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-rw-r--r--src/video_core/gpu_debugger.h3
-rw-r--r--src/video_core/primitive_assembly.h2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp6
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h3
-rw-r--r--src/video_core/shader/shader_interpreter.h2
5 files changed, 3 insertions, 13 deletions
diff --git a/src/video_core/gpu_debugger.h b/src/video_core/gpu_debugger.h
index 48ac269e3..fae5de7d1 100644
--- a/src/video_core/gpu_debugger.h
+++ b/src/video_core/gpu_debugger.h
@@ -10,9 +10,6 @@
#include "core/hle/service/gsp_gpu.h"
-#include "command_processor.h"
-#include "pica.h"
-
class GraphicsDebugger
{
public:
diff --git a/src/video_core/primitive_assembly.h b/src/video_core/primitive_assembly.h
index 80432d68a..52d0ec8ff 100644
--- a/src/video_core/primitive_assembly.h
+++ b/src/video_core/primitive_assembly.h
@@ -8,8 +8,6 @@
#include "video_core/pica.h"
-#include "video_core/shader/shader_interpreter.h"
-
namespace Pica {
/*
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 067d072ae..e1828c754 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -18,11 +18,11 @@
#include "core/settings.h"
#include "video_core/video_core.h"
-#include "video_core/renderer_opengl/renderer_opengl.h"
+#include "video_core/debug_utils/debug_utils.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_shaders.h"
-
-#include "video_core/debug_utils/debug_utils.h"
+#include "video_core/renderer_opengl/renderer_opengl.h"
/**
* Vertex structure that the drawn screen rectangles are composed of.
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index fd6d7c964..5677e538b 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -8,13 +8,10 @@
#include <glad/glad.h>
-#include "common/math_util.h"
-
#include "core/hw/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_state.h"
-#include "video_core/renderer_opengl/gl_rasterizer.h"
class EmuWindow;
diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h
index 71bcad5ac..791467252 100644
--- a/src/video_core/shader/shader_interpreter.h
+++ b/src/video_core/shader/shader_interpreter.h
@@ -4,8 +4,6 @@
#pragma once
-#include "video_core/pica.h"
-
#include "shader.h"
namespace Pica {