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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-03-25 21:53:51 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-03-25 21:53:51 +0100 |
commit | 2f83d9a61bca42d9ef24074beb2b11b19bd4cecd (patch) | |
tree | 514e40eb750280c2e3025f9301befb6f8c9b46e9 /src | |
parent | astc_decoder: Reimplement Layers (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/video_core/host_shaders/astc_decoder.comp | 569 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 11 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/util_shaders.cpp | 96 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/util_shaders.h | 8 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_compute_pass.cpp | 175 | ||||
-rw-r--r-- | src/video_core/texture_cache/util.cpp | 14 | ||||
-rw-r--r-- | src/video_core/textures/astc.cpp | 1710 | ||||
-rw-r--r-- | src/video_core/textures/astc.h | 174 |
9 files changed, 502 insertions, 2256 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 9b931976a..47190c464 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -236,7 +236,6 @@ add_library(video_core STATIC texture_cache/types.h texture_cache/util.cpp texture_cache/util.h - textures/astc.cpp textures/astc.h textures/decoders.cpp textures/decoders.h diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp index b903a2d37..703e34587 100644 --- a/src/video_core/host_shaders/astc_decoder.comp +++ b/src/video_core/host_shaders/astc_decoder.comp @@ -9,13 +9,13 @@ #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define END_PUSH_CONSTANTS }; #define UNIFORM(n) -#define BINDING_SWIZZLE_BUFFER 0 -#define BINDING_INPUT_BUFFER 1 -#define BINDING_ENC_BUFFER 2 -#define BINDING_6_TO_8_BUFFER 3 -#define BINDING_7_TO_8_BUFFER 4 -#define BINDING_8_TO_8_BUFFER 5 -#define BINDING_BYTE_TO_16_BUFFER 6 +#define BINDING_INPUT_BUFFER 0 +#define BINDING_ENC_BUFFER 1 +#define BINDING_6_TO_8_BUFFER 2 +#define BINDING_7_TO_8_BUFFER 3 +#define BINDING_8_TO_8_BUFFER 4 +#define BINDING_BYTE_TO_16_BUFFER 5 +#define BINDING_SWIZZLE_BUFFER 6 #define BINDING_OUTPUT_IMAGE 7 #else // ^^^ Vulkan ^^^ // vvv OpenGL vvv @@ -37,28 +37,16 @@ layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in; BEGIN_PUSH_CONSTANTS -UNIFORM(0) uvec2 num_image_blocks; UNIFORM(1) uvec2 block_dims; -UNIFORM(2) uvec3 origin; -UNIFORM(3) ivec3 destination; -UNIFORM(4) uint bytes_per_block_log2; -UNIFORM(5) uint layer_stride; -UNIFORM(6) uint block_size; -UNIFORM(7) uint x_shift; -UNIFORM(8) uint block_height; -UNIFORM(9) uint block_height_mask; +UNIFORM(2) uint bytes_per_block_log2; +UNIFORM(3) uint layer_stride; +UNIFORM(4) uint block_size; +UNIFORM(5) uint x_shift; +UNIFORM(6) uint block_height; +UNIFORM(7) uint block_height_mask; END_PUSH_CONSTANTS -uint current_index = 0; -int bitsread = 0; -uint total_bitsread = 0; -uint local_buff[16]; - -const int JustBits = 0; -const int Quint = 1; -const int Trit = 2; - struct EncodingData { uint encoding; uint num_bits; @@ -68,11 +56,11 @@ struct EncodingData { struct TexelWeightParams { uvec2 size; - bool dual_plane; uint max_weight; - bool Error; - bool VoidExtentLDR; - bool VoidExtentHDR; + bool dual_plane; + bool error_state; + bool void_extent_ldr; + bool void_extent_hdr; }; // Swizzle data @@ -116,6 +104,75 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1); +const int BLOCK_SIZE_IN_BYTES = 16; + +const int BLOCK_INFO_ERROR = 0; +const int BLOCK_INFO_VOID_EXTENT_HDR = 1; +const int BLOCK_INFO_VOID_EXTENT_LDR = 2; +const int BLOCK_INFO_NORMAL = 3; + +const int JUST_BITS = 0; +const int QUINT = 1; +const int TRIT = 2; + +// The following constants are expanded variants of the Replicate() +// function calls corresponding to the following arguments: +// value: index into the generated table +// num_bits: the after "REPLICATE" in the table name. i.e. 4 is num_bits in REPLICATE_4. +// to_bit: the integer after "TO_" +const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127); +const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511); + +const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255); +const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255); +const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255); +const uint REPLICATE_4_BIT_TO_8_TABLE[16] = + uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255); +const uint REPLICATE_5_BIT_TO_8_TABLE[32] = + uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165, + 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255); +const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63); +const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63); +const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63); +const uint REPLICATE_4_BIT_TO_6_TABLE[16] = + uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63); +const uint REPLICATE_5_BIT_TO_6_TABLE[32] = + uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45, + 47, 49, 51, 53, 55, 57, 59, 61, 63); + +// Input ASTC texture globals +uint current_index = 0; +int bitsread = 0; +uint total_bitsread = 0; +uint local_buff[16]; + +// Color data globals +uint color_endpoint_data[16]; +int color_bitsread = 0; +uint total_color_bitsread = 0; +int color_index = 0; + +// Four values, two endpoints, four maximum paritions +uint color_values[32]; +int colvals_index = 0; + +// Weight data globals +uint texel_weight_data[16]; +int texel_bitsread = 0; +uint total_texel_bitsread = 0; +int texel_index = 0; + +bool texel_flag = false; + +// Global "vectors" to be pushed into when decoding +EncodingData result_vector[100]; +int result_index = 0; + +EncodingData texel_vector[100]; +int texel_vector_index = 0; + +uint unquantized_texel_weights[2][144]; + uint SwizzleOffset(uvec2 pos) { pos = pos & SWIZZLE_MASK; return swizzle_table[pos.y * 64 + pos.x]; @@ -126,21 +183,10 @@ uint ReadTexel(uint offset) { return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8); } - -const int BLOCK_SIZE_IN_BYTES = 16; - -const int BLOCK_INFO_ERROR = 0; -const int BLOCK_INFO_VOID_EXTENT_HDR = 1; -const int BLOCK_INFO_VOID_EXTENT_LDR = 2; -const int BLOCK_INFO_NORMAL = 3; - -// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)] -// is the same as [(numBits - 1):0] and repeats all the way down. +// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] +// is the same as [(num_bits - 1):0] and repeats all the way down. uint Replicate(uint val, uint num_bits, uint to_bit) { - if (num_bits == 0) { - return 0; - } - if (to_bit == 0) { + if (num_bits == 0 || to_bit == 0) { return 0; } const uint v = val & uint((1 << num_bits) - 1); @@ -165,26 +211,14 @@ uvec4 ReplicateByteTo16(uvec4 value) { REPLICATE_BYTE_TO_16_TABLE[value.z], REPLICATE_BYTE_TO_16_TABLE[value.w]); } -const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127); uint ReplicateBitTo7(uint value) { return REPLICATE_BIT_TO_7_TABLE[value]; - ; } -const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511); uint ReplicateBitTo9(uint value) { return REPLICATE_1_BIT_TO_9_TABLE[value]; } -const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255); -const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255); -const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255); -const uint REPLICATE_4_BIT_TO_8_TABLE[16] = - uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255); -const uint REPLICATE_5_BIT_TO_8_TABLE[32] = - uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165, - 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255); - uint FastReplicateTo8(uint value, uint num_bits) { switch (num_bits) { case 1: @@ -207,15 +241,6 @@ uint FastReplicateTo8(uint value, uint num_bits) { return Replicate(value, num_bits, 8); } -const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63); -const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63); -const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63); -const uint REPLICATE_4_BIT_TO_6_TABLE[16] = - uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63); -const uint REPLICATE_5_BIT_TO_6_TABLE[32] = - uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45, - 47, 49, 51, 53, 55, 57, 59, 61, 63); - uint FastReplicateTo6(uint value, uint num_bits) { switch (num_bits) { case 1: @@ -232,7 +257,23 @@ uint FastReplicateTo6(uint value, uint num_bits) { return Replicate(value, num_bits, 6); } -uint hash52(uint p) { +uint Div3Floor(uint v) { + return (v * 0x5556) >> 16; +} + +uint Div3Ceil(uint v) { + return Div3Floor(v + 2); +} + +uint Div5Floor(uint v) { + return (v * 0x3334) >> 16; +} + +uint Div5Ceil(uint v) { + return Div5Floor(v + 4); +} + +uint Hash52(uint p) { p ^= p >> 15; p -= p << 17; p += p << 7; @@ -247,9 +288,9 @@ uint hash52(uint p) { } uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) { - if (1 == partition_count) + if (partition_count == 1) { return 0; - + } if (small_block) { x <<= 1; y <<= 1; @@ -258,7 +299,7 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo seed += (partition_count - 1) * 1024; - uint rnum = hash52(uint(seed)); + uint rnum = Hash52(uint(seed)); uint seed1 = uint(rnum & 0xF); uint seed2 = uint((rnum >> 4) & 0xF); uint seed3 = uint((rnum >> 8) & 0xF); @@ -318,18 +359,22 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo c &= 0x3F; d &= 0x3F; - if (partition_count < 4) + if (partition_count < 4) { d = 0; - if (partition_count < 3) + } + if (partition_count < 3) { c = 0; + } - if (a >= b && a >= c && a >= d) + if (a >= b && a >= c && a >= d) { return 0; - else if (b >= c && b >= d) + } else if (b >= c && b >= d) { return 1; - else if (c >= d) + } else if (c >= d) { return 2; - return 3; + } else { + return 3; + } } uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) { @@ -341,10 +386,10 @@ uint ReadBit() { return 0; } uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1); - bitsread++; - total_bitsread++; + ++bitsread; + ++total_bitsread; if (bitsread == 8) { - current_index++; + ++current_index; bitsread = 0; } return bit; @@ -358,36 +403,22 @@ uint StreamBits(uint num_bits) { return ret; } -// Define color data. -uint color_endpoint_data[16]; -int color_bitsread = 0; -uint total_color_bitsread = 0; -int color_index = 0; - -// Define color data. -uint texel_weight_data[16]; -int texel_bitsread = 0; -uint total_texel_bitsread = 0; -int texel_index = 0; - -bool texel_flag = false; - uint ReadColorBit() { uint bit = 0; if (texel_flag) { bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1); - texel_bitsread++; - total_texel_bitsread++; + ++texel_bitsread; + ++total_texel_bitsread; if (texel_bitsread == 8) { - texel_index++; + ++texel_index; texel_bitsread = 0; } } else { bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1); - color_bitsread++; - total_color_bitsread++; + ++color_bitsread; + ++total_color_bitsread; if (color_bitsread == 8) { - color_index++; + ++color_index; color_bitsread = 0; } } @@ -402,31 +433,25 @@ uint StreamColorBits(uint num_bits) { return ret; } -EncodingData result_vector[100]; -int result_index = 0; - -EncodingData texel_vector[100]; -int texel_vector_index = 0; - void ResultEmplaceBack(EncodingData val) { if (texel_flag) { texel_vector[texel_vector_index] = val; - texel_vector_index++; + ++texel_vector_index; } else { result_vector[result_index] = val; - result_index++; + ++result_index; } } // Returns the number of bits required to encode n_vals values. uint GetBitLength(uint n_vals, uint encoding_index) { - uint totalBits = encoding_values[encoding_index].num_bits * n_vals; - if (encoding_values[encoding_index].encoding == Trit) { - totalBits += (n_vals * 8 + 4) / 5; - } else if (encoding_values[encoding_index].encoding == Quint) { - totalBits += (n_vals * 7 + 2) / 3; + uint total_bits = encoding_values[encoding_index].num_bits * n_vals; + if (encoding_values[encoding_index].encoding == TRIT) { + total_bits += Div5Ceil(n_vals * 8); + } else if (encoding_values[encoding_index].encoding == QUINT) { + total_bits += Div3Ceil(n_vals * 7); } - return totalBits; + return total_bits; } uint GetNumWeightValues(uvec2 size, bool dual_plane) { @@ -459,7 +484,7 @@ uint BitsOp(uint bits, uint start, uint end) { return ((bits >> start) & mask); } -void DecodeQuintBlock(uint num_bits) { // Value number of bits +void DecodeQuintBlock(uint num_bits) { uint m[3]; uint q[3]; uint Q; @@ -483,7 +508,6 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits q[2] = BitsOp(Q, 5, 6); C = BitsOp(Q, 0, 4); } - if (BitsOp(C, 0, 2) == 5) { q[1] = 4; q[0] = BitsOp(C, 3, 4); @@ -492,10 +516,9 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits q[0] = BitsOp(C, 0, 2); } } - for (uint i = 0; i < 3; i++) { EncodingData val; - val.encoding = Quint; + val.encoding = QUINT; val.num_bits = num_bits; val.bit_value = m[i]; val.quint_trit_value = q[i]; @@ -547,29 +570,28 @@ void DecodeTritBlock(uint num_bits) { } for (uint i = 0; i < 5; i++) { EncodingData val; - val.encoding = Trit; + val.encoding = TRIT; val.num_bits = num_bits; val.bit_value = m[i]; val.quint_trit_value = t[i]; ResultEmplaceBack(val); } } + void DecodeIntegerSequence(uint max_range, uint num_values) { EncodingData val = encoding_values[max_range]; uint vals_decoded = 0; while (vals_decoded < num_values) { switch (val.encoding) { - case Quint: + case QUINT: DecodeQuintBlock(val.num_bits); vals_decoded += 3; break; - - case Trit: + case TRIT: DecodeTritBlock(val.num_bits); vals_decoded += 5; break; - - case JustBits: + case JUST_BITS: val.bit_value = StreamColorBits(val.num_bits); ResultEmplaceBack(val); vals_decoded++; @@ -578,8 +600,7 @@ void DecodeIntegerSequence(uint max_range, uint num_values) { } } -void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitions, - uint color_data_bits) { +void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) { uint num_values = 0; for (uint i = 0; i < num_partitions; i++) { num_values += ((modes[i] >> 2) + 1) << 1; @@ -587,21 +608,21 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio int range = 256; while (--range > 0) { EncodingData val = encoding_values[range]; - uint bitLength = GetBitLength(num_values, range); - if (bitLength <= color_data_bits) { + uint bit_length = GetBitLength(num_values, range); + if (bit_length <= color_data_bits) { while (--range > 0) { EncodingData newval = encoding_values[range]; if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) { break; } } - range++; + ++range; break; } } DecodeIntegerSequence(range, num_values); uint out_index = 0; - for (int itr = 0; itr < result_index; itr++) { + for (int itr = 0; itr < result_index; ++itr) { if (out_index >= num_values) { break; } @@ -611,77 +632,83 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio uint A = 0, B = 0, C = 0, D = 0; A = ReplicateBitTo9((bitval & 1)); switch (val.encoding) { - case JustBits: + case JUST_BITS: color_values[out_index++] = FastReplicateTo8(bitval, bitlen); break; - case Trit: { + case TRIT: { D = val.quint_trit_value; switch (bitlen) { - case 1: { + case 1: C = 204; - } break; + break; case 2: { C = 93; uint b = (bitval >> 1) & 1; B = (b << 8) | (b << 4) | (b << 2) | (b << 1); - } break; - + break; + } case 3: { C = 44; uint cb = (bitval >> 1) & 3; B = (cb << 7) | (cb << 2) | cb; - } break; - + break; + } case 4: { C = 22; uint dcb = (bitval >> 1) & 7; B = (dcb << 6) | dcb; - } break; - + break; + } case 5: { C = 11; uint edcb = (bitval >> 1) & 0xF; B = (edcb << 5) | (edcb >> 2); - } break; - + break; + } case 6: { C = 5; uint fedcb = (bitval >> 1) & 0x1F; B = (fedcb << 4) | (fedcb >> 4); - } break; + break; } - } break; - case Quint: { + } + break; + } + case QUINT: { D = val.quint_trit_value; switch (bitlen) { - case 1: { + case 1: C = 113; - } break; + break; case 2: { C = 54; uint b = (bitval >> 1) & 1; B = (b << 8) | (b << 3) | (b << 2); - } break; + break; + } case 3: { C = 26; uint cb = (bitval >> 1) & 3; B = (cb << 7) | (cb << 1) | (cb >> 1); - } break; + break; + } case 4: { C = 13; uint dcb = (bitval >> 1) & 7; B = (dcb << 6) | (dcb >> 1); - } break; + break; + } case 5: { C = 6; uint edcb = (bitval >> 1) & 0xF; B = (edcb << 5) | (edcb >> 3); - } break; + break; } - } break; + } + break; } - - if (val.encoding != JustBits) { + } + if (val.encoding != JUST_BITS) { uint T = (D * C) + B; T ^= A; T = (A & 0x80) | (T >> 2); @@ -689,30 +716,31 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio } } } + ivec2 BitTransferSigned(int a, int b) { ivec2 transferred; - transferred[1] = b >> 1; - transferred[1] |= a & 0x80; - transferred[0] = a >> 1; - transferred[0] &= 0x3F; - if ((transferred[0] & 0x20) > 0) { - transferred[0] -= 0x40; + transferred.y = b >> 1; + transferred.y |= a & 0x80; + transferred.x = a >> 1; + transferred.x &= 0x3F; + if ((transferred.x & 0x20) > 0) { + transferred.x -= 0x40; } return transferred; } uvec4 ClampByte(ivec4 color) { - for (uint i = 0; i < 4; i++) { + for (uint i = 0; i < 4; ++i) { color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]); } return uvec4(color); } + ivec4 BlueContract(int a, int r, int g, int b) { return ivec4(a, (r + b) >> 1, (g + b) >> 1, b); } -int colvals_index = 0; -void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_values[32], - uint color_endpoint_mode) { + +void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) { #define READ_UINT_VALUES(N) \ uint v[N]; \ for (uint i = 0; i < N; i++) { \ @@ -730,113 +758,120 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_values[32], READ_UINT_VALUES(2) ep1 = uvec4(0xFF, v[0], v[0], v[0]); ep2 = uvec4(0xFF, v[1], v[1], v[1]); - } break; - + break; + } case 1: { READ_UINT_VALUES(2) uint L0 = (v[0] >> 2) | (v[1] & 0xC0); uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU); ep1 = uvec4(0xFF, L0, L0, L0); ep2 = uvec4(0xFF, L1, L1, L1); - } break; - + break; + } case 4: { READ_UINT_VALUES(4) ep1 = uvec4(v[2], v[0], v[0], v[0]); ep2 = uvec4(v[3], v[1], v[1], v[1]); - } break; - + break; + } case 5: { READ_INT_VALUES(4) ivec2 transferred = BitTransferSigned(v[1], v[0]); - v[1] = transferred[0]; - v[0] = transferred[1]; + v[1] = transferred.x; + v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); - v[3] = transferred[0]; - v[2] = transferred[1]; + v[3] = transferred.x; + v[2] = transferred.y; ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0])); - ep2 = ClampByte(ivec4((v[2] + v[3]), v[0] + v[1], v[0] + v[1], v[0] + v[1])); - } break; - + ep2 = ClampByte(ivec4(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1])); + break; + } case 6: { READ_UINT_VALUES(4) - ep1 = uvec4(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8); + ep1 = uvec4(0xFF, (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8); ep2 = uvec4(0xFF, v[0], v[1], v[2]); - } break; - + break; + } case 8: { READ_UINT_VALUES(6) - if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) { + if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) { ep1 = uvec4(0xFF, v[0], v[2], v[4]); ep2 = uvec4(0xFF, v[1], v[3], v[5]); } else { ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5]))); ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4]))); } - } break; - + break; + } case 9: { READ_INT_VALUES(6) ivec2 transferred = BitTransferSigned(v[1], v[0]); - v[1] = transferred[0]; - v[0] = transferred[1]; + v[1] = transferred.x; + v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); - v[3] = transferred[0]; - v[2] = transferred[1]; + v[3] = transferred.x; + v[2] = transferred.y; transferred = BitTransferSigned(v[5], v[4]); - v[5] = transferred[0]; - v[4] = transferred[1]; - if (v[1] + v[3] + v[5] >= 0) { + v[5] = transferred.x; + v[4] = transferred.y; + if ((v[1] + v[3] + v[5]) >= 0) { ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4])); ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5])); } else { ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5])); ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4])); } - } break; - + break; + } case 10: { READ_UINT_VALUES(6) - ep1 = uvec4(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8); + ep1 = uvec4(v[4], (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8); ep2 = uvec4(v[5], v[0], v[1], v[2]); - } break; - + break; + } case 12: { READ_UINT_VALUES(8) - if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) { + if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) { ep1 = uvec4(v[6], v[0], v[2], v[4]); ep2 = uvec4(v[7], v[1], v[3], v[5]); } else { ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5]))); ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4]))); } - } break; - + break; + } case 13: { READ_INT_VALUES(8) ivec2 transferred = BitTransferSigned(v[1], v[0]); - v[1] = transferred[0]; - v[0] = transferred[1]; + v[1] = transferred.x; + v[0] = transferred.y; transferred = BitTransferSigned(v[3], v[2]); - v[3] = transferred[0]; - v[2] = transferred[1]; + v[3] = transferred.x; + v[2] = transferred.y; transferred = BitTransferSigned(v[5], v[4]); - v[5] = transferred[0]; - v[4] = transferred[1]; + v[5] = transferred.x; + v[4] = transferred.y; transferred = BitTransferSigned(v[7], v[6]); - v[7] = transferred[0]; - v[6] = transferred[1]; + v[7] = transferred.x; + v[6] = transferred.y; - if (v[1] + v[3] + v[5] >= 0) { + if ((v[1] + v[3] + v[5]) >= 0) { ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4])); ep2 = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5])); } else { ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5])); ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4])); } - } break; + break; + } + default: { + // HDR mode, or more likely a bug computing the color_endpoint_mode + ep1 = uvec4(0xFF, 0xFF, 0, 0); + ep2 = uvec4(0xFF, 0xFF, 0, 0); + break; + } } #undef READ_UINT_VALUES #undef READ_INT_VALUES @@ -849,52 +884,61 @@ uint UnquantizeTexelWeight(EncodingData val) { uint B = 0, C = 0, D = 0; uint result = 0; switch (val.encoding) { - case JustBits: + case JUST_BITS: result = FastReplicateTo6(bitval, bitlen); break; - case Trit: { + case TRIT: { D = val.quint_trit_value; switch (bitlen) { case 0: { uint results[3] = {0, 32, 63}; result = results[D]; - } break; + break; + } case 1: { C = 50; - } break; + break; + } case 2: { C = 23; uint b = (bitval >> 1) & 1; B = (b << 6) | (b << 2) | b; - } break; + break; + } case 3: { C = 11; uint cb = (bitval >> 1) & 3; B = (cb << 5) | cb; - } break; + break; + } default: break; } - } break; - case Quint: { + break; + } + case QUINT: { D = val.quint_trit_value; switch (bitlen) { case 0: { uint results[5] = {0, 16, 32, 47, 63}; result = results[D]; - } break; + break; + } case 1: { C = 28; - } break; + break; + } case 2: { C = 13; uint b = (bitval >> 1) & 1; B = (b << 6) | (b << 1); - } break; + break; } - } break; + } + break; } - if (val.encoding != JustBits && bitlen > 0) { + } + if (val.encoding != JUST_BITS && bitlen > 0) { result = D * C + B; result ^= A; result = (A & 0x20) | (result >> 2); @@ -905,7 +949,7 @@ uint UnquantizeTexelWeight(EncodingData val) { return result; } -void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 size) { +void UnquantizeTexelWeights(bool dual_plane, uvec2 size) { uint weight_idx = 0; uint unquantized[2][144]; uint area = size.x * size.y; @@ -921,11 +965,12 @@ void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 s if (++weight_idx >= (area)) break; } - uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1)); - uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1)); - uint kPlaneScale = dual_plane ? 2 : 1; - for (uint plane = 0; plane < kPlaneScale; plane++) - for (uint t = 0; t < block_dims.y; t++) + + const uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1)); + const uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1)); + const uint k_plane_scale = dual_plane ? 2 : 1; + for (uint plane = 0; plane < k_plane_scale; plane++) { + for (uint t = 0; t < block_dims.y; t++) { for (uint s = 0; s < block_dims.x; s++) { uint cs = Ds * s; uint ct = Dt * t; @@ -955,8 +1000,10 @@ void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 s if ((v0 + size.x + 1) < (area)) { p.w = unquantized[plane][(v0 + size.x + 1)]; } - outbuffer[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4; + unquantized_texel_weights[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4; } + } + } } int FindLayout(uint mode) { @@ -991,25 +1038,25 @@ int FindLayout(uint mode) { } TexelWeightParams DecodeBlockInfo(uint block_index) { - TexelWeightParams params = TexelWeightParams(uvec2(0), false, 0, false, false, false); + TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false); uint mode = StreamBits(11); if ((mode & 0x1ff) == 0x1fc) { if ((mode & 0x200) != 0) { - params.VoidExtentHDR = true; + params.void_extent_hdr = true; } else { - params.VoidExtentLDR = true; + params.void_extent_ldr = true; } if ((mode & 0x400) == 0 || StreamBits(1) == 0) { - params.Error = true; + params.error_state = true; } return params; } if ((mode & 0xf) == 0) { - params.Error = true; + params.error_state = true; return params; } if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) { - params.Error = true; + params.error_state = true; return params; } uint A, B; @@ -1060,7 +1107,7 @@ TexelWeightParams DecodeBlockInfo(uint block_index) { params.size = uvec2(A + 6, B + 6); break; default: - params.Error = true; + params.error_state = true; break; } params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0); @@ -1089,11 +1136,8 @@ void FillError(ivec3 coord) { } } -void FillVoidExtentLDR(ivec3 coord, uint block_index) { - for (int i = 0; i < 4; i++) { - StreamBits(13); - } - +void FillVoidExtentLDR(ivec3 coord) { + StreamBits(52); uint r_u = StreamBits(16); uint g_u = StreamBits(16); uint b_u = StreamBits(16); @@ -1110,21 +1154,20 @@ void FillVoidExtentLDR(ivec3 coord, uint block_index) { } void DecompressBlock(ivec3 coord, uint block_index) { - TexelWeightParams params; - params = DecodeBlockInfo(block_index); - if (params.Error) { + TexelWeightParams params = DecodeBlockInfo(block_index); + if (params.error_state) { FillError(coord); return; } - if (params.VoidExtentHDR) { + if (params.void_extent_hdr) { FillError(coord); return; } - if (params.VoidExtentLDR) { - FillVoidExtentLDR(coord, block_index); + if (params.void_extent_ldr) { + FillVoidExtentLDR(coord); return; } - if (params.size.x > block_dims.x || params.size.y > block_dims.y) { + if ((params.size.x > block_dims.x) || (params.size.y > block_dims.y)) { FillError(coord); return; } @@ -1139,7 +1182,7 @@ void DecompressBlock(ivec3 coord, uint block_index) { uint ced_pointer = 0; uint base_cem = 0; if (num_partitions == 1) { - color_endpoint_mode[0] = StreamBits(4); + color_endpoint_mode.x = StreamBits(4); partition_index = 0; } else { partition_index = StreamBits(10); @@ -1181,7 +1224,7 @@ void DecompressBlock(ivec3 coord, uint block_index) { int nb = int(min(remaining_bits, 8U)); uint b = StreamBits(nb); color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb)); - ced_pointer++; + ++ced_pointer; remaining_bits -= nb; } plane_index = int(StreamBits(plane_selector_bits)); @@ -1189,20 +1232,20 @@ void DecompressBlock(ivec3 coord, uint block_index) { uint extra_cem = StreamBits(extra_cem_bits); uint cem = (extra_cem << 6) | base_cem; cem >>= 2; - uint C[4] = {0, 0, 0, 0}; + uvec4 C = uvec4(0); for (uint i = 0; i < num_partitions; i++) { - C[i] = cem & 1; + C[i] = (cem & 1); cem >>= 1; } - uint M[4] = {0, 0, 0, 0}; + uvec4 M = uvec4(0); for (uint i = 0; i < num_partitions; i++) { M[i] = cem & 3; cem >>= 2; } for (uint i = 0; i < num_partitions; i++) { color_endpoint_mode[i] = base_mode; - if ((C[i]) == 0) { - color_endpoint_mode[i] -= 1; + if (C[i] == 0) { + --color_endpoint_mode[i]; } color_endpoint_mode[i] <<= 2; color_endpoint_mode[i] |= M[i]; @@ -1213,13 +1256,13 @@ void DecompressBlock(ivec3 coord, uint block_index) { color_endpoint_mode[i] = cem; } } + DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits); - uint color_values[32]; // Four values, two endpoints, four maximum paritions - DecodeColorValues(color_values, color_endpoint_mode, num_partitions, color_data_bits); uvec4 endpoints[4][2]; for (uint i = 0; i < num_partitions; i++) { - ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_values, color_endpoint_mode[i]); + ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]); } + for (uint i = 0; i < 16; i++) { texel_weight_data[i] = local_buff[i]; } @@ -1238,12 +1281,13 @@ void DecompressBlock(ivec3 coord, uint block_index) { uint( ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1)); for (uint i = 0; i < 16 - clear_byte_start; i++) { - texel_weight_data[clear_byte_start + i] = uint(0U); + texel_weight_data[clear_byte_start + i] = 0U; } texel_flag = true; // use texel "vector" and bit stream in integer decoding DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane)); - uint weights[2][144]; - UnquantizeTexelWeights(weights, params.dual_plane, params.size); + + UnquantizeTexelWeights(params.dual_plane, params.size); + for (uint j = 0; j < block_dims.y; j++) { for (uint i = 0; i < block_dims.x; i++) { uint local_partition = Select2DPartition(partition_index, i, j, num_partitions, @@ -1257,9 +1301,9 @@ void DecompressBlock(ivec3 coord, uint block_index) { if (params.dual_plane && (((plane_index + 1) & 3) == c)) { plane_vec[c] = 1; } - weight_vec[c] = weights[plane_vec[c]][j * block_dims.x + i]; + weight_vec[c] = unquantized_texel_weights[plane_vec[c]][j * block_dims.x + i]; } - vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) >> 6); + vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64); p = (Cf / 65535.0); imageStore(dest_image, coord + ivec3(i, j, 0), p.gbar); } @@ -1267,7 +1311,7 @@ void DecompressBlock(ivec3 coord, uint block_index) { } void main() { - uvec3 pos = gl_GlobalInvocationID + origin; + uvec3 pos = gl_GlobalInvocationID; pos.x <<= bytes_per_block_log2; // Read as soon as possible due to its latency @@ -1282,9 +1326,10 @@ void main() { offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift; offset += swizzle; - const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1.0)); + const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1)); uint block_index = - pos.z * num_image_blocks.x * num_image_blocks.y + pos.y * num_image_blocks.x + pos.x; + pos.z * gl_WorkGroupSize.x * gl_WorkGroupSize.y + pos.y * gl_WorkGroupSize.x + pos.x; + current_index = 0; bitsread = 0; for (int i = 0; i < 16; i++) { diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 29105ecad..623b43d8a 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -307,7 +307,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 [[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info) { - return (!runtime.HasNativeASTC() && IsPixelFormatASTC(info.format)); + return !runtime.HasNativeASTC() && IsPixelFormatASTC(info.format); // Disable other accelerated uploads for now as they don't implement swizzled uploads return false; switch (info.type) { @@ -568,12 +568,13 @@ void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src, void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferMap& map, std::span<const SwizzleParameters> swizzles) { - if (IsPixelFormatASTC(image.info.format)) { - return util_shaders.ASTCDecode(image, map, swizzles); - } switch (image.info.type) { case ImageType::e2D: - return util_shaders.BlockLinearUpload2D(image, map, swizzles); + if (IsPixelFormatASTC(image.info.format)) { + return util_shaders.ASTCDecode(image, map, swizzles); + } else { + return util_shaders.BlockLinearUpload2D(image, map, swizzles); + } case ImageType::e3D: return util_shaders.BlockLinearUpload3D(image, map, swizzles); case ImageType::Linear: diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp index 85722c54a..47fddcb6e 100644 --- a/src/video_core/renderer_opengl/util_shaders.cpp +++ b/src/video_core/renderer_opengl/util_shaders.cpp @@ -2,11 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <bit> -#include <fstream> #include <span> -#include <streambuf> -#include <string> #include <string_view> #include <glad/glad.h> @@ -24,7 +20,6 @@ #include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_texture_cache.h" #include "video_core/renderer_opengl/util_shaders.h" -#include "video_core/surface.h" #include "video_core/texture_cache/accelerated_swizzle.h" #include "video_core/texture_cache/types.h" #include "video_core/texture_cache/util.h" @@ -36,6 +31,7 @@ namespace OpenGL { using namespace HostShaders; using namespace Tegra::Texture::ASTC; +using VideoCommon::Extent2D; using VideoCommon::Extent3D; using VideoCommon::ImageCopy; using VideoCommon::ImageType; @@ -69,33 +65,15 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_) pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)), copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)), copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) { - MakeBuffers(); -} - -UtilShaders::~UtilShaders() = default; - -void UtilShaders::MakeBuffers() { const auto swizzle_table = Tegra::Texture::MakeSwizzleTable(); swizzle_table_buffer.Create(); + astc_buffer.Create(); glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0); - - astc_encodings_buffer.Create(); - glNamedBufferStorage(astc_encodings_buffer.handle, sizeof(EncodingsValues), &EncodingsValues, - 0); - replicate_6_to_8_buffer.Create(); - glNamedBufferStorage(replicate_6_to_8_buffer.handle, sizeof(REPLICATE_6_BIT_TO_8_TABLE), - &REPLICATE_6_BIT_TO_8_TABLE, 0); - replicate_7_to_8_buffer.Create(); - glNamedBufferStorage(replicate_7_to_8_buffer.handle, sizeof(REPLICATE_7_BIT_TO_8_TABLE), - &REPLICATE_7_BIT_TO_8_TABLE, 0); - replicate_8_to_8_buffer.Create(); - glNamedBufferStorage(replicate_8_to_8_buffer.handle, sizeof(REPLICATE_8_BIT_TO_8_TABLE), - &REPLICATE_8_BIT_TO_8_TABLE, 0); - replicate_byte_to_16_buffer.Create(); - glNamedBufferStorage(replicate_byte_to_16_buffer.handle, sizeof(REPLICATE_BYTE_TO_16_TABLE), - &REPLICATE_BYTE_TO_16_TABLE, 0); + glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_BUFFER_DATA), &ASTC_BUFFER_DATA, 0); } +UtilShaders::~UtilShaders() = default; + void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, std::span<const VideoCommon::SwizzleParameters> swizzles) { static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0; @@ -108,47 +86,51 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, static constexpr GLuint BINDING_BYTE_TO_16_BUFFER = 6; static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; - static constexpr GLuint LOC_NUM_IMAGE_BLOCKS = 0; - static constexpr GLuint LOC_BLOCK_DIMS = 1; - const Extent3D tile_size = { - VideoCore::Surface::DefaultBlockWidth(image.info.format), - VideoCore::Surface::DefaultBlockHeight(image.info.format), + const Extent2D tile_size{ + .width = VideoCore::Surface::DefaultBlockWidth(image.info.format), + .height = VideoCore::Surface::DefaultBlockHeight(image.info.format), }; program_manager.BindHostCompute(astc_decoder_program.handle); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle); - glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_encodings_buffer.handle); - glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_6_TO_8_BUFFER, - replicate_6_to_8_buffer.handle); - glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_7_TO_8_BUFFER, - replicate_7_to_8_buffer.handle); - glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_8_TO_8_BUFFER, - replicate_8_to_8_buffer.handle); - glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_BYTE_TO_16_BUFFER, - replicate_byte_to_16_buffer.handle); + glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle, + offsetof(AstcBufferData, encoding_values), + sizeof(AstcBufferData::encoding_values)); + glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_6_TO_8_BUFFER, astc_buffer.handle, + offsetof(AstcBufferData, replicate_6_to_8), + sizeof(AstcBufferData::replicate_6_to_8)); + glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_7_TO_8_BUFFER, astc_buffer.handle, + offsetof(AstcBufferData, replicate_7_to_8), + sizeof(AstcBufferData::replicate_7_to_8)); + glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_8_TO_8_BUFFER, astc_buffer.handle, + offsetof(AstcBufferData, replicate_8_to_8), + sizeof(AstcBufferData::replicate_8_to_8)); + glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_BYTE_TO_16_BUFFER, astc_buffer.handle, + offsetof(AstcBufferData, replicate_byte_to_16), + sizeof(AstcBufferData::replicate_byte_to_16)); glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); - glUniform2ui(LOC_BLOCK_DIMS, tile_size.width, tile_size.height); + glUniform2ui(1, tile_size.width, tile_size.height); + // Ensure buffer data is valid before dispatching + glFlush(); for (const SwizzleParameters& swizzle : swizzles) { - glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0, - GL_WRITE_ONLY, GL_RGBA8); const size_t input_offset = swizzle.buffer_offset + map.offset; - const auto num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U); - const auto num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U); - - glUniform2ui(LOC_NUM_IMAGE_BLOCKS, swizzle.num_tiles.width, swizzle.num_tiles.height); + const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U); + const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U); - // To unswizzle the ASTC data const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info); - glUniform3uiv(2, 1, params.origin.data()); - glUniform3iv(3, 1, params.destination.data()); - glUniform1ui(4, params.bytes_per_block_log2); - glUniform1ui(5, params.layer_stride); - glUniform1ui(6, params.block_size); - glUniform1ui(7, params.x_shift); - glUniform1ui(8, params.block_height); - glUniform1ui(9, params.block_height_mask); + ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0})); + ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0})); + glUniform1ui(2, params.bytes_per_block_log2); + glUniform1ui(3, params.layer_stride); + glUniform1ui(4, params.block_size); + glUniform1ui(5, params.x_shift); + glUniform1ui(6, params.block_height); + glUniform1ui(7, params.block_height_mask); + + glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0, + GL_WRITE_ONLY, GL_RGBA8); // ASTC texture data glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset, image.guest_size_bytes - swizzle.buffer_offset); diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h index 08a1cb9b2..53d65f368 100644 --- a/src/video_core/renderer_opengl/util_shaders.h +++ b/src/video_core/renderer_opengl/util_shaders.h @@ -40,8 +40,6 @@ public: explicit UtilShaders(ProgramManager& program_manager); ~UtilShaders(); - void MakeBuffers(); - void ASTCDecode(Image& image, const ImageBufferMap& map, std::span<const VideoCommon::SwizzleParameters> swizzles); @@ -64,11 +62,7 @@ private: ProgramManager& program_manager; OGLBuffer swizzle_table_buffer; - OGLBuffer astc_encodings_buffer; - OGLBuffer replicate_6_to_8_buffer; - OGLBuffer replicate_7_to_8_buffer; - OGLBuffer replicate_8_to_8_buffer; - OGLBuffer replicate_byte_to_16_buffer; + OGLBuffer astc_buffer; OGLProgram astc_decoder_program; OGLProgram block_linear_unswizzle_2d_program; diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index a0050b68f..e11406e58 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -35,13 +35,13 @@ using namespace Tegra::Texture::ASTC; namespace { -constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 0; -constexpr u32 ASTC_BINDING_INPUT_BUFFER = 1; -constexpr u32 ASTC_BINDING_ENC_BUFFER = 2; -constexpr u32 ASTC_BINDING_6_TO_8_BUFFER = 3; -constexpr u32 ASTC_BINDING_7_TO_8_BUFFER = 4; -constexpr u32 ASTC_BINDING_8_TO_8_BUFFER = 5; -constexpr u32 ASTC_BINDING_BYTE_TO_16_BUFFER = 6; +constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0; +constexpr u32 ASTC_BINDING_ENC_BUFFER = 1; +constexpr u32 ASTC_BINDING_6_TO_8_BUFFER = 2; +constexpr u32 ASTC_BINDING_7_TO_8_BUFFER = 3; +constexpr u32 ASTC_BINDING_8_TO_8_BUFFER = 4; +constexpr u32 ASTC_BINDING_BYTE_TO_16_BUFFER = 5; +constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 6; constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 7; VkPushConstantRange BuildComputePushConstantRange(std::size_t size) { @@ -74,56 +74,56 @@ std::array<VkDescriptorSetLayoutBinding, 2> BuildInputOutputDescriptorSetBinding std::array<VkDescriptorSetLayoutBinding, 8> BuildASTCDescriptorSetBindings() { return {{ { - .binding = ASTC_BINDING_SWIZZLE_BUFFER, // Swizzle buffer + .binding = ASTC_BINDING_INPUT_BUFFER, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = nullptr, }, { - .binding = ASTC_BINDING_INPUT_BUFFER, // ASTC Img data buffer + .binding = ASTC_BINDING_ENC_BUFFER, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = nullptr, }, { - .binding = ASTC_BINDING_ENC_BUFFER, // Encodings buffer + .binding = ASTC_BINDING_6_TO_8_BUFFER, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = nullptr, }, { - .binding = ASTC_BINDING_6_TO_8_BUFFER, // BINDING_6_TO_8_BUFFER + .binding = ASTC_BINDING_7_TO_8_BUFFER, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = nullptr, }, { - .binding = ASTC_BINDING_7_TO_8_BUFFER, // BINDING_7_TO_8_BUFFER + .binding = ASTC_BINDING_8_TO_8_BUFFER, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = nullptr, }, { - .binding = ASTC_BINDING_8_TO_8_BUFFER, // BINDING_8_TO_8_BUFFER + .binding = ASTC_BINDING_BYTE_TO_16_BUFFER, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = nullptr, }, { - .binding = ASTC_BINDING_BYTE_TO_16_BUFFER, // BINDING_BYTE_TO_16_BUFFER + .binding = ASTC_BINDING_SWIZZLE_BUFFER, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = nullptr, }, { - .binding = ASTC_BINDING_OUTPUT_IMAGE, // Output image + .binding = ASTC_BINDING_OUTPUT_IMAGE, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, @@ -146,19 +146,11 @@ VkDescriptorUpdateTemplateEntryKHR BuildInputOutputDescriptorUpdateTemplate() { std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateTemplateEntry() { return {{ { - .dstBinding = ASTC_BINDING_SWIZZLE_BUFFER, - .dstArrayElement = 0, - .descriptorCount = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .offset = 0 * sizeof(DescriptorUpdateEntry), - .stride = sizeof(DescriptorUpdateEntry), - }, - { .dstBinding = ASTC_BINDING_INPUT_BUFFER, .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .offset = 1 * sizeof(DescriptorUpdateEntry), + .offset = ASTC_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry), .stride = sizeof(DescriptorUpdateEntry), }, { @@ -166,7 +158,7 @@ std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateT .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .offset = 2 * sizeof(DescriptorUpdateEntry), + .offset = ASTC_BINDING_ENC_BUFFER * sizeof(DescriptorUpdateEntry), .stride = sizeof(DescriptorUpdateEntry), }, { @@ -174,7 +166,7 @@ std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateT .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .offset = 3 * sizeof(DescriptorUpdateEntry), + .offset = ASTC_BINDING_6_TO_8_BUFFER * sizeof(DescriptorUpdateEntry), .stride = sizeof(DescriptorUpdateEntry), }, { @@ -182,7 +174,7 @@ std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateT .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .offset = 4 * sizeof(DescriptorUpdateEntry), + .offset = ASTC_BINDING_7_TO_8_BUFFER * sizeof(DescriptorUpdateEntry), .stride = sizeof(DescriptorUpdateEntry), }, { @@ -190,7 +182,7 @@ std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateT .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .offset = 5 * sizeof(DescriptorUpdateEntry), + .offset = ASTC_BINDING_8_TO_8_BUFFER * sizeof(DescriptorUpdateEntry), .stride = sizeof(DescriptorUpdateEntry), }, { @@ -198,7 +190,15 @@ std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateT .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .offset = 6 * sizeof(DescriptorUpdateEntry), + .offset = ASTC_BINDING_BYTE_TO_16_BUFFER * sizeof(DescriptorUpdateEntry), + .stride = sizeof(DescriptorUpdateEntry), + }, + { + .dstBinding = ASTC_BINDING_SWIZZLE_BUFFER, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, + .offset = ASTC_BINDING_SWIZZLE_BUFFER * sizeof(DescriptorUpdateEntry), .stride = sizeof(DescriptorUpdateEntry), }, { @@ -206,16 +206,20 @@ std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateT .dstArrayElement = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, - .offset = 7 * sizeof(DescriptorUpdateEntry), + .offset = ASTC_BINDING_OUTPUT_IMAGE * sizeof(DescriptorUpdateEntry), .stride = sizeof(DescriptorUpdateEntry), }, }}; } struct AstcPushConstants { - std::array<u32, 2> num_image_blocks; std::array<u32, 2> blocks_dims; - VideoCommon::Accelerated::BlockLinearSwizzle2DParams params; + u32 bytes_per_block_log2; + u32 layer_stride; + u32 block_size; + u32 x_shift; + u32 block_height; + u32 block_height_mask; }; struct AstcBufferData { @@ -419,11 +423,12 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_, ASTCDecoderPass::~ASTCDecoderPass() = default; void ASTCDecoderPass::MakeDataBuffer() { + constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_BUFFER_DATA) + sizeof(SWIZZLE_TABLE); data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, .flags = 0, - .size = sizeof(ASTC_BUFFER_DATA), + .size = TOTAL_BUFFER_SIZE, .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, @@ -431,15 +436,19 @@ void ASTCDecoderPass::MakeDataBuffer() { }); data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload); - const auto staging_ref = - staging_buffer_pool.Request(sizeof(ASTC_BUFFER_DATA), MemoryUsage::Upload); + const auto staging_ref = staging_buffer_pool.Request(TOTAL_BUFFER_SIZE, MemoryUsage::Upload); std::memcpy(staging_ref.mapped_span.data(), &ASTC_BUFFER_DATA, sizeof(ASTC_BUFFER_DATA)); - scheduler.Record([src = staging_ref.buffer, dst = *data_buffer](vk::CommandBuffer cmdbuf) { + // Tack on the swizzle table at the end of the buffer + std::memcpy(staging_ref.mapped_span.data() + sizeof(ASTC_BUFFER_DATA), &SWIZZLE_TABLE, + sizeof(SWIZZLE_TABLE)); + + scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer, + TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) { cmdbuf.CopyBuffer(src, dst, VkBufferCopy{ - .srcOffset = 0, + .srcOffset = offset, .dstOffset = 0, - .size = sizeof(ASTC_BUFFER_DATA), + .size = TOTAL_BUFFER_SIZE, }); cmdbuf.PipelineBarrier( VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, @@ -448,61 +457,58 @@ void ASTCDecoderPass::MakeDataBuffer() { .pNext = nullptr, .srcAccessMask = 0, .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT, - }, - {}, {}); + }); }); } void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, std::span<const VideoCommon::SwizzleParameters> swizzles) { using namespace VideoCommon::Accelerated; - const VideoCommon::Extent2D tile_size{ - .width = VideoCore::Surface::DefaultBlockWidth(image.info.format), - .height = VideoCore::Surface::DefaultBlockHeight(image.info.format), + const std::array<u32, 2> block_dims{ + VideoCore::Surface::DefaultBlockWidth(image.info.format), + VideoCore::Surface::DefaultBlockHeight(image.info.format), }; scheduler.RequestOutsideRenderPassOperationContext(); if (!data_buffer) { MakeDataBuffer(); } + const VkPipeline vk_pipeline = *pipeline; const VkImageAspectFlags aspect_mask = image.AspectMask(); const VkImage vk_image = image.Handle(); const bool is_initialized = image.ExchangeInitialization(); - scheduler.Record([vk_image, aspect_mask, is_initialized](vk::CommandBuffer cmdbuf) { - const VkImageMemoryBarrier image_barrier{ - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = nullptr, - .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, - .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, - .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED, - .newLayout = VK_IMAGE_LAYOUT_GENERAL, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .image = vk_image, - .subresourceRange{ - .aspectMask = aspect_mask, - .baseMipLevel = 0, - .levelCount = VK_REMAINING_MIP_LEVELS, - .baseArrayLayer = 0, - .layerCount = VK_REMAINING_ARRAY_LAYERS, - }, - }; - cmdbuf.PipelineBarrier(0, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier); - }); - const std::array<u32, 2> block_dims{tile_size.width, tile_size.height}; + scheduler.Record( + [vk_pipeline, vk_image, aspect_mask, is_initialized](vk::CommandBuffer cmdbuf) { + const VkImageMemoryBarrier image_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, + .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = vk_image, + .subresourceRange{ + .aspectMask = aspect_mask, + .baseMipLevel = 0, + .levelCount = VK_REMAINING_MIP_LEVELS, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, + }; + cmdbuf.PipelineBarrier(is_initialized ? VK_PIPELINE_STAGE_ALL_COMMANDS_BIT : 0, + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline); + }); for (const VideoCommon::SwizzleParameters& swizzle : swizzles) { const size_t input_offset = swizzle.buffer_offset + map.offset; const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U); const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U); const u32 num_dispatches_z = image.info.resources.layers; - const std::array num_image_blocks{swizzle.num_tiles.width, swizzle.num_tiles.height}; - const u32 layer_image_size = - image.guest_size_bytes - static_cast<u32>(swizzle.buffer_offset); update_descriptor_queue.Acquire(); - update_descriptor_queue.AddBuffer(*data_buffer, - offsetof(AstcBufferData, swizzle_table_buffer), - sizeof(AstcBufferData::swizzle_table_buffer)); - update_descriptor_queue.AddBuffer(map.buffer, input_offset, layer_image_size); + update_descriptor_queue.AddBuffer(map.buffer, input_offset, + image.guest_size_bytes - swizzle.buffer_offset); update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, encoding_values), sizeof(AstcBufferData::encoding_values)); update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, replicate_6_to_8), @@ -514,18 +520,28 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, replicate_byte_to_16), sizeof(AstcBufferData::replicate_byte_to_16)); + update_descriptor_queue.AddBuffer(*data_buffer, sizeof(AstcBufferData), + sizeof(SWIZZLE_TABLE)); update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level)); const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); const VkPipelineLayout vk_layout = *layout; - const VkPipeline vk_pipeline = *pipeline; + // To unswizzle the ASTC data const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info); - scheduler.Record([vk_layout, vk_pipeline, buffer = map.buffer, num_dispatches_x, - num_dispatches_y, num_dispatches_z, num_image_blocks, block_dims, params, - set, input_offset](vk::CommandBuffer cmdbuf) { - const AstcPushConstants uniforms{num_image_blocks, block_dims, params}; - cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline); + ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0})); + ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0})); + scheduler.Record([vk_layout, num_dispatches_x, num_dispatches_y, num_dispatches_z, + block_dims, params, set](vk::CommandBuffer cmdbuf) { + const AstcPushConstants uniforms{ + .blocks_dims = block_dims, + .bytes_per_block_log2 = params.bytes_per_block_log2, + .layer_stride = params.layer_stride, + .block_size = params.block_size, + .x_shift = params.x_shift, + .block_height = params.block_height, + .block_height_mask = params.block_height_mask, + }; cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, vk_layout, 0, set, {}); cmdbuf.PushConstants(vk_layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms); cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z); @@ -550,7 +566,8 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, .layerCount = VK_REMAINING_ARRAY_LAYERS, }, }; - cmdbuf.PipelineBarrier(0, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, image_barrier); }); } diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 2c42d1449..c22dd0148 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -47,7 +47,6 @@ #include "video_core/texture_cache/formatter.h" #include "video_core/texture_cache/samples_helper.h" #include "video_core/texture_cache/util.h" -#include "video_core/textures/astc.h" #include "video_core/textures/decoders.h" namespace VideoCommon { @@ -879,17 +878,8 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 ASSERT(copy.image_extent == mip_size); ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width)); ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height)); - - if (IsPixelFormatASTC(info.format)) { - ASSERT(copy.image_extent.depth == 1); - Tegra::Texture::ASTC::Decompress(input.subspan(copy.buffer_offset), - copy.image_extent.width, copy.image_extent.height, - copy.image_subresource.num_layers, tile_size.width, - tile_size.height, output.subspan(output_offset)); - } else { - DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent, - output.subspan(output_offset)); - } + DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent, + output.subspan(output_offset)); copy.buffer_offset = output_offset; copy.buffer_row_length = mip_size.width; copy.buffer_image_height = mip_size.height; diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp deleted file mode 100644 index 3625b666c..000000000 --- a/src/video_core/textures/astc.cpp +++ /dev/null @@ -1,1710 +0,0 @@ -// Copyright 2016 The University of North Carolina at Chapel Hill -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// -// Please send all BUG REPORTS to <pavel@cs.unc.edu>. -// <http://gamma.cs.unc.edu/FasTC/> - -#include <algorithm> -#include <cassert> -#include <cstring> -#include <span> -#include <vector> - -#include <boost/container/static_vector.hpp> - -#include "common/common_types.h" - -#include "video_core/textures/astc.h" - -namespace { - -/// Count the number of bits set in a number. -constexpr u32 Popcnt(u32 n) { - u32 c = 0; - for (; n; c++) { - n &= n - 1; - } - return c; -} - -} // Anonymous namespace - -class InputBitStream { -public: - constexpr explicit InputBitStream(std::span<const u8> data, size_t start_offset = 0) - : cur_byte{data.data()}, total_bits{data.size()}, next_bit{start_offset % 8} {} - - constexpr size_t GetBitsRead() const { - return bits_read; - } - - constexpr bool ReadBit() { - if (bits_read >= total_bits * 8) { - return 0; - } - const bool bit = ((*cur_byte >> next_bit) & 1) != 0; - ++next_bit; - while (next_bit >= 8) { - next_bit -= 8; - ++cur_byte; - } - ++bits_read; - return bit; - } - - constexpr u32 ReadBits(std::size_t nBits) { - u32 ret = 0; - for (std::size_t i = 0; i < nBits; ++i) { - ret |= (ReadBit() & 1) << i; - } - return ret; - } - - template <std::size_t nBits> - constexpr u32 ReadBits() { - u32 ret = 0; - for (std::size_t i = 0; i < nBits; ++i) { - ret |= (ReadBit() & 1) << i; - } - return ret; - } - -private: - const u8* cur_byte; - size_t total_bits = 0; - size_t next_bit = 0; - size_t bits_read = 0; -}; - -class OutputBitStream { -public: - constexpr explicit OutputBitStream(u8* ptr, std::size_t bits = 0, std::size_t start_offset = 0) - : cur_byte{ptr}, num_bits{bits}, next_bit{start_offset % 8} {} - - constexpr std::size_t GetBitsWritten() const { - return bits_written; - } - - constexpr void WriteBitsR(u32 val, u32 nBits) { - for (u32 i = 0; i < nBits; i++) { - WriteBit((val >> (nBits - i - 1)) & 1); - } - } - - constexpr void WriteBits(u32 val, u32 nBits) { - for (u32 i = 0; i < nBits; i++) { - WriteBit((val >> i) & 1); - } - } - -private: - constexpr void WriteBit(bool b) { - if (bits_written >= num_bits) { - return; - } - - const u32 mask = 1 << next_bit++; - - // clear the bit - *cur_byte &= static_cast<u8>(~mask); - - // Write the bit, if necessary - if (b) - *cur_byte |= static_cast<u8>(mask); - - // Next byte? - if (next_bit >= 8) { - cur_byte += 1; - next_bit = 0; - } - } - - u8* cur_byte; - std::size_t num_bits; - std::size_t bits_written = 0; - std::size_t next_bit = 0; -}; - -template <typename IntType> -class Bits { -public: - explicit Bits(const IntType& v) : m_Bits(v) {} - - Bits(const Bits&) = delete; - Bits& operator=(const Bits&) = delete; - - u8 operator[](u32 bitPos) const { - return static_cast<u8>((m_Bits >> bitPos) & 1); - } - - IntType operator()(u32 start, u32 end) const { - if (start == end) { - return (*this)[start]; - } else if (start > end) { - u32 t = start; - start = end; - end = t; - } - - u64 mask = (1 << (end - start + 1)) - 1; - return (m_Bits >> start) & static_cast<IntType>(mask); - } - -private: - const IntType& m_Bits; -}; - -enum class IntegerEncoding { JustBits, Qus32, Trit }; - -struct IntegerEncodedValue { - constexpr IntegerEncodedValue() = default; - - constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_) - : encoding{encoding_}, num_bits{num_bits_} {} - - constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const { - return encoding == other.encoding && num_bits == other.num_bits; - } - - // Returns the number of bits required to encode nVals values. - u32 GetBitLength(u32 nVals) const { - u32 totalBits = num_bits * nVals; - if (encoding == IntegerEncoding::Trit) { - totalBits += (nVals * 8 + 4) / 5; - } else if (encoding == IntegerEncoding::Qus32) { - totalBits += (nVals * 7 + 2) / 3; - } - return totalBits; - } - - IntegerEncoding encoding{}; - u32 num_bits = 0; - u32 bit_value = 0; - union { - u32 qus32_value = 0; - u32 trit_value; - }; -}; -using IntegerEncodedVector = boost::container::static_vector< - IntegerEncodedValue, 256, - boost::container::static_vector_options< - boost::container::inplace_alignment<alignof(IntegerEncodedValue)>, - boost::container::throw_on_overflow<false>>::type>; - -static void DecodeTritBlock(InputBitStream& bits, IntegerEncodedVector& result, u32 nBitsPerValue) { - // Implement the algorithm in section C.2.12 - std::array<u32, 5> m; - std::array<u32, 5> t; - u32 T; - - // Read the trit encoded block according to - // table C.2.14 - m[0] = bits.ReadBits(nBitsPerValue); - T = bits.ReadBits<2>(); - m[1] = bits.ReadBits(nBitsPerValue); - T |= bits.ReadBits<2>() << 2; - m[2] = bits.ReadBits(nBitsPerValue); - T |= bits.ReadBit() << 4; - m[3] = bits.ReadBits(nBitsPerValue); - T |= bits.ReadBits<2>() << 5; - m[4] = bits.ReadBits(nBitsPerValue); - T |= bits.ReadBit() << 7; - - u32 C = 0; - - Bits<u32> Tb(T); - if (Tb(2, 4) == 7) { - C = (Tb(5, 7) << 2) | Tb(0, 1); - t[4] = t[3] = 2; - } else { - C = Tb(0, 4); - if (Tb(5, 6) == 3) { - t[4] = 2; - t[3] = Tb[7]; - } else { - t[4] = Tb[7]; - t[3] = Tb(5, 6); - } - } - - Bits<u32> Cb(C); - if (Cb(0, 1) == 3) { - t[2] = 2; - t[1] = Cb[4]; - t[0] = (Cb[3] << 1) | (Cb[2] & ~Cb[3]); - } else if (Cb(2, 3) == 3) { - t[2] = 2; - t[1] = 2; - t[0] = Cb(0, 1); - } else { - t[2] = Cb[4]; - t[1] = Cb(2, 3); - t[0] = (Cb[1] << 1) | (Cb[0] & ~Cb[1]); - } - - for (std::size_t i = 0; i < 5; ++i) { - IntegerEncodedValue& val = result.emplace_back(IntegerEncoding::Trit, nBitsPerValue); - val.bit_value = m[i]; - val.trit_value = t[i]; - } -} - -static void DecodeQus32Block(InputBitStream& bits, IntegerEncodedVector& result, - u32 nBitsPerValue) { - // Implement the algorithm in section C.2.12 - u32 m[3]; - u32 q[3]; - u32 Q; - - // Read the trit encoded block according to - // table C.2.15 - m[0] = bits.ReadBits(nBitsPerValue); - Q = bits.ReadBits<3>(); - m[1] = bits.ReadBits(nBitsPerValue); - Q |= bits.ReadBits<2>() << 3; - m[2] = bits.ReadBits(nBitsPerValue); - Q |= bits.ReadBits<2>() << 5; - - Bits<u32> Qb(Q); - if (Qb(1, 2) == 3 && Qb(5, 6) == 0) { - q[0] = q[1] = 4; - q[2] = (Qb[0] << 2) | ((Qb[4] & ~Qb[0]) << 1) | (Qb[3] & ~Qb[0]); - } else { - u32 C = 0; - if (Qb(1, 2) == 3) { - q[2] = 4; - C = (Qb(3, 4) << 3) | ((~Qb(5, 6) & 3) << 1) | Qb[0]; - } else { - q[2] = Qb(5, 6); - C = Qb(0, 4); - } - - Bits<u32> Cb(C); - if (Cb(0, 2) == 5) { - q[1] = 4; - q[0] = Cb(3, 4); - } else { - q[1] = Cb(3, 4); - q[0] = Cb(0, 2); - } - } - - for (std::size_t i = 0; i < 3; ++i) { - IntegerEncodedValue& val = result.emplace_back(IntegerEncoding::Qus32, nBitsPerValue); - val.bit_value = m[i]; - val.qus32_value = q[i]; - } -} - -// Returns a new instance of this struct that corresponds to the -// can take no more than maxval values -static constexpr IntegerEncodedValue CreateEncoding(u32 maxVal) { - while (maxVal > 0) { - u32 check = maxVal + 1; - - // Is maxVal a power of two? - if (!(check & (check - 1))) { - return IntegerEncodedValue(IntegerEncoding::JustBits, Popcnt(maxVal)); - } - - // Is maxVal of the type 3*2^n - 1? - if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) { - return IntegerEncodedValue(IntegerEncoding::Trit, Popcnt(check / 3 - 1)); - } - - // Is maxVal of the type 5*2^n - 1? - if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) { - return IntegerEncodedValue(IntegerEncoding::Qus32, Popcnt(check / 5 - 1)); - } - - // Apparently it can't be represented with a bounded integer sequence... - // just iterate. - maxVal--; - } - return IntegerEncodedValue(IntegerEncoding::JustBits, 0); -} - -static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() { - std::array<IntegerEncodedValue, 256> encodings{}; - for (std::size_t i = 0; i < encodings.size(); ++i) { - encodings[i] = CreateEncoding(static_cast<u32>(i)); - } - return encodings; -} - -static constexpr std::array EncodingsValues = MakeEncodedValues(); - -// Fills result with the values that are encoded in the given -// bitstream. We must know beforehand what the maximum possible -// value is, and how many values we're decoding. -static void DecodeIntegerSequence(IntegerEncodedVector& result, InputBitStream& bits, u32 maxRange, - u32 nValues) { - // Determine encoding parameters - IntegerEncodedValue val = EncodingsValues[maxRange]; - - // Start decoding - u32 nValsDecoded = 0; - while (nValsDecoded < nValues) { - switch (val.encoding) { - case IntegerEncoding::Qus32: - DecodeQus32Block(bits, result, val.num_bits); - nValsDecoded += 3; - break; - - case IntegerEncoding::Trit: - DecodeTritBlock(bits, result, val.num_bits); - nValsDecoded += 5; - break; - - case IntegerEncoding::JustBits: - val.bit_value = bits.ReadBits(val.num_bits); - result.push_back(val); - nValsDecoded++; - break; - } - } -} - -namespace ASTCC { - -struct TexelWeightParams { - u32 m_Width = 0; - u32 m_Height = 0; - bool m_bDualPlane = false; - u32 m_MaxWeight = 0; - bool m_bError = false; - bool m_bVoidExtentLDR = false; - bool m_bVoidExtentHDR = false; - - u32 GetPackedBitSize() const { - // How many indices do we have? - u32 nIdxs = m_Height * m_Width; - if (m_bDualPlane) { - nIdxs *= 2; - } - - return EncodingsValues[m_MaxWeight].GetBitLength(nIdxs); - } - - u32 GetNumWeightValues() const { - u32 ret = m_Width * m_Height; - if (m_bDualPlane) { - ret *= 2; - } - return ret; - } -}; - -static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) { - TexelWeightParams params; - - // Read the entire block mode all at once - u16 modeBits = static_cast<u16>(strm.ReadBits<11>()); - - // Does this match the void extent block mode? - if ((modeBits & 0x01FF) == 0x1FC) { - if (modeBits & 0x200) { - params.m_bVoidExtentHDR = true; - } else { - params.m_bVoidExtentLDR = true; - } - - // Next two bits must be one. - if (!(modeBits & 0x400) || !strm.ReadBit()) { - params.m_bError = true; - } - - return params; - } - - // First check if the last four bits are zero - if ((modeBits & 0xF) == 0) { - params.m_bError = true; - return params; - } - - // If the last two bits are zero, then if bits - // [6-8] are all ones, this is also reserved. - if ((modeBits & 0x3) == 0 && (modeBits & 0x1C0) == 0x1C0) { - params.m_bError = true; - return params; - } - - // Otherwise, there is no error... Figure out the layout - // of the block mode. Layout is determined by a number - // between 0 and 9 corresponding to table C.2.8 of the - // ASTC spec. - u32 layout = 0; - - if ((modeBits & 0x1) || (modeBits & 0x2)) { - // layout is in [0-4] - if (modeBits & 0x8) { - // layout is in [2-4] - if (modeBits & 0x4) { - // layout is in [3-4] - if (modeBits & 0x100) { - layout = 4; - } else { - layout = 3; - } - } else { - layout = 2; - } - } else { - // layout is in [0-1] - if (modeBits & 0x4) { - layout = 1; - } else { - layout = 0; - } - } - } else { - // layout is in [5-9] - if (modeBits & 0x100) { - // layout is in [7-9] - if (modeBits & 0x80) { - // layout is in [7-8] - assert((modeBits & 0x40) == 0U); - if (modeBits & 0x20) { - layout = 8; - } else { - layout = 7; - } - } else { - layout = 9; - } - } else { - // layout is in [5-6] - if (modeBits & 0x80) { - layout = 6; - } else { - layout = 5; - } - } - } - - assert(layout < 10); - - // Determine R - u32 R = !!(modeBits & 0x10); - if (layout < 5) { - R |= (modeBits & 0x3) << 1; - } else { - R |= (modeBits & 0xC) >> 1; - } - assert(2 <= R && R <= 7); - - // Determine width & height - switch (layout) { - case 0: { - u32 A = (modeBits >> 5) & 0x3; - u32 B = (modeBits >> 7) & 0x3; - params.m_Width = B + 4; - params.m_Height = A + 2; - break; - } - - case 1: { - u32 A = (modeBits >> 5) & 0x3; - u32 B = (modeBits >> 7) & 0x3; - params.m_Width = B + 8; - params.m_Height = A + 2; - break; - } - - case 2: { - u32 A = (modeBits >> 5) & 0x3; - u32 B = (modeBits >> 7) & 0x3; - params.m_Width = A + 2; - params.m_Height = B + 8; - break; - } - - case 3: { - u32 A = (modeBits >> 5) & 0x3; - u32 B = (modeBits >> 7) & 0x1; - params.m_Width = A + 2; - params.m_Height = B + 6; - break; - } - - case 4: { - u32 A = (modeBits >> 5) & 0x3; - u32 B = (modeBits >> 7) & 0x1; - params.m_Width = B + 2; - params.m_Height = A + 2; - break; - } - - case 5: { - u32 A = (modeBits >> 5) & 0x3; - params.m_Width = 12; - params.m_Height = A + 2; - break; - } - - case 6: { - u32 A = (modeBits >> 5) & 0x3; - params.m_Width = A + 2; - params.m_Height = 12; - break; - } - - case 7: { - params.m_Width = 6; - params.m_Height = 10; - break; - } - - case 8: { - params.m_Width = 10; - params.m_Height = 6; - break; - } - - case 9: { - u32 A = (modeBits >> 5) & 0x3; - u32 B = (modeBits >> 9) & 0x3; - params.m_Width = A + 6; - params.m_Height = B + 6; - break; - } - - default: - assert(false && "Don't know this layout..."); - params.m_bError = true; - break; - } - - // Determine whether or not we're using dual planes - // and/or high precision layouts. - bool D = (layout != 9) && (modeBits & 0x400); - bool H = (layout != 9) && (modeBits & 0x200); - - if (H) { - const u32 maxWeights[6] = {9, 11, 15, 19, 23, 31}; - params.m_MaxWeight = maxWeights[R - 2]; - } else { - const u32 maxWeights[6] = {1, 2, 3, 4, 5, 7}; - params.m_MaxWeight = maxWeights[R - 2]; - } - - params.m_bDualPlane = D; - - return params; -} - -static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth, - u32 blockHeight) { - // Don't actually care about the void extent, just read the bits... - for (s32 i = 0; i < 4; ++i) { - strm.ReadBits<13>(); - } - - // Decode the RGBA components and renormalize them to the range [0, 255] - u16 r = static_cast<u16>(strm.ReadBits<16>()); - u16 g = static_cast<u16>(strm.ReadBits<16>()); - u16 b = static_cast<u16>(strm.ReadBits<16>()); - u16 a = static_cast<u16>(strm.ReadBits<16>()); - - u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 | - (static_cast<u32>(a) & 0xFF00) << 16; - - for (u32 j = 0; j < blockHeight; j++) { - for (u32 i = 0; i < blockWidth; i++) { - outBuf[j * blockWidth + i] = rgba; - } - } -} - -static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) { - for (u32 j = 0; j < blockHeight; j++) { - for (u32 i = 0; i < blockWidth; i++) { - outBuf[j * blockWidth + i] = 0xFFFF00FF; - } - } -} - -// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)] -// is the same as [(numBits - 1):0] and repeats all the way down. -template <typename IntType> -static constexpr IntType Replicate(IntType val, u32 numBits, u32 toBit) { - if (numBits == 0) { - return 0; - } - if (toBit == 0) { - return 0; - } - const IntType v = val & static_cast<IntType>((1 << numBits) - 1); - IntType res = v; - u32 reslen = numBits; - while (reslen < toBit) { - u32 comp = 0; - if (numBits > toBit - reslen) { - u32 newshift = toBit - reslen; - comp = numBits - newshift; - numBits = newshift; - } - res = static_cast<IntType>(res << numBits); - res = static_cast<IntType>(res | (v >> comp)); - reslen += numBits; - } - return res; -} - -static constexpr std::size_t NumReplicateEntries(u32 num_bits) { - return std::size_t(1) << num_bits; -} - -template <typename IntType, u32 num_bits, u32 to_bit> -static constexpr auto MakeReplicateTable() { - std::array<IntType, NumReplicateEntries(num_bits)> table{}; - for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) { - table[value] = Replicate(value, num_bits, to_bit); - } - return table; -} - -static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>(); -static constexpr u32 ReplicateByteTo16(std::size_t value) { - return REPLICATE_BYTE_TO_16_TABLE[value]; -} - -static constexpr auto REPLICATE_BIT_TO_7_TABLE = MakeReplicateTable<u32, 1, 7>(); -static constexpr u32 ReplicateBitTo7(std::size_t value) { - return REPLICATE_BIT_TO_7_TABLE[value]; -} - -static constexpr auto REPLICATE_BIT_TO_9_TABLE = MakeReplicateTable<u32, 1, 9>(); -static constexpr u32 ReplicateBitTo9(std::size_t value) { - return REPLICATE_BIT_TO_9_TABLE[value]; -} - -static constexpr auto REPLICATE_1_BIT_TO_8_TABLE = MakeReplicateTable<u32, 1, 8>(); -static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>(); -static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>(); -static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>(); -static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>(); -static constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>(); -static constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>(); -static constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>(); -/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback -/// to the runtime implementation -static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) { - switch (num_bits) { - case 1: - return REPLICATE_1_BIT_TO_8_TABLE[value]; - case 2: - return REPLICATE_2_BIT_TO_8_TABLE[value]; - case 3: - return REPLICATE_3_BIT_TO_8_TABLE[value]; - case 4: - return REPLICATE_4_BIT_TO_8_TABLE[value]; - case 5: - return REPLICATE_5_BIT_TO_8_TABLE[value]; - case 6: - return REPLICATE_6_BIT_TO_8_TABLE[value]; - case 7: - return REPLICATE_7_BIT_TO_8_TABLE[value]; - case 8: - return REPLICATE_8_BIT_TO_8_TABLE[value]; - default: - return Replicate(value, num_bits, 8); - } -} - -static constexpr auto REPLICATE_1_BIT_TO_6_TABLE = MakeReplicateTable<u32, 1, 6>(); -static constexpr auto REPLICATE_2_BIT_TO_6_TABLE = MakeReplicateTable<u32, 2, 6>(); -static constexpr auto REPLICATE_3_BIT_TO_6_TABLE = MakeReplicateTable<u32, 3, 6>(); -static constexpr auto REPLICATE_4_BIT_TO_6_TABLE = MakeReplicateTable<u32, 4, 6>(); -static constexpr auto REPLICATE_5_BIT_TO_6_TABLE = MakeReplicateTable<u32, 5, 6>(); -static constexpr u32 FastReplicateTo6(u32 value, u32 num_bits) { - switch (num_bits) { - case 1: - return REPLICATE_1_BIT_TO_6_TABLE[value]; - case 2: - return REPLICATE_2_BIT_TO_6_TABLE[value]; - case 3: - return REPLICATE_3_BIT_TO_6_TABLE[value]; - case 4: - return REPLICATE_4_BIT_TO_6_TABLE[value]; - case 5: - return REPLICATE_5_BIT_TO_6_TABLE[value]; - default: - return Replicate(value, num_bits, 6); - } -} - -class Pixel { -protected: - using ChannelType = s16; - u8 m_BitDepth[4] = {8, 8, 8, 8}; - s16 color[4] = {}; - -public: - Pixel() = default; - Pixel(u32 a, u32 r, u32 g, u32 b, u32 bitDepth = 8) - : m_BitDepth{u8(bitDepth), u8(bitDepth), u8(bitDepth), u8(bitDepth)}, - color{static_cast<ChannelType>(a), static_cast<ChannelType>(r), - static_cast<ChannelType>(g), static_cast<ChannelType>(b)} {} - - // Changes the depth of each pixel. This scales the values to - // the appropriate bit depth by either truncating the least - // significant bits when going from larger to smaller bit depth - // or by repeating the most significant bits when going from - // smaller to larger bit depths. - void ChangeBitDepth() { - for (u32 i = 0; i < 4; i++) { - Component(i) = ChangeBitDepth(Component(i), m_BitDepth[i]); - m_BitDepth[i] = 8; - } - } - - template <typename IntType> - static float ConvertChannelToFloat(IntType channel, u8 bitDepth) { - float denominator = static_cast<float>((1 << bitDepth) - 1); - return static_cast<float>(channel) / denominator; - } - - // Changes the bit depth of a single component. See the comment - // above for how we do this. - static ChannelType ChangeBitDepth(Pixel::ChannelType val, u8 oldDepth) { - assert(oldDepth <= 8); - - if (oldDepth == 8) { - // Do nothing - return val; - } else if (oldDepth == 0) { - return static_cast<ChannelType>((1 << 8) - 1); - } else if (8 > oldDepth) { - return static_cast<ChannelType>(FastReplicateTo8(static_cast<u32>(val), oldDepth)); - } else { - // oldDepth > newDepth - const u8 bitsWasted = static_cast<u8>(oldDepth - 8); - u16 v = static_cast<u16>(val); - v = static_cast<u16>((v + (1 << (bitsWasted - 1))) >> bitsWasted); - v = ::std::min<u16>(::std::max<u16>(0, v), static_cast<u16>((1 << 8) - 1)); - return static_cast<u8>(v); - } - - assert(false && "We shouldn't get here."); - return 0; - } - - const ChannelType& A() const { - return color[0]; - } - ChannelType& A() { - return color[0]; - } - const ChannelType& R() const { - return color[1]; - } - ChannelType& R() { - return color[1]; - } - const ChannelType& G() const { - return color[2]; - } - ChannelType& G() { - return color[2]; - } - const ChannelType& B() const { - return color[3]; - } - ChannelType& B() { - return color[3]; - } - const ChannelType& Component(u32 idx) const { - return color[idx]; - } - ChannelType& Component(u32 idx) { - return color[idx]; - } - - void GetBitDepth(u8 (&outDepth)[4]) const { - for (s32 i = 0; i < 4; i++) { - outDepth[i] = m_BitDepth[i]; - } - } - - // Take all of the components, transform them to their 8-bit variants, - // and then pack each channel into an R8G8B8A8 32-bit integer. We assume - // that the architecture is little-endian, so the alpha channel will end - // up in the most-significant byte. - u32 Pack() const { - Pixel eightBit(*this); - eightBit.ChangeBitDepth(); - - u32 r = 0; - r |= eightBit.A(); - r <<= 8; - r |= eightBit.B(); - r <<= 8; - r |= eightBit.G(); - r <<= 8; - r |= eightBit.R(); - return r; - } - - // Clamps the pixel to the range [0,255] - void ClampByte() { - for (u32 i = 0; i < 4; i++) { - color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]); - } - } - - void MakeOpaque() { - A() = 255; - } -}; - -static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, const u32 nPartitions, - const u32 nBitsForColorData) { - // First figure out how many color values we have - u32 nValues = 0; - for (u32 i = 0; i < nPartitions; i++) { - nValues += ((modes[i] >> 2) + 1) << 1; - } - - // Then based on the number of values and the remaining number of bits, - // figure out the max value for each of them... - u32 range = 256; - while (--range > 0) { - IntegerEncodedValue val = EncodingsValues[range]; - u32 bitLength = val.GetBitLength(nValues); - if (bitLength <= nBitsForColorData) { - // Find the smallest possible range that matches the given encoding - while (--range > 0) { - IntegerEncodedValue newval = EncodingsValues[range]; - if (!newval.MatchesEncoding(val)) { - break; - } - } - - // Return to last matching range. - range++; - break; - } - } - - // We now have enough to decode our integer sequence. - IntegerEncodedVector decodedColorValues; - - InputBitStream colorStream(data, 0); - DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues); - - // Once we have the decoded values, we need to dequantize them to the 0-255 range - // This procedure is outlined in ASTC spec C.2.13 - u32 outIdx = 0; - for (auto itr = decodedColorValues.begin(); itr != decodedColorValues.end(); ++itr) { - // Have we already decoded all that we need? - if (outIdx >= nValues) { - break; - } - - const IntegerEncodedValue& val = *itr; - u32 bitlen = val.num_bits; - u32 bitval = val.bit_value; - - assert(bitlen >= 1); - - u32 A = 0, B = 0, C = 0, D = 0; - // A is just the lsb replicated 9 times. - A = ReplicateBitTo9(bitval & 1); - - switch (val.encoding) { - // Replicate bits - case IntegerEncoding::JustBits: - out[outIdx++] = FastReplicateTo8(bitval, bitlen); - break; - - // Use algorithm in C.2.13 - case IntegerEncoding::Trit: { - - D = val.trit_value; - - switch (bitlen) { - case 1: { - C = 204; - } break; - - case 2: { - C = 93; - // B = b000b0bb0 - u32 b = (bitval >> 1) & 1; - B = (b << 8) | (b << 4) | (b << 2) | (b << 1); - } break; - - case 3: { - C = 44; - // B = cb000cbcb - u32 cb = (bitval >> 1) & 3; - B = (cb << 7) | (cb << 2) | cb; - } break; - - case 4: { - C = 22; - // B = dcb000dcb - u32 dcb = (bitval >> 1) & 7; - B = (dcb << 6) | dcb; - } break; - - case 5: { - C = 11; - // B = edcb000ed - u32 edcb = (bitval >> 1) & 0xF; - B = (edcb << 5) | (edcb >> 2); - } break; - - case 6: { - C = 5; - // B = fedcb000f - u32 fedcb = (bitval >> 1) & 0x1F; - B = (fedcb << 4) | (fedcb >> 4); - } break; - - default: - assert(false && "Unsupported trit encoding for color values!"); - break; - } // switch(bitlen) - } // case IntegerEncoding::Trit - break; - - case IntegerEncoding::Qus32: { - - D = val.qus32_value; - - switch (bitlen) { - case 1: { - C = 113; - } break; - - case 2: { - C = 54; - // B = b0000bb00 - u32 b = (bitval >> 1) & 1; - B = (b << 8) | (b << 3) | (b << 2); - } break; - - case 3: { - C = 26; - // B = cb0000cbc - u32 cb = (bitval >> 1) & 3; - B = (cb << 7) | (cb << 1) | (cb >> 1); - } break; - - case 4: { - C = 13; - // B = dcb0000dc - u32 dcb = (bitval >> 1) & 7; - B = (dcb << 6) | (dcb >> 1); - } break; - - case 5: { - C = 6; - // B = edcb0000e - u32 edcb = (bitval >> 1) & 0xF; - B = (edcb << 5) | (edcb >> 3); - } break; - - default: - assert(false && "Unsupported quint encoding for color values!"); - break; - } // switch(bitlen) - } // case IntegerEncoding::Qus32 - break; - } // switch(val.encoding) - - if (val.encoding != IntegerEncoding::JustBits) { - u32 T = D * C + B; - T ^= A; - T = (A & 0x80) | (T >> 2); - out[outIdx++] = T; - } - } - - // Make sure that each of our values is in the proper range... - for (u32 i = 0; i < nValues; i++) { - assert(out[i] <= 255); - } -} - -static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) { - u32 bitval = val.bit_value; - u32 bitlen = val.num_bits; - - u32 A = ReplicateBitTo7(bitval & 1); - u32 B = 0, C = 0, D = 0; - - u32 result = 0; - switch (val.encoding) { - case IntegerEncoding::JustBits: - result = FastReplicateTo6(bitval, bitlen); - break; - - case IntegerEncoding::Trit: { - D = val.trit_value; - assert(D < 3); - - switch (bitlen) { - case 0: { - u32 results[3] = {0, 32, 63}; - result = results[D]; - } break; - - case 1: { - C = 50; - } break; - - case 2: { - C = 23; - u32 b = (bitval >> 1) & 1; - B = (b << 6) | (b << 2) | b; - } break; - - case 3: { - C = 11; - u32 cb = (bitval >> 1) & 3; - B = (cb << 5) | cb; - } break; - - default: - assert(false && "Invalid trit encoding for texel weight"); - break; - } - } break; - - case IntegerEncoding::Qus32: { - D = val.qus32_value; - assert(D < 5); - - switch (bitlen) { - case 0: { - u32 results[5] = {0, 16, 32, 47, 63}; - result = results[D]; - } break; - - case 1: { - C = 28; - } break; - - case 2: { - C = 13; - u32 b = (bitval >> 1) & 1; - B = (b << 6) | (b << 1); - } break; - - default: - assert(false && "Invalid quint encoding for texel weight"); - break; - } - } break; - } - - if (val.encoding != IntegerEncoding::JustBits && bitlen > 0) { - // Decode the value... - result = D * C + B; - result ^= A; - result = (A & 0x20) | (result >> 2); - } - - assert(result < 64); - - // Change from [0,63] to [0,64] - if (result > 32) { - result += 1; - } - - return result; -} - -static void UnquantizeTexelWeights(u32 out[2][144], const IntegerEncodedVector& weights, - const TexelWeightParams& params, const u32 blockWidth, - const u32 blockHeight) { - u32 weightIdx = 0; - u32 unquantized[2][144]; - - for (auto itr = weights.begin(); itr != weights.end(); ++itr) { - unquantized[0][weightIdx] = UnquantizeTexelWeight(*itr); - - if (params.m_bDualPlane) { - ++itr; - unquantized[1][weightIdx] = UnquantizeTexelWeight(*itr); - if (itr == weights.end()) { - break; - } - } - - if (++weightIdx >= (params.m_Width * params.m_Height)) - break; - } - - // Do infill if necessary (Section C.2.18) ... - u32 Ds = (1024 + (blockWidth / 2)) / (blockWidth - 1); - u32 Dt = (1024 + (blockHeight / 2)) / (blockHeight - 1); - - const u32 kPlaneScale = params.m_bDualPlane ? 2U : 1U; - for (u32 plane = 0; plane < kPlaneScale; plane++) - for (u32 t = 0; t < blockHeight; t++) - for (u32 s = 0; s < blockWidth; s++) { - u32 cs = Ds * s; - u32 ct = Dt * t; - - u32 gs = (cs * (params.m_Width - 1) + 32) >> 6; - u32 gt = (ct * (params.m_Height - 1) + 32) >> 6; - - u32 js = gs >> 4; - u32 fs = gs & 0xF; - - u32 jt = gt >> 4; - u32 ft = gt & 0x0F; - - u32 w11 = (fs * ft + 8) >> 4; - u32 w10 = ft - w11; - u32 w01 = fs - w11; - u32 w00 = 16 - fs - ft + w11; - - u32 v0 = js + jt * params.m_Width; - -#define FIND_TEXEL(tidx, bidx) \ - u32 p##bidx = 0; \ - do { \ - if ((tidx) < (params.m_Width * params.m_Height)) { \ - p##bidx = unquantized[plane][(tidx)]; \ - } \ - } while (0) - - FIND_TEXEL(v0, 00); - FIND_TEXEL(v0 + 1, 01); - FIND_TEXEL(v0 + params.m_Width, 10); - FIND_TEXEL(v0 + params.m_Width + 1, 11); - -#undef FIND_TEXEL - - out[plane][t * blockWidth + s] = - (p00 * w00 + p01 * w01 + p10 * w10 + p11 * w11 + 8) >> 4; - } -} - -// Transfers a bit as described in C.2.14 -static inline void BitTransferSigned(s32& a, s32& b) { - b >>= 1; - b |= a & 0x80; - a >>= 1; - a &= 0x3F; - if (a & 0x20) - a -= 0x40; -} - -// Adds more precision to the blue channel as described -// in C.2.14 -static inline Pixel BlueContract(s32 a, s32 r, s32 g, s32 b) { - return Pixel(static_cast<s16>(a), static_cast<s16>((r + b) >> 1), - static_cast<s16>((g + b) >> 1), static_cast<s16>(b)); -} - -// Partition selection functions as specified in -// C.2.21 -static inline u32 hash52(u32 p) { - p ^= p >> 15; - p -= p << 17; - p += p << 7; - p += p << 4; - p ^= p >> 5; - p += p << 16; - p ^= p >> 7; - p ^= p >> 3; - p ^= p << 6; - p ^= p >> 17; - return p; -} - -static u32 SelectPartition(s32 seed, s32 x, s32 y, s32 z, s32 partitionCount, s32 smallBlock) { - if (1 == partitionCount) - return 0; - - if (smallBlock) { - x <<= 1; - y <<= 1; - z <<= 1; - } - - seed += (partitionCount - 1) * 1024; - - u32 rnum = hash52(static_cast<u32>(seed)); - u8 seed1 = static_cast<u8>(rnum & 0xF); - u8 seed2 = static_cast<u8>((rnum >> 4) & 0xF); - u8 seed3 = static_cast<u8>((rnum >> 8) & 0xF); - u8 seed4 = static_cast<u8>((rnum >> 12) & 0xF); - u8 seed5 = static_cast<u8>((rnum >> 16) & 0xF); - u8 seed6 = static_cast<u8>((rnum >> 20) & 0xF); - u8 seed7 = static_cast<u8>((rnum >> 24) & 0xF); - u8 seed8 = static_cast<u8>((rnum >> 28) & 0xF); - u8 seed9 = static_cast<u8>((rnum >> 18) & 0xF); - u8 seed10 = static_cast<u8>((rnum >> 22) & 0xF); - u8 seed11 = static_cast<u8>((rnum >> 26) & 0xF); - u8 seed12 = static_cast<u8>(((rnum >> 30) | (rnum << 2)) & 0xF); - - seed1 = static_cast<u8>(seed1 * seed1); - seed2 = static_cast<u8>(seed2 * seed2); - seed3 = static_cast<u8>(seed3 * seed3); - seed4 = static_cast<u8>(seed4 * seed4); - seed5 = static_cast<u8>(seed5 * seed5); - seed6 = static_cast<u8>(seed6 * seed6); - seed7 = static_cast<u8>(seed7 * seed7); - seed8 = static_cast<u8>(seed8 * seed8); - seed9 = static_cast<u8>(seed9 * seed9); - seed10 = static_cast<u8>(seed10 * seed10); - seed11 = static_cast<u8>(seed11 * seed11); - seed12 = static_cast<u8>(seed12 * seed12); - - s32 sh1, sh2, sh3; - if (seed & 1) { - sh1 = (seed & 2) ? 4 : 5; - sh2 = (partitionCount == 3) ? 6 : 5; - } else { - sh1 = (partitionCount == 3) ? 6 : 5; - sh2 = (seed & 2) ? 4 : 5; - } - sh3 = (seed & 0x10) ? sh1 : sh2; - - seed1 = static_cast<u8>(seed1 >> sh1); - seed2 = static_cast<u8>(seed2 >> sh2); - seed3 = static_cast<u8>(seed3 >> sh1); - seed4 = static_cast<u8>(seed4 >> sh2); - seed5 = static_cast<u8>(seed5 >> sh1); - seed6 = static_cast<u8>(seed6 >> sh2); - seed7 = static_cast<u8>(seed7 >> sh1); - seed8 = static_cast<u8>(seed8 >> sh2); - seed9 = static_cast<u8>(seed9 >> sh3); - seed10 = static_cast<u8>(seed10 >> sh3); - seed11 = static_cast<u8>(seed11 >> sh3); - seed12 = static_cast<u8>(seed12 >> sh3); - - s32 a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14); - s32 b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10); - s32 c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6); - s32 d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); - - a &= 0x3F; - b &= 0x3F; - c &= 0x3F; - d &= 0x3F; - - if (partitionCount < 4) - d = 0; - if (partitionCount < 3) - c = 0; - - if (a >= b && a >= c && a >= d) - return 0; - else if (b >= c && b >= d) - return 1; - else if (c >= d) - return 2; - return 3; -} - -static inline u32 Select2DPartition(s32 seed, s32 x, s32 y, s32 partitionCount, s32 smallBlock) { - return SelectPartition(seed, x, y, 0, partitionCount, smallBlock); -} - -// Section C.2.14 -static void ComputeEndpos32s(Pixel& ep1, Pixel& ep2, const u32*& colorValues, - u32 colorEndpos32Mode) { -#define READ_UINT_VALUES(N) \ - u32 v[N]; \ - for (u32 i = 0; i < N; i++) { \ - v[i] = *(colorValues++); \ - } - -#define READ_INT_VALUES(N) \ - s32 v[N]; \ - for (u32 i = 0; i < N; i++) { \ - v[i] = static_cast<s32>(*(colorValues++)); \ - } - - switch (colorEndpos32Mode) { - case 0: { - READ_UINT_VALUES(2) - ep1 = Pixel(0xFF, v[0], v[0], v[0]); - ep2 = Pixel(0xFF, v[1], v[1], v[1]); - } break; - - case 1: { - READ_UINT_VALUES(2) - u32 L0 = (v[0] >> 2) | (v[1] & 0xC0); - u32 L1 = std::max(L0 + (v[1] & 0x3F), 0xFFU); - ep1 = Pixel(0xFF, L0, L0, L0); - ep2 = Pixel(0xFF, L1, L1, L1); - } break; - - case 4: { - READ_UINT_VALUES(4) - ep1 = Pixel(v[2], v[0], v[0], v[0]); - ep2 = Pixel(v[3], v[1], v[1], v[1]); - } break; - - case 5: { - READ_INT_VALUES(4) - BitTransferSigned(v[1], v[0]); - BitTransferSigned(v[3], v[2]); - ep1 = Pixel(v[2], v[0], v[0], v[0]); - ep2 = Pixel(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]); - ep1.ClampByte(); - ep2.ClampByte(); - } break; - - case 6: { - READ_UINT_VALUES(4) - ep1 = Pixel(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8); - ep2 = Pixel(0xFF, v[0], v[1], v[2]); - } break; - - case 8: { - READ_UINT_VALUES(6) - if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) { - ep1 = Pixel(0xFF, v[0], v[2], v[4]); - ep2 = Pixel(0xFF, v[1], v[3], v[5]); - } else { - ep1 = BlueContract(0xFF, v[1], v[3], v[5]); - ep2 = BlueContract(0xFF, v[0], v[2], v[4]); - } - } break; - - case 9: { - READ_INT_VALUES(6) - BitTransferSigned(v[1], v[0]); - BitTransferSigned(v[3], v[2]); - BitTransferSigned(v[5], v[4]); - if (v[1] + v[3] + v[5] >= 0) { - ep1 = Pixel(0xFF, v[0], v[2], v[4]); - ep2 = Pixel(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]); - } else { - ep1 = BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]); - ep2 = BlueContract(0xFF, v[0], v[2], v[4]); - } - ep1.ClampByte(); - ep2.ClampByte(); - } break; - - case 10: { - READ_UINT_VALUES(6) - ep1 = Pixel(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8); - ep2 = Pixel(v[5], v[0], v[1], v[2]); - } break; - - case 12: { - READ_UINT_VALUES(8) - if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) { - ep1 = Pixel(v[6], v[0], v[2], v[4]); - ep2 = Pixel(v[7], v[1], v[3], v[5]); - } else { - ep1 = BlueContract(v[7], v[1], v[3], v[5]); - ep2 = BlueContract(v[6], v[0], v[2], v[4]); - } - } break; - - case 13: { - READ_INT_VALUES(8) - BitTransferSigned(v[1], v[0]); - BitTransferSigned(v[3], v[2]); - BitTransferSigned(v[5], v[4]); - BitTransferSigned(v[7], v[6]); - if (v[1] + v[3] + v[5] >= 0) { - ep1 = Pixel(v[6], v[0], v[2], v[4]); - ep2 = Pixel(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]); - } else { - ep1 = BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]); - ep2 = BlueContract(v[6], v[0], v[2], v[4]); - } - ep1.ClampByte(); - ep2.ClampByte(); - } break; - - default: - assert(false && "Unsupported color endpoint mode (is it HDR?)"); - break; - } - -#undef READ_UINT_VALUES -#undef READ_INT_VALUES -} - -static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth, - const u32 blockHeight, std::span<u32, 12 * 12> outBuf) { - InputBitStream strm(inBuf); - TexelWeightParams weightParams = DecodeBlockInfo(strm); - - // Was there an error? - if (weightParams.m_bError) { - assert(false && "Invalid block mode"); - FillError(outBuf, blockWidth, blockHeight); - return; - } - - if (weightParams.m_bVoidExtentLDR) { - FillVoidExtentLDR(strm, outBuf, blockWidth, blockHeight); - return; - } - - if (weightParams.m_bVoidExtentHDR) { - assert(false && "HDR void extent blocks are unsupported!"); - FillError(outBuf, blockWidth, blockHeight); - return; - } - - if (weightParams.m_Width > blockWidth) { - assert(false && "Texel weight grid width should be smaller than block width"); - FillError(outBuf, blockWidth, blockHeight); - return; - } - - if (weightParams.m_Height > blockHeight) { - assert(false && "Texel weight grid height should be smaller than block height"); - FillError(outBuf, blockWidth, blockHeight); - return; - } - - // Read num partitions - u32 nPartitions = strm.ReadBits<2>() + 1; - assert(nPartitions <= 4); - - if (nPartitions == 4 && weightParams.m_bDualPlane) { - assert(false && "Dual plane mode is incompatible with four partition blocks"); - FillError(outBuf, blockWidth, blockHeight); - return; - } - - // Based on the number of partitions, read the color endpos32 mode for - // each partition. - - // Determine partitions, partition index, and color endpos32 modes - s32 planeIdx = -1; - u32 partitionIndex; - u32 colorEndpos32Mode[4] = {0, 0, 0, 0}; - - // Define color data. - u8 colorEndpos32Data[16]; - memset(colorEndpos32Data, 0, sizeof(colorEndpos32Data)); - OutputBitStream colorEndpos32Stream(colorEndpos32Data, 16 * 8, 0); - - // Read extra config data... - u32 baseCEM = 0; - if (nPartitions == 1) { - colorEndpos32Mode[0] = strm.ReadBits<4>(); - partitionIndex = 0; - } else { - partitionIndex = strm.ReadBits<10>(); - baseCEM = strm.ReadBits<6>(); - } - u32 baseMode = (baseCEM & 3); - - // Remaining bits are color endpos32 data... - u32 nWeightBits = weightParams.GetPackedBitSize(); - s32 remainingBits = 128 - nWeightBits - static_cast<s32>(strm.GetBitsRead()); - - // Consider extra bits prior to texel data... - u32 extraCEMbits = 0; - if (baseMode) { - switch (nPartitions) { - case 2: - extraCEMbits += 2; - break; - case 3: - extraCEMbits += 5; - break; - case 4: - extraCEMbits += 8; - break; - default: - assert(false); - break; - } - } - remainingBits -= extraCEMbits; - - // Do we have a dual plane situation? - u32 planeSelectorBits = 0; - if (weightParams.m_bDualPlane) { - planeSelectorBits = 2; - } - remainingBits -= planeSelectorBits; - - // Read color data... - u32 colorDataBits = remainingBits; - while (remainingBits > 0) { - u32 nb = std::min(remainingBits, 8); - u32 b = strm.ReadBits(nb); - colorEndpos32Stream.WriteBits(b, nb); - remainingBits -= 8; - } - - // Read the plane selection bits - planeIdx = strm.ReadBits(planeSelectorBits); - - // Read the rest of the CEM - if (baseMode) { - u32 extraCEM = strm.ReadBits(extraCEMbits); - u32 CEM = (extraCEM << 6) | baseCEM; - CEM >>= 2; - - bool C[4] = {0}; - for (u32 i = 0; i < nPartitions; i++) { - C[i] = CEM & 1; - CEM >>= 1; - } - - u8 M[4] = {0}; - for (u32 i = 0; i < nPartitions; i++) { - M[i] = CEM & 3; - CEM >>= 2; - assert(M[i] <= 3); - } - - for (u32 i = 0; i < nPartitions; i++) { - colorEndpos32Mode[i] = baseMode; - if (!(C[i])) - colorEndpos32Mode[i] -= 1; - colorEndpos32Mode[i] <<= 2; - colorEndpos32Mode[i] |= M[i]; - } - } else if (nPartitions > 1) { - u32 CEM = baseCEM >> 2; - for (u32 i = 0; i < nPartitions; i++) { - colorEndpos32Mode[i] = CEM; - } - } - - // Make sure everything up till here is sane. - for (u32 i = 0; i < nPartitions; i++) { - assert(colorEndpos32Mode[i] < 16); - } - assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128); - - // Decode both color data and texel weight data - u32 colorValues[32]; // Four values, two endpos32s, four maximum paritions - DecodeColorValues(colorValues, colorEndpos32Data, colorEndpos32Mode, nPartitions, - colorDataBits); - - Pixel endpos32s[4][2]; - const u32* colorValuesPtr = colorValues; - for (u32 i = 0; i < nPartitions; i++) { - ComputeEndpos32s(endpos32s[i][0], endpos32s[i][1], colorValuesPtr, colorEndpos32Mode[i]); - } - - // Read the texel weight data.. - std::array<u8, 16> texelWeightData; - std::ranges::copy(inBuf, texelWeightData.begin()); - - // Reverse everything - for (u32 i = 0; i < 8; i++) { -// Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits -#define REVERSE_BYTE(b) (((b)*0x80200802ULL) & 0x0884422110ULL) * 0x0101010101ULL >> 32 - u8 a = static_cast<u8>(REVERSE_BYTE(texelWeightData[i])); - u8 b = static_cast<u8>(REVERSE_BYTE(texelWeightData[15 - i])); -#undef REVERSE_BYTE - - texelWeightData[i] = b; - texelWeightData[15 - i] = a; - } - - // Make sure that higher non-texel bits are set to zero - const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1; - if (clearByteStart > 0 && clearByteStart <= texelWeightData.size()) { - texelWeightData[clearByteStart - 1] &= - static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1); - std::memset(texelWeightData.data() + clearByteStart, 0, - std::min(16U - clearByteStart, 16U)); - } - - IntegerEncodedVector texelWeightValues; - - InputBitStream weightStream(texelWeightData); - - DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight, - weightParams.GetNumWeightValues()); - - // Blocks can be at most 12x12, so we can have as many as 144 weights - u32 weights[2][144]; - UnquantizeTexelWeights(weights, texelWeightValues, weightParams, blockWidth, blockHeight); - - // Now that we have endpos32s and weights, we can s32erpolate and generate - // the proper decoding... - for (u32 j = 0; j < blockHeight; j++) - for (u32 i = 0; i < blockWidth; i++) { - u32 partition = Select2DPartition(partitionIndex, i, j, nPartitions, - (blockHeight * blockWidth) < 32); - assert(partition < nPartitions); - - Pixel p; - for (u32 c = 0; c < 4; c++) { - u32 C0 = endpos32s[partition][0].Component(c); - C0 = ReplicateByteTo16(C0); - u32 C1 = endpos32s[partition][1].Component(c); - C1 = ReplicateByteTo16(C1); - - u32 plane = 0; - if (weightParams.m_bDualPlane && (((planeIdx + 1) & 3) == c)) { - plane = 1; - } - - u32 weight = weights[plane][j * blockWidth + i]; - u32 C = (C0 * (64 - weight) + C1 * weight + 32) / 64; - if (C == 65535) { - p.Component(c) = 255; - } else { - double Cf = static_cast<double>(C); - p.Component(c) = static_cast<u16>(255.0 * (Cf / 65536.0) + 0.5); - } - } - - outBuf[j * blockWidth + i] = p.Pack(); - } -} - -} // namespace ASTCC - -namespace Tegra::Texture::ASTC { - -void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, - uint32_t block_width, uint32_t block_height, std::span<uint8_t> output) { - u32 block_index = 0; - std::size_t depth_offset = 0; - for (u32 z = 0; z < depth; z++) { - for (u32 y = 0; y < height; y += block_height) { - for (u32 x = 0; x < width; x += block_width) { - const std::span<const u8, 16> blockPtr{data.subspan(block_index * 16, 16)}; - - // Blocks can be at most 12x12 - std::array<u32, 12 * 12> uncompData; - ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData); - - u32 decompWidth = std::min(block_width, width - x); - u32 decompHeight = std::min(block_height, height - y); - - const std::span<u8> outRow = output.subspan(depth_offset + (y * width + x) * 4); - for (u32 jj = 0; jj < decompHeight; jj++) { - std::memcpy(outRow.data() + jj * width * 4, - uncompData.data() + jj * block_width, decompWidth * 4); - } - ++block_index; - } - } - depth_offset += height * width * 4; - } -} - -} // namespace Tegra::Texture::ASTC diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h index bc8bddaec..c1c73fda5 100644 --- a/src/video_core/textures/astc.h +++ b/src/video_core/textures/astc.h @@ -4,20 +4,12 @@ #pragma once -#include <cstdint> +#include <bit> +#include "common/common_types.h" namespace Tegra::Texture::ASTC { -/// Count the number of bits set in a number. -constexpr u32 Popcnt(u32 n) { - u32 c = 0; - for (; n; c++) { - n &= n - 1; - } - return c; -} - -enum class IntegerEncoding { JustBits, Qus32, Trit }; +enum class IntegerEncoding { JustBits, Quint, Trit }; struct IntegerEncodedValue { constexpr IntegerEncodedValue() = default; @@ -29,55 +21,55 @@ struct IntegerEncodedValue { return encoding == other.encoding && num_bits == other.num_bits; } - // Returns the number of bits required to encode nVals values. - u32 GetBitLength(u32 nVals) const { - u32 totalBits = num_bits * nVals; + // Returns the number of bits required to encode num_vals values. + u32 GetBitLength(u32 num_vals) const { + u32 total_bits = num_bits * num_vals; if (encoding == IntegerEncoding::Trit) { - totalBits += (nVals * 8 + 4) / 5; - } else if (encoding == IntegerEncoding::Qus32) { - totalBits += (nVals * 7 + 2) / 3; + total_bits += (num_vals * 8 + 4) / 5; + } else if (encoding == IntegerEncoding::Quint) { + total_bits += (num_vals * 7 + 2) / 3; } - return totalBits; + return total_bits; } IntegerEncoding encoding{}; u32 num_bits = 0; u32 bit_value = 0; union { - u32 qus32_value = 0; + u32 quint_value = 0; u32 trit_value; }; }; // Returns a new instance of this struct that corresponds to the -// can take no more than maxval values -static constexpr IntegerEncodedValue CreateEncoding(u32 maxVal) { - while (maxVal > 0) { - u32 check = maxVal + 1; +// can take no more than mav_value values +constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) { + while (mav_value > 0) { + u32 check = mav_value + 1; - // Is maxVal a power of two? + // Is mav_value a power of two? if (!(check & (check - 1))) { - return IntegerEncodedValue(IntegerEncoding::JustBits, Popcnt(maxVal)); + return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value)); } - // Is maxVal of the type 3*2^n - 1? + // Is mav_value of the type 3*2^n - 1? if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) { - return IntegerEncodedValue(IntegerEncoding::Trit, Popcnt(check / 3 - 1)); + return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1)); } - // Is maxVal of the type 5*2^n - 1? + // Is mav_value of the type 5*2^n - 1? if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) { - return IntegerEncodedValue(IntegerEncoding::Qus32, Popcnt(check / 5 - 1)); + return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1)); } // Apparently it can't be represented with a bounded integer sequence... // just iterate. - maxVal--; + mav_value--; } return IntegerEncodedValue(IntegerEncoding::JustBits, 0); } -static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() { +constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() { std::array<IntegerEncodedValue, 256> encodings{}; for (std::size_t i = 0; i < encodings.size(); ++i) { encodings[i] = CreateEncoding(static_cast<u32>(i)); @@ -85,41 +77,38 @@ static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() { return encodings; } -static constexpr std::array<IntegerEncodedValue, 256> EncodingsValues = MakeEncodedValues(); +constexpr std::array<IntegerEncodedValue, 256> EncodingsValues = MakeEncodedValues(); -// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)] -// is the same as [(numBits - 1):0] and repeats all the way down. +// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] +// is the same as [(num_bits - 1):0] and repeats all the way down. template <typename IntType> -static constexpr IntType Replicate(IntType val, u32 numBits, u32 toBit) { - if (numBits == 0) { - return 0; - } - if (toBit == 0) { +constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) { + if (num_bits == 0 || to_bit == 0) { return 0; } - const IntType v = val & static_cast<IntType>((1 << numBits) - 1); + const IntType v = val & static_cast<IntType>((1 << num_bits) - 1); IntType res = v; - u32 reslen = numBits; - while (reslen < toBit) { + u32 reslen = num_bits; + while (reslen < to_bit) { u32 comp = 0; - if (numBits > toBit - reslen) { - u32 newshift = toBit - reslen; - comp = numBits - newshift; - numBits = newshift; + if (num_bits > to_bit - reslen) { + u32 newshift = to_bit - reslen; + comp = num_bits - newshift; + num_bits = newshift; } - res = static_cast<IntType>(res << numBits); + res = static_cast<IntType>(res << num_bits); res = static_cast<IntType>(res | (v >> comp)); - reslen += numBits; + reslen += num_bits; } return res; } -static constexpr std::size_t NumReplicateEntries(u32 num_bits) { +constexpr std::size_t NumReplicateEntries(u32 num_bits) { return std::size_t(1) << num_bits; } template <typename IntType, u32 num_bits, u32 to_bit> -static constexpr auto MakeReplicateTable() { +constexpr auto MakeReplicateTable() { std::array<IntType, NumReplicateEntries(num_bits)> table{}; for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) { table[value] = Replicate(value, num_bits, to_bit); @@ -127,78 +116,17 @@ static constexpr auto MakeReplicateTable() { return table; } -static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>(); -static constexpr u32 ReplicateByteTo16(std::size_t value) { - return REPLICATE_BYTE_TO_16_TABLE[value]; -} - -static constexpr auto REPLICATE_BIT_TO_7_TABLE = MakeReplicateTable<u32, 1, 7>(); -static constexpr u32 ReplicateBitTo7(std::size_t value) { - return REPLICATE_BIT_TO_7_TABLE[value]; -} - -static constexpr auto REPLICATE_BIT_TO_9_TABLE = MakeReplicateTable<u32, 1, 9>(); -static constexpr u32 ReplicateBitTo9(std::size_t value) { - return REPLICATE_BIT_TO_9_TABLE[value]; -} - -static constexpr auto REPLICATE_1_BIT_TO_8_TABLE = MakeReplicateTable<u32, 1, 8>(); -static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>(); -static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>(); -static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>(); -static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>(); -static constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>(); -static constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>(); -static constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>(); -/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback -/// to the runtime implementation -static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) { - switch (num_bits) { - case 1: - return REPLICATE_1_BIT_TO_8_TABLE[value]; - case 2: - return REPLICATE_2_BIT_TO_8_TABLE[value]; - case 3: - return REPLICATE_3_BIT_TO_8_TABLE[value]; - case 4: - return REPLICATE_4_BIT_TO_8_TABLE[value]; - case 5: - return REPLICATE_5_BIT_TO_8_TABLE[value]; - case 6: - return REPLICATE_6_BIT_TO_8_TABLE[value]; - case 7: - return REPLICATE_7_BIT_TO_8_TABLE[value]; - case 8: - return REPLICATE_8_BIT_TO_8_TABLE[value]; - default: - return Replicate(value, num_bits, 8); - } -} - -static constexpr auto REPLICATE_1_BIT_TO_6_TABLE = MakeReplicateTable<u32, 1, 6>(); -static constexpr auto REPLICATE_2_BIT_TO_6_TABLE = MakeReplicateTable<u32, 2, 6>(); -static constexpr auto REPLICATE_3_BIT_TO_6_TABLE = MakeReplicateTable<u32, 3, 6>(); -static constexpr auto REPLICATE_4_BIT_TO_6_TABLE = MakeReplicateTable<u32, 4, 6>(); -static constexpr auto REPLICATE_5_BIT_TO_6_TABLE = MakeReplicateTable<u32, 5, 6>(); - -static constexpr u32 FastReplicateTo6(u32 value, u32 num_bits) { - switch (num_bits) { - case 1: - return REPLICATE_1_BIT_TO_6_TABLE[value]; - case 2: - return REPLICATE_2_BIT_TO_6_TABLE[value]; - case 3: - return REPLICATE_3_BIT_TO_6_TABLE[value]; - case 4: - return REPLICATE_4_BIT_TO_6_TABLE[value]; - case 5: - return REPLICATE_5_BIT_TO_6_TABLE[value]; - default: - return Replicate(value, num_bits, 6); - } -} - -void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, - uint32_t block_width, uint32_t block_height, std::span<uint8_t> output); +constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>(); +constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>(); +constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>(); +constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>(); + +struct AstcBufferData { + decltype(EncodingsValues) encoding_values = EncodingsValues; + decltype(REPLICATE_6_BIT_TO_8_TABLE) replicate_6_to_8 = REPLICATE_6_BIT_TO_8_TABLE; + decltype(REPLICATE_7_BIT_TO_8_TABLE) replicate_7_to_8 = REPLICATE_7_BIT_TO_8_TABLE; + decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE; + decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE; +} constexpr ASTC_BUFFER_DATA; } // namespace Tegra::Texture::ASTC |