = params.Get("button", 0); + const auto port = static_cast<u32>(params.Get("port", 0)); constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK); @@ -149,25 +149,27 @@ void GCButtonFactory::EndConfiguration() { class GCAnalog final : public Input::AnalogDevice { public: - GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, - const GCAdapter::Adapter* adapter, float range_) + explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, float deadzone_, + const GCAdapter::Adapter* adapter, float range_) : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter), origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))), origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))), range(range_) {} - float GetAxis(int axis) const { + float GetAxis(u32 axis) const { if (gcadapter->DeviceConnected(port)) { std::lock_guard lock{mutex}; const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y; - return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range); + const auto axis_value = + static_cast<float>(gcadapter->GetPadState()[port].axes.at(axis)); + return (axis_value - origin_value) / (100.0f * range); } return 0.0f; } - std::pair<float, float> GetAnalog(int axis_x, int axis_y) const { - float x = GetAxis(axis_x); - float y = GetAxis(axis_y); + std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const { + float x = GetAxis(analog_axis_x); + float y = GetAxis(analog_axis_y); // Make sure the coordinates are in the unit circle, // otherwise normalize it. @@ -208,9 +210,9 @@ public: } private: - const int port; - const int axis_x; - const int axis_y; + const u32 port; + const u32 axis_x; + const u32 axis_y; const float deadzone; const GCAdapter::Adapter* gcadapter; const float origin_value_x; @@ -231,11 +233,11 @@ GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_) * - "axis_y": the index of the axis to be bind as y-axis */ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) { - const int port = params.Get("port", 0); - const int axis_x = params.Get("axis_x", 0); - const int axis_y = params.Get("axis_y", 1); - const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); - const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); + const auto port = static_cast<u32>(params.Get("port", 0)); + const auto axis_x = static_cast<u32>(params.Get("axis_x", 0)); + const auto axis_y = static_cast<u32>(params.Get("axis_y", 1)); + const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); + const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range); } @@ -256,7 +258,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() { for (std::size_t port = 0; port < queue.size(); ++port) { while (queue[port].Pop(pad)) { if (pad.axis == GCAdapter::PadAxes::Undefined || - std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) { + std::abs((static_cast<float>(pad.axis_value) - 128.0f) / 128.0f) < 0.1f) { continue; } // An analog device needs two axes, so we need to store the axis for later and wait for diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp index afb8e6612..24a6f7a33 100644 --- a/src/input_common/keyboard.cpp +++ b/src/input_common/keyboard.cpp @@ -49,8 +49,9 @@ public: void ChangeKeyStatus(int key_code, bool pressed) { std::lock_guard guard{mutex}; for (const KeyButtonPair& pair : list) { - if (pair.key_code == key_code) + if (pair.key_code == key_code) { pair.key_button->status.store(pressed); + } } } @@ -73,7 +74,7 @@ KeyButton::~KeyButton() { } std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) { - int key_code = params.Get("code", 0); + const int key_code = params.Get("code", 0); std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list); key_button_list->AddKeyButton(key_code, button.get()); return button; diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 3d97d95f7..d32fd8b81 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -196,6 +196,10 @@ ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPacka return impl->GetButtonMappingForDevice(device); } +MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const { + return impl->GetMotionMappingForDevice(device); +} + GCAnalogFactory* InputSubsystem::GetGCAnalogs() { return impl->gcanalog.get(); } diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp index 69fd3c1d2..d4da5596b 100644 --- a/src/input_common/motion_emu.cpp +++ b/src/input_common/motion_emu.cpp @@ -18,11 +18,11 @@ namespace InputCommon { // Implementation class of the motion emulation device class MotionEmuDevice { public: - MotionEmuDevice(int update_millisecond, float sensitivity) - : update_millisecond(update_millisecond), + explicit MotionEmuDevice(int update_millisecond_, float sensitivity_) + : update_millisecond(update_millisecond_), update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>( std::chrono::milliseconds(update_millisecond))), - sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {} + sensitivity(sensitivity_), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {} ~MotionEmuDevice() { if (motion_emu_thread.joinable()) { @@ -37,16 +37,18 @@ public: } void Tilt(int x, int y) { - auto mouse_move = Common::MakeVec(x, y) - mouse_origin; - if (is_tilting) { - std::lock_guard guard{tilt_mutex}; - if (mouse_move.x == 0 && mouse_move.y == 0) { - tilt_angle = 0; - } else { - tilt_direction = mouse_move.Cast<float>(); - tilt_angle = - std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f); - } + if (!is_tilting) { + return; + } + + std::lock_guard guard{tilt_mutex}; + const auto mouse_move = Common::MakeVec(x, y) - mouse_origin; + if (mouse_move.x == 0 && mouse_move.y == 0) { + tilt_angle = 0; + } else { + tilt_direction = mouse_move.Cast<float>(); + tilt_angle = + std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f); } } @@ -86,11 +88,10 @@ private: void MotionEmuThread() { auto update_time = std::chrono::steady_clock::now(); Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0); - Common::Quaternion<float> old_q; while (!shutdown_event.WaitUntil(update_time)) { update_time += update_duration; - old_q = q; + const Common::Quaternion<float> old_q = q; { std::lock_guard guard{tilt_mutex}; @@ -100,14 +101,14 @@ private: Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle); } - auto inv_q = q.Inverse(); + const auto inv_q = q.Inverse(); // Set the gravity vector in world space auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f); // Find the angular rate vector in world space auto angular_rate = ((q - old_q) * inv_q).xyz * 2; - angular_rate *= 1000 / update_millisecond / Common::PI * 180; + angular_rate *= static_cast<float>(1000 / update_millisecond) / Common::PI * 180.0f; // Transform the two vectors from world space to 3DS space gravity = QuaternionRotate(inv_q, gravity); @@ -136,7 +137,7 @@ private: // can forward all the inputs to the implementation only when it is valid. class MotionEmuDeviceWrapper : public Input::MotionDevice { public: - MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) { + explicit MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) { device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity); } @@ -148,8 +149,8 @@ public: }; std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) { - int update_period = params.Get("update_period", 100); - float sensitivity = params.Get("sensitivity", 0.01f); + const int update_period = params.Get("update_period", 100); + const float sensitivity = params.Get("sensitivity", 0.01f); auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity); // Previously created device is disconnected here. Having two motion devices for 3DS is not // expected. diff --git a/src/input_common/motion_from_button.cpp b/src/input_common/motion_from_button.cpp index 9d459f963..29045a673 100644 --- a/src/input_common/motion_from_button.cpp +++ b/src/input_common/motion_from_button.cpp @@ -11,7 +11,7 @@ class MotionKey final : public Input::MotionDevice { public: using Button = std::unique_ptr<Input::ButtonDevice>; - MotionKey(Button key_) : key(std::move(key_)) {} + explicit MotionKey(Button key_) : key(std::move(key_)) {} Input::MotionStatus GetStatus() const override { diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp index e89019723..f77ba535d 100644 --- a/src/input_common/motion_input.cpp +++ b/src/input_common/motion_input.cpp @@ -8,8 +8,7 @@ namespace InputCommon { -MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) - : kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {} +MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) : kp(new_kp), ki(new_ki), kd(new_kd) {} void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) { accel = acceleration; @@ -59,7 +58,7 @@ bool MotionInput::IsCalibrated(f32 sensitivity) const { } void MotionInput::UpdateRotation(u64 elapsed_time) { - const f32 sample_period = elapsed_time / 1000000.0f; + const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f; if (sample_period > 0.1f) { return; } @@ -75,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) { f32 q2 = quat.xyz[0]; f32 q3 = quat.xyz[1]; f32 q4 = quat.xyz[2]; - const f32 sample_period = elapsed_time / 1000000.0f; + const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f; // Ignore invalid elapsed time if (sample_period > 0.1f) { @@ -203,21 +202,21 @@ Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_m std::random_device device; std::mt19937 gen(device()); std::uniform_int_distribution<s16> distribution(-1000, 1000); - const Common::Vec3f gyroscope = { - distribution(gen) * 0.001f, - distribution(gen) * 0.001f, - distribution(gen) * 0.001f, + const Common::Vec3f gyroscope{ + static_cast<f32>(distribution(gen)) * 0.001f, + static_cast<f32>(distribution(gen)) * 0.001f, + static_cast<f32>(distribution(gen)) * 0.001f, }; - const Common::Vec3f accelerometer = { - distribution(gen) * 0.001f, - distribution(gen) * 0.001f, - distribution(gen) * 0.001f, + const Common::Vec3f accelerometer{ + static_cast<f32>(distribution(gen)) * 0.001f, + static_cast<f32>(distribution(gen)) * 0.001f, + static_cast<f32>(distribution(gen)) * 0.001f, }; - const Common::Vec3f rotation = {}; - const std::array<Common::Vec3f, 3> orientation = { - Common::Vec3f{1.0f, 0, 0}, - Common::Vec3f{0, 1.0f, 0}, - Common::Vec3f{0, 0, 1.0f}, + constexpr Common::Vec3f rotation; + constexpr std::array orientation{ + Common::Vec3f{1.0f, 0.0f, 0.0f}, + Common::Vec3f{0.0f, 1.0f, 0.0f}, + Common::Vec3f{0.0f, 0.0f, 1.0f}, }; return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation}; } @@ -247,9 +246,6 @@ void MotionInput::SetOrientationFromAccelerometer() { const f32 sample_period = 0.015f; const auto normal_accel = accel.Normalized(); - const f32 ax = -normal_accel.x; - const f32 ay = normal_accel.y; - const f32 az = -normal_accel.z; while (!IsCalibrated(0.01f) && ++iterations < 100) { // Short name local variable for readability @@ -258,7 +254,7 @@ void MotionInput::SetOrientationFromAccelerometer() { f32 q3 = quat.xyz[1]; f32 q4 = quat.xyz[2]; - Common::Vec3f rad_gyro = {}; + Common::Vec3f rad_gyro; const f32 ax = -normal_accel.x; const f32 ay = normal_accel.y; const f32 az = -normal_accel.z; diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h index 6342d0318..abb957f04 100644 --- a/src/input_common/motion_input.h +++ b/src/input_common/motion_input.h @@ -22,7 +22,7 @@ public: MotionInput& operator=(MotionInput&&) = default; void SetAcceleration(const Common::Vec3f& acceleration); - void SetGyroscope(const Common::Vec3f& acceleration); + void SetGyroscope(const Common::Vec3f& gyroscope); void SetQuaternion(const Common::Quaternion<f32>& quaternion); void SetGyroDrift(const Common::Vec3f& drift); void SetGyroThreshold(f32 threshold); @@ -49,16 +49,16 @@ private: void SetOrientationFromAccelerometer(); // PID constants - const f32 kp; - const f32 ki; - const f32 kd; + f32 kp; + f32 ki; + f32 kd; // PID errors Common::Vec3f real_error; Common::Vec3f integral_error; Common::Vec3f derivative_error; - Common::Quaternion<f32> quat; + Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f}; Common::Vec3f rotations; Common::Vec3f accel; Common::Vec3f gyro; diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index bd480570a..8c2cef35d 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -56,9 +56,9 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) { class SDLJoystick { public: SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, - SDL_GameController* gamecontroller) + SDL_GameController* game_controller) : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose}, - sdl_controller{gamecontroller, &SDL_GameControllerClose} {} + sdl_controller{game_controller, &SDL_GameControllerClose} {} void SetButton(int button, bool value) { std::lock_guard lock{mutex}; @@ -77,10 +77,10 @@ public: float GetAxis(int axis, float range) const { std::lock_guard lock{mutex}; - return state.axes.at(axis) / (32767.0f * range); + return static_cast<float>(state.axes.at(axis)) / (32767.0f * range); } - bool RumblePlay(f32 amp_low, f32 amp_high, int time) { + bool RumblePlay(f32 amp_low, f32 amp_high, u32 time) { const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF); const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF); // Lower drastically the number of state changes @@ -124,7 +124,7 @@ public: return std::make_tuple(x, y); } - const InputCommon::MotionInput& GetMotion() const { + const MotionInput& GetMotion() const { return motion; } @@ -172,15 +172,15 @@ private: } state; std::string guid; int port; - u16 last_state_rumble_high; - u16 last_state_rumble_low; + u16 last_state_rumble_high = 0; + u16 last_state_rumble_low = 0; std::chrono::time_point<std::chrono::system_clock> last_vibration; std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller; mutable std::mutex mutex; - // motion is initalized without PID values as motion input is not aviable for SDL2 - InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f}; + // Motion is initialized without PID values as motion input is not aviable for SDL2 + MotionInput motion{0.0f, 0.0f, 0.0f}; }; std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) { @@ -192,7 +192,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g nullptr, nullptr); it->second.emplace_back(std::move(joystick)); } - return it->second[port]; + return it->second[static_cast<std::size_t>(port)]; } auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr); return joystick_map[guid].emplace_back(std::move(joystick)); @@ -212,7 +212,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_ return sdl_joystick == joystick->GetSDLJoystick(); }); if (vec_it != map_it->second.end()) { - // This is the common case: There is already an existing SDL_Joystick maped to a + // This is the common case: There is already an existing SDL_Joystick mapped to a // SDLJoystick. return the SDLJoystick return *vec_it; } @@ -220,7 +220,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_ // Search for a SDLJoystick without a mapped SDL_Joystick... const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(), [](const std::shared_ptr<SDLJoystick>& joystick) { - return !joystick->GetSDLJoystick(); + return joystick->GetSDLJoystick() == nullptr; }); if (nullptr_it != map_it->second.end()) { // ... and map it @@ -273,22 +273,21 @@ void SDLState::InitJoystick(int joystick_index) { void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) { const std::string guid = GetGUID(sdl_joystick); - std::shared_ptr<SDLJoystick> joystick; + std::shared_ptr<SDLJoystick> found_joystick; { std::lock_guard lock{joystick_map_mutex}; // This call to guid is safe since the joystick is guaranteed to be in the map const auto& joystick_guid_list = joystick_map[guid]; - const auto joystick_it = - std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), - [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { - return joystick->GetSDLJoystick() == sdl_joystick; - }); - joystick = *joystick_it; + const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), + [&sdl_joystick](const auto& joystick) { + return joystick->GetSDLJoystick() == sdl_joystick; + }); + found_joystick = *joystick_it; } // Destruct SDL_Joystick outside the lock guard because SDL can internally call the // event callback which locks the mutex again. - joystick->SetSDLJoystick(nullptr, nullptr); + found_joystick->SetSDLJoystick(nullptr, nullptr); } void SDLState::HandleGameControllerEvent(const SDL_Event& event) { @@ -392,8 +391,8 @@ private: class SDLAnalog final : public Input::AnalogDevice { public: - SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_, - float range_) + explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, + float deadzone_, float range_) : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), range(range_) {} @@ -672,13 +671,13 @@ SDLState::SDLState() { RegisterFactory<ButtonDevice>("sdl", button_factory); RegisterFactory<MotionDevice>("sdl", motion_factory); - // If the frontend is going to manage the event loop, then we dont start one here - start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK); + // If the frontend is going to manage the event loop, then we don't start one here + start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0; if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) { LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); return; } - has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER); + has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) != 0; if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError()); } @@ -723,8 +722,8 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() { std::vector<Common::ParamPackage> devices; for (const auto& [key, value] : joystick_map) { for (const auto& joystick : value) { - auto joy = joystick->GetSDLJoystick(); - if (auto controller = joystick->GetSDLGameController()) { + auto* joy = joystick->GetSDLJoystick(); + if (auto* controller = joystick->GetSDLGameController()) { std::string name = fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort()); devices.emplace_back(Common::ParamPackage{ @@ -748,7 +747,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() { } namespace { -Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis, +Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, float value = 0.1f) { Common::ParamPackage params({{"engine", "sdl"}}); params.Set("port", port); @@ -764,7 +763,7 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid return params; } -Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) { +Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, s32 button) { Common::ParamPackage params({{"engine", "sdl"}}); params.Set("port", port); params.Set("guid", std::move(guid)); @@ -772,7 +771,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid return params; } -Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) { +Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, s32 value) { Common::ParamPackage params({{"engine", "sdl"}}); params.Set("port", port); @@ -802,17 +801,19 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve case SDL_JOYAXISMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), - event.jaxis.axis, event.jaxis.value); + static_cast<s32>(event.jaxis.axis), + event.jaxis.value); } case SDL_JOYBUTTONUP: { const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), - event.jbutton.button); + static_cast<s32>(event.jbutton.button)); } case SDL_JOYHATMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), - event.jhat.hat, event.jhat.value); + static_cast<s32>(event.jhat.hat), + static_cast<s32>(event.jhat.value)); } } return {}; @@ -823,17 +824,19 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Eve case SDL_JOYAXISMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), - event.jaxis.axis, event.jaxis.value); + static_cast<s32>(event.jaxis.axis), + event.jaxis.value); } case SDL_JOYBUTTONUP: { const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), - event.jbutton.button); + static_cast<s32>(event.jbutton.button)); } case SDL_JOYHATMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), - event.jhat.hat, event.jhat.value); + static_cast<s32>(event.jhat.hat), + static_cast<s32>(event.jhat.value)); } } return {}; @@ -1062,7 +1065,7 @@ public: if (event.type == SDL_JOYAXISMOTION) { const auto axis = event.jaxis.axis; const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); - const auto controller = joystick->GetSDLGameController(); + auto* const controller = joystick->GetSDLGameController(); if (controller) { const auto axis_left_x = SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX) diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp index 98da0ef1a..c37716aae 100644 --- a/src/input_common/touch_from_button.cpp +++ b/src/input_common/touch_from_button.cpp @@ -11,9 +11,11 @@ namespace InputCommon { class TouchFromButtonDevice final : public Input::TouchDevice { public: TouchFromButtonDevice() { - for (const auto& config_entry : - Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index] - .buttons) { + const auto button_index = + static_cast<std::size_t>(Settings::values.touch_from_button_map_index); + const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons; + + for (const auto& config_entry : buttons) { const Common::ParamPackage package{config_entry}; map.emplace_back( Input::CreateDevice<Input::ButtonDevice>(config_entry), diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 9d0b9f31d..bb109562c 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -26,11 +26,11 @@ class Socket { public: using clock = std::chrono::system_clock; - explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id, - SocketCallback callback) - : callback(std::move(callback)), timer(io_service), - socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id), - pad_index(pad_index) { + explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_, + SocketCallback callback_) + : callback(std::move(callback_)), timer(io_service), + socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_), + pad_index(pad_index_) { boost::system::error_code ec{}; auto ipv4 = boost::asio::ip::make_address_v4(host, ec); if (ec.value() != boost::system::errc::success) { @@ -93,13 +93,17 @@ private: void HandleSend(const boost::system::error_code& error) { boost::system::error_code _ignored{}; // Send a request for getting port info for the pad - Request::PortInfo port_info{1, {pad_index, 0, 0, 0}}; + const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}}; const auto port_message = Request::Create(port_info, client_id); std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE); socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored); // Send a request for getting pad data for the pad - Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS}; + const Request::PadData pad_data{ + Request::PadData::Flags::Id, + static_cast<u8>(pad_index), + EMPTY_MAC_ADDRESS, + }; const auto pad_message = Request::Create(pad_data, client_id); std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE); socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored); @@ -112,7 +116,7 @@ private: udp::socket socket; u32 client_id{}; - u8 pad_index{}; + std::size_t pad_index{}; static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>); static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>); @@ -133,7 +137,7 @@ static void SocketLoop(Socket* socket) { Client::Client() { LOG_INFO(Input, "Udp Initialization started"); for (std::size_t client = 0; client < clients.size(); client++) { - u8 pad = client % 4; + const auto pad = client % 4; StartCommunication(client, Settings::values.udp_input_address, Settings::values.udp_input_port, pad, 24872); // Set motion parameters @@ -166,9 +170,9 @@ std::vector<Common::ParamPackage> Client::GetInputDevices() const { bool Client::DeviceConnected(std::size_t pad) const { // Use last timestamp to detect if the socket has stopped sending data const auto now = std::chrono::system_clock::now(); - u64 time_difference = + const auto time_difference = static_cast<u64>( std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update) - .count(); + .count()); return time_difference < 1000 && clients[pad].active == 1; } @@ -177,9 +181,9 @@ void Client::ReloadUDPClient() { ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client); } } -void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) { +void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) { // client number must be determined from host / port and pad index - std::size_t client = pad_index; + const std::size_t client = pad_index; clients[client].socket->Stop(); clients[client].thread.join(); StartCommunication(client, host, port, pad_index, client_id); @@ -194,8 +198,8 @@ void Client::OnPortInfo(Response::PortInfo data) { } void Client::OnPadData(Response::PadData data) { - // client number must be determined from host / port and pad index - std::size_t client = data.info.id; + // Client number must be determined from host / port and pad index + const std::size_t client = data.info.id; LOG_TRACE(Input, "PadData packet received"); if (data.packet_counter == clients[client].packet_sequence) { LOG_WARNING( @@ -207,11 +211,12 @@ void Client::OnPadData(Response::PadData data) { clients[client].active = data.info.is_pad_active; clients[client].packet_sequence = data.packet_counter; const auto now = std::chrono::system_clock::now(); - u64 time_difference = std::chrono::duration_cast<std::chrono::microseconds>( - now - clients[client].last_motion_update) - .count(); + const auto time_difference = + static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>( + now - clients[client].last_motion_update) + .count()); clients[client].last_motion_update = now; - Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw}; + const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw}; clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y}); // Gyroscope values are not it the correct scale from better joy. // Dividing by 312 allows us to make one full turn = 1 turn @@ -237,9 +242,11 @@ void Client::OnPadData(Response::PadData data) { const u16 min_y = clients[client].status.touch_calibration->min_y; const u16 max_y = clients[client].status.touch_calibration->max_y; - x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) / + x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - + min_x) / static_cast<float>(max_x - min_x); - y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) / + y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - + min_y) / static_cast<float>(max_y - min_y); } @@ -253,8 +260,8 @@ void Client::OnPadData(Response::PadData data) { } } -void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index, - u32 client_id) { +void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, + std::size_t pad_index, u32 client_id) { SocketCallback callback{[this](Response::Version version) { OnVersion(version); }, [this](Response::PortInfo info) { OnPortInfo(info); }, [this](Response::PadData data) { OnPadData(data); }}; @@ -264,9 +271,9 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16 } void Client::Reset() { - for (std::size_t client = 0; client < clients.size(); client++) { - clients[client].socket->Stop(); - clients[client].thread.join(); + for (auto& client : clients) { + client.socket->Stop(); + client.thread.join(); } } @@ -325,7 +332,7 @@ const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() cons return pad_queue; } -void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, +void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function<void()> success_callback, std::function<void()> failure_callback) { std::thread([=] { @@ -346,7 +353,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie } CalibrationConfigurationJob::CalibrationConfigurationJob( - const std::string& host, u16 port, u8 pad_index, u32 client_id, + const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function<void(Status)> status_callback, std::function<void(u16, u16, u16, u16)> data_callback) { @@ -366,7 +373,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( current_status = Status::Ready; status_callback(current_status); } - if (!data.touch_1.is_active) { + if (data.touch_1.is_active == 0) { return; } LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index 523dc6a7a..2491a03a2 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h @@ -84,8 +84,8 @@ public: bool DeviceConnected(std::size_t pad) const; void ReloadUDPClient(); - void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0, - u32 client_id = 24872); + void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, + std::size_t pad_index = 0, u32 client_id = 24872); std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue(); const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const; @@ -99,7 +99,7 @@ private: DeviceStatus status; std::thread thread; u64 packet_sequence = 0; - u8 active; + u8 active = 0; // Realtime values // motion is initalized with PID values for drift correction on joycons @@ -113,8 +113,8 @@ private: void OnVersion(Response::Version); void OnPortInfo(Response::PortInfo); void OnPadData(Response::PadData); - void StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index, - u32 client_id); + void StartCommunication(std::size_t client, const std::string& host, u16 port, + std::size_t pad_index, u32 client_id); void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, const Common::Vec3<float>& gyro, bool touch); @@ -139,7 +139,7 @@ public: * @param status_callback Callback for job status updates * @param data_callback Called when calibration data is ready */ - explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index, + explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function<void(Status)> status_callback, std::function<void(u16, u16, u16, u16)> data_callback); ~CalibrationConfigurationJob(); @@ -149,7 +149,7 @@ private: Common::Event complete_event; }; -void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, +void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function<void()> success_callback, std::function<void()> failure_callback); diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index eba077a36..71a76a7aa 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <atomic> -#include <list> #include <mutex> #include <utility> #include "common/assert.h" @@ -15,8 +13,8 @@ namespace InputCommon { class UDPMotion final : public Input::MotionDevice { public: - UDPMotion(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_) - : ip(ip_), port(port_), pad(pad_), client(client_) {} + explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_) + : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} Input::MotionStatus GetStatus() const override { return client->GetPadState(pad).motion_status; @@ -25,7 +23,7 @@ public: private: const std::string ip; const int port; - const int pad; + const u32 pad; CemuhookUDP::Client* client; mutable std::mutex mutex; }; @@ -40,11 +38,11 @@ UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_) * - "port": the nth jcpad on the adapter */ std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) { - const std::string ip = params.Get("ip", "127.0.0.1"); - const int port = params.Get("port", 26760); - const int pad = params.Get("pad_index", 0); + auto ip = params.Get("ip", "127.0.0.1"); + const auto port = params.Get("port", 26760); + const auto pad = static_cast<u32>(params.Get("pad_index", 0)); - return std::make_unique<UDPMotion>(ip, port, pad, client.get()); + return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get()); } void UDPMotionFactory::BeginConfiguration() { @@ -79,7 +77,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() { class UDPTouch final : public Input::TouchDevice { public: - UDPTouch(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_) + explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_) : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} std::tuple<float, float, bool> GetStatus() const override { @@ -89,7 +87,7 @@ public: private: const std::string ip; const int port; - const int pad; + const u32 pad; CemuhookUDP::Client* client; mutable std::mutex mutex; }; @@ -104,11 +102,11 @@ UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_) * - "port": the nth jcpad on the adapter */ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) { - const std::string ip = params.Get("ip", "127.0.0.1"); - const int port = params.Get("port", 26760); - const int pad = params.Get("pad_index", 0); + auto ip = params.Get("ip", "127.0.0.1"); + const auto port = params.Get("port", 26760); + const auto pad = static_cast<u32>(params.Get("pad_index", 0)); - return std::make_unique<UDPTouch>(ip, port, pad, client.get()); + return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get()); } void UDPTouchFactory::BeginConfiguration() { diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp index c7d085151..170574d9b 100644 --- a/src/yuzu/configuration/configure_motion_touch.cpp +++ b/src/yuzu/configuration/configure_motion_touch.cpp @@ -193,7 +193,7 @@ void ConfigureMotionTouch::OnCemuhookUDPTest() { udp_test_in_progress = true; InputCommon::CemuhookUDP::TestCommunication( ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()), - static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872, + static_cast<u32>(ui->udp_pad_index->currentIndex()), 24872, [this] { LOG_INFO(Frontend, "UDP input test success"); QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true)); |