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author | bunnei <bunneidev@gmail.com> | 2021-07-16 00:03:11 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-16 00:03:11 +0200 |
commit | 3cd3230295a4752c57df1364bc14b17ffdcde762 (patch) | |
tree | d94ce6ea5cf9d5d7ff384454ffe7203bd31774c8 /src | |
parent | Merge pull request #6635 from ameerj/intel-vk-sm3dw (diff) | |
parent | configure_input: Use u8 for mouse sensitivity (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/settings.cpp | 2 | ||||
-rw-r--r-- | src/common/settings.h | 10 | ||||
-rw-r--r-- | src/input_common/mouse/mouse_poller.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 8 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_blit_screen.cpp | 5 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 25 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_audio.cpp | 13 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 18 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_advanced.ui | 15 | ||||
-rw-r--r-- | src/yuzu_cmd/config.cpp | 6 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
11 files changed, 39 insertions, 69 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index e1973af85..bf5514386 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -103,7 +103,7 @@ float Volume() { if (values.audio_muted) { return 0.0f; } - return values.volume.GetValue(); + return values.volume.GetValue() / 100.0f; } void RestoreGlobalState(bool is_powered_on) { diff --git a/src/common/settings.h b/src/common/settings.h index 71d0f864f..832358036 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -278,7 +278,7 @@ struct Values { BasicSetting<std::string> sink_id{"auto", "output_engine"}; BasicSetting<bool> audio_muted{false, "audio_muted"}; Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"}; - Setting<float> volume{1.0f, "volume"}; + Setting<u8> volume{100, "volume"}; // Core Setting<bool> use_multi_core{true, "use_multi_core"}; @@ -336,9 +336,9 @@ struct Values { Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; Setting<bool> use_caches_gc{false, "use_caches_gc"}; - Setting<float> bg_red{0.0f, "bg_red"}; - Setting<float> bg_green{0.0f, "bg_green"}; - Setting<float> bg_blue{0.0f, "bg_blue"}; + Setting<u8> bg_red{0, "bg_red"}; + Setting<u8> bg_green{0, "bg_green"}; + Setting<u8> bg_blue{0, "bg_blue"}; // System Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"}; @@ -368,7 +368,7 @@ struct Values { "udp_input_servers"}; BasicSetting<bool> mouse_panning{false, "mouse_panning"}; - BasicSetting<float> mouse_panning_sensitivity{1.0f, "mouse_panning_sensitivity"}; + BasicSetting<u8> mouse_panning_sensitivity{1, "mouse_panning_sensitivity"}; BasicSetting<bool> mouse_enabled{false, "mouse_enabled"}; std::string mouse_device; MouseButtonsRaw mouse_buttons; diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp index 45b3d7340..1e84eaddd 100644 --- a/src/input_common/mouse/mouse_poller.cpp +++ b/src/input_common/mouse/mouse_poller.cpp @@ -84,7 +84,7 @@ public: std::lock_guard lock{mutex}; const auto axis_value = static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis)); - const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue(); + const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.15f; return axis_value * sensitivity / (100.0f * range); } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index a718bff7a..c12929de6 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -229,9 +229,6 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color } void RendererOpenGL::InitOpenGLObjects() { - glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), - Settings::values.bg_blue.GetValue(), 0.0f); - // Create shader programs OGLShader vertex_shader; vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); @@ -337,8 +334,9 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { if (renderer_settings.set_background_color) { // Update background color before drawing - glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), - Settings::values.bg_blue.GetValue(), 0.0f); + glClearColor(Settings::values.bg_red.GetValue() / 255.0f, + Settings::values.bg_green.GetValue() / 255.0f, + Settings::values.bg_blue.GetValue() / 255.0f, 1.0f); } // Set projection matrix diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index a1a32aabe..363134129 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -225,8 +225,11 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool descriptor_set = descriptor_sets[image_index], buffer = *buffer, size = swapchain.GetSize(), pipeline = *pipeline, layout = *pipeline_layout](vk::CommandBuffer cmdbuf) { + const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f; + const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f; + const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f; const VkClearValue clear_color{ - .color = {.float32 = {0.0f, 0.0f, 0.0f, 0.0f}}, + .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}}, }; const VkRenderPassBeginInfo renderpass_bi{ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 8c71ad5c1..a5e032959 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -311,16 +311,6 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& settin qt_config->setValue(name, QString::fromStdString(value)); } -// Explicit float definition: use a double as Qt doesn't write legible floats to config files -template <> -void Config::WriteBasicSetting(const Settings::BasicSetting<float>& setting) { - const QString name = QString::fromStdString(setting.GetLabel()); - const double value = setting.GetValue(); - qt_config->setValue(name + QStringLiteral("/default"), - setting.GetValue() == setting.GetDefault()); - qt_config->setValue(name, value); -} - template <typename Type> void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) { const QString name = QString::fromStdString(setting.GetLabel()); @@ -329,21 +319,6 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) { qt_config->setValue(name, value); } -// Explicit float definition: use a double as Qt doesn't write legible floats to config files -template <> -void Config::WriteGlobalSetting(const Settings::Setting<float>& setting) { - const QString name = QString::fromStdString(setting.GetLabel()); - const double value = setting.GetValue(global); - if (!global) { - qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal()); - } - if (global || !setting.UsingGlobal()) { - qt_config->setValue(name + QStringLiteral("/default"), - setting.GetValue(global) == setting.GetDefault()); - qt_config->setValue(name, value); - } -} - template <typename Type> void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) { const QString name = QString::fromStdString(setting.GetLabel()); diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 5aba1a3b2..d8ba939d2 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -47,7 +47,8 @@ void ConfigureAudio::SetConfiguration() { SetAudioDeviceFromDeviceID(); - ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum()); + const auto volume_value = Settings::values.volume.GetValue() * ui->volume_slider->maximum(); + ui->volume_slider->setValue(volume_value / 100); ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue()); @@ -112,18 +113,16 @@ void ConfigureAudio::ApplyConfiguration() { // Guard if during game and set to game-specific value if (Settings::values.volume.UsingGlobal()) { - Settings::values.volume.SetValue( - static_cast<float>(ui->volume_slider->sliderPosition()) / - ui->volume_slider->maximum()); + const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum(); + Settings::values.volume.SetValue(static_cast<u8>(100 * volume)); } } else { if (ui->volume_combo_box->currentIndex() == 0) { Settings::values.volume.SetGlobal(true); } else { Settings::values.volume.SetGlobal(false); - Settings::values.volume.SetValue( - static_cast<float>(ui->volume_slider->sliderPosition()) / - ui->volume_slider->maximum()); + const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum(); + Settings::values.volume.SetValue(static_cast<u8>(100 * volume)); } } } diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 41a69d9b8..4d5b4c0e6 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -101,9 +101,9 @@ void ConfigureGraphics::SetConfiguration() { ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); } - UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(), - Settings::values.bg_green.GetValue(), - Settings::values.bg_blue.GetValue())); + UpdateBackgroundColorButton(QColor::fromRgb(Settings::values.bg_red.GetValue(), + Settings::values.bg_green.GetValue(), + Settings::values.bg_blue.GetValue())); UpdateDeviceComboBox(); } @@ -132,9 +132,9 @@ void ConfigureGraphics::ApplyConfiguration() { Settings::values.vulkan_device.SetValue(vulkan_device); } if (Settings::values.bg_red.UsingGlobal()) { - Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF())); - Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF())); - Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF())); + Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red())); + Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green())); + Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue())); } } else { if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { @@ -159,9 +159,9 @@ void ConfigureGraphics::ApplyConfiguration() { Settings::values.bg_red.SetGlobal(false); Settings::values.bg_green.SetGlobal(false); Settings::values.bg_blue.SetGlobal(false); - Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF())); - Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF())); - Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF())); + Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red())); + Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green())); + Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue())); } } } diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui index 173130d8d..d3ef5bd06 100644 --- a/src/yuzu/configuration/configure_input_advanced.ui +++ b/src/yuzu/configuration/configure_input_advanced.ui @@ -2573,27 +2573,24 @@ </widget> </item> <item row="2" column="2"> - <widget class="QDoubleSpinBox" name="mouse_panning_sensitivity"> + <widget class="QSpinBox" name="mouse_panning_sensitivity"> <property name="toolTip"> <string>Mouse sensitivity</string> </property> <property name="alignment"> <set>Qt::AlignCenter</set> </property> - <property name="decimals"> - <number>2</number> + <property name="suffix"> + <string>%</string> </property> <property name="minimum"> - <double>0.100000000000000</double> + <number>1</number> </property> <property name="maximum"> - <double>16.000000000000000</double> - </property> - <property name="singleStep"> - <double>0.010000000000000</double> + <number>100</number> </property> <property name="value"> - <double>1.000000000000000</double> + <number>100</number> </property> </widget> </item> diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 325584a1a..23ada3f92 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -242,17 +242,15 @@ static const std::array<int, 8> keyboard_mods{ }; template <> -void Config::ReadSetting(const std::string& group, Settings::BasicSetting<float>& setting) { - setting = sdl2_config->GetReal(group, setting.GetLabel(), setting.GetDefault()); -} -template <> void Config::ReadSetting(const std::string& group, Settings::BasicSetting<std::string>& setting) { setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault()); } + template <> void Config::ReadSetting(const std::string& group, Settings::BasicSetting<bool>& setting) { setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault()); } + template <typename Type> void Config::ReadSetting(const std::string& group, Settings::BasicSetting<Type>& setting) { setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(), diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index cc9850aad..7d6bcccc7 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -232,7 +232,7 @@ use_vsync = use_caches_gc = # The clear color for the renderer. What shows up on the sides of the bottom screen. -# Must be in range of 0.0-1.0. Defaults to 1.0 for all. +# Must be in range of 0-255. Defaults to 0 for all. bg_red = bg_blue = bg_green = @@ -281,7 +281,7 @@ enable_audio_stretching = output_device = # Output volume. -# 1.0 (default): 100%, 0.0; mute +# 100 (default): 100%, 0; mute volume = [Data Storage] |